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Crushing the Boulder
  User Experience for
  Lean Startups
  1-day workshop




Mon, May 14, 2012
LUXR.CO   APRIL 2012
LUXR.CO   MAY 2012
LUXR.CO   MAY 2012
Residency              Core           Workshops Advising
                     Curriculum
10 weeks to          Learning         Core concepts    Coaching &
awesome for          products for     and hands-on     guidance for
early-stage          accelerators &   activities for   teams going
teams.               startup teams.   everyone.        at lightspeed.



LUXR.CO   MAY 2012
TWEET!
                       Kate Rutter
                       www.luxr.co

                      @luxrco
                     @katerutter

LUXR.CO   MAY 2012
Today we’ll cover...
                     I. Lean UX Fundamentals
                     II. Three Lean UX experiments:
                        1. Get to Know your Customer
                        2. Act on Customer Needs
                        3. Measure What Matters
                     III. Bring it all together



LUXR.CO   MAY 2012
Who’s in the room?
                           Intros




LUXR.CO   MAY 2012
What is this stuff?!?!

                 I : Lean UX Fundamentals
                        What is Lean Startup?
                              What is UX?
                     What is UX for Lean Startups?




LUXR.CO   MAY 2012
Lean Startup?


LUXR.CO   MAY 2012
Lean Startup is NOT

                     Cheap Startup

                     Fast Startup

               Shortcut Startup
LUXR.CO   MAY 2012
Lean Startup is NOT



                     Low-Ambition


LUXR.CO   MAY 2012
Lean Startup is NOT


           THE OPPOSITE
          OF FAT STARTUP


LUXR.CO   MAY 2012
Get out
                      of the
                     building!




LUXR.CO   MAY 2012
Steve Blank introduced “Customer
                     Development” in...um...2006.




LUXR.CO   MAY 2012
In 2010, Brant Cooper and
                     Patrick Vlaskovitz wrote a
                     shorter, more useful book.




LUXR.CO   MAY 2012
People, their
                         goals & needs


                         Sketches and
                         prototypes

                         “New user”
                         experiences



            CUSTOMER DEVELOPMENT =
                     UX!?
LUXR.CO   MAY 2012
About 1,720,000 results



LUXR.CO   MAY 2012
Here’s a distillation...

          “Customer Development in 1 Page”




LUXR.CO    MAY 2012
LUXR.CO   MAY 2012
LUXR.CO   MAY 2012
+                 +



     make products        incremental
                                            reduce waste
     customers want         releases




LUXR.CO   MAY 2012
LUXR.CO   MAY 2012
#2 New York
                     Times Bestseller




LUXR.CO   MAY 2012
LUXR.CO   MAY 2012
Lean Startup                                                                  UX Cycles
                                                               THINK

                                                                                                                              MAKE


                                                       Reduc
                                                     cycle     e
                                                            time,
                                                         not
                                                     build
                                                           time
                                                                       CHECK

            Generative Research • Ideation • Mental models • Participatory Design • Contextual Inquiry • Concept Maps •
 THINK      Behavior Models • Test Results • Competitive Analysis


            Personas • Sketches • Prototypes • Wireframes • Value Prop • Landing View • Hypotheses • Comps • Deployed Code
 MAKE
            Evaluative Research • A/B Testing • Site Analytics • Usability Testing • Funnel Analysis • Interruptive Surveys
 CHECK

LUXR.CO   MAY 2012
UX?




LUXR.CO   MAY 2012
Design > UI
                                                   Users
                                                                   1. BLAH
                 why
                     what                         Needs            2. BLAH
                                                                   3. BLAH
                      how

           (INSERT BUSINESS THINKING HERE)


                                                                 Mary can...


                                                   Uses

                                                Features
                           (CREATE SKETCHES,
                        WIREFRAMES & PIXELS)
                                                                       This Week


                                                 User Stories
                                               Themed Releases

LUXR.CO   MAY 2012
What UX brings is 10* years of
                        experience, methods, and
                              methodology



          *20, 30, 50 years

LUXR.CO    MAY 2012
Among UX strengths...

