This document discusses 3D holographic projection technology. It begins by defining holography as a technique that records and reconstructs light scattered from an object, allowing the 3D information of a subject to be preserved. It then covers the basic components used to make holograms such as lasers and film, and explains the two-step process of recording and reconstructing holograms through the interference of light waves. Applications discussed include education, marketing, scientific visualization, and future uses in virtual and augmented reality. The document concludes by suggesting holographic displays will eventually replace all other display technologies.