The document discusses how major institutions and experts are investing in educational games and trying to get them into classrooms. It describes studies that found students who used physics games in class outperformed those using traditional methods. It also discusses how today's students have grown up with technology and how schools need to modernize and incorporate gaming, which can track student understanding better than traditional teaching. Having students design games themselves is seen as an engaging learning experience. However, building teacher understanding of games is important for adoption.