               UX people are EXPERTS at “getting
                     out of the building.”




LUXR.CO   MAY 2012
LUXR.CO   MAY 2012
LUXR.CO   MAY 2012
Why Lean UX?



LUXR.CO   MAY 2012
Lean User Experience is a principle-driven

          process for teams working in situations of

          extreme uncertainty. It is characterized by

          rituals that predispose predictable, high-

          quality, high-velocity user experience

          outcomes.


LUXR.CO    MAY 2012
in Lean UX...

          Hypothesis + Validation = Experiments




LUXR.CO   MAY 2012
Today’s Challenge
                           Hypothesis
          We believe that modern families would benefit
          from having better ways to keep up with tasks,
          and are willing to pay for a better way to
          coordinate tasks with other family members,
          friends and neighbors.


LUXR.CO     MAY 2012
II : Three Lean UX Experiments
                     1. Get to Know your Customers
                     2. Act on Customer Needs
                     3. Measure What Matters




LUXR.CO   MAY 2012
1
                         Get to Know Your
                            Customers
                     (Customer Development Interviews)


                            Types of Research
                                Personas
                             How to Interview
                            Practice Interview


LUXR.CO   MAY 2012
User Research
                               quant              qual
                                                      • Contextual Inquiry
                                                       (Byer & Holzblatt)
                                                      • Mental Models (Indi Young)
            Generative       surveys
                                                 •Interviews

                                             •Starbucks
                               Optimizely•   •Hallway usability
                             Analytics•          •remote
            Evaluative    A/B Testing•
                                              Usability
                     Key Metrics•




LUXR.CO   MAY 2012
User Research
                         quant      qual



            Generative           Interviews



            Evaluative




LUXR.CO   MAY 2012
Customer Interviews

                     * Identify who you want to talk to.
                     * Articulate your hypotheses.
                     * Craft a topic map for the session.
                     * Jot down conversation prompts.
                     * Have the conversation
                     * Debrief!


LUXR.CO   MAY 2012
{Activity}




                     Let’s do it!


LUXR.CO   MAY 2012
{Warm-up Activity}




                     Rapid Sketching
                     Clothespin Man!

LUXR.CO   MAY 2012
Who: Make a Persona




LUXR.CO   MAY 2012
{Activity}



                     Make a persona
                        Portrait



LUXR.CO   MAY 2012
{Activity}



                     Make a persona
                     Demographics



LUXR.CO   MAY 2012
{Activity}



                     Make a persona
                       Behaviors



LUXR.CO   MAY 2012
{Activity}



                     Make a persona
                     Needs & Goals



LUXR.CO   MAY 2012
{check}



                     3 checks




LUXR.CO   MAY 2012
{Show & Tell}




                     Topic Map




LUXR.CO   MAY 2012
Topic Map



                          mobile/
                                                      feeling
                          internet
                                                   overwhelmed
                           habits?
                                        keeping
                                      everything
                                       working
                       last time
                     they got help
                         (house
                        cleaner)     personal      commute
                                       time




LUXR.CO   MAY 2012
{Activity}




             Brainstorm question
                     “Have you ever had
                     __________________________
                     experience?”




LUXR.CO   MAY 2012
Conversation Prompts

          “Have you ever had ________ experience?”
          “Can you tell me the story about that?”
          “And then what happened?”
          “Why [or how] did you do that?”
          “What did you love [or hate] about that?”
          “If you could wave a magic wand, what would it be like?”




LUXR.CO   MAY 2012
{Activity}




            Brainstorm a prompt




LUXR.CO   MAY 2012
During the Interview

          DO
          • Take notes
          • Smile
          • Ask open-ended questions
          • Get their story
          • Shut up and listen

                                       DONʼT
                                       • Talk about your product
                                       • Ask about future behavior
                                       • Sell
                                       • Ask leading questions
                                       • Talk much


LUXR.CO   MAY 2012
{Activity}




            Practice an interview
                     1 interviewer + 1 interviewee
                              note-takers




LUXR.CO   MAY 2012
After the Interview: Debrief

           DUMP (5min, solo)
           1 idea per sticky
           “What I heard”
           “What I saw”
           “What stood out”

