Bit-mapped graphic files size is calculated by multiplying the number of pixels by the color depth per pixel measured in bits or bytes. Increasing resolution or color depth improves quality but also increases file size. Techniques like dithering, anti-aliasing, and re-sampling can help reduce artifacts and enhance image quality. Lossy compression can reduce file size while maintaining adequate quality depending on the compression rate used. Graphics cards process and store images, converting digital signals to analog for display via a DAC. The GPU on the card accelerates graphics processing over the CPU. Common display types include CRT, LCD, and TFT screens.