SlideShare a Scribd company logo
 
 
What is Web 2.0? Web 2.0 refers to “how the value of these new networks depends not on the hardware or the content, but on how they tap the participation of large-scale social communities, who become invested in collecting and annotating data for other users. Some of these platforms require the active participation of consumers, relying on  a social ethos based on knowledge-sharing . Others depend on automated analysis of collective behavior. In both cases, though, the value of the information depends on one’s understanding of how it is generated and one’s analysis of the social and psychological factors that shape collective behavior.”  Henry Jenkins, MIT
A participatory culture is a culture with relatively low barriers to artistic expression and civic engagement, strong support for creating and sharing one’s creations, and some type of informal mentorship whereby what is known by the most experienced is passed along to novices.  - Henry Jenkins, MIT
Research Questions How do Web 2.0 technologies support (or inhibit) the emergence and sustainability of a participatory culture?  Particularly, in what ways are such technologies used to share the cultural, creative, and intellectual products of its community members?  What conclusions can be made for learning organizations that may be interested in introducing Web 2.0 technologies to create a more participatory cultures?
Rationale If a cultural shift is indeed in progress as Jenkins suggests, understanding the particularities is essential. Growth of social software use by young people (will have greater impact on higher education institutions moving into the future) Address the speculation and hype
 
 
Overview Literature Review Design-based Research: Creating the Environment Research Methods & Analysis: Understand the ‘Who’ and ‘What’ of the communications over time (2+ years)  Implications: Tie back to Participatory Culture: Not only adoption and diffusion, but the extent to which it is used to share the cultural, creative, and intellectual products.
Literature Reviewed CSCL, Situated Learning, and Networked Learning Web 2.0 and ICTs Design and Design-based Research Diffusion, Change, and Innovation Historical & Cultural Context
Methods Quantitative Method on Communication Data Data comparison between Web 1.0 and Web 2.0 systems The Who: Social Network Analysis, patterns of Communication over time The What: Latent Semantic Analysis Qualitative Method Participant Observation
PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
 
PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
 
PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
 
PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
 
Volume of Material Sept. 2006- Sept. 2008
PK Creation of User Accounts Aug 2006- Aug 2008
Community Program Collections (CPC)
Highlighting design differences:  CPC and Copyright
Highlighting design differences: PocketKnowledge and Copyright
CPC Suggested Additions
 
Key Knowledge Facilitators
Key Knowledge Facilitators,  September 2006 through November 2006 Library Doctoral Student MA Student Faculty/ Instructor Staff Other Key Actors 2 4 9 2 3 0 % of all Key Actors 11.1% 22.2% 50.0% 11.1% 5.6% 0% % of all users .9% 28.9% 46.5% 7.5% 4.8% 11.9%
September 2006 to January 2007
Key Knowledge Facilitators,  September 2006 through January 2007 Library Doctoral Student MA Student Faculty/instructor Staff Other Cutpoints 5 37 35 22 7 9 % of all cutpoints 4.3% 32.2% 30.4% 19.1% 6.1% 7.8% % of all users .3% 22.2% 35.5% 4.0% 1.9% 36.2%
Results 1) Community Program Collections design patterns discouraged student participation. 2) PocketKnolwedge was launched and it provided the ability for a radical interaction network to form (e.g., relative knowledge novices acting as key knowledge facilitators). 3) Over time, the PocketKnowledge interaction network became less radical as it started to be more expert oriented and take on consumptive tendencies.
 
Latent Semantic Analysis Results Cluster / User Types Focused Divergent All users 209 (61%) 39% Key Knowledge Facilitators 61 (59%) 42 (41%)
 
Conclusions The resultant interaction network resembles a dialectic ranging from control (or the tendency of the system to provide affordances for replicating and reaffirming pre-existing institutional structures) to emancipation (or the tendency to break free from such structures and start something new)
Implications All technologies are situated in a social, political and legal culture Web 2.0 technologies are situated in specific contexts, the free expressions that the design affords are available, yet they will persist in adjacency and in tension with those elements that are expressions of pre-existing social, cultural, and political norms. Design affordances are not enough.
Interactivity is a property of the technology, while participation is a property of culture. Participatory culture is emerging as the culture absorbs and responds to the explosion of new media technologies that make it possible for average consumers to archive, annotate, appropriate, and recirculate media content in powerful new ways. A focus on expanding access to new technologies carries us only so far if we do not also foster the skills and cultural knowledge necessary to deploy those tools toward our own ends. - Henry Jenkins, MIT
Future Research Specific methods and interventions for using Web 2.0 tools to support participatory culture beyond simply design affordances. Explore if there are design affordances that can be used to support a more participatory culture? Other patterns not yet explored (statistical correlations between user interactions) Trying out findings in other Web 2.0 systems
Thank you. Anthony Cocciolo  cocciolo@tc.columbia.edu  www.thinkingprojects.org

