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Best Practices for
Flutter Development
Optimizing Flutter state management
The first rule of any technology used in a
business is that automation applied to an
efficient operation will magnify the
efficiency. The second is that automation
applied to an inefficient operation will
magnify the inefficiency.
— Bill Gates
Best Practices for Flutter Dev.
Optimizing Flutter State Management
Chief Technology Officer
Edu Karma & Kolhab Technologies
Abdulwahab Ashimi
Setup Code Linting Rule
Single Responsibility
Use asynchronous programming
Keep your widget tree shallow
Use stateless widgets whenever possible.
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Title here
Code linting is the process of analyzing code to find potential errors and code style
issues. In Flutter, you can use a code linting tool like Dart Analyzer or Flutter Lints to
enforce code style guidelines and catch potential errors before they become issues.
By using a code linting tool, you can ensure that your code is consistent and
maintainable. You can also catch common errors and prevent them from causing bugs in
your app.
Avoid using var for declaring variables with explicit types.
Use final for variables that are not reassigned.
Use const for variables that won't change during runtime.
Use async and await for asynchronous operations.
Avoid using `this` unnecessarily.
#0: Setup Code Linting Rules
The single responsibility principle (SRP) states that a class should have only one
reason to change. In Flutter, this means that each widget should have a single
responsibility.
in a Flutter application, a widget that displays data and handles user input should not
also be responsible for fetching data from an API. This way, if the API changes or the
widget needs to be updated, only the relevant class needs to be modified, rather
than the entire codebase.
By following the SRP, you can create code that is easier to understand, maintain, and
test. When a widget has a single responsibility, it's easier to debug and refactor if
needed.
#1: Single Responsibility
Asynchronous programming is the process of running tasks concurrently in a
non-blocking way. In Flutter, you can use the async and await keywords to perform
asynchronous tasks.
By using asynchronous programming, you can create apps that are more responsive and
faster. Asynchronous programming allows you to run long-running tasks in the
background without blocking the user interface.
In Flutter, asynchronous programming is typically implemented using the async and
await keywords, which allow developers to execute time-consuming tasks in the
background while keeping the main thread free to handle user input and other important
tasks.
#2: Asynchronous Programming
// example code with synchronous function call
void getData() {
var data = fetchData();
print(data);
}
String fetchData() {
// code that simulates a long-running operation
Future.delayed(Duration(seconds: 2), () {
return 'Data fetched';
});
}
// example code with asynchronous function call
void getData() async {
var data = await fetchData();
print(data);
}
Future<String> fetchData() async {
// code that simulates a long-running operation
await Future.delayed(Duration(seconds: 2));
return 'Data fetched';
}
In Flutter, the widget tree is a tree-like structure that represents the user interface of
your app. Each node in the tree is a widget. The widget tree can get very deep if
you're not careful.
Keeping your widget tree shallow means that you have fewer layers of widgets. This
makes your app faster and more efficient. It also makes it easier to debug and
maintain your code
#3: Shallow Widget Tree
Stateless widgets are widgets that cannot change over time. They are easier to
understand and maintain because they don't have to keep track of any mutable state. In
Flutter, you should use stateless widgets whenever possible.
By using stateless widgets, you can create code that is easier to understand, test, and
maintain. Stateless widgets are simpler than stateful widgets, which makes them less
prone to bugs and errors.
#4: Stateless Widgets
Flutter Forward EXTENDED - Ashimi0x .pdf
Flutter Forward EXTENDED - Ashimi0x .pdf
Always code as if the guy who ends up
maintaining your code will be a violent
psychopath who knows where you live.
— John F. Woods
THANK YOU!

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Flutter Forward EXTENDED - Ashimi0x .pdf

  • 1. Best Practices for Flutter Development Optimizing Flutter state management
  • 2. The first rule of any technology used in a business is that automation applied to an efficient operation will magnify the efficiency. The second is that automation applied to an inefficient operation will magnify the inefficiency. — Bill Gates
  • 3. Best Practices for Flutter Dev. Optimizing Flutter State Management Chief Technology Officer Edu Karma & Kolhab Technologies Abdulwahab Ashimi
  • 4. Setup Code Linting Rule Single Responsibility Use asynchronous programming Keep your widget tree shallow Use stateless widgets whenever possible. + + + + + Title here
  • 5. Code linting is the process of analyzing code to find potential errors and code style issues. In Flutter, you can use a code linting tool like Dart Analyzer or Flutter Lints to enforce code style guidelines and catch potential errors before they become issues. By using a code linting tool, you can ensure that your code is consistent and maintainable. You can also catch common errors and prevent them from causing bugs in your app. Avoid using var for declaring variables with explicit types. Use final for variables that are not reassigned. Use const for variables that won't change during runtime. Use async and await for asynchronous operations. Avoid using `this` unnecessarily. #0: Setup Code Linting Rules
  • 6. The single responsibility principle (SRP) states that a class should have only one reason to change. In Flutter, this means that each widget should have a single responsibility. in a Flutter application, a widget that displays data and handles user input should not also be responsible for fetching data from an API. This way, if the API changes or the widget needs to be updated, only the relevant class needs to be modified, rather than the entire codebase. By following the SRP, you can create code that is easier to understand, maintain, and test. When a widget has a single responsibility, it's easier to debug and refactor if needed. #1: Single Responsibility
  • 7. Asynchronous programming is the process of running tasks concurrently in a non-blocking way. In Flutter, you can use the async and await keywords to perform asynchronous tasks. By using asynchronous programming, you can create apps that are more responsive and faster. Asynchronous programming allows you to run long-running tasks in the background without blocking the user interface. In Flutter, asynchronous programming is typically implemented using the async and await keywords, which allow developers to execute time-consuming tasks in the background while keeping the main thread free to handle user input and other important tasks. #2: Asynchronous Programming
  • 8. // example code with synchronous function call void getData() { var data = fetchData(); print(data); } String fetchData() { // code that simulates a long-running operation Future.delayed(Duration(seconds: 2), () { return 'Data fetched'; }); }
  • 9. // example code with asynchronous function call void getData() async { var data = await fetchData(); print(data); } Future<String> fetchData() async { // code that simulates a long-running operation await Future.delayed(Duration(seconds: 2)); return 'Data fetched'; }
  • 10. In Flutter, the widget tree is a tree-like structure that represents the user interface of your app. Each node in the tree is a widget. The widget tree can get very deep if you're not careful. Keeping your widget tree shallow means that you have fewer layers of widgets. This makes your app faster and more efficient. It also makes it easier to debug and maintain your code #3: Shallow Widget Tree
  • 11. Stateless widgets are widgets that cannot change over time. They are easier to understand and maintain because they don't have to keep track of any mutable state. In Flutter, you should use stateless widgets whenever possible. By using stateless widgets, you can create code that is easier to understand, test, and maintain. Stateless widgets are simpler than stateful widgets, which makes them less prone to bugs and errors. #4: Stateless Widgets
  • 14. Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. — John F. Woods