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PRODUCT DESIGN
&
PROCESS
SELECTION
1
PRODUCT DESIGN
The process of defining all of the
product characteristics
Product design defines a product’s
characteristics of:
Materials,
Appearance,
Dimensions,
Tolerances, And
Performance Standards.
2
PRODUCT DESIGN –
PROCESS
1. Idea Development
2. Product Screening
3. Preliminary Design and
Testing
4. Final Design
3
IDEA DEVELOPMENT
Someone thinks of a need and a
product/service design to satisfy it’s
customers, competitors, etc.,
All products begin with an idea whether from:
◦ customers,
◦ competitors or
◦ suppliers
 Idea developments selection affects
◦ Product quality
◦ Product cost
◦ Customer satisfaction
◦ Overall manufacturability – the ease with which the product
can be made
4
PRODUCT SCREENING
Every business needs a
formal/structured evaluation process:
fit with facility and labor skills, size of
market, contribution margin, break-
even analysis, return on sales
5
DESIGN AND TESTING
Technical specifications are
developed, prototypes built,
testing starts
6
FINAL DESIGN
Final design based on test
results, facility, equipment,
material, & labor skills defined,
suppliers identified
7
FACTORS INFLUENCING
 Requirements of customers.
 Availability and access to facilities.
 Type and quality of raw-materials
 Cost to price ratio.
 Quality standards.
 Availability of plant and machineries.
 Substitutes
 Reputation or goodwill of.
8
ISSUES
LEGAL ISSUES
 PRODUCT LIABILITY
Product liability is the area of law in which
manufacturers, distributors, suppliers,
retailers, and others who make products
available to the public are held responsible
for the injuries those products cause.
 INTELLECTUAL PROPERTY
Intellectual property (IP) is a legal concept
which refers to creations of the mind for
which exclusive rights are recognized.
9
ETHICAL ISSUES
 Assessing the impact of Design on
consumer
 Protection of Intellectual property
 Privacy
 Exposure to undesirable elements
 Advertising of designs
 Right to alter natural order
 Whether design should be tested on
Animals and humans
 Sustainable Technology
10
ENVIRONMENTAL ISSUES
 Greenhouse effect for Global warming
 Ozone layer depletion
 Tropical Deforestation
 Water pollution
 Resource consumption
11
PRODUCT SCREENING -
TOOL
BREAK EVEN ANALYSIS
12
Computes the quantity of goods company
needs to sell to cover its costs
QBE = F/ (SP - VC)
QBE – Break even quantity
F – Fixed costs
SP – selling price/unit
VC – Variable cost
Break-Even Analysis: Graphical Approach
13
Break-Even Analysis
 Compute quantity of goods that must be
sold to break-even
 Compute total revenue at an assumed
selling price
 Compute fixed cost and variable cost for
several quantities
 Plot the total revenue line and the total
cost line
 Intersection is break-even
 Sensitivity analysis can be done to
examine changes in all of the
assumptions made
14
PROCESS
Process is the Set of activities that taken
together to produce a result of value to
the customer.
PROCESS PLANNING – STEPS:
1. GOAL SETTING:
2. DEVELOPING THE PLANNING PREMISES:
3. REVIEWING LIMITATIONS:
4. DECIDING THE PLANNING PERIOD:
5. FORMULATION OF POLICIES AND STRATEGIES:
6. PREPARING OPERATING PLANS:
7. INTEGRATION OF PLANS:
15
PROCESS SELECTION
The development of the process
necessary to produce the
designed product.
16
PROCESS SELECTION
INTERMITTENT PROCESSES:
Processes used to produce a variety
of products with different processing
requirements in lower volumes.
(such as healthcare facility)
REPETITIVE PROCESSES:
Processes used to produce one or a
few standardized products in high
volume. (such as a cafeteria, or car
wash) 17
Product-Process Grid
18
PROCESS SELECTION -
CONSIDERATIONS
1. Product-Process Grid
2. Make or Buy
3. Flexibility of resources
4. Mix between capital & human
resources
5. Degree of customer contact
6. Integration
19
Other Factors
 Make or Buy- A firm’s Make-or-Buy
choices should be based on the
following considerations:
◦ Strategic impact
◦ Available capacity
◦ Expertise
◦ Quality considerations
◦ Speed
◦ Cost
 Vertical integration refers to the degree
a firm chooses to do processes itself-
raw material to sales. Backward Integration
means moving closer to primary operations.
