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Android System Development
Android System
Development
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Latest update: September 29, 2015.
Document updates and sources:
http://free-electrons.com/doc/training/android
Corrections, suggestions, contributions and translations are welcome!
Send them to feedback@free-electrons.com
Embedded Linux
Experts
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Rights to copy
© Copyright 2004-2015, Free Electrons
License: Creative Commons Attribution - Share Alike 3.0
http://creativecommons.org/licenses/by-sa/3.0/legalcode
You are free:
▶ to copy, distribute, display, and perform the work
▶ to make derivative works
▶ to make commercial use of the work
Under the following conditions:
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▶ Share Alike. If you alter, transform, or build upon this work, you may distribute
the resulting work only under a license identical to this one.
▶ For any reuse or distribution, you must make clear to others the license terms of
this work.
▶ Any of these conditions can be waived if you get permission from the copyright
holder.
Your fair use and other rights are in no way affected by the above.
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Hyperlinks in the document
There are many hyperlinks in the document
▶ Regular hyperlinks:
http://kernel.org/
▶ Kernel documentation links:
Documentation/kmemcheck.txt
▶ Links to kernel source files and directories:
drivers/input
include/linux/fb.h
▶ Links to the declarations, definitions and instances of
kernel symbols (functions, types, data, structures):
platform_get_irq()
GFP_KERNEL
struct file_operations
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Free Electrons at a glance
▶ Engineering company created in 2004
(not a training company!)
▶ Locations: Orange, Toulouse, Lyon (France)
▶ Serving customers all around the world
See http://free-electrons.com/company/customers/
▶ Head count: 9
Only Free Software enthusiasts!
▶ Focus: Embedded Linux, Linux kernel, Android Free
Software / Open Source for embedded and real-time
systems.
▶ Activities: development, training, consulting, technical
support.
▶ Added value: get the best of the user and development
community and the resources it offers.
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Free Electrons on-line resources
▶ All our training materials:
http://free-electrons.com/docs/
▶ Technical blog:
http://free-electrons.com/blog/
▶ Quarterly newsletter:
http://lists.free-
electrons.com/mailman/listinfo/newsletter
▶ News and discussions (Google +):
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▶ Linux Cross Reference - browse Linux kernel sources
on-line:
http://lxr.free-electrons.com
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Generic course information
Generic course
information
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Hardware used in this training session
BeagleBone Black, from CircuitCo
▶ Texas Instruments AM335x (ARM
Cortex-A8)
▶ Powerful CPU, with 3D acceleration,
additional processors (PRUs) and lots of
peripherals.
▶ 512 MB of RAM
▶ 2 GB of on-board eMMC storage
(4 GB in Rev C)
▶ USB host and USB device ports
▶ microSD slot
▶ HDMI port
▶ 2 x 46 pins headers, with access to many
expansion buses (I2C, SPI, UART and more)
▶ A huge number of expansion boards, called
capes. See http://beagleboardtoys.com/.
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Do not damage your BeagleBone Black!
▶ Do not remove power abruptly:
▶ Boards components have been damaged by removing the
power or USB cable in an abrupt way, not leaving the PMIC
the time to switch off the components in a clean way. See
http://bit.ly/1FWHNZi
▶ Reboot (reboot) or shutdown (halt) the board in software
when Linux is running.
▶ You can also press the RESET button to reset and reboot.
▶ When there is no software way, you can also switch off the
board by pressing the POWER button for 8 seconds.
▶ Do not leave your board powered on a metallic surface
(like a laptop with a metal finish).
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Course outline - Day 1
Building Android
▶ Introduction to Android
▶ Getting Android sources
▶ Building and booting Android
▶ Introduction to the Linux kernel
▶ Compiling and booting the Linux kernel
Labs: download Android sources, compile them and boot them
with the Android emulator. Recompile the Linux kernel.
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Course outline - Day 2
Android kernel, boot and filesystem details
▶ Android changes to the Linux kernel
▶ Android bootloaders
▶ Booting Android
▶ Using ADB
▶ Android filesystem
Labs: customize, compile and boot Android for the BeagleBone
Black board.
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Course outline - Day 3
Supporting a new product and customizing it
▶ Android build system. Add a new module and product.
▶ Android native layer - Bionic, Toolbox, init, various
daemons, Dalvik, hardware abstraction, JNI...
