This document provides an assignment brief for a unit on sound design for computer games. The goal is for students to understand sound design techniques and create audio assets for a cut scene in the video game Grand Theft Auto 5. Students will record field recordings, analyze existing game audio, script and record dialogue, and use audio editing software to apply effects and create sound effects. The final task is to produce a 2-minute audio cut scene for a new GTA 5 mission using these skills. Assessment criteria relate to explaining sound design concepts, creating professional-level audio assets, and communicating work through blogs, reports and presentations.