                                 SORT (10min, team)
                                 Collect similar items
                                 Label groups
                                 Stack duplicates
                                 Note trends and exceptions



LUXR.CO   MAY 2012
{homework}




                     Debrief




LUXR.CO   MAY 2012
2
                         Act on
                     Customer Needs
             (Developing product and interface ideas)
                           Sketching
                           6-Up Uses
                           Dot Voting




LUXR.CO   MAY 2012
Remember this?
                                                   Users
                                                                   1. BLAH
                 why
                     what                         Needs            2. BLAH
                                                                   3. BLAH
                      how

           (INSERT BUSINESS THINKING HERE)


                                                                 Mary can...


                                                   Uses

                                                Features
                           (CREATE SKETCHES,
                        WIREFRAMES & PIXELS)
                                                                       This Week


                                                 User Stories
                                               Themed Releases

LUXR.CO   MAY 2012
BLAH BLAH BLAH
                                 BLAH BLAH BLAH
                                 BLAH BLAH BLAH
                                 BLAH BLAH BLAH

                     A person      BLAH BLAH



                     and their
                      needs



    Your
  business
   vision
                 why
                                    USES:
                       what
                                   What can
                          how    Mary do with
                                 your product?
LUXR.CO   MAY 2012
6 Uses
                     An illustration that shows “What will they DO with this product?” It
                     intersects user needs with business vision to show the consumer value
                     proposition. This informs what features are most important.




LUXR.CO   MAY 2012
{Activity}




                     Sketch 6-up Uses
                                                    __ can...
                                 _____ ____, ______
                           with _




LUXR.CO   MAY 2012
{Activity}




                Dot-vote top picks
                     3 dots } pick top 2 uses




LUXR.CO   MAY 2012
{Activity}




                     Redraw the top 2
                                                     __ can...
                                  _____ ____, ______
                            with _




LUXR.CO   MAY 2012
{Activity}




               Brainstorm features




LUXR.CO   MAY 2012
{Activity}




                     Select 5 features




LUXR.CO   MAY 2012
3
                            Measure
                             What
                            Matters
              (Quantitative and Qualitative Evaluation)
                     Common research questions
                        Metrics & Analytics




LUXR.CO   MAY 2012
Top questions
          Will people use it?
          Why wonʼt people use it?
          Whatʼs wrong with this?
          How could I make this better?
          How can I improve conversion?
          Are we making progress?
          Do people like this?
          Are these results good?
          Why do people do that?
          Did we do the right thing?
          Why is there dropoff?

LUXR.CO   MAY 2012
User Research
                       quantitative    qualitative


            generate      surveys      user interviews
             ideas



                         a/b testing
            evaluate      analytics    usability testing
            product         KPIs




LUXR.CO   MAY 2012
quantitative qualitative
                              a/b testing    usability
                              analytics       testing
                                   KPIs


                Behavior                                 Ability
      Do people use it?                     How should I design the new one?
      Which is better?                      Why wonʼt people use it?
      Did we do the right thing?            Whatʼs wrong with this?
      Are these results good?               How could I make this better?
      Are we making progress?               Why do people do that?
                                            What do people love about it?
      CLOSED-ENDED QUESTIONS                How can I improve conversion?
                                            Why is there dropoff?
                                            What do they think this should do?

                                            OPEN-ENDED QUESTIONS



LUXR.CO   MAY 2012
Measurement
                       Traffic




                       Conversion
                         Funnel




                       Product
                     (black box)




LUXR.CO   MAY 2012
{Activity}




            Brainstorm measures
               (from features)



LUXR.CO   MAY 2012
{Activity}




                     Pick 5




LUXR.CO   MAY 2012
{Activity}




                 Check your metrics




LUXR.CO   MAY 2012
Metrics checklist

 1. Does the metric                           • “number of...” [ # ]
                                              • “average number of...” [avg ]
    begin with a number?                      • “percent of...” [ % ]




 2. Is there a time basis?                    • “per week” [ ___/wk ]
                                              • “per month” [ ___/mo]