Labs: Use ADB, create a new product, customize the product
for the BeagleBone Black board.
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 11/444
Course outline - Day 4
Android framework and applications
▶ Android framework for applications
▶ Introduction to application development
▶ Android packages
▶ Advise and resources
Labs: compile an external library and a native application to
control a USB missile launcher. Create a JNI library and
develop an Android application to control the device.
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Participate!
During the lectures...
▶ Don't hesitate to ask questions. Other people in the
audience may have similar questions too.
▶ This helps the trainer to detect any explanation that wasn't
clear or detailed enough.
▶ Don't hesitate to share your experience, for example to
compare Linux / Android with other operating systems
used in your company.
▶ Your point of view is most valuable, because it can be
similar to your colleagues' and different from the trainer's.
▶ Your participation can make our session more interactive
and make the topics easier to learn.
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Practical lab guidelines
During practical labs...
▶ We cannot support more than 8 workstations at once (each
with its board and equipment). Having more would make
the whole class progress slower, compromising the
coverage of the whole training agenda (exception for public
sessions: up to 10 people).
▶ So, if you are more than 8 participants, please form up to 8
working groups.
▶ Open the electronic copy of your lecture materials, and use
it throughout the practical labs to find the slides you need
again.
▶ Don't copy and paste from the PDF slides.
The slides contain UTF-8 characters that look the same as
ASCII ones, but won't be understood by shells or
compilers.
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Cooperate!
As in the Free Software and Open Source community,
cooperation during practical labs is valuable in this training
session:
▶ If you complete your labs before other people, don't
hesitate to help other people and investigate the issues
they face. The faster we progress as a group, the more
time we have to explore extra topics.
▶ Explain what you understood to other participants when
needed. It also helps to consolidate your knowledge.
▶ Don't hesitate to report potential bugs to your instructor.
▶ Don't hesitate to look for solutions on the Internet as well.
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Command memento sheet
▶ This memento sheet gives
command examples for the most
typical needs (looking for files,
extracting a tar archive...)
▶ It saves us 1 day of UNIX / Linux
command line training.
▶ Our best tip: in the command line
shell, always hit the Tab key to
complete command names and
file paths. This avoids 95% of
typing mistakes.
▶ Get an electronic copy on
http://free-electrons.com/
doc/training/embedded-
linux/command_memento.pdf
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vi basic commands
▶ The vi editor is very useful to
make quick changes to files in an
embedded target.
▶ Though not very user friendly at
first, vi is very powerful and its
main 15 commands are easy to
learn and are sufficient for 99%
of everyone's needs!
▶ Get an electronic copy on
http://free-electrons.com/
doc/training/embedded-
linux/vi_memento.pdf
▶ You can also take the quick
tutorial by running vimtutor. This
is a worthy investment!
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Practical lab - Training Setup
Prepare your lab environment
▶ Download the lab archive
▶ Enforce correct permissions
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Introduction to Android
Introduction to
Android
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Introduction to Android
Features
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Features
▶ All you can expect from a modern mobile OS:
▶ Application ecosystem, allowing to easily add and remove
applications and publish new features across the entire
system
▶ Support for all the web technologies, with a browser built on
top of the well-established Blink rendering engine
▶ Support for hardware accelerated graphics through
OpenGL ES
▶ Support for all the common wireless mechanisms: GSM,
CDMA, UMTS, LTE, Bluetooth, WiFi, NFC.
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Introduction to Android
History
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Early Years
▶ Began as a start-up in Palo Alto, CA, USA in 2003
▶ Focused from the start on software for mobile devices
▶ Very secretive at the time, even though founders achieved
a lot in the targeted area before founding it
▶ Finally bought by Google in 2005
▶ Andy Rubin, founder of Android, Inc was also CEO of
Danger, Inc, a company producing one of the early
smartphones, the Sidekick
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Opening Up
▶ Google announced the Open Handset Alliance in 2007, a
consortium of major actors in the mobile area built around
Android
▶ Hardware vendors: Intel, Texas Instruments, Qualcomm,
Nvidia, etc.
▶ Software companies: Google, eBay, etc.
▶ Hardware manufacturers: Motorola, HTC, Sony Ericsson,
Samsung, etc.
▶ Mobile operators: T-Mobile, Telefonica, Vodafone, etc.
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Android Open Source Project (AOSP)
▶ At every new version, Google releases its source code
through this project so that community and vendors can
work with it.
