The document discusses different animation techniques including flipbooks, stop motion, time lapse photography, cel animation, clay modeling, digital animation, and Flash animation. Flipbooks involve drawing frames on paper pages and flipping through to simulate movement. Stop motion requires taking photographs of small movements of objects frame by frame. Time lapse shows changes over time by taking hundreds of photos. Cel animation draws each part on a separate cel to reuse drawings. Clay modeling brought animation into a new generation requiring 24 frames per second. Digital and Flash animation can now be created using computers and are commonly used in films and the industry. The task is to research four techniques and explain the purpose, use, and advantages/disadvantages of each.