This document provides an overview of integrating virtual reality (VR) and augmented reality (AR) into the classroom. It defines VR and AR, discusses Google Cardboard and Google Expeditions as platforms, and provides examples of how to guide students through AR activities and create your own VR tours. The speaker aims to help attendees understand VR and AR, learn how to integrate AR into the classroom, guide students during AR activities, take virtual field trips using Google Expeditions, and create their own VR experiences.