SlideShare a Scribd company logo
Next Generation
Creative Review

Augmented Reality, HTML5
and What’s Next

Kevin Doohan, Red Bull   Tom Giovagnoli, Anthem WW   #andwhatsnext
Why AR and HTML5?
Two new pieces to the storytelling puzzle
Where does the story start?
  Let’s look back to look forward
first technology created a space for stories
then technology made stories more sacred
then allowed us to share our stories widely
and allowed us to bring our stories to life
now technology has pulled us all into the story
now technology has pulled us all into the story
The story isn’t told anymore– it emerges in
 pieces. And the presumption is that you
 are always involved, always invited and
  that we’re creating this thing together.
The new story arc– with tools like AR and
 HTML5– is across the beginning, middle
  and end of the individual experience.
Augmented Reality
Adding New Dimensions to the Story
AR: adds a layer of what WAS




Museum of London. Historical images layered over the visible world.
AR: adds a layer of what WAS




National Geographic Channel. Big screen overlay brings dinos to the mall.
AR: adds more layers what IS




Lego Store kiosk shows a fun, animated scene of each model.
AR: adds a layer of what ISN’T




Fujitsu touts high security standard with virtual security guards.
AR: adds a layer of what ISN’T




Comic books come to life, with heros literally leaping off the page.
AR: adds a layer of what ISN’T




Markerless, flash-based augmented reality breaks new ground.
AR: adds a layer of what COULD BE




Users literally step right into a new pair of Converse to find the cool look.
AR: adds a layer of what COULD BE




Zugara turns the online shopping moment into a real shopping moment.
AR: adds a layer of what SHOULD BE




 A virtual 3-D model demonstrates proper installation procedures.
AR: adds a layer of what we WANT TO BE




   Why just race when you can use Red Bull cans to build the track?
AR: adds a layer of what we WANT TO BE




  A desktop app promotes Iron Man by putting you “inside the mask.”
AR: can add a layer of lore and legend




Gnomes from 6,666 years ago have arrived with beer? Let’s see ‘em.
But is there an augmented elephant in the room?
Augmented reality is still finding its form
factor. But as the experience becomes more
 frictionless– and thus more ubiquitous– its
   ability to add endless layers to the story
    around us will change the way we live.
AR: will ultimately add to every part of the story




   Wearable sensors and image detection will add multiple persistent layers.
AR: will ultimately add to every part of the story




   Techniques like “articulated natural web” and “holographic overlays” arise.
HTML5:
The Story is in the Experience
HTML5: a beautiful orchestration of elements




     “if HTML5 is the bones
      then CSS is the skin and the
       muscles are the javascript”
HTML5: can provide “feel” beyond the video
HTML5: can create a shallow sense of depth
HTML5: can make the story more fluid




  Multiple elements of text, graphics, video, and vector art play beautifully.
HTML5: can create an environment for info




 This project turns an IMDB-like data base into a relative, visual experience.
HTML5: can give the story a living design




  Mesmerizing by bringing a print-like design into a parallax environment.
HTML5: can give the story a cinematic feel




   The opening sequence for this LA talent agency is big screen-worthy.
HTML5: can help us author the story together




     Every second by a different artist, yet a continuity of soul.
HTML5: can let us inhabit the story personally




   The meaning becomes personal when the words and images are yours.
HTML5: can make us the victim of the story




   The terror also becomes yours when you become the hunted.
HTML5: can let you steer the story yourself




Three worlds. Three dreams. A music video you can explore and add to freely.
HTML5: can take the story anywhere




Responsive Design means one code base, but differently-sized experiences.
The real promise of HTML5 is to help us
orchestra experiences that let our stories
  truly scale– across platforms, across
      devices and even across time.
HTML5: can take the story anywhere




A platform for Michelob ULTRA that will different devices– and expectations.
HTML5: can take the story anywhere




We built the Do Network for Lenovo to connect locally– and scale globally.
The smartest marketing today just sets up
the game, and lets consumers play it out.
     So you have to know your game.
New Shapes in Storytelling:
  Art, Alchemy and Applications
Next Is: a mindset unafraid to mix and mash




   Google’s Project Rebrief shows, yet again, the power of good ideas.
Next Is: marketing + gamification + mobile




    Another genius call: creating their own economy of points.
Next Is: gesture and pattern recognition