Forward Integration means moving closer to
customers
Product Life Cycle
Series of changing product demand Consider product life
cycle stages
◦ Introduction
◦ Growth
◦ Maturity
◦ Decline
Facility & process investment depends on life cycle
21
Tasks or operations
Examples: Giving an
admission ticket to a
customer, installing a
engine in a car, etc.
Decision Points
Examples: How much
change should be
given to a customer,
which wrench should
be used, etc.
PROCESS DESIGN- FLOWCHART SYMBOLS
Examples: Sheds,
lines of people waiting
for a service, etc.
Examples: Customers
moving to a seat,
mechanic getting a
tool, etc.
Storage areas or
queues
Flows of
materials or
customers
Linking Product Design &
Process Selection
 Product design and process selection are
directly linked
 Type of product selected defines type of
operation required
 Type of operation available defines broader
organizational aspects such as
◦ Equipment required
◦ Facility arrangement
◦ Organizational structure
24
Linking Product Design &
Process Selection con’t
Impact of Product Life Cycle:
Intermittent and repetitive operations
typically focus on producing products in
different stages of the product life cycle.
Intermittent is best for early in product
life; repetitive is better for later when
demand is more predicable.
25
Linking Product Design &
Process Selection, con’t
 Impact of Competitive Priorities:
Intermittent operations are typically
less competitive on cost than
repetitive operations. (Think “off the
rack” vs. custom tailored clothing.)
26
Linking Design & Process Selection: Summary
 Organizational Decisions appropriate for different types of operations
27
Process Performance Metrics
28
Process Performance Metrics
Process performance metrics –
defined: Measurement of different
process characteristics that tell us how a
process is performing
◦ Determining if a process is functioning
properly is required
◦ Determination requires measuring
performance
29
Metrics Example:
At Zelle’s Dry Cleaning, it takes an
average of 3 ½ hours to dry clean &
press a shirt, with value-added time
estimated at 110 min. Workers are paid
for a 7-hour workday but work 5 ½
hr/day, accounting for breaks and lunch.
Zelle’s completes 25 shirts per day,
while the industry standard is 28 for a
comparable facility.
Solution
31
Process Velocity = (Throughput Time)/(Value-added time)
= (210 minutes/shirt)/(110 minutes/shirt) = 1.90
Labor Utilization = (Time in Use)/(Time Available)
= (5 ½ hr)/(7 hr) = .786 or 78.6%
Efficiency = (Actual Output)/(Standard Output)
= (25 shirts/day)/(28 shirts/day) = .89 or 89%
Design of Services
 Service design is unique in that the service
and entire service concept are being
designed
◦ must define both the service and concept
- Physical elements, aesthetic &
psychological benefits
e.g. promptness, friendliness, ambiance
◦ Product and service design must match the
needs and preferences of the targeted customer
group
32
Designing Services vs
Products?
 Services are different from
manufacturing as they;
◦ Produce intangible products
◦ Involve a high degree of customer contact
 Type of service is classified according
to degree of customer contact
33
Service Design Matrix
 Service Characteristics
◦ Pure services
◦ Quasi-Manufacturing
◦ Mixed services
 Service Package
◦ The physical goods
◦ The sensual benefits
◦ The psychological benefits
 Differing designs
◦ Substitute technology for
people
◦ Get customer involved
◦ High customer attention
34
WORK STUDY
Work Study is a systematic
examination of the methods
or activities carried out
during transformation of
inputs into outputs.
Objectives
 Analyze existing process
 Optimum utilization of men and material
resources
 Set standards for production
 Improve productivity develop effective work
methods
 Increase work values
 Bring in Ergonomics
 Plan incentives
 Implement safety measures
36
Applications
Work Study Helps In Building
 Better Transportation Models,
 Better Process,
 Better Supply Chain Systems,
 Integrate Other Functions,
 Implement New Technologies,
 Better Working Environment, Etc.,
37
Techniques
WORK STUDY
WORK
MEASUREMENT
TIME STUDY
MOTION STUDY
METHOD
STUDY
38
Method Study
Method Study deals with the
different tasks and
techniques used to perform
an activity hat convert input
into outputs.
39
Objectives
 Analyze existing process
 Optimum utilization of men and material
resources
 Set standards for production
 Improve productivity develop effective work
methods
 Derive new methods
 Increase work values
 Bring in Ergonomics
 Plan incentives
 Implement safety measures
40
Method Study - Procedure
 Select the work to be studied
 Record all relevant information's
 Analyze the recorded facts – Purpose,
time, person, means etc.,
 Develop new methods oto perform the
tasks
 Install and equip people resources
 Control and Maintain
41
WORK MEASUREMENT
A systematic determination through the
use of various techniques to analyze
the effectiveness of physical and
mental work in terms of work time in a
specific task.