 3. Is there an object                        • “per user” [ ___/user]
                                              • “per user per week” (fancy!)
    basis?                                    • Examples: per user, per session,
                                                   or by interaction or item
          * not required, but super-helpful        (messages per file, emails
                                                    per thread)



LUXR.CO     MAY 2012
Metrics checklist
   a good metric...                                  a great metric...
   ...measures the usage of your                     ...makes you look at all the
   product by a person. The usage                    other metrics and say “none of
   should be specific to features that                those other numbers matter if
   deliver value to your user.                       we donʼt get this right first.”




 unhelpful            vanity            good            better          awesome
                                                       # of users        % of users
                                        # of new
                     total number                      who sign in       who share a
                                        registered
     sign-ups        of registered                     3+ times a          task 3+
                                        users per
                        users                             day,           times a day,
                                           week
                                                        per week           per week




LUXR.CO   MAY 2012
{Show & Tell}




                     Metrics Dashboard




LUXR.CO   MAY 2012
Metrics dashboard




LUXR.CO   MAY 2012
{Show & Tell}




             Information Radiator




LUXR.CO   MAY 2012
Information Radiator




LUXR.CO   MAY 2012
Information Radiator




LUXR.CO   MAY 2012
Advanced topics
  Conversion metrics           Pirate Metrics - AARRR!
  Cohort metrics
  Instrumentation                Acquisition

                                 Activation

                                 Retention
 What should I be measuring?
 (a few search terms)            Referral
  “Vanity Metrics”               Revenue
  “KPI”
  “A/B Tests”
  “Metrics for Pirates”

LUXR.CO   MAY 2012
Metrics Tools Landscape
   ANALYTICS                 CONVERSION TESTING   UNMODERATED
   Google Analytics          Unbounce             TESTS WITH VIDEO
   KISS Metrics              Optimizely           Usertesting.com
   Mixpanel                                       TryMyUI
   Flurry                                         Userlytics
   LocalLytics                                    WhatUsersDo
   Stats Mix (just an api)                        Loop11



   HEAT MAPPING              MESSAGE RECALL       MICRO USABILITY
   Crazy Egg                 ClueApp              Navflow
   Click Tale                FiveSecondTest       Usabilia
   Gaze Hawk                                      Clicktest
                                                  Verify
                                                  Intuition HQ
                                                  UserZoom



LUXR.CO   MAY 2012
III : Bring it all together
                        Making the story
                     Living the Lean UX life




LUXR.CO   MAY 2012
{Activity}




                     Tell the story




LUXR.CO   MAY 2012
Living the LeanUX Life



LUXR.CO   MAY 2012
Lean User Experience is a principle-driven

          process for teams working in situations of

          extreme uncertainty. It is characterized by

          rituals that predispose predictable, high-

          quality, high-velocity user experience

          outcomes.


LUXR.CO    MAY 2012
RITUALS of Lean UX
      1. Generate independently, then collaborate as a team
      2. Work at the wall
      3. Use rapid decision-making tricks:
         dot-voting, roman voting
      4. Engage design + development + product people
      5. Frame designs as a hypothesis to validate
      6. Validate with customers
      7. Hold retrospectives periodically




LUXR.CO   MAY 2012
10 Principles of Lean UX
      1.   Design + Product Management + Development = 1 team
      2.   Externalize!
      3.   FLOW: think -> make -> check
      4.   Repeatable & routinized
      5.   Solve the right problem
      6.   Goal-driven & outcome-focused
      7.   Generate many options
      8.   Decide quickly and hold decisions lightly
      9.   Recognize hypotheses & validate them
      10. Users are the best source of information (& inspiration)



LUXR.CO    MAY 2012
Who is involved?
      1.   Design + Product Management + Development = 1 team
      2.   Externalize!
      3.   FLOW: think -> make -> check
      4.   Repeatable & routinized
      5.   Solve the right problem
      6.   Goal-driven & outcome-focused
      7.   Generate many options
      8.   Decide quickly and hold decisions lightly
      9.   Recognize hypotheses & validate them
      10. Users are the best source of information (& inspiration)



