This document provides an overview of hierarchical representation with hyperbolic geometry. It introduces hyperbolic space as an alternative to Euclidean space for embedding symbolic and hierarchical data. Key points covered include: (1) the limitations of Euclidean embedding for graph structures, (2) definitions of hyperbolic space and the Poincare disk model, (3) optimization techniques for gradient descent in hyperbolic space including calculating gradients and using retractions, and (4) simple toy experiments demonstrating optimization in hyperbolic space.
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