The document describes how to build an HTML5 game in half a day using processing.js. It discusses HTML5 features like <canvas> for 2D drawing. It then walks through building a sample game, including setting up global variables, classes for game objects, and a draw loop to continuously update and render the game. Code snippets are provided for setting up <canvas>, using processing.js, and implementing classes for the player character and blocks. The document encourages thinking of a game idea and sharing your work.