9/6/12
C H I L D R E N ’ S E N T E R T A I N M E N T
TEAM BUILDING
Teams
A team is a small number of people with
complementary skills who are committed
to a common purpose, performance
goals, and approach for which they hold
themselves mutually accountable.
-- The Wisdom of Teams
Jon R. Katzenbach &
Douglas K. Smith
Intros
Pair up in groups of 2.
Interview each other for 2 minutes each.
Then introduce the other to the class.
Questions:
What is their name?
What they want to get out of the program?
What unique trait do they bring to the group?
Teacher Intro: Miriam Verburg
Artist turned Web designer turned Project manager turned
Teacher
Connect to me on:
My LinkedIn: http://www.linkedin.com/in/miriamverburg
Twitter: @mirverburg
Class Rules
1. Absolutely no insults. In a class about power
and leadership it is very counterproductive to use
insults or mockery.
2. Participate! Learning to communicate
effectively is the main purpose of this class. If you
know you have issues around speaking in public
please come talk to me and we'll figure out a way
to make it easier for you.
3. Be here! You can't learn to communicate well
if you are at home staring at your Facebook wall. If
you have to be absent for a class inform me & your
teammates.
What makes a good
leader or manager?
What makes a good
teammate?
Pick your partners
Find 1 person you haven't talked to yet. They are your
partner.
Blind Drawing:
1. Decide who is the blind partner.
2. The 'sighted' partner goes to the front of the room, gets an
illustrated card & a blank page from Miriam.
3. Sit so the 'blind' partner can't see the image on your card.
Give the blank card to the 'blind' partner.
4. Sit back to back, the sighted partner describes the image on
the card to the 'blind' partner while he or she tries to draw
what you are describing. When you are done, compare the
two images.
Debrief
What made that difficult?
What type of communication was used in attempting to
solve the problem?
What communication methods might have worked better?
What non-verbal factors might have made that easier?
What real life activities are similar to this activity?
MacGruber is a terrible leader
http://www.youtube.com/watch?v=lHPRl05J0DM
Course Description:
Action & case oriented with a hands-on component in
each class.
Graded assignments:
1. Team building game 15%
2. Participation %10
3. Contribution to class project 50%
4. Reflection on class project 25%
1. Team Building game:
• Teams of 3 chosen at random
• Each team will research and find a team building game
on the web.
• Each week they will lead the class in the game.
• Marks will be assigned to the team as a whole by the class.
• Discuss this grading rationale. Will it impact the
cohesiveness of your team, is it a positive or negative
impact?
2. Participation:
• Answer questions
• Respond to another student’s input
• Stay awake in class.
• Keep your phone in your pocket.
• Bring up points, ideas or situations relevant to the
discussion at hand
• Be responsible and accountable to your fellow students
during project work
• Volunteer to chair meetings
3. Class Project
Class must organize and execute an event of some sort to
take place during week 8 of the team building course.
You will be evaluated on:
• Roles taken
• Communication and collaboration
• Event success
• Peer evaluation
The event must be legal, non-discriminatory and safe.
3. Class Project continued
Potential events include:
• Talent show
• Fundraiser
• Conference
• Hackathon
• Auction
Must include all members in the class and planning process
must be documented through the use of online
collaboration tools.
4. Reflection paper
Following the event, write a short personal paper (4 – 5
pages) reflecting on the experience of working with class as
a team.
Questions to address:
• What did I think it would be like going in?
• What unexpected things happened? How did I cope?
• How did I feel about my contribution compared to the rest
of the class?
Find cool team games online
http://www.businessballs.com/teambuildinggames.htm
http://www.gogamestorm.com/
Or do a search on:
'Team Building Games', 'Brainstorming Games’
If you are worried that the game may not be suitable please
send me the description via email.
Unsuitable games include anything that requires gasoline & a
match – includes slurs or insulting speech, or required jumping
from great heights.
Course Learning Outcomes
The student will reliably demonstrate the ability to:
• Evaluate one’s own behavior while acknowledging
differences among team members
• Assess and support stages of team formation
• Use techniques to strengthen team cohesiveness
• Participate in delivery of a team project
Questions concerns?
mir.verburg@gmail.com

More Related Content

PPTX
3C Skills Cicero-North Syracuse Presentation
PDF
Remote facilitation workshop
DOC
Leadership Compass Activity
PPT
Martins Engaging Everyone In E Learning
PPTX
80 PPTS-TRAINING FOR DUMMIES-KEY IDEAS
PPT
Team Membership - Focus on your style to find success
PPTX
How to Be a Better Facilitator
3C Skills Cicero-North Syracuse Presentation
Remote facilitation workshop
Leadership Compass Activity
Martins Engaging Everyone In E Learning
80 PPTS-TRAINING FOR DUMMIES-KEY IDEAS
Team Membership - Focus on your style to find success
How to Be a Better Facilitator

