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Technology Innovations
and Mobile ecosystem
3rd Annual Mobile Apps - 2014
Where are we
The number of mobile connected devices
exceeded world’s population (2012)
Smartphones will reach 1b in sales in
2016 (50%), India will have 200m
smartphones
Mobile is becoming critical to social role
fulfilment and self-perception
What’s driving this
Mobile has been the fastest expanding industry
(trillion dollar in three decades)
Computers/Phones are among the rare
technologies that grow more powerful and less
expensive simultaneously
Convergence of communication, computers and
consumer electronics is integrating and
fuzzing the boundaries of what we call a
computer or a phone.
Where will it go
An african woman touches her hair 37 times
a day but accesses her mobile phone 82 times
a day
There are more mobile phones in Uganda than
lightbulbs
India will soon have an army of people ready
to engage with their smartphones in all sorts
of ways
Opportunity or Threat
Mobile is the ultimate cannibal amongst industries.
Has subsumed so many industries
Text, music, video games
camera, radio and so many other consumer
electronics
You can convert it into an opportunity: A computer
manufacturer became a music store (Apple), telephone
manufacturer replaced compass and maps (Nokia
Navteq) and internet search provider manufactured
smartphone OS (Google Android)
Unique Abilities to Tap
Personal mass medium
Permanently connected
Always on
Available at point of inspiration
Provides a digital interface to the real world
Personal
With globally unique subscriber IDs (IMEI) makes
it possible to profile and personalise on mobiles
Very rarely shared, so makes it easier to deal
with personal attributes like health and finance
Investments in personalisation and predictive
technology will be necessary - e.g. Donna a
calendaring app.
Permanently Connected
Mobile devices are always carried, always on network in
the hands of the user
People even take the phone to the bathroom and
sleep with the phone in arms reach
Notifications or push delivery is an important channel —
(keep the balance between value and frequency)
Think of instant gratification from supply side
Seamless experience - e.g. movie continues from home to
cab to airplane
At point of inspiration
Mobile is used in the real world when an inspiration or a
need arises
Think of ways to connect them to real world phenomenon
Check prices from store or ask friend for advice on
choosing a product
Find a restaurant nearby, Call a cab
Make use of all contextual data that is available - e.g.
location, weather condition, time of day, etc.
Digital interface to real
world
Power of computer in the pocket along with all sorts of
sensors to measure the real world
With internet of things mobile actually expands itself to
multiple devices that interface with users
We’ll have ability to measure health and emotional well being
Bridges distances, the real world at users disposal is now way
beyond the immediate location
Army of friends, family who are online and available to
interact
Remember
Impact of technology is not the tools but
behaviours that the tools facilitate
With mobile we have a new era of
control and power to the end user
Users are experience loyal (not device/
brand). Important that technologies
recede and put focus on human goals
Tipping point
There is a lot of growth that will happen create
deeper coupling of mobiles with users real lives until
it recedes and becomes as pervasive as electricity
Following laws will continue driving growth
Moore’s : Computing power at lower cost - more
can be done for a lot more people
Sarnoff’s: social network growth - integration
of whatsapp generation to the apps.
Who will win
One who knows what aspects of their
business/product are mobile enabled or mobile
only and builds for a seamless experience
e.g. Toyota (mobile assistance), stay free
(menstrual health), center-fresh (fun
game)
Can convert usage of their app to a Habit
through appropriate hooks.

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Mobile apps 2014 panel discussion

  • 1. Technology Innovations and Mobile ecosystem 3rd Annual Mobile Apps - 2014
  • 2. Where are we The number of mobile connected devices exceeded world’s population (2012) Smartphones will reach 1b in sales in 2016 (50%), India will have 200m smartphones Mobile is becoming critical to social role fulfilment and self-perception
  • 3. What’s driving this Mobile has been the fastest expanding industry (trillion dollar in three decades) Computers/Phones are among the rare technologies that grow more powerful and less expensive simultaneously Convergence of communication, computers and consumer electronics is integrating and fuzzing the boundaries of what we call a computer or a phone.
  • 4. Where will it go An african woman touches her hair 37 times a day but accesses her mobile phone 82 times a day There are more mobile phones in Uganda than lightbulbs India will soon have an army of people ready to engage with their smartphones in all sorts of ways
  • 5. Opportunity or Threat Mobile is the ultimate cannibal amongst industries. Has subsumed so many industries Text, music, video games camera, radio and so many other consumer electronics You can convert it into an opportunity: A computer manufacturer became a music store (Apple), telephone manufacturer replaced compass and maps (Nokia Navteq) and internet search provider manufactured smartphone OS (Google Android)
  • 6. Unique Abilities to Tap Personal mass medium Permanently connected Always on Available at point of inspiration Provides a digital interface to the real world
  • 7. Personal With globally unique subscriber IDs (IMEI) makes it possible to profile and personalise on mobiles Very rarely shared, so makes it easier to deal with personal attributes like health and finance Investments in personalisation and predictive technology will be necessary - e.g. Donna a calendaring app.
  • 8. Permanently Connected Mobile devices are always carried, always on network in the hands of the user People even take the phone to the bathroom and sleep with the phone in arms reach Notifications or push delivery is an important channel — (keep the balance between value and frequency) Think of instant gratification from supply side Seamless experience - e.g. movie continues from home to cab to airplane
  • 9. At point of inspiration Mobile is used in the real world when an inspiration or a need arises Think of ways to connect them to real world phenomenon Check prices from store or ask friend for advice on choosing a product Find a restaurant nearby, Call a cab Make use of all contextual data that is available - e.g. location, weather condition, time of day, etc.
  • 10. Digital interface to real world Power of computer in the pocket along with all sorts of sensors to measure the real world With internet of things mobile actually expands itself to multiple devices that interface with users We’ll have ability to measure health and emotional well being Bridges distances, the real world at users disposal is now way beyond the immediate location Army of friends, family who are online and available to interact
  • 11. Remember Impact of technology is not the tools but behaviours that the tools facilitate With mobile we have a new era of control and power to the end user Users are experience loyal (not device/ brand). Important that technologies recede and put focus on human goals
  • 12. Tipping point There is a lot of growth that will happen create deeper coupling of mobiles with users real lives until it recedes and becomes as pervasive as electricity Following laws will continue driving growth Moore’s : Computing power at lower cost - more can be done for a lot more people Sarnoff’s: social network growth - integration of whatsapp generation to the apps.
  • 13. Who will win One who knows what aspects of their business/product are mobile enabled or mobile only and builds for a seamless experience e.g. Toyota (mobile assistance), stay free (menstrual health), center-fresh (fun game) Can convert usage of their app to a Habit through appropriate hooks.