  The Kinect SDK is part of a revolution in input and control.
Next Is: brain controlled skateboards




Rapid advances in “mind reading” and high-res brain-scanning are here today.
New is: moving social to the right brain




  Is it great user experience or just the way we think? Either way, it works.
New is: mass micro manufacturing




From “post-digital” to “re-physical.” The real world strikes back!
Next Is: micro-casting and personal channels




  Personal recommendations flow freely. Is this the new face of curation?
New is: wysiwyg app-making




  Cabana lets you create very simple or very truly rich apps in minutes.
New is: seeing the cross-pollination of ideas




     Personal data mining? Social heat-mapping? Just call it cool.
Next Is: self-assembling anthropology




With Cowbird, Jonathan Harris makes the story the story. Beautifully.
Some Final Thoughts
On where we are #andwhatsnext
Embracing new technologies means
 thinking like an alchemist. Mixing and
mashing– sometimes failing and flailing–
until you make turn something into gold.
The digital story isn’t something you
receive. It’s something you experience
  with all your senses, including your
             sense of control.
Fearlessly diving into each new wave of
technology is essential. But keeping your
eye out for sea changes is the bigger trick.
The story– as an actual tale or as the
story what will happen between brands
and consumers– isn’t told anymore as
  much as it emerges between us all.
It’s not a conversation. It’s a dance.
  Sometimes you lead. Sometimes you
follow. But you’ve got to share a rhythm
        if you want to stay together.
Soon the world will truly start
 personalizing around us. What will it
mean to live our lives inside the bubble
           of our own story?
Technology Changes the Story:
      Little Red Riding 2012
Tech and Storytelling: Red Riding Hood 2012

Once upon a time, there was a girl called Little Red Riding Hood, who traveled through the woods using Google Maps
on her mobile phone to navigate the poorly-marked road. She was on a quest to deliver food to her sick grandmother,
who had sent a message to the girl’s Facebook inbox requesting the best rated motza-ball soup on the Lower East Side.

Along the way, a terrible wolf spots her and decides that he’d like to eat the girl. Using the 4G wi-fi connection on his
5-inch phone tab, he begins searching popular recipes for little girl. He finds several on Pinterest alone.

He approaches Little Red Riding Hood, she exclaims, “Oh, what a large touch screen you have!” She then posts a
rather artsy photo of the wolf on Instagram, to which she receives many tweets, texts and Facebook warnings in reply.

In the meantime, the wolf checks in at her grandmother's house, becomes Mayor and swallows the old woman whole.
He then plays Angry Birds Space, cues up “Hungry Like the Wolf” on Spotify, and patiently waits.

When Little Red Riding Hood arrives, she notices that her grandmother looks suddenly very large and hairy – in stark
contrast to her most recent Match.com photos. The girl quickly consults Twitter, only to find her grandmother’s update
“Being eaten by a wolf. Help!” Luckily for her, it had been retweeted so many times that it sat near the top of her feed –
right next to the wolf’s recent update, “’Bout to eat sum grl. LOL. #YUMYUM”

Little Red Riding Hood turns and runs out the door immediately, only to run into the Huntsman, who should have been
there to help, as Bottlenose was putting all the signals together in a semantically cohesive fashion, but was simply too
busy episnorting season one of Game of Thrones on HBO Go, and really couldn’t be bothered.

The end.

More Related Content

PDF
Future of Sex Report
PDF
보라 3기 2차 교육 _ 2_CO-UP 양석원 대표
PDF
crossplatfrom writing
PDF
Layar @ SDForum 28 Feb 2011
PDF
The Shift from a Disconnected to a Hyper-Connected World
PDF
Six Pattern of Interactive Storytelling
PPTX
Leespacegt
PPTX
SCG Virtual Reality top news q1 2016
Future of Sex Report
보라 3기 2차 교육 _ 2_CO-UP 양석원 대표
crossplatfrom writing
Layar @ SDForum 28 Feb 2011
The Shift from a Disconnected to a Hyper-Connected World
Six Pattern of Interactive Storytelling
Leespacegt
SCG Virtual Reality top news q1 2016

Viewers also liked (6)