LUXR.CO    MAY 2012
How do we work together?
      1.   Design + Product Management + Development = 1 team
      2.   Externalize!
      3.   FLOW: think -> make -> check
      4.   Repeatable & routinized
      5.   Solve the right problem
      6.   Goal-driven & outcome-focused
      7.   Generate many options
      8.   Decide quickly and hold decisions lightly
      9.   Recognize hypotheses & validate them
      10. Users are the best source of information (& inspiration)



LUXR.CO    MAY 2012
What do we do?
      1.   Design + Product Management + Development = 1 team
      2.   Externalize!
      3.   FLOW: think -> make -> check
      4.   Repeatable & routinized
      5.   Solve the right problem
      6.   Goal-driven & outcome-focused
      7.   Generate many options
      8.   Decide quickly and hold decisions lightly
      9.   Recognize hypotheses & validate them
      10. Users are the best source of information (& inspiration)



LUXR.CO    MAY 2012
How can we be sure?
      1.   Design + Product Management + Development = 1 team
      2.   Externalize!
      3.   FLOW: think -> make -> check
      4.   Repeatable & routinized
      5.   Solve the right problem
      6.   Goal-driven & outcome-focused
      7.   Generate many options
      8.   Decide quickly and hold decisions lightly
      9.   Recognize hypotheses & validate them
      10. Users are the best source of information (& inspiration)



LUXR.CO    MAY 2012
Q&A + Discussion




LUXR.CO   MAY 2012

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LUXr 1-day workshop, May 14, 2012 [San Francisco]

