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“REDUCE WASTE”
   Campaign



                By
       Belkis Vasquez-McCall
                &
           Surbhi Bhati
STORY TELLERS




Belkis Vasquez-McCall         Surbhi Bhati
Senior Product Owner/       Product Owner /
    Agile 2.o team           Agile 2.0 team
                        1
Once upon a time in a far, far
away land...




               2
there was a software
organization that wanted to
improve their practices...




              3
since there was a lot of trouble
in their software development
land !




                4
So they decided to start their
AGILE adoption !




                5
They worked hard to master
the AGILE practices...




              6
& as they practiced AGILE, their
deliveries went smooth and their
stakeholders were happy ☺!




                 7
But 5 years later, they became
complacent !
    Too
comfortable ...




                      not pushing barriers!!



                  8
So we decided to shake
things up ...(Agile 2.0 team)



                       ...but just
                       a little !

                9
& there occurred a huge ...




     BRAINSTORM !
                10
And thus arrived ...




               11
A challenge to tickle their
brains, & ideate on eliminating
waste in ...
TECHNOLOGY

    COMMUNICATION

                      PROCESS


                    Anything else!!
               19
IT had come to get the teams,
find scope of improvement ...




                   & start asking
                       WHY??
              12
So, IT went around talking
about Lean & Reducing
Waste ...




              13
then teams asked ...

 “WHAT IS
 WASTE ?”



               14
So IT said: “WASTE” is ...
                  Defects that reach
                  the business


                        Features that
                         are not used


                  Documents that
                  are not referenced

                     Processes which
                  do not add business
                               value

                  Communication
                  overload


                   Anything that does
                         not add real
                       business value

             15
This got the teams curious ...




IT had got them thinking !
                16
“How can we ...

Improve our agility         2
                          weeks
in our sprint cycle?”


Shorten the                2
                          weeks    1
feedback loop”                    week




Adapt a continuous        Lean
flow culture”
                     17
IT created an application to
facilitate for people submit
ideas ...




               22
Idea Storm was a platform to ...
Share ideas on waste reduction


   Gain support for your idea


                        Generate
                        discussion
                        to encourage
                        lean thinking
                   20
Each idea could be
voted up/down
The idea winning
maximum votes was
to be rewarded!!
Tool facilitated
discussion on ideas
               23
The Competition ...

       Lasted for 2 weeks


          Had different categories
          for teams to ideate on


             Benefited from horizontal
             marketing

                 21
As days passed, it grew
                                   BIGGER ...
Day 1 : 3 ideas, 2 comments

Day 3 : 17 Ideas, 30+ comments

End of 1st week : 40 Ideas,
50+ comments

End of 2nd week : 76 Ideas
and we didn’t count all the comments!
                              24
& different ideas came in from all
directions ...




                 25
Like ...
           Reducing two weeks sprints to
           1 week

           Automating repetitive tasks
           like QA deployments, code
           integration

           Reducing sprint ceremonies



                  26
Some of the ideas implemented
were ...
Effective communication

1 week sprint model

Ad-hoc and daily retros

Shared testing


                      30
Then, IT went on to show
teams what a 1-week sprint
would look like ...
       Assignment
       Create a poster on what it means to move from
       a 2 weeks sprint to a one week sprint

       Acceptance Criteria
       Teams of 1-5 people
       Posters to reach One-One team
       by 28-Dec-09, 3-00 pm IST

       Reviewers
       AGILE teams


                     27
28
29
And so the “Campaign”
achieved what it had set out to!
Infused new energy in project
teams


Got them to think ‘lean’ and
develop new Agile habits

Shortened the feedback cycle


                       31
29
Moral of the Story !
AGILE adoption is a continuous journey

Always think why you
are doing what you are
doing

AGILE lets you write
your own rules, make
the most of it!
                   32
33
What we have achieved so far…
Organizational Rhythm                                 One - One Challenge

                   Consistency and Rhythm:                          Reduce waste campaign:
                       ▪ Teams are starting to use                    ▪ 90%+ of our teams are now
                           a common tool for their                        following one week sprints
                           project management                         ▪   Teams deploy to production
                       ▪   All teams in a portfolio                       more frequently
                           have their sprint review                   ▪   Kicking-off Frictionless
                           on the same day                                Deployments initiative with
                                                                          Arch CoE
                                                                      ▪   Focusing on team reflection in
                                                                          August….stay tune for more



App Dev Staffing                                                 Sitting Together

               Staffing Model:                                        Co-locating the group/teams:
                   ▪ 70% of the teams are intact                          ▪ Everyone in the group sits on
                       over last one year                                     the same floor
                   ▪   Avg. dev team size 5+/-2                           ▪   Sitting is ‘Team-based’
                   ▪   80% of dev teams staffed in                            (every onsite team has a
                       pairs                                                  team room)
                   ▪   No dedicated Scrum Master                          ▪   Feedback collected from
                       assigned to team                                       AppDev NYC to determine
                                                                              “what’s next”