More Related Content

PPT
Political Parties on Web 2.0
PDF
Are southern academics virtually connected?
PPT
Social Media and Government: The Big(ger) Picture
PPTX
Convergence, Computation and Continuity: Challenges for PR in the 21st Century
PPTX
Leeds Met HEA Workshop
PPT
20070504 Thesis Defense V4 Public
PPT
My Hometown Project: Dianne Siriban
PPT
Making the concept of Web2.0 researchable: Web2.0 and Scholarly communication
Political Parties on Web 2.0
Are southern academics virtually connected?
Social Media and Government: The Big(ger) Picture
Convergence, Computation and Continuity: Challenges for PR in the 21st Century
Leeds Met HEA Workshop
20070504 Thesis Defense V4 Public
My Hometown Project: Dianne Siriban
Making the concept of Web2.0 researchable: Web2.0 and Scholarly communication

What's hot (20)

PDF
The use of social media in impact assessment
PPT
Citizen speak out: public e-Engagement experience of Slovakia
PPT
Week 1 - COM300
PPTX
Welcome to SUS 7080!
PDF
LLL Kolleg: Social Media in TEL research community
PPTX
IMPACT OF SOCIAL MEDIA ON ENTREPRENEURIAL NETWORKS
PDF
F.kop serendipity and networked learning
PPT
SEAL - Second Environment, Advanced Learning
PDF
E-Governance – Some Challenges Ahead: Social Media Spurring Participation
PDF
The Global Knowledge Center Network (GKCN) with The Global University System ...
PPT
How Does CNN's iReport Change Journalism?
PDF
Everyday Democracy Evaluation Guide Toolkit with Ripple Mapping
PPTX
Cim presentation
PDF
Policy Brief : Pathways to Meaningful Access: Accessible digital services for...
PPTX
Digital Literacy and Libraries: What's Coming Next
PPTX
Social media in the public sector south korea twitter
PPT
Mb Pd Draft Presentation
PPT
Harnessing Collective Intelligence
PPTX
Onlie platforms 2017/06
PPT
Research Driving Policy
The use of social media in impact assessment
Citizen speak out: public e-Engagement experience of Slovakia
Week 1 - COM300
Welcome to SUS 7080!
LLL Kolleg: Social Media in TEL research community
IMPACT OF SOCIAL MEDIA ON ENTREPRENEURIAL NETWORKS
F.kop serendipity and networked learning
SEAL - Second Environment, Advanced Learning
E-Governance – Some Challenges Ahead: Social Media Spurring Participation
The Global Knowledge Center Network (GKCN) with The Global University System ...
How Does CNN's iReport Change Journalism?
Everyday Democracy Evaluation Guide Toolkit with Ripple Mapping
Cim presentation
Policy Brief : Pathways to Meaningful Access: Accessible digital services for...
Digital Literacy and Libraries: What's Coming Next
Social media in the public sector south korea twitter
Mb Pd Draft Presentation
Harnessing Collective Intelligence
Onlie platforms 2017/06
Research Driving Policy
Ad

Viewers also liked (6)

PPS
Nas alturas
PPT
Conf Retreat Gameshow1
DOC
Sample Parent Form
PPT
Off To The Phil
PPT
The Bless Effect Gen 27
Nas alturas
Conf Retreat Gameshow1
Sample Parent Form
Off To The Phil
The Bless Effect Gen 27
Ad

Similar to Participatory Culture and Web 2.0 in Higher Education (20)

PPT
Using ICTs to Promote Cultural Change: A Study from a Higher Education Context
PDF
The machine in the ghost: a socio-technical perspective...
PPTX
Online communities
PDF
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
DOC
Conole dehub paper_april
PPT
The Emerge Show02 Ng Ti P
PPT
Web2.0 Intermediaries V2
PPTX
CIC Networked Learning Practices Workshop - Caroline Haythornthwaite
PPT
Participatory Culture
DOC
2 09 groinne conole_july_final_2011
PDF
Interdisciplinary Internet Research - Workshop at IR10
PDF
Blocked by YouTube - Unseen digital intermediation for social imaginaries in ...
PPT
Social Computing
DOC
Chapter 4 open, social and participatory media v2
PDF
Societal Architecture and its promises for sustainable development
PPT
The Emerge Show01
PPT
Social Science for Software Developers
PPTX
Always-on Research via MROCs
PPTX
HASTAC 2016 Keynote on Experience Architecture
PDF
Utilizing Social Media in Universities in Universities
Using ICTs to Promote Cultural Change: A Study from a Higher Education Context
The machine in the ghost: a socio-technical perspective...
Online communities
Mediaspaces: Life After Convergence / Presentation at EBU Multimedia Forum 5....
Conole dehub paper_april
The Emerge Show02 Ng Ti P
Web2.0 Intermediaries V2
CIC Networked Learning Practices Workshop - Caroline Haythornthwaite
Participatory Culture
2 09 groinne conole_july_final_2011
Interdisciplinary Internet Research - Workshop at IR10
Blocked by YouTube - Unseen digital intermediation for social imaginaries in ...
Social Computing
Chapter 4 open, social and participatory media v2
Societal Architecture and its promises for sustainable development
The Emerge Show01
Social Science for Software Developers
Always-on Research via MROCs
HASTAC 2016 Keynote on Experience Architecture
Utilizing Social Media in Universities in Universities

