This document provides an assignment brief for a student to complete tasks involving sound design and programming for a computer game. The student must select sound effects and music they have produced, document the process of programming these sounds into their game, and create a video demonstrating the gameplay and soundtrack. The tasks are mapped to learning outcomes that assess sound design principles, asset creation following industry standards, and applying sounds to a game. The student will blog about their sounds, document the programming process with screenshots, and upload a gameplay video to be evaluated based on criteria for the relevant diploma qualifications and units.