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© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
© 2013 Institute for the Future. All rights reserved. SR-1563B
March 2013
Foresight Engine Game Analysis:
25 Zones of
Future Innovation
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
A project by Institute for the Future and The Rockefeller Foundation
www.iftf.org/our-work/global-landscape/catalysts-for-change/catalysts-zones-of-innovation
Contact: Tessa Finlev, tfinlev@iftf.org
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
21 | Virtual Community Modeling
2
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
New modeling and sensing capabilities will
allow communities and organizations alike
to share strategic information and to pre-
test interventions.
Virtual communities provide a similar test bed
for tracking resource use and trying out
innovative social solutions. Coupled with real
data, virtual modeling can be used by
students, development experts, and
community members to allow for greater
evidence-driven experimentation in building
growth with equity and resilience.
3
21 | Virtual Community Modeling | Future Innovation
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
When we combine player ideas to virtually map a community’s resources
within platforms like Second Life with robust databases, we have a
potentially powerful tool to test and perfect new models for poverty
alleviation. Adding emotion-sensing technologies like electroencephalography to
these models will take virtual community modeling to a new level, allowing us to
build community reactions directly into virtual spaces.
4
21 | Virtual Community Modeling | From the Players
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 5
21 | Virtual Community Modeling | Micro-forecasts from the Game
Might be cool if we could make
a web site with virtual legos
(cards) and just move them
around to answer different
questions?*
Taiwan**
*Cards have been lightly edited for readability.
**Player location was self selected.
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 6
21 | Virtual Community Modeling | Micro-forecasts from the Game
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 7
21 | Virtual Community Modeling | Micro-forecasts from the Game
While raising money for
different causes is a method,
virtual worlds (like this one
too!) can help map future
paths because of new policies.
India
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 8
21 | Virtual Community Modeling | Micro-forecasts from the Game
Build agent-based models of
poor communities to conduct
“prospective impact
assessments" in virtual space
for proposed interventions.
USA
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
While raising money for
different causes is a method,
virtual worlds (like this one
too!) can help map future
paths because of new
policies.
India
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 9
21 | Virtual Community Modeling | Micro-forecasts from the Game
YES local evidence then
SCALE UP. But "coordination"
must include intent, models /
knowhow, resources,
evaluation, learning...
South Africa
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
While raising money for
different causes is a method,
virtual worlds (like this one
too!) can help map future
paths because of new
policies.
India
Build agent-based models of
poor communities to conduct
“prospective impact
assessments" in virtual space
for proposed interventions.
USA
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 10
21 | Virtual Community Modeling | Micro-forecasts from the Game
Yes, I have very much had my
eye on SecondLife and will
read that. SimCity or ??
adding climate to game. I want
to link real data to games.
Australia
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
While raising money for
different causes is a method,
virtual worlds (like this one
too!) can help map future
paths because of new
policies.
India
Build agent-based models of
poor communities to conduct
“prospective impact
assessments" in virtual space
for proposed interventions.
USA
YES local evidence then
SCALE UP. But "coordination"
must include intent, models /
knowhow, resources,
evaluation, learning...
South Africa
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 11
21 | Virtual Community Modeling | Micro-forecasts from the Game
Adapting or developing
systems that employ
Electroencephalography
USA
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
While raising money for
different causes is a method,
virtual worlds (like this one
too!) can help map future
paths because of new
policies.
India
Build agent-based models of
poor communities to conduct
“prospective impact
assessments" in virtual space
for proposed interventions.
USA
YES local evidence then
SCALE UP. But "coordination"
must include intent, models /
knowhow, resources,
evaluation, learning...
South Africa
Yes, I have very much had my
eye on SecondLife and will
read that. SimCity or ??
adding climate to game. I
want to link real data to
games.
Australia
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 12
21 | Virtual Community Modeling | Micro-forecasts from the Game
Might be cool if we could
make a web site with virtual
legos (cards) and just move
them around to answer
different questions?