More from ac2182 (7)

PPT
Planning and Managing Digital Library & Archive Projects
PPT
ASIST 2010 Presentation
PPT
Using Online Social Networks to Build Healthy Communities
PPT
Teaching and Learning in Libraries
PPT
Future of Digital Libraries: Looking Back, Looking Forward
PPT
Designing an Online Social Network: Lessons Learned
PPTX
Defense
Planning and Managing Digital Library & Archive Projects
ASIST 2010 Presentation
Using Online Social Networks to Build Healthy Communities
Teaching and Learning in Libraries
Future of Digital Libraries: Looking Back, Looking Forward
Designing an Online Social Network: Lessons Learned
Defense

Recently uploaded (20)

PDF
01-Introduction-to-Information-Management.pdf
PPTX
PPT- ENG7_QUARTER1_LESSON1_WEEK1. IMAGERY -DESCRIPTIONS pptx.pptx
PPTX
human mycosis Human fungal infections are called human mycosis..pptx
PPTX
school management -TNTEU- B.Ed., Semester II Unit 1.pptx
PPTX
Institutional Correction lecture only . . .
PPTX
Pharmacology of Heart Failure /Pharmacotherapy of CHF
PDF
Classroom Observation Tools for Teachers
PDF
FourierSeries-QuestionsWithAnswers(Part-A).pdf
PDF
Module 4: Burden of Disease Tutorial Slides S2 2025
PDF
Saundersa Comprehensive Review for the NCLEX-RN Examination.pdf
PDF
TR - Agricultural Crops Production NC III.pdf
PPTX
Final Presentation General Medicine 03-08-2024.pptx
PDF
3rd Neelam Sanjeevareddy Memorial Lecture.pdf
PDF
Anesthesia in Laparoscopic Surgery in India
PPTX
Introduction_to_Human_Anatomy_and_Physiology_for_B.Pharm.pptx
PPTX
Cell Structure & Organelles in detailed.
PPTX
Renaissance Architecture: A Journey from Faith to Humanism
PDF
2.FourierTransform-ShortQuestionswithAnswers.pdf
PDF
Business Ethics Teaching Materials for college
PDF
Complications of Minimal Access Surgery at WLH
01-Introduction-to-Information-Management.pdf
PPT- ENG7_QUARTER1_LESSON1_WEEK1. IMAGERY -DESCRIPTIONS pptx.pptx
human mycosis Human fungal infections are called human mycosis..pptx
school management -TNTEU- B.Ed., Semester II Unit 1.pptx
Institutional Correction lecture only . . .
Pharmacology of Heart Failure /Pharmacotherapy of CHF
Classroom Observation Tools for Teachers
FourierSeries-QuestionsWithAnswers(Part-A).pdf
Module 4: Burden of Disease Tutorial Slides S2 2025
Saundersa Comprehensive Review for the NCLEX-RN Examination.pdf
TR - Agricultural Crops Production NC III.pdf
Final Presentation General Medicine 03-08-2024.pptx
3rd Neelam Sanjeevareddy Memorial Lecture.pdf
Anesthesia in Laparoscopic Surgery in India
Introduction_to_Human_Anatomy_and_Physiology_for_B.Pharm.pptx
Cell Structure & Organelles in detailed.
Renaissance Architecture: A Journey from Faith to Humanism
2.FourierTransform-ShortQuestionswithAnswers.pdf
Business Ethics Teaching Materials for college
Complications of Minimal Access Surgery at WLH