Viewers also liked (9)

PPT
Leslie Bradshaw @ Generator Forum
PPT
PDF
Petcha kutcga ormene dorneles - takeda
PPT
Minimalism
PPTX
Week 3 presentation
PDF
Intern In Michigan Employer Ad
PPT
Salam atta sabri
PPTX
Tadao ando @ 19 5
PPTX
Arc 2016 - Architecture - Université Laval
Leslie Bradshaw @ Generator Forum
Petcha kutcga ormene dorneles - takeda
Minimalism
Week 3 presentation
Intern In Michigan Employer Ad
Salam atta sabri
Tadao ando @ 19 5
Arc 2016 - Architecture - Université Laval
Ad

Similar to Week 1 presentation (20)

DOCX
FRIT 7739 - Collaborative Unit on Digital Citizenship
PPTX
Playing in Class: The Gamification of an Undergraduate Communication Class
PPTX
Digital learning and small group teaching
PPTX
Practical Examples of gamification in action - Learning and Development COP talk
PPTX
Gamification in Learning Environments
PPTX
Gaming your online course
PPSX
Collaboration Spruce Group
PPTX
The Spruc 8
PPTX
TEAM STRUCTURE AND DYNAMIC FOR ICTS.pptx
PPTX
ACTIVE LEARNING: How to Increase Engagement in Online Math Classes to a Level...
PPTX
Differentiating Instruction with Technology
PPTX
Pedagogical Strategies for Synchronous Learning
PPTX
Tutorial 1 - Lyndan
PPT
How to get started in gamification in education
PPTX
Rigor, Relevance, Relationships
PPT
Who Needs A VLE?
PPTX
Best practices for online teaching wk 3
PPTX
Quest2Teach Instructor Training & Webinar
PPT
Nicole Webquest
PPTX
Gaming your online class
FRIT 7739 - Collaborative Unit on Digital Citizenship
Playing in Class: The Gamification of an Undergraduate Communication Class
Digital learning and small group teaching
Practical Examples of gamification in action - Learning and Development COP talk
Gamification in Learning Environments
Gaming your online course
Collaboration Spruce Group
The Spruc 8
TEAM STRUCTURE AND DYNAMIC FOR ICTS.pptx
ACTIVE LEARNING: How to Increase Engagement in Online Math Classes to a Level...
Differentiating Instruction with Technology
Pedagogical Strategies for Synchronous Learning
Tutorial 1 - Lyndan
How to get started in gamification in education
Rigor, Relevance, Relationships
Who Needs A VLE?
Best practices for online teaching wk 3
Quest2Teach Instructor Training & Webinar
Nicole Webquest
Gaming your online class
Ad

Recently uploaded (20)

PDF
Empowerment Technology for Senior High School Guide
PDF
BP 704 T. NOVEL DRUG DELIVERY SYSTEMS (UNIT 1)
DOCX
Cambridge-Practice-Tests-for-IELTS-12.docx
PDF
English Textual Question & Ans (12th Class).pdf
PDF
Race Reva University – Shaping Future Leaders in Artificial Intelligence
PPTX
Module on health assessment of CHN. pptx
PDF
CISA (Certified Information Systems Auditor) Domain-Wise Summary.pdf
PPTX
A powerpoint presentation on the Revised K-10 Science Shaping Paper
PDF
David L Page_DCI Research Study Journey_how Methodology can inform one's prac...
PDF
Vision Prelims GS PYQ Analysis 2011-2022 www.upscpdf.com.pdf
PDF
BP 704 T. NOVEL DRUG DELIVERY SYSTEMS (UNIT 2).pdf
PDF
semiconductor packaging in vlsi design fab
PPTX
Share_Module_2_Power_conflict_and_negotiation.pptx
PPTX
Education and Perspectives of Education.pptx
PDF
FOISHS ANNUAL IMPLEMENTATION PLAN 2025.pdf
PDF
Journal of Dental Science - UDMY (2020).pdf
PDF
1.3 FINAL REVISED K-10 PE and Health CG 2023 Grades 4-10 (1).pdf
PPTX
B.Sc. DS Unit 2 Software Engineering.pptx
PDF
Complications of Minimal Access-Surgery.pdf
PDF
My India Quiz Book_20210205121199924.pdf
Empowerment Technology for Senior High School Guide
BP 704 T. NOVEL DRUG DELIVERY SYSTEMS (UNIT 1)
Cambridge-Practice-Tests-for-IELTS-12.docx
English Textual Question & Ans (12th Class).pdf
Race Reva University – Shaping Future Leaders in Artificial Intelligence
Module on health assessment of CHN. pptx
CISA (Certified Information Systems Auditor) Domain-Wise Summary.pdf
A powerpoint presentation on the Revised K-10 Science Shaping Paper
David L Page_DCI Research Study Journey_how Methodology can inform one's prac...
Vision Prelims GS PYQ Analysis 2011-2022 www.upscpdf.com.pdf
BP 704 T. NOVEL DRUG DELIVERY SYSTEMS (UNIT 2).pdf
semiconductor packaging in vlsi design fab
Share_Module_2_Power_conflict_and_negotiation.pptx
Education and Perspectives of Education.pptx
FOISHS ANNUAL IMPLEMENTATION PLAN 2025.pdf
Journal of Dental Science - UDMY (2020).pdf
1.3 FINAL REVISED K-10 PE and Health CG 2023 Grades 4-10 (1).pdf
B.Sc. DS Unit 2 Software Engineering.pptx
Complications of Minimal Access-Surgery.pdf
My India Quiz Book_20210205121199924.pdf