WORK MEASUREMENT studies the time
taken for an established employee to carry
out a work task, It assists in calculating the
total cost of a good manufactured
42
Objectives
 Determine time required to perform a job
 Determine the man power required to
perform a job
 Determine the materials and equipments
required to perform a job
 Determine actual inventory
 Estimate actual lead time
 Plan labour incentives
 Establish effective labour control
 Establish standards of performance
43
Elements of Work
Measurement
Time Study
Work
Sampling
Motion
Study
44
Time Study
A technique for recording the time of
working activities of a specialized work
carried out under specified conditions
and determining the time required for
carrying out the work at desired level
of performance
45
Time Study - Procedure
 Define the purpose ofm study
 Study the excising methods, processes, etc.,
 Study the time involved
 Record the information
 Observe the actual time
 Estimate normal and standard time
 Determine allowances
Norma time = Basic Time * Performance
Rating
Standard Time= Norma Time + Allowances
46
Elements
 Basic Time – Actual or observe time to perform
one element of an activity
 Performance Rating – Actual performance of an
operator at different periods of time
 Allowances – Additional time provided for delays
at the work place
 Standard Time – Total time taken to completing
the activity of a work
47
Work Sampling
Work Sampling is a method of finding time of
delay and work element to the total process
by random observations.
A technique in which a large number of observations
are made over a period of time with a group of
machines, processes or workers. Each observation
records what is happening at that instant and the
percentage of observations recorded for a
particular activity or delays is the measure of
percentage of time during which that activity of
delay occurs
48
Motion Study
Deals with the quantity of physical movement
of human , material and machine assets
within th e manufacturing plant
49
Productivity
Productivity is a economic measure of
output per unit of input. Inputs
includes men, money, machine,
energy and materials while output is
typically measured in terms of
revenues and other components.
50
Factors Influencing
 Human
 Technological
 Managerial
 Psychological
 Political
 Economical
 Natural
51
How to calculate Productivity
 Productivity = Total Output / Total Input
 Labour Productivity = Total Output / Total Input in
Labour Hrs
 Capital Productivity = Total Output / Total Capital
Input
 Material Productivity = Total Output / Total Material
Input
 Energy Productivity = Total Output / Total energy
input 52

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10656595.ppt

  • 2. PRODUCT DESIGN The process of defining all of the product characteristics Product design defines a product’s characteristics of: Materials, Appearance, Dimensions, Tolerances, And Performance Standards. 2
  • 3. PRODUCT DESIGN – PROCESS 1. Idea Development 2. Product Screening 3. Preliminary Design and Testing 4. Final Design 3
  • 4. IDEA DEVELOPMENT Someone thinks of a need and a product/service design to satisfy it’s customers, competitors, etc., All products begin with an idea whether from: ◦ customers, ◦ competitors or ◦ suppliers  Idea developments selection affects ◦ Product quality ◦ Product cost ◦ Customer satisfaction ◦ Overall manufacturability – the ease with which the product can be made 4
  • 5. PRODUCT SCREENING Every business needs a formal/structured evaluation process: fit with facility and labor skills, size of market, contribution margin, break- even analysis, return on sales 5
  • 6. DESIGN AND TESTING Technical specifications are developed, prototypes built, testing starts 6
  • 7. FINAL DESIGN Final design based on test results, facility, equipment, material, & labor skills defined, suppliers identified 7
  • 8. FACTORS INFLUENCING  Requirements of customers.  Availability and access to facilities.  Type and quality of raw-materials  Cost to price ratio.  Quality standards.  Availability of plant and machineries.  Substitutes  Reputation or goodwill of. 8
  • 9. ISSUES LEGAL ISSUES  PRODUCT LIABILITY Product liability is the area of law in which manufacturers, distributors, suppliers, retailers, and others who make products available to the public are held responsible for the injuries those products cause.  INTELLECTUAL PROPERTY Intellectual property (IP) is a legal concept which refers to creations of the mind for which exclusive rights are recognized. 9