Taiwan
Use agent-based modeling,
create virtual environment by
mapping village's resources
(see thehdmt.org for ex.), then
design agents (the people)
USA
While raising money for
different causes is a method,
virtual worlds (like this one
too!) can help map future
paths because of new
policies.
India
Build agent-based models of
poor communities to conduct
“prospective impact
assessments" in virtual space
for proposed interventions.
USA
YES local evidence then
SCALE UP. But "coordination"
must include intent, models /
knowhow, resources,
evaluation, learning...
South Africa
Yes, I have very much had my
eye on SecondLife and will
read that. SimCity or ??
adding climate to game. I
want to link real data to
games.
Australia
Adapting or developing
systems that employ
Electroencephalography
USA
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
Signals from the Present
13
21 | Virtual Community Modeling
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 14
Block by Block, a partnership of Mojang and
UN-Habitat, uses the game Minecraft to
virtually plan urban centers collaboratively with
local residents. The pilot project, Undugu
Playground, aims to rebuild a playground in
Kibera, Kenya.
SimCity 2013
SimCity 2013 includes a new level of
complexity and reality that forces players to
make tough choices and trade-offs on
energy, environment, and urban growth,
making it a great tool for modeling
sustainable urban planning.
21 | Virtual Community Modeling | Signals from the Present
Block by Block
Image Source:
www.simcity.com/en_US/media/screenshot/SimCity_Concept_Art_Casino_City
Image Source: www.mojang.com/2012/09/mojang-and-un-presents-block-by-block
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 15
ReactionGrid builds customizable, multiuser 3D worlds that
can be used for anything from urban planning to military
training and scientific visualization.
21 | Virtual Community Modeling | Signals from the Present
ReactionGrid
Image Source: www.reactiongrid.com
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
© 2013 Institute for the Future. All rights reserved. SR-1563B
March 2013
Foresight Engine Game Analysis:
25 Zones of
Future Innovation
© 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
A project by Institute for the Future and The Rockefeller Foundation
www.iftf.org/our-work/global-landscape/catalysts-for-change/catalysts-zones-of-innovation
Contact: Tessa Finlev, tfinlev@iftf.org

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Virtual Community Modeling

  • 1. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B © 2013 Institute for the Future. All rights reserved. SR-1563B March 2013 Foresight Engine Game Analysis: 25 Zones of Future Innovation © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B A project by Institute for the Future and The Rockefeller Foundation www.iftf.org/our-work/global-landscape/catalysts-for-change/catalysts-zones-of-innovation Contact: Tessa Finlev, tfinlev@iftf.org
  • 2. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 21 | Virtual Community Modeling 2
  • 3. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B New modeling and sensing capabilities will allow communities and organizations alike to share strategic information and to pre- test interventions. Virtual communities provide a similar test bed for tracking resource use and trying out innovative social solutions. Coupled with real data, virtual modeling can be used by students, development experts, and community members to allow for greater evidence-driven experimentation in building growth with equity and resilience. 3 21 | Virtual Community Modeling | Future Innovation © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
  • 4. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B When we combine player ideas to virtually map a community’s resources within platforms like Second Life with robust databases, we have a potentially powerful tool to test and perfect new models for poverty alleviation. Adding emotion-sensing technologies like electroencephalography to these models will take virtual community modeling to a new level, allowing us to build community reactions directly into virtual spaces. 4 21 | Virtual Community Modeling | From the Players © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B
  • 5. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 5 21 | Virtual Community Modeling | Micro-forecasts from the Game Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions?* Taiwan** *Cards have been lightly edited for readability. **Player location was self selected.