ZIP
I phoneとhtml5.key
PPTX
Respetando todos somos felices (1)
PPTX
Assessment Workshop
PPT
Transformación oxy
PDF
Does your brand walk the walk?
DOC
Test de isalem
I phoneとhtml5.key
Respetando todos somos felices (1)
Assessment Workshop
Transformación oxy
Does your brand walk the walk?
Test de isalem
Ad

Similar to AdTech: Augmented Reality, HTML5 & What's Next (20)

ODP
Perceptive media for #CanvasConf
PPTX
ERASMUS+ CLICHE TRANSMEDIA STORYTELLING I.pptx
PDF
150402 animl storytelling & innovation
PPTX
GH Digital Daze: Digital Storytelling
PDF
Telling Stories
PDF
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
PDF
Transmedia rising jwt_trendreport_march2011
PDF
JWT: Trans media rising trend report March 2011
PDF
StoryWorld Quest - Conference Recap
PDF
AH 2020 trends_report
PDF
Adapting Ourselves to Adaptive Content
PPTX
Digital Storytelling at Case Western, part 2
PDF
We Are Social: Curiosity Stop #3
PDF
Adapting ourselves to adaptive content
PPTX
How Blogging has Evolved in the World of Content Marketing
PDF
Design of understanding: New new media.
PDF
Paddy Adams: Is the future of storytelling the future for advertising?
PPTX
Amaze Futures Sessions
KEY
Digital Storytelling & Interactive Media
PPT
SXSW Interactive 2013 Recap
Perceptive media for #CanvasConf
ERASMUS+ CLICHE TRANSMEDIA STORYTELLING I.pptx
150402 animl storytelling & innovation
GH Digital Daze: Digital Storytelling
Telling Stories
IxDA Talk: Connected Objects are Natural Born Storytellers (revisited)
Transmedia rising jwt_trendreport_march2011
JWT: Trans media rising trend report March 2011
StoryWorld Quest - Conference Recap
AH 2020 trends_report
Adapting Ourselves to Adaptive Content
Digital Storytelling at Case Western, part 2
We Are Social: Curiosity Stop #3
Adapting ourselves to adaptive content
How Blogging has Evolved in the World of Content Marketing
Design of understanding: New new media.
Paddy Adams: Is the future of storytelling the future for advertising?
Amaze Futures Sessions
Digital Storytelling & Interactive Media
SXSW Interactive 2013 Recap
Ad

Recently uploaded (20)

PPTX
TLE Review Electricity (Electricity).pptx
PDF
DASA ADMISSION 2024_FirstRound_FirstRank_LastRank.pdf
PPTX
Group 1 Presentation -Planning and Decision Making .pptx
PDF
Web App vs Mobile App What Should You Build First.pdf
PPTX
A Presentation on Artificial Intelligence
PPTX
1. Introduction to Computer Programming.pptx
PDF
Zenith AI: Advanced Artificial Intelligence
PDF
Microsoft Solutions Partner Drive Digital Transformation with D365.pdf
PDF
Encapsulation theory and applications.pdf
PPTX
TechTalks-8-2019-Service-Management-ITIL-Refresh-ITIL-4-Framework-Supports-Ou...
PDF
NewMind AI Weekly Chronicles - August'25-Week II
PDF
Building Integrated photovoltaic BIPV_UPV.pdf
PPTX
cloud_computing_Infrastucture_as_cloud_p
PDF
WOOl fibre morphology and structure.pdf for textiles
PPTX
OMC Textile Division Presentation 2021.pptx
PDF
Encapsulation_ Review paper, used for researhc scholars
PDF
Hybrid model detection and classification of lung cancer
PPTX
Chapter 5: Probability Theory and Statistics
PDF
A comparative study of natural language inference in Swahili using monolingua...
PDF
A novel scalable deep ensemble learning framework for big data classification...
TLE Review Electricity (Electricity).pptx
DASA ADMISSION 2024_FirstRound_FirstRank_LastRank.pdf
Group 1 Presentation -Planning and Decision Making .pptx
Web App vs Mobile App What Should You Build First.pdf
A Presentation on Artificial Intelligence
1. Introduction to Computer Programming.pptx
Zenith AI: Advanced Artificial Intelligence
Microsoft Solutions Partner Drive Digital Transformation with D365.pdf
Encapsulation theory and applications.pdf
TechTalks-8-2019-Service-Management-ITIL-Refresh-ITIL-4-Framework-Supports-Ou...
NewMind AI Weekly Chronicles - August'25-Week II
Building Integrated photovoltaic BIPV_UPV.pdf
cloud_computing_Infrastucture_as_cloud_p
WOOl fibre morphology and structure.pdf for textiles
OMC Textile Division Presentation 2021.pptx
Encapsulation_ Review paper, used for researhc scholars
Hybrid model detection and classification of lung cancer
Chapter 5: Probability Theory and Statistics
A comparative study of natural language inference in Swahili using monolingua...
A novel scalable deep ensemble learning framework for big data classification...