Participatory Culture and Web 2.0 in Higher Education

  • 1.  
  • 2.  
  • 3. What is Web 2.0? Web 2.0 refers to “how the value of these new networks depends not on the hardware or the content, but on how they tap the participation of large-scale social communities, who become invested in collecting and annotating data for other users. Some of these platforms require the active participation of consumers, relying on a social ethos based on knowledge-sharing . Others depend on automated analysis of collective behavior. In both cases, though, the value of the information depends on one’s understanding of how it is generated and one’s analysis of the social and psychological factors that shape collective behavior.” Henry Jenkins, MIT
  • 4. A participatory culture is a culture with relatively low barriers to artistic expression and civic engagement, strong support for creating and sharing one’s creations, and some type of informal mentorship whereby what is known by the most experienced is passed along to novices. - Henry Jenkins, MIT
  • 5. Research Questions How do Web 2.0 technologies support (or inhibit) the emergence and sustainability of a participatory culture? Particularly, in what ways are such technologies used to share the cultural, creative, and intellectual products of its community members? What conclusions can be made for learning organizations that may be interested in introducing Web 2.0 technologies to create a more participatory cultures?
  • 6. Rationale If a cultural shift is indeed in progress as Jenkins suggests, understanding the particularities is essential. Growth of social software use by young people (will have greater impact on higher education institutions moving into the future) Address the speculation and hype
  • 7.  
  • 8.  
  • 9. Overview Literature Review Design-based Research: Creating the Environment Research Methods & Analysis: Understand the ‘Who’ and ‘What’ of the communications over time (2+ years) Implications: Tie back to Participatory Culture: Not only adoption and diffusion, but the extent to which it is used to share the cultural, creative, and intellectual products.
  • 10. Literature Reviewed CSCL, Situated Learning, and Networked Learning Web 2.0 and ICTs Design and Design-based Research Diffusion, Change, and Innovation Historical & Cultural Context
  • 11. Methods Quantitative Method on Communication Data Data comparison between Web 1.0 and Web 2.0 systems The Who: Social Network Analysis, patterns of Communication over time The What: Latent Semantic Analysis Qualitative Method Participant Observation
  • 12. PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
  • 13.  
  • 14. PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
  • 15.  
  • 16. PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
  • 17.  
  • 18. PocketKnowledge & Web 2.0 Design Patterns Individual users maintain high degree of control High level of community trust Non-authoritative information organization Playful attitude
  • 19.  
  • 20. Volume of Material Sept. 2006- Sept. 2008
  • 21. PK Creation of User Accounts Aug 2006- Aug 2008
  • 23. Highlighting design differences: CPC and Copyright
  • 24. Highlighting design differences: PocketKnowledge and Copyright
  • 26.  
  • 28. Key Knowledge Facilitators, September 2006 through November 2006 Library Doctoral Student MA Student Faculty/ Instructor Staff Other Key Actors 2 4 9 2 3 0 % of all Key Actors 11.1% 22.2% 50.0% 11.1% 5.6% 0% % of all users .9% 28.9% 46.5% 7.5% 4.8% 11.9%
  • 29. September 2006 to January 2007
  • 30. Key Knowledge Facilitators, September 2006 through January 2007 Library Doctoral Student MA Student Faculty/instructor Staff Other Cutpoints 5 37 35 22 7 9 % of all cutpoints 4.3% 32.2% 30.4% 19.1% 6.1% 7.8% % of all users .3% 22.2% 35.5% 4.0% 1.9% 36.2%
  • 31. Results 1) Community Program Collections design patterns discouraged student participation. 2) PocketKnolwedge was launched and it provided the ability for a radical interaction network to form (e.g., relative knowledge novices acting as key knowledge facilitators). 3) Over time, the PocketKnowledge interaction network became less radical as it started to be more expert oriented and take on consumptive tendencies.
  • 32.  
  • 33. Latent Semantic Analysis Results Cluster / User Types Focused Divergent All users 209 (61%) 39% Key Knowledge Facilitators 61 (59%) 42 (41%)
  • 34.  
  • 35. Conclusions The resultant interaction network resembles a dialectic ranging from control (or the tendency of the system to provide affordances for replicating and reaffirming pre-existing institutional structures) to emancipation (or the tendency to break free from such structures and start something new)
  • 36. Implications All technologies are situated in a social, political and legal culture Web 2.0 technologies are situated in specific contexts, the free expressions that the design affords are available, yet they will persist in adjacency and in tension with those elements that are expressions of pre-existing social, cultural, and political norms. Design affordances are not enough.
  • 37. Interactivity is a property of the technology, while participation is a property of culture. Participatory culture is emerging as the culture absorbs and responds to the explosion of new media technologies that make it possible for average consumers to archive, annotate, appropriate, and recirculate media content in powerful new ways. A focus on expanding access to new technologies carries us only so far if we do not also foster the skills and cultural knowledge necessary to deploy those tools toward our own ends. - Henry Jenkins, MIT
  • 38. Future Research Specific methods and interventions for using Web 2.0 tools to support participatory culture beyond simply design affordances. Explore if there are design affordances that can be used to support a more participatory culture? Other patterns not yet explored (statistical correlations between user interactions) Trying out findings in other Web 2.0 systems
  • 39. Thank you. Anthony Cocciolo cocciolo@tc.columbia.edu www.thinkingprojects.org