  • 10. ETHICAL ISSUES  Assessing the impact of Design on consumer  Protection of Intellectual property  Privacy  Exposure to undesirable elements  Advertising of designs  Right to alter natural order  Whether design should be tested on Animals and humans  Sustainable Technology 10
  • 11. ENVIRONMENTAL ISSUES  Greenhouse effect for Global warming  Ozone layer depletion  Tropical Deforestation  Water pollution  Resource consumption 11
  • 12. PRODUCT SCREENING - TOOL BREAK EVEN ANALYSIS 12 Computes the quantity of goods company needs to sell to cover its costs QBE = F/ (SP - VC) QBE – Break even quantity F – Fixed costs SP – selling price/unit VC – Variable cost
  • 14. Break-Even Analysis  Compute quantity of goods that must be sold to break-even  Compute total revenue at an assumed selling price  Compute fixed cost and variable cost for several quantities  Plot the total revenue line and the total cost line  Intersection is break-even  Sensitivity analysis can be done to examine changes in all of the assumptions made 14
  • 15. PROCESS Process is the Set of activities that taken together to produce a result of value to the customer. PROCESS PLANNING – STEPS: 1. GOAL SETTING: 2. DEVELOPING THE PLANNING PREMISES: 3. REVIEWING LIMITATIONS: 4. DECIDING THE PLANNING PERIOD: 5. FORMULATION OF POLICIES AND STRATEGIES: 6. PREPARING OPERATING PLANS: 7. INTEGRATION OF PLANS: 15
  • 16. PROCESS SELECTION The development of the process necessary to produce the designed product. 16
  • 17. PROCESS SELECTION INTERMITTENT PROCESSES: Processes used to produce a variety of products with different processing requirements in lower volumes. (such as healthcare facility) REPETITIVE PROCESSES: Processes used to produce one or a few standardized products in high volume. (such as a cafeteria, or car wash) 17
  • 19. PROCESS SELECTION - CONSIDERATIONS 1. Product-Process Grid 2. Make or Buy 3. Flexibility of resources 4. Mix between capital & human resources 5. Degree of customer contact 6. Integration 19
  • 20. Other Factors  Make or Buy- A firm’s Make-or-Buy choices should be based on the following considerations: ◦ Strategic impact ◦ Available capacity ◦ Expertise ◦ Quality considerations ◦ Speed ◦ Cost  Vertical integration refers to the degree a firm chooses to do processes itself- raw material to sales. Backward Integration means moving closer to primary operations. Forward Integration means moving closer to customers
  • 21. Product Life Cycle Series of changing product demand Consider product life cycle stages ◦ Introduction ◦ Growth ◦ Maturity ◦ Decline Facility & process investment depends on life cycle 21
  • 22. Tasks or operations Examples: Giving an admission ticket to a customer, installing a engine in a car, etc. Decision Points Examples: How much change should be given to a customer, which wrench should be used, etc. PROCESS DESIGN- FLOWCHART SYMBOLS
  • 23. Examples: Sheds, lines of people waiting for a service, etc. Examples: Customers moving to a seat, mechanic getting a tool, etc. Storage areas or queues Flows of materials or customers
  • 24. Linking Product Design & Process Selection  Product design and process selection are directly linked  Type of product selected defines type of operation required  Type of operation available defines broader organizational aspects such as ◦ Equipment required ◦ Facility arrangement ◦ Organizational structure 24
  • 25. Linking Product Design & Process Selection con’t Impact of Product Life Cycle: Intermittent and repetitive operations typically focus on producing products in different stages of the product life cycle. Intermittent is best for early in product life; repetitive is better for later when demand is more predicable. 25
  • 26. Linking Product Design & Process Selection, con’t  Impact of Competitive Priorities: Intermittent operations are typically less competitive on cost than repetitive operations. (Think “off the rack” vs. custom tailored clothing.) 26
  • 27. Linking Design & Process Selection: Summary  Organizational Decisions appropriate for different types of operations 27
  • 29. Process Performance Metrics Process performance metrics – defined: Measurement of different process characteristics that tell us how a process is performing ◦ Determining if a process is functioning properly is required ◦ Determination requires measuring performance 29
  • 30. Metrics Example: At Zelle’s Dry Cleaning, it takes an average of 3 ½ hours to dry clean & press a shirt, with value-added time estimated at 110 min. Workers are paid for a 7-hour workday but work 5 ½ hr/day, accounting for breaks and lunch. Zelle’s completes 25 shirts per day, while the industry standard is 28 for a comparable facility.
