This document provides an overview of the history and future of augmented reality (AR), virtual reality (VR), and the metaverse. It discusses technologies and concepts dating back to the 1960s, with early AR prototypes in the 1990s and 2000s from companies like Vuzix, Meta, Microsoft, Apple, Amazon, and Google. The document outlines experience prototyping to efficiently explore solutions before major investments. It questions where the industry is currently and discusses challenges around hype cycles, standards, and interoperability. Overall, the summary highlights the long history of AR/VR concepts and technologies while questioning the current state and future path of the metaverse.