Week 1 presentation

  • 1. 9/6/12 C H I L D R E N ’ S E N T E R T A I N M E N T TEAM BUILDING
  • 2. Teams A team is a small number of people with complementary skills who are committed to a common purpose, performance goals, and approach for which they hold themselves mutually accountable. -- The Wisdom of Teams Jon R. Katzenbach & Douglas K. Smith
  • 3. Intros Pair up in groups of 2. Interview each other for 2 minutes each. Then introduce the other to the class. Questions: What is their name? What they want to get out of the program? What unique trait do they bring to the group?
  • 4. Teacher Intro: Miriam Verburg Artist turned Web designer turned Project manager turned Teacher Connect to me on: My LinkedIn: http://www.linkedin.com/in/miriamverburg Twitter: @mirverburg
  • 5. Class Rules 1. Absolutely no insults. In a class about power and leadership it is very counterproductive to use insults or mockery. 2. Participate! Learning to communicate effectively is the main purpose of this class. If you know you have issues around speaking in public please come talk to me and we'll figure out a way to make it easier for you. 3. Be here! You can't learn to communicate well if you are at home staring at your Facebook wall. If you have to be absent for a class inform me & your teammates.
  • 6. What makes a good leader or manager?
  • 7. What makes a good teammate?
  • 8. Pick your partners Find 1 person you haven't talked to yet. They are your partner. Blind Drawing: 1. Decide who is the blind partner. 2. The 'sighted' partner goes to the front of the room, gets an illustrated card & a blank page from Miriam. 3. Sit so the 'blind' partner can't see the image on your card. Give the blank card to the 'blind' partner. 4. Sit back to back, the sighted partner describes the image on the card to the 'blind' partner while he or she tries to draw what you are describing. When you are done, compare the two images.
  • 9. Debrief What made that difficult? What type of communication was used in attempting to solve the problem? What communication methods might have worked better? What non-verbal factors might have made that easier? What real life activities are similar to this activity?
  • 10. MacGruber is a terrible leader http://www.youtube.com/watch?v=lHPRl05J0DM
  • 11. Course Description: Action & case oriented with a hands-on component in each class. Graded assignments: 1. Team building game 15% 2. Participation %10 3. Contribution to class project 50% 4. Reflection on class project 25%
  • 12. 1. Team Building game: • Teams of 3 chosen at random • Each team will research and find a team building game on the web. • Each week they will lead the class in the game. • Marks will be assigned to the team as a whole by the class. • Discuss this grading rationale. Will it impact the cohesiveness of your team, is it a positive or negative impact?
  • 13. 2. Participation: • Answer questions • Respond to another student’s input • Stay awake in class. • Keep your phone in your pocket. • Bring up points, ideas or situations relevant to the discussion at hand • Be responsible and accountable to your fellow students during project work • Volunteer to chair meetings
  • 14. 3. Class Project Class must organize and execute an event of some sort to take place during week 8 of the team building course. You will be evaluated on: • Roles taken • Communication and collaboration • Event success • Peer evaluation The event must be legal, non-discriminatory and safe.
  • 15. 3. Class Project continued Potential events include: • Talent show • Fundraiser • Conference • Hackathon • Auction Must include all members in the class and planning process must be documented through the use of online collaboration tools.
  • 16. 4. Reflection paper Following the event, write a short personal paper (4 – 5 pages) reflecting on the experience of working with class as a team. Questions to address: • What did I think it would be like going in? • What unexpected things happened? How did I cope? • How did I feel about my contribution compared to the rest of the class?
  • 17. Find cool team games online http://www.businessballs.com/teambuildinggames.htm http://www.gogamestorm.com/ Or do a search on: 'Team Building Games', 'Brainstorming Games’ If you are worried that the game may not be suitable please send me the description via email. Unsuitable games include anything that requires gasoline & a match – includes slurs or insulting speech, or required jumping from great heights.
  • 18. Course Learning Outcomes The student will reliably demonstrate the ability to: • Evaluate one’s own behavior while acknowledging differences among team members • Assess and support stages of team formation • Use techniques to strengthen team cohesiveness • Participate in delivery of a team project