"Voxels for Unity" is a plug-in for the Unity engine that enables 3D grid rendering and processing of objects using voxel technology, allowing for enhanced visual effects through shaders and lighting baked directly into voxel colors. The document details installation and usage instructions, including settings for converting game objects into voxel representations, managing voxel properties, and providing examples of both mesh and particle system implementations. It also addresses limitations related to Unity's rendering features and offers insights into customizing the conversion process through programming interfaces.