AdTech: Augmented Reality, HTML5 & What's Next

  • 1. Next Generation Creative Review Augmented Reality, HTML5 and What’s Next Kevin Doohan, Red Bull Tom Giovagnoli, Anthem WW #andwhatsnext
  • 2. Why AR and HTML5? Two new pieces to the storytelling puzzle
  • 3. Where does the story start? Let’s look back to look forward
  • 4. first technology created a space for stories
  • 5. then technology made stories more sacred
  • 6. then allowed us to share our stories widely
  • 7. and allowed us to bring our stories to life
  • 8. now technology has pulled us all into the story
  • 9. now technology has pulled us all into the story
  • 10. The story isn’t told anymore– it emerges in pieces. And the presumption is that you are always involved, always invited and that we’re creating this thing together.
  • 11. The new story arc– with tools like AR and HTML5– is across the beginning, middle and end of the individual experience.
  • 12. Augmented Reality Adding New Dimensions to the Story
  • 13. AR: adds a layer of what WAS Museum of London. Historical images layered over the visible world.
  • 14. AR: adds a layer of what WAS National Geographic Channel. Big screen overlay brings dinos to the mall.
  • 15. AR: adds more layers what IS Lego Store kiosk shows a fun, animated scene of each model.
  • 16. AR: adds a layer of what ISN’T Fujitsu touts high security standard with virtual security guards.
  • 17. AR: adds a layer of what ISN’T Comic books come to life, with heros literally leaping off the page.
  • 18. AR: adds a layer of what ISN’T Markerless, flash-based augmented reality breaks new ground.
  • 19. AR: adds a layer of what COULD BE Users literally step right into a new pair of Converse to find the cool look.
  • 20. AR: adds a layer of what COULD BE Zugara turns the online shopping moment into a real shopping moment.
  • 21. AR: adds a layer of what SHOULD BE A virtual 3-D model demonstrates proper installation procedures.
  • 22. AR: adds a layer of what we WANT TO BE Why just race when you can use Red Bull cans to build the track?
  • 23. AR: adds a layer of what we WANT TO BE A desktop app promotes Iron Man by putting you “inside the mask.”
  • 24. AR: can add a layer of lore and legend Gnomes from 6,666 years ago have arrived with beer? Let’s see ‘em.
  • 25. But is there an augmented elephant in the room?
  • 26. Augmented reality is still finding its form factor. But as the experience becomes more frictionless– and thus more ubiquitous– its ability to add endless layers to the story around us will change the way we live.
  • 27. AR: will ultimately add to every part of the story Wearable sensors and image detection will add multiple persistent layers.
  • 28. AR: will ultimately add to every part of the story Techniques like “articulated natural web” and “holographic overlays” arise.
  • 29. HTML5: The Story is in the Experience
  • 30. HTML5: a beautiful orchestration of elements “if HTML5 is the bones then CSS is the skin and the muscles are the javascript”
  • 31. HTML5: can provide “feel” beyond the video
  • 32. HTML5: can create a shallow sense of depth
  • 33. HTML5: can make the story more fluid Multiple elements of text, graphics, video, and vector art play beautifully.
  • 34. HTML5: can create an environment for info This project turns an IMDB-like data base into a relative, visual experience.
  • 35. HTML5: can give the story a living design Mesmerizing by bringing a print-like design into a parallax environment.
  • 36. HTML5: can give the story a cinematic feel The opening sequence for this LA talent agency is big screen-worthy.
  • 37. HTML5: can help us author the story together Every second by a different artist, yet a continuity of soul.
  • 38. HTML5: can let us inhabit the story personally The meaning becomes personal when the words and images are yours.
  • 39. HTML5: can make us the victim of the story The terror also becomes yours when you become the hunted.
  • 40. HTML5: can let you steer the story yourself Three worlds. Three dreams. A music video you can explore and add to freely.
  • 41. HTML5: can take the story anywhere Responsive Design means one code base, but differently-sized experiences.
  • 42. The real promise of HTML5 is to help us orchestra experiences that let our stories truly scale– across platforms, across devices and even across time.