  • 31. Solution 31 Process Velocity = (Throughput Time)/(Value-added time) = (210 minutes/shirt)/(110 minutes/shirt) = 1.90 Labor Utilization = (Time in Use)/(Time Available) = (5 ½ hr)/(7 hr) = .786 or 78.6% Efficiency = (Actual Output)/(Standard Output) = (25 shirts/day)/(28 shirts/day) = .89 or 89%
  • 32. Design of Services  Service design is unique in that the service and entire service concept are being designed ◦ must define both the service and concept - Physical elements, aesthetic & psychological benefits e.g. promptness, friendliness, ambiance ◦ Product and service design must match the needs and preferences of the targeted customer group 32
  • 33. Designing Services vs Products?  Services are different from manufacturing as they; ◦ Produce intangible products ◦ Involve a high degree of customer contact  Type of service is classified according to degree of customer contact 33
  • 34. Service Design Matrix  Service Characteristics ◦ Pure services ◦ Quasi-Manufacturing ◦ Mixed services  Service Package ◦ The physical goods ◦ The sensual benefits ◦ The psychological benefits  Differing designs ◦ Substitute technology for people ◦ Get customer involved ◦ High customer attention 34
  • 35. WORK STUDY Work Study is a systematic examination of the methods or activities carried out during transformation of inputs into outputs.
  • 36. Objectives  Analyze existing process  Optimum utilization of men and material resources  Set standards for production  Improve productivity develop effective work methods  Increase work values  Bring in Ergonomics  Plan incentives  Implement safety measures 36
  • 37. Applications Work Study Helps In Building  Better Transportation Models,  Better Process,  Better Supply Chain Systems,  Integrate Other Functions,  Implement New Technologies,  Better Working Environment, Etc., 37
  • 39. Method Study Method Study deals with the different tasks and techniques used to perform an activity hat convert input into outputs. 39
  • 40. Objectives  Analyze existing process  Optimum utilization of men and material resources  Set standards for production  Improve productivity develop effective work methods  Derive new methods  Increase work values  Bring in Ergonomics  Plan incentives  Implement safety measures 40
  • 41. Method Study - Procedure  Select the work to be studied  Record all relevant information's  Analyze the recorded facts – Purpose, time, person, means etc.,  Develop new methods oto perform the tasks  Install and equip people resources  Control and Maintain 41
  • 42. WORK MEASUREMENT A systematic determination through the use of various techniques to analyze the effectiveness of physical and mental work in terms of work time in a specific task. WORK MEASUREMENT studies the time taken for an established employee to carry out a work task, It assists in calculating the total cost of a good manufactured 42
  • 43. Objectives  Determine time required to perform a job  Determine the man power required to perform a job  Determine the materials and equipments required to perform a job  Determine actual inventory  Estimate actual lead time  Plan labour incentives  Establish effective labour control  Establish standards of performance 43
  • 44. Elements of Work Measurement Time Study Work Sampling Motion Study 44
  • 45. Time Study A technique for recording the time of working activities of a specialized work carried out under specified conditions and determining the time required for carrying out the work at desired level of performance 45
  • 46. Time Study - Procedure  Define the purpose ofm study  Study the excising methods, processes, etc.,  Study the time involved  Record the information  Observe the actual time  Estimate normal and standard time  Determine allowances Norma time = Basic Time * Performance Rating Standard Time= Norma Time + Allowances 46
  • 47. Elements  Basic Time – Actual or observe time to perform one element of an activity  Performance Rating – Actual performance of an operator at different periods of time  Allowances – Additional time provided for delays at the work place  Standard Time – Total time taken to completing the activity of a work 47
  • 48. Work Sampling Work Sampling is a method of finding time of delay and work element to the total process by random observations. A technique in which a large number of observations are made over a period of time with a group of machines, processes or workers. Each observation records what is happening at that instant and the percentage of observations recorded for a particular activity or delays is the measure of percentage of time during which that activity of delay occurs 48
  • 49. Motion Study Deals with the quantity of physical movement of human , material and machine assets within th e manufacturing plant 49
  • 50. Productivity Productivity is a economic measure of output per unit of input. Inputs includes men, money, machine, energy and materials while output is typically measured in terms of revenues and other components. 50
  • 51. Factors Influencing  Human  Technological  Managerial  Psychological  Political  Economical  Natural 51
  • 52. How to calculate Productivity  Productivity = Total Output / Total Input  Labour Productivity = Total Output / Total Input in Labour Hrs  Capital Productivity = Total Output / Total Capital Input  Material Productivity = Total Output / Total Material Input  Energy Productivity = Total Output / Total energy input 52