  • 1. Crushing the Boulder User Experience for Lean Startups 1-day workshop Mon, May 14, 2012 LUXR.CO APRIL 2012
  • 2. LUXR.CO MAY 2012
  • 3. LUXR.CO MAY 2012
  • 4. Residency Core Workshops Advising Curriculum 10 weeks to Learning Core concepts Coaching & awesome for products for and hands-on guidance for early-stage accelerators & activities for teams going teams. startup teams. everyone. at lightspeed. LUXR.CO MAY 2012
  • 5. TWEET! Kate Rutter www.luxr.co @luxrco @katerutter LUXR.CO MAY 2012
  • 6. Today we’ll cover... I. Lean UX Fundamentals II. Three Lean UX experiments: 1. Get to Know your Customer 2. Act on Customer Needs 3. Measure What Matters III. Bring it all together LUXR.CO MAY 2012
  • 7. Who’s in the room? Intros LUXR.CO MAY 2012
  • 8. What is this stuff?!?! I : Lean UX Fundamentals What is Lean Startup? What is UX? What is UX for Lean Startups? LUXR.CO MAY 2012
  • 10. Lean Startup is NOT Cheap Startup Fast Startup Shortcut Startup LUXR.CO MAY 2012
  • 11. Lean Startup is NOT Low-Ambition LUXR.CO MAY 2012
  • 12. Lean Startup is NOT THE OPPOSITE OF FAT STARTUP LUXR.CO MAY 2012
  • 13. Get out of the building! LUXR.CO MAY 2012
  • 14. Steve Blank introduced “Customer Development” in...um...2006. LUXR.CO MAY 2012
  • 15. In 2010, Brant Cooper and Patrick Vlaskovitz wrote a shorter, more useful book. LUXR.CO MAY 2012
  • 16. People, their goals & needs Sketches and prototypes “New user” experiences CUSTOMER DEVELOPMENT = UX!? LUXR.CO MAY 2012
  • 18. Here’s a distillation... “Customer Development in 1 Page” LUXR.CO MAY 2012
  • 19. LUXR.CO MAY 2012
  • 20. LUXR.CO MAY 2012
  • 21. + + make products incremental reduce waste customers want releases LUXR.CO MAY 2012
  • 22. LUXR.CO MAY 2012
  • 23. #2 New York Times Bestseller LUXR.CO MAY 2012
  • 24. LUXR.CO MAY 2012
  • 25. Lean Startup UX Cycles THINK MAKE Reduc cycle e time, not build time CHECK Generative Research • Ideation • Mental models • Participatory Design • Contextual Inquiry • Concept Maps • THINK Behavior Models • Test Results • Competitive Analysis Personas • Sketches • Prototypes • Wireframes • Value Prop • Landing View • Hypotheses • Comps • Deployed Code MAKE Evaluative Research • A/B Testing • Site Analytics • Usability Testing • Funnel Analysis • Interruptive Surveys CHECK LUXR.CO MAY 2012
  • 26. UX? LUXR.CO MAY 2012
  • 27. Design > UI Users 1. BLAH why what Needs 2. BLAH 3. BLAH how (INSERT BUSINESS THINKING HERE) Mary can... Uses Features (CREATE SKETCHES, WIREFRAMES & PIXELS) This Week User Stories Themed Releases LUXR.CO MAY 2012
  • 28. What UX brings is 10* years of experience, methods, and methodology *20, 30, 50 years LUXR.CO MAY 2012
  • 29. Among UX strengths... UX people are EXPERTS at “getting out of the building.” LUXR.CO MAY 2012
  • 30. LUXR.CO MAY 2012
  • 31. LUXR.CO MAY 2012
  • 33. Lean User Experience is a principle-driven process for teams working in situations of extreme uncertainty. It is characterized by rituals that predispose predictable, high- quality, high-velocity user experience outcomes. LUXR.CO MAY 2012
  • 34. in Lean UX... Hypothesis + Validation = Experiments LUXR.CO MAY 2012
  • 35. Today’s Challenge Hypothesis We believe that modern families would benefit from having better ways to keep up with tasks, and are willing to pay for a better way to coordinate tasks with other family members, friends and neighbors. LUXR.CO MAY 2012
  • 36. II : Three Lean UX Experiments 1. Get to Know your Customers 2. Act on Customer Needs 3. Measure What Matters LUXR.CO MAY 2012
  • 37. 1 Get to Know Your Customers (Customer Development Interviews) Types of Research Personas How to Interview Practice Interview LUXR.CO MAY 2012
  • 38. User Research quant qual • Contextual Inquiry (Byer & Holzblatt) • Mental Models (Indi Young) Generative surveys •Interviews •Starbucks Optimizely• •Hallway usability Analytics• •remote Evaluative A/B Testing• Usability Key Metrics• LUXR.CO MAY 2012
  • 39. User Research quant qual Generative Interviews Evaluative LUXR.CO MAY 2012
  • 40. Customer Interviews * Identify who you want to talk to. * Articulate your hypotheses. * Craft a topic map for the session. * Jot down conversation prompts. * Have the conversation * Debrief! LUXR.CO MAY 2012
  • 41. {Activity} Let’s do it! LUXR.CO MAY 2012
  • 42. {Warm-up Activity} Rapid Sketching Clothespin Man! LUXR.CO MAY 2012
