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Thomas Dowson 
3D Game Engine Workflow 
I have been asked to design a 3d level on unity of a level when I 
make my level I will. Have to think of the design of the level and 
how I will be making it with all the tools and also how I will be 
putting stuff on to it. 
This is the first thing that I did I 
sculpted out my island or level with 
the tools that I used. 
These two arrows show how I made my 
mountains I used these two tolls as you can see 
to lift the terrain up also I used the bigger circle 
to make my mountains bigger.
Thomas Dowson 
This tool here shows how I 
was able to raise and lower 
my mountains to make them 
look perfect and also to size 
them out this helped me 
when I was making my 
mountains. 
As you can see by the arrow I 
have added water to my level so 
now my level has water added to 
it. 
As you can see this arrow 
is now pointing to my sky 
box I have chosen the 
sunset skybox because I 
think that it makes my 
better and also more in 
depth.
Thomas Dowson 
This Print screen shows the 
houses which I chose from the 
unity store to make my level 
more better these houses are 
cottage houses and they are 
really nice because they stand 
out to my level. 
This arrow shows that to make 
my level more better I created a 
sunset region because it makes it 
look a lot better on my level. 
As you can see this is the whole 
of my level that I have created 
which I think is really nice and 
also I like the way I designed it as 
well. Overall I like the way I 
created my level and I like the 
way it turned out.
Thomas Dowson 
As you can see by the arrow the 
water that is used from the asset 
store I used very well I made a little 
area where I made the water and 
then used it from the other areas 
aswell. 
As you can see by the arrows I used these 
from the asset store to make my tress 
and to use different trees for my level.

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3 d game engine workflow 3

  • 1. Thomas Dowson 3D Game Engine Workflow I have been asked to design a 3d level on unity of a level when I make my level I will. Have to think of the design of the level and how I will be making it with all the tools and also how I will be putting stuff on to it. This is the first thing that I did I sculpted out my island or level with the tools that I used. These two arrows show how I made my mountains I used these two tolls as you can see to lift the terrain up also I used the bigger circle to make my mountains bigger.
  • 2. Thomas Dowson This tool here shows how I was able to raise and lower my mountains to make them look perfect and also to size them out this helped me when I was making my mountains. As you can see by the arrow I have added water to my level so now my level has water added to it. As you can see this arrow is now pointing to my sky box I have chosen the sunset skybox because I think that it makes my better and also more in depth.
  • 3. Thomas Dowson This Print screen shows the houses which I chose from the unity store to make my level more better these houses are cottage houses and they are really nice because they stand out to my level. This arrow shows that to make my level more better I created a sunset region because it makes it look a lot better on my level. As you can see this is the whole of my level that I have created which I think is really nice and also I like the way I designed it as well. Overall I like the way I created my level and I like the way it turned out.
  • 4. Thomas Dowson As you can see by the arrow the water that is used from the asset store I used very well I made a little area where I made the water and then used it from the other areas aswell. As you can see by the arrows I used these from the asset store to make my tress and to use different trees for my level.