This document summarizes a research paper that explores how augmented reality (AR) and virtual reality (VR) can impact learning styles in creative design education. It discusses how AR and VR can appeal to different learning styles like visual, auditory, and kinesthetic learners by making design concepts more interactive and experiential. However, using these technologies for education also presents challenges as not all students may have access to them and teachers need to adapt their teaching methods. Overall, the research finds that AR and VR have the potential to improve design education by making learning more engaging and interactive for all types of students.