  • 43. Who: Make a Persona LUXR.CO MAY 2012
  • 44. {Activity} Make a persona Portrait LUXR.CO MAY 2012
  • 45. {Activity} Make a persona Demographics LUXR.CO MAY 2012
  • 46. {Activity} Make a persona Behaviors LUXR.CO MAY 2012
  • 47. {Activity} Make a persona Needs & Goals LUXR.CO MAY 2012
  • 48. {check} 3 checks LUXR.CO MAY 2012
  • 49. {Show & Tell} Topic Map LUXR.CO MAY 2012
  • 50. Topic Map mobile/ feeling internet overwhelmed habits? keeping everything working last time they got help (house cleaner) personal commute time LUXR.CO MAY 2012
  • 51. {Activity} Brainstorm question “Have you ever had __________________________ experience?” LUXR.CO MAY 2012
  • 52. Conversation Prompts “Have you ever had ________ experience?” “Can you tell me the story about that?” “And then what happened?” “Why [or how] did you do that?” “What did you love [or hate] about that?” “If you could wave a magic wand, what would it be like?” LUXR.CO MAY 2012
  • 53. {Activity} Brainstorm a prompt LUXR.CO MAY 2012
  • 54. During the Interview DO • Take notes • Smile • Ask open-ended questions • Get their story • Shut up and listen DONʼT • Talk about your product • Ask about future behavior • Sell • Ask leading questions • Talk much LUXR.CO MAY 2012
  • 55. {Activity} Practice an interview 1 interviewer + 1 interviewee note-takers LUXR.CO MAY 2012
  • 56. After the Interview: Debrief DUMP (5min, solo) 1 idea per sticky “What I heard” “What I saw” “What stood out” SORT (10min, team) Collect similar items Label groups Stack duplicates Note trends and exceptions LUXR.CO MAY 2012
  • 57. {homework} Debrief LUXR.CO MAY 2012
  • 58. 2 Act on Customer Needs (Developing product and interface ideas) Sketching 6-Up Uses Dot Voting LUXR.CO MAY 2012
  • 59. Remember this? Users 1. BLAH why what Needs 2. BLAH 3. BLAH how (INSERT BUSINESS THINKING HERE) Mary can... Uses Features (CREATE SKETCHES, WIREFRAMES & PIXELS) This Week User Stories Themed Releases LUXR.CO MAY 2012
  • 60. BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH BLAH A person BLAH BLAH and their needs Your business vision why USES: what What can how Mary do with your product? LUXR.CO MAY 2012
  • 61. 6 Uses An illustration that shows “What will they DO with this product?” It intersects user needs with business vision to show the consumer value proposition. This informs what features are most important. LUXR.CO MAY 2012
  • 62. {Activity} Sketch 6-up Uses __ can... _____ ____, ______ with _ LUXR.CO MAY 2012
  • 63. {Activity} Dot-vote top picks 3 dots } pick top 2 uses LUXR.CO MAY 2012
  • 64. {Activity} Redraw the top 2 __ can... _____ ____, ______ with _ LUXR.CO MAY 2012
  • 65. {Activity} Brainstorm features LUXR.CO MAY 2012
  • 66. {Activity} Select 5 features LUXR.CO MAY 2012
  • 67. 3 Measure What Matters (Quantitative and Qualitative Evaluation) Common research questions Metrics & Analytics LUXR.CO MAY 2012
  • 68. Top questions Will people use it? Why wonʼt people use it? Whatʼs wrong with this? How could I make this better? How can I improve conversion? Are we making progress? Do people like this? Are these results good? Why do people do that? Did we do the right thing? Why is there dropoff? LUXR.CO MAY 2012
  • 69. User Research quantitative qualitative generate surveys user interviews ideas a/b testing evaluate analytics usability testing product KPIs LUXR.CO MAY 2012
  • 70. quantitative qualitative a/b testing usability analytics testing KPIs Behavior Ability Do people use it? How should I design the new one? Which is better? Why wonʼt people use it? Did we do the right thing? Whatʼs wrong with this? Are these results good? How could I make this better? Are we making progress? Why do people do that? What do people love about it? CLOSED-ENDED QUESTIONS How can I improve conversion? Why is there dropoff? What do they think this should do? OPEN-ENDED QUESTIONS LUXR.CO MAY 2012
  • 71. Measurement Traffic Conversion Funnel Product (black box) LUXR.CO MAY 2012
  • 72. {Activity} Brainstorm measures (from features) LUXR.CO MAY 2012
  • 73. {Activity} Pick 5 LUXR.CO MAY 2012
  • 74. {Activity} Check your metrics LUXR.CO MAY 2012