  • 6. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 6 21 | Virtual Community Modeling | Micro-forecasts from the Game Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan
  • 7. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 7 21 | Virtual Community Modeling | Micro-forecasts from the Game While raising money for different causes is a method, virtual worlds (like this one too!) can help map future paths because of new policies. India Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA
  • 8. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 8 21 | Virtual Community Modeling | Micro-forecasts from the Game Build agent-based models of poor communities to conduct “prospective impact assessments" in virtual space for proposed interventions. USA Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA While raising money for different causes is a method, virtual worlds (like this one too!) can help map future paths because of new policies. India
  • 9. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 9 21 | Virtual Community Modeling | Micro-forecasts from the Game YES local evidence then SCALE UP. But "coordination" must include intent, models / knowhow, resources, evaluation, learning... South Africa Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA While raising money for different causes is a method, virtual worlds (like this one too!) can help map future paths because of new policies. India Build agent-based models of poor communities to conduct “prospective impact assessments" in virtual space for proposed interventions. USA
  • 10. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 10 21 | Virtual Community Modeling | Micro-forecasts from the Game Yes, I have very much had my eye on SecondLife and will read that. SimCity or ?? adding climate to game. I want to link real data to games. Australia Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA While raising money for different causes is a method, virtual worlds (like this one too!) can help map future paths because of new policies. India Build agent-based models of poor communities to conduct “prospective impact assessments" in virtual space for proposed interventions. USA YES local evidence then SCALE UP. But "coordination" must include intent, models / knowhow, resources, evaluation, learning... South Africa
  • 11. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 11 21 | Virtual Community Modeling | Micro-forecasts from the Game Adapting or developing systems that employ Electroencephalography USA Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA While raising money for different causes is a method, virtual worlds (like this one too!) can help map future paths because of new policies. India Build agent-based models of poor communities to conduct “prospective impact assessments" in virtual space for proposed interventions. USA YES local evidence then SCALE UP. But "coordination" must include intent, models / knowhow, resources, evaluation, learning... South Africa Yes, I have very much had my eye on SecondLife and will read that. SimCity or ?? adding climate to game. I want to link real data to games. Australia
  • 12. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 12 21 | Virtual Community Modeling | Micro-forecasts from the Game Might be cool if we could make a web site with virtual legos (cards) and just move them around to answer different questions? Taiwan Use agent-based modeling, create virtual environment by mapping village's resources (see thehdmt.org for ex.), then design agents (the people) USA While raising money for different causes is a method, virtual worlds (like this one too!) can help map future paths because of new policies. India Build agent-based models of poor communities to conduct “prospective impact assessments" in virtual space for proposed interventions. USA YES local evidence then SCALE UP. But "coordination" must include intent, models / knowhow, resources, evaluation, learning... South Africa Yes, I have very much had my eye on SecondLife and will read that. SimCity or ?? adding climate to game. I want to link real data to games. Australia Adapting or developing systems that employ Electroencephalography USA
  • 13. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B Signals from the Present 13 21 | Virtual Community Modeling
  • 14. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 14 Block by Block, a partnership of Mojang and UN-Habitat, uses the game Minecraft to virtually plan urban centers collaboratively with local residents. The pilot project, Undugu Playground, aims to rebuild a playground in Kibera, Kenya. SimCity 2013 SimCity 2013 includes a new level of complexity and reality that forces players to make tough choices and trade-offs on energy, environment, and urban growth, making it a great tool for modeling sustainable urban planning. 21 | Virtual Community Modeling | Signals from the Present Block by Block Image Source: www.simcity.com/en_US/media/screenshot/SimCity_Concept_Art_Casino_City Image Source: www.mojang.com/2012/09/mojang-and-un-presents-block-by-block
  • 15. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B 15 ReactionGrid builds customizable, multiuser 3D worlds that can be used for anything from urban planning to military training and scientific visualization. 21 | Virtual Community Modeling | Signals from the Present ReactionGrid Image Source: www.reactiongrid.com
  • 16. © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B © 2013 Institute for the Future. All rights reserved. SR-1563B March 2013 Foresight Engine Game Analysis: 25 Zones of Future Innovation © 2013 Institute for the Future for Rockefeller Foundation. All rights reserved. SR-1563B A project by Institute for the Future and The Rockefeller Foundation www.iftf.org/our-work/global-landscape/catalysts-for-change/catalysts-zones-of-innovation Contact: Tessa Finlev, tfinlev@iftf.org