Working Title - Timeline
Action = Character/Narrative/Setting/Icons
Reece arrives – conversation between Dan,
Mark and Reece 0:20

Dan and Mark
sitting on a wall
talking about why
they’re there,
motives behind
the break in.
Conversation
arises about
Reece.

They arrive at the door
and Reece begins to get
all the equipment he has
brought with him – Dan is
not impressed but
continues to be very
sceptical about Reece’s
character. 0:40

Dan and Mark go to talk –
within the process Mark
accidently opens another
door; Dan goes to get
Reece and they enter;
setting off a silent alarm.
Office and safe scene

1 min

0 min

Sirens heard in the background.
Mark and Dan leave the building
whilst Reece goes back to get
something; Reece is locked in;
resulting in a complete break
down.

2 mins

3 mins

4 mins

Dialogue
Shot Reverse Shots. Series of
Medium and medium close up
shots.
Pace will increase as the pace
of the dialogue increases.
Heavy dialogue based
with some ambient sound
(Media en res)

Cut to behind Reece – shallow Focus – Reece
mumbling to himself – background blurred
as Mark and Dan talk.
Mark falls through door - jump cut to Mark
on the floor – high angle shot.

Once again primarily diegetic and
Shot positioned between ambient sound, combined with
Dan and Mark’s shoulders dialogue.
– behind.

Close ups as they talk; Match on
ActionKey Micro features = Cinematography/Mise – En – Scene/Sound/Editing

Medium shot used.

Camera being in the office there
will be a dependence on sound.
The audience will be able to hear
the three boys outside the window
of the office, coming down the
corridor and eventually the break
in into the office.
Once in the office there will be a
heavy reliance on close ups of
objects as they look through the
desk. Along with jump cut editing.

Tracking long shot as
Dan and Mark run out of
the building (jump cut
editing) but also
medium long shots of
Reece as he goes back
for the object previously
seen.
Close ups of Dan, Mark
and Reece through
series of shot reverse –
the break down!

+ mins

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Working title timline

  • 1. Working Title - Timeline Action = Character/Narrative/Setting/Icons Reece arrives – conversation between Dan, Mark and Reece 0:20 Dan and Mark sitting on a wall talking about why they’re there, motives behind the break in. Conversation arises about Reece. They arrive at the door and Reece begins to get all the equipment he has brought with him – Dan is not impressed but continues to be very sceptical about Reece’s character. 0:40 Dan and Mark go to talk – within the process Mark accidently opens another door; Dan goes to get Reece and they enter; setting off a silent alarm. Office and safe scene 1 min 0 min Sirens heard in the background. Mark and Dan leave the building whilst Reece goes back to get something; Reece is locked in; resulting in a complete break down. 2 mins 3 mins 4 mins Dialogue Shot Reverse Shots. Series of Medium and medium close up shots. Pace will increase as the pace of the dialogue increases. Heavy dialogue based with some ambient sound (Media en res) Cut to behind Reece – shallow Focus – Reece mumbling to himself – background blurred as Mark and Dan talk. Mark falls through door - jump cut to Mark on the floor – high angle shot. Once again primarily diegetic and Shot positioned between ambient sound, combined with Dan and Mark’s shoulders dialogue. – behind. Close ups as they talk; Match on ActionKey Micro features = Cinematography/Mise – En – Scene/Sound/Editing Medium shot used. Camera being in the office there will be a dependence on sound. The audience will be able to hear the three boys outside the window of the office, coming down the corridor and eventually the break in into the office. Once in the office there will be a heavy reliance on close ups of objects as they look through the desk. Along with jump cut editing. Tracking long shot as Dan and Mark run out of the building (jump cut editing) but also medium long shots of Reece as he goes back for the object previously seen. Close ups of Dan, Mark and Reece through series of shot reverse – the break down! + mins