This document provides an overview of augmented reality (AR) and its potential applications in education. It defines AR as superimposing digital information onto the real world in real-time. The document then covers four main types of AR and provides examples. It discusses the importance of AR for learning as it can make abstract concepts more concrete and engaging for students. Examples of using AR in classrooms, for homework, and virtual labs are presented. Both the benefits of AR in education, such as interactivity and motivation, and limitations, such as technical issues, are outlined. The document concludes that AR has great potential to enhance learning once technical challenges are addressed.