This document discusses using WebSockets in Ruby applications. It covers setting up a WebSocket server in Ruby using libraries like EventMachine and EM-WebSocket. It also discusses broadcasting messages to multiple clients using a channel approach. Custom data formats like JSON are demonstrated for structuring messages. A JavaScript wrapper class is provided for abstracting the WebSocket connection and handling events via callbacks. Pusher is presented as a hosted service for adding real-time functionality via WebSockets to applications.