This document discusses threads and multithreading. It begins by defining a thread as a light weight process that shares code, data, and resources with other threads belonging to the same process. It then discusses the benefits of multithreading such as responsiveness, resource sharing, and utilizing multiprocessor architectures. Finally, it covers different multithreading models including many-to-one, one-to-one, and many-to-many mappings of user threads to kernel threads.