  • 75. Metrics checklist 1. Does the metric • “number of...” [ # ] • “average number of...” [avg ] begin with a number? • “percent of...” [ % ] 2. Is there a time basis? • “per week” [ ___/wk ] • “per month” [ ___/mo] 3. Is there an object • “per user” [ ___/user] • “per user per week” (fancy!) basis? • Examples: per user, per session, or by interaction or item * not required, but super-helpful (messages per file, emails per thread) LUXR.CO MAY 2012
  • 76. Metrics checklist a good metric... a great metric... ...measures the usage of your ...makes you look at all the product by a person. The usage other metrics and say “none of should be specific to features that those other numbers matter if deliver value to your user. we donʼt get this right first.” unhelpful vanity good better awesome # of users % of users # of new total number who sign in who share a registered sign-ups of registered 3+ times a task 3+ users per users day, times a day, week per week per week LUXR.CO MAY 2012
  • 77. {Show & Tell} Metrics Dashboard LUXR.CO MAY 2012
  • 79. {Show & Tell} Information Radiator LUXR.CO MAY 2012
  • 82. Advanced topics Conversion metrics Pirate Metrics - AARRR! Cohort metrics Instrumentation Acquisition Activation Retention What should I be measuring? (a few search terms) Referral “Vanity Metrics” Revenue “KPI” “A/B Tests” “Metrics for Pirates” LUXR.CO MAY 2012
  • 83. Metrics Tools Landscape ANALYTICS CONVERSION TESTING UNMODERATED Google Analytics Unbounce TESTS WITH VIDEO KISS Metrics Optimizely Usertesting.com Mixpanel TryMyUI Flurry Userlytics LocalLytics WhatUsersDo Stats Mix (just an api) Loop11 HEAT MAPPING MESSAGE RECALL MICRO USABILITY Crazy Egg ClueApp Navflow Click Tale FiveSecondTest Usabilia Gaze Hawk Clicktest Verify Intuition HQ UserZoom LUXR.CO MAY 2012
  • 84. III : Bring it all together Making the story Living the Lean UX life LUXR.CO MAY 2012
  • 85. {Activity} Tell the story LUXR.CO MAY 2012
  • 86. Living the LeanUX Life LUXR.CO MAY 2012
  • 87. Lean User Experience is a principle-driven process for teams working in situations of extreme uncertainty. It is characterized by rituals that predispose predictable, high- quality, high-velocity user experience outcomes. LUXR.CO MAY 2012
  • 88. RITUALS of Lean UX 1. Generate independently, then collaborate as a team 2. Work at the wall 3. Use rapid decision-making tricks: dot-voting, roman voting 4. Engage design + development + product people 5. Frame designs as a hypothesis to validate 6. Validate with customers 7. Hold retrospectives periodically LUXR.CO MAY 2012
  • 89. 10 Principles of Lean UX 1. Design + Product Management + Development = 1 team 2. Externalize! 3. FLOW: think -> make -> check 4. Repeatable & routinized 5. Solve the right problem 6. Goal-driven & outcome-focused 7. Generate many options 8. Decide quickly and hold decisions lightly 9. Recognize hypotheses & validate them 10. Users are the best source of information (& inspiration) LUXR.CO MAY 2012
  • 90. Who is involved? 1. Design + Product Management + Development = 1 team 2. Externalize! 3. FLOW: think -> make -> check 4. Repeatable & routinized 5. Solve the right problem 6. Goal-driven & outcome-focused 7. Generate many options 8. Decide quickly and hold decisions lightly 9. Recognize hypotheses & validate them 10. Users are the best source of information (& inspiration) LUXR.CO MAY 2012
  • 91. How do we work together? 1. Design + Product Management + Development = 1 team 2. Externalize! 3. FLOW: think -> make -> check 4. Repeatable & routinized 5. Solve the right problem 6. Goal-driven & outcome-focused 7. Generate many options 8. Decide quickly and hold decisions lightly 9. Recognize hypotheses & validate them 10. Users are the best source of information (& inspiration) LUXR.CO MAY 2012
  • 92. What do we do? 1. Design + Product Management + Development = 1 team 2. Externalize! 3. FLOW: think -> make -> check 4. Repeatable & routinized 5. Solve the right problem 6. Goal-driven & outcome-focused 7. Generate many options 8. Decide quickly and hold decisions lightly 9. Recognize hypotheses & validate them 10. Users are the best source of information (& inspiration) LUXR.CO MAY 2012
  • 93. How can we be sure? 1. Design + Product Management + Development = 1 team 2. Externalize! 3. FLOW: think -> make -> check 4. Repeatable & routinized 5. Solve the right problem 6. Goal-driven & outcome-focused 7. Generate many options 8. Decide quickly and hold decisions lightly 9. Recognize hypotheses & validate them 10. Users are the best source of information (& inspiration) LUXR.CO MAY 2012