- The document outlines Patrick Colman's initial plans for a 2D game, including considering an overhead or side-scrolling view (1st paragraph).
- An idea is to create a game similar to the original X-Com games with a birds-eye view. Effort will be put into animation and background details (2nd paragraph).
- Research includes a mind map, mood board analysis of common colors in top-down games, and a production schedule (3rd paragraph).