  • 43. HTML5: can take the story anywhere A platform for Michelob ULTRA that will different devices– and expectations.
  • 44. HTML5: can take the story anywhere We built the Do Network for Lenovo to connect locally– and scale globally.
  • 45. The smartest marketing today just sets up the game, and lets consumers play it out. So you have to know your game.
  • 46. New Shapes in Storytelling: Art, Alchemy and Applications
  • 47. Next Is: a mindset unafraid to mix and mash Google’s Project Rebrief shows, yet again, the power of good ideas.
  • 48. Next Is: marketing + gamification + mobile Another genius call: creating their own economy of points.
  • 49. Next Is: gesture and pattern recognition The Kinect SDK is part of a revolution in input and control.
  • 50. Next Is: brain controlled skateboards Rapid advances in “mind reading” and high-res brain-scanning are here today.
  • 51. New is: moving social to the right brain Is it great user experience or just the way we think? Either way, it works.
  • 52. New is: mass micro manufacturing From “post-digital” to “re-physical.” The real world strikes back!
  • 53. Next Is: micro-casting and personal channels Personal recommendations flow freely. Is this the new face of curation?
  • 54. New is: wysiwyg app-making Cabana lets you create very simple or very truly rich apps in minutes.
  • 55. New is: seeing the cross-pollination of ideas Personal data mining? Social heat-mapping? Just call it cool.
  • 56. Next Is: self-assembling anthropology With Cowbird, Jonathan Harris makes the story the story. Beautifully.
  • 57. Some Final Thoughts On where we are #andwhatsnext
  • 58. Embracing new technologies means thinking like an alchemist. Mixing and mashing– sometimes failing and flailing– until you make turn something into gold.
  • 59. The digital story isn’t something you receive. It’s something you experience with all your senses, including your sense of control.
  • 60. Fearlessly diving into each new wave of technology is essential. But keeping your eye out for sea changes is the bigger trick.
  • 61. The story– as an actual tale or as the story what will happen between brands and consumers– isn’t told anymore as much as it emerges between us all.
  • 62. It’s not a conversation. It’s a dance. Sometimes you lead. Sometimes you follow. But you’ve got to share a rhythm if you want to stay together.
  • 63. Soon the world will truly start personalizing around us. What will it mean to live our lives inside the bubble of our own story?
  • 64. Technology Changes the Story: Little Red Riding 2012
  • 65. Tech and Storytelling: Red Riding Hood 2012 Once upon a time, there was a girl called Little Red Riding Hood, who traveled through the woods using Google Maps on her mobile phone to navigate the poorly-marked road. She was on a quest to deliver food to her sick grandmother, who had sent a message to the girl’s Facebook inbox requesting the best rated motza-ball soup on the Lower East Side. Along the way, a terrible wolf spots her and decides that he’d like to eat the girl. Using the 4G wi-fi connection on his 5-inch phone tab, he begins searching popular recipes for little girl. He finds several on Pinterest alone. He approaches Little Red Riding Hood, she exclaims, “Oh, what a large touch screen you have!” She then posts a rather artsy photo of the wolf on Instagram, to which she receives many tweets, texts and Facebook warnings in reply. In the meantime, the wolf checks in at her grandmother's house, becomes Mayor and swallows the old woman whole. He then plays Angry Birds Space, cues up “Hungry Like the Wolf” on Spotify, and patiently waits. When Little Red Riding Hood arrives, she notices that her grandmother looks suddenly very large and hairy – in stark contrast to her most recent Match.com photos. The girl quickly consults Twitter, only to find her grandmother’s update “Being eaten by a wolf. Help!” Luckily for her, it had been retweeted so many times that it sat near the top of her feed – right next to the wolf’s recent update, “’Bout to eat sum grl. LOL. #YUMYUM” Little Red Riding Hood turns and runs out the door immediately, only to run into the Huntsman, who should have been there to help, as Bottlenose was putting all the signals together in a semantically cohesive fashion, but was simply too busy episnorting season one of Game of Thrones on HBO Go, and really couldn’t be bothered. The end.