The document describes two experiments for a game cover and merchandise design. For the cover experiment, the author tested a minimalist front cover design focused on the main character Spiderman, as well as a dual-sided design incorporating two Spiderman images. This helped show that minimalism looks good and that color coordination is important for a cohesive dual cover. For the merchandise experiment, the author tested three jumper designs with the same pattern but different color combinations of black/black, black/white, and gold/black. This helped show how different colors can appeal to audiences and make the design stand out. The reflection discusses incorporating lessons from the experiments, like minimalism, strategic editing tools, and color combinations, into the final cover and