An action-adventure game combines elements of action and adventure games, requiring both physical skills and puzzle solving. They include a storyline, characters, inventory systems, and dialogue like adventure games but are faster paced, with both physical and conceptual challenges. Popular examples include The Legend of Zelda, God of War, and Tomb Raider. Action-adventure games are further divided into subgenres based on perspective (first or third person), environments (open world or isometric), and gameplay elements (platforming, stealth, or sandbox/nonlinear experiences).