Here are some key insights from your analysis of existing products that could inform your storyboard project:
- Keep character and environment designs simple yet recognizable through use of basic shapes and colors. This allows for clear gameplay while maintaining an retro aesthetic.
- Focus on an easy to understand core gameplay concept/mechanic that can be communicated clearly through minimal instructions. Complex rules aren't necessary.
- Use a basic but recognizable screen layout that positions all important gameplay elements clearly for the player.
- Include rewards and punishments that incentivize desired player actions and progression through the game.
- Short cutscenes can help explain gameplay and provide context without being overly complex or lengthy.
- A simple yet identifiable