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Agile india2012 reduce waste campaign

  • 1. “REDUCE WASTE” Campaign By Belkis Vasquez-McCall & Surbhi Bhati
  • 2. STORY TELLERS Belkis Vasquez-McCall Surbhi Bhati Senior Product Owner/ Product Owner / Agile 2.o team Agile 2.0 team 1
  • 3. Once upon a time in a far, far away land... 2
  • 4. there was a software organization that wanted to improve their practices... 3
  • 5. since there was a lot of trouble in their software development land ! 4
  • 6. So they decided to start their AGILE adoption ! 5
  • 7. They worked hard to master the AGILE practices... 6
  • 8. & as they practiced AGILE, their deliveries went smooth and their stakeholders were happy ☺! 7
  • 9. But 5 years later, they became complacent ! Too comfortable ... not pushing barriers!! 8
  • 10. So we decided to shake things up ...(Agile 2.0 team) ...but just a little ! 9
  • 11. & there occurred a huge ... BRAINSTORM ! 10
  • 13. A challenge to tickle their brains, & ideate on eliminating waste in ... TECHNOLOGY COMMUNICATION PROCESS Anything else!! 19
  • 14. IT had come to get the teams, find scope of improvement ... & start asking WHY?? 12
  • 15. So, IT went around talking about Lean & Reducing Waste ... 13
  • 16. then teams asked ... “WHAT IS WASTE ?” 14
  • 17. So IT said: “WASTE” is ... Defects that reach the business Features that are not used Documents that are not referenced Processes which do not add business value Communication overload Anything that does not add real business value 15
  • 18. This got the teams curious ... IT had got them thinking ! 16
  • 19. “How can we ... Improve our agility 2 weeks in our sprint cycle?” Shorten the 2 weeks 1 feedback loop” week Adapt a continuous Lean flow culture” 17
  • 20. IT created an application to facilitate for people submit ideas ... 22
  • 21. Idea Storm was a platform to ... Share ideas on waste reduction Gain support for your idea Generate discussion to encourage lean thinking 20
  • 22. Each idea could be voted up/down The idea winning maximum votes was to be rewarded!! Tool facilitated discussion on ideas 23
  • 23. The Competition ... Lasted for 2 weeks Had different categories for teams to ideate on Benefited from horizontal marketing 21
  • 24. As days passed, it grew BIGGER ... Day 1 : 3 ideas, 2 comments Day 3 : 17 Ideas, 30+ comments End of 1st week : 40 Ideas, 50+ comments End of 2nd week : 76 Ideas and we didn’t count all the comments! 24
  • 25. & different ideas came in from all directions ... 25
  • 26. Like ... Reducing two weeks sprints to 1 week Automating repetitive tasks like QA deployments, code integration Reducing sprint ceremonies 26
  • 27. Some of the ideas implemented were ... Effective communication 1 week sprint model Ad-hoc and daily retros Shared testing 30
  • 28. Then, IT went on to show teams what a 1-week sprint would look like ... Assignment Create a poster on what it means to move from a 2 weeks sprint to a one week sprint Acceptance Criteria Teams of 1-5 people Posters to reach One-One team by 28-Dec-09, 3-00 pm IST Reviewers AGILE teams 27
  • 29. 28
  • 30. 29
  • 31. And so the “Campaign” achieved what it had set out to! Infused new energy in project teams Got them to think ‘lean’ and develop new Agile habits Shortened the feedback cycle 31
  • 32. 29
  • 33. Moral of the Story ! AGILE adoption is a continuous journey Always think why you are doing what you are doing AGILE lets you write your own rules, make the most of it! 32
  • 34. 33
  • 35. What we have achieved so far… Organizational Rhythm One - One Challenge Consistency and Rhythm: Reduce waste campaign: ▪ Teams are starting to use ▪ 90%+ of our teams are now a common tool for their following one week sprints project management ▪ Teams deploy to production ▪ All teams in a portfolio more frequently have their sprint review ▪ Kicking-off Frictionless on the same day Deployments initiative with Arch CoE ▪ Focusing on team reflection in August….stay tune for more App Dev Staffing Sitting Together Staffing Model: Co-locating the group/teams: ▪ 70% of the teams are intact ▪ Everyone in the group sits on over last one year the same floor ▪ Avg. dev team size 5+/-2 ▪ Sitting is ‘Team-based’ ▪ 80% of dev teams staffed in (every onsite team has a pairs team room) ▪ No dedicated Scrum Master ▪ Feedback collected from assigned to team AppDev NYC to determine “what’s next”