▶ One major exception: Honeycomb has not been released
because Google stated that its source code was not clean
enough to release it.
▶ One can fetch the source code and contribute to it, even
though the development process is very locked by Google
▶ Only a few devices are supported through AOSP though,
only the two most recent Android development phones and
tablets (part of the Nexus brand) and the pandaboard
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Android Releases
▶ Each new version is given a dessert name
▶ Released in alphabetical order
▶ Latest releases:
▶ Android 2.3 Gingerbread
▶ Android 3.X Honeycomb
▶ Android 4.0 Ice Cream Sandwich
▶ Android 4.1/4.2/4.3 Jelly Bean
▶ Android 4.4 KitKat
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Android Versions
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Introduction to Android
Architecture
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Architecture
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The Linux Kernel
▶ Used as the foundation of the Android system
▶ Numerous additions from the stock Linux, including new
IPC (Inter-Process Communication) mechanisms,
alternative power management mechanism, new drivers
and various additions across the kernel
▶ These changes are beginning to go into the staging/ area
of the kernel, as of 3.3, after being a complete fork for a
long time
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Android Libraries
▶ Gather a lot of Android-specific libraries to interact at a
low-level with the system, but third-parties libraries as well
▶ Bionic is the C library, SurfaceManager is used for drawing
surfaces on the screen, etc.
▶ But also Blink, SQLite, OpenSSL coming from the free
software world
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Android Runtime
Handles the execution of Android applications
▶ Almost entirely written from scratch by Google
▶ Contains Dalvik, the virtual machine that executes every
application that you run on Android, and the core library for
the Java runtime, coming from Apache Harmony project
▶ Also contains system daemons, init executable, basic
binaries, etc.
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Android Framework
▶ Provides an API for developers to create applications
▶ Exposes all the needed subsystems by providing an
abstraction
▶ Allows to easily use databases, create services, expose
data to other applications, receive system events, etc.
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Android Applications
▶ AOSP also comes with a set of applications such as the
phone application, a browser, a contact management
application, an email client, etc.
▶ However, the Google apps and the Android Market app
aren't free software, so they are not available in AOSP. To
obtain them, you must contact Google and pass a
compatibility test.
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Introduction to Android
Hardware Requirements for
Android
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Android Hardware Requirements
▶ Google produces a document updated every new Android
version called the Compatibility Definition Document
(CDD).
▶ This document provides all the information you need on
the expectations Google have about what should be an
Android device
▶ It details both the hardware and the global behaviour of the
system.
▶ While nothing forces you to follow that document if you
don't care about the Google applications, it usually gives a
good idea of the current hardware requirements.
▶ We'll be detailing the requirements for KitKat
▶ http://source.android.com/compatibility/android-
cdd.pdf
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SoC requirements
▶ Since Android in itself is quite huge, the hardware required
is quite powerful.
▶ Unlike Linux, Android officially supports only a few
architectures
▶ ARM v7a (basically, all the SoCs based on the Cortex-A
CPUs)
▶ x86
▶ MIPS
▶ You also need to have a powerful enough GPU with
OpenGL ES support. Latest versions of Android require
the 3D hardware acceleration
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Storage and RAM needed
▶ The required RAM size is also quite huge, 340MB are
required for the kernel and user space memory
▶ Required storage is quite huge as well. An image of the
system is around 200-300MB, and you must have 350MB
of data space for the user plus 1GB of shared storage for
the applications.
▶ This is the minimum, and Google actually strongly suggest
to have at least 2GB dedicated to the applications in order
to be able to upgrade to a later version
▶ Google recommends to use block devices for storage and
not flash devices.
▶ The shared space has to be accessible from a host
computer by some way, like NFS, USB Mass Storage,
MTP, etc.
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External Peripherals 1/2
▶ No form of communication supported is mandatory, but you
need at least one form of data networking with a
throughput of at least 200 kbit per second.
▶ You will also need obviously a rather large screen with a
pointer device, presumably a touchscreen.
▶ Screens supported must have a screen size of at least 2.5
inches, with a minimal resolution of 426x320, with a ratio
between 4:3 and 16:9 and with a color depth of at least
16bits.
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External Peripherals 2/2
▶ Sensors are not mandatory, but depending of the class of
sensors, they are:
▶ Recommended
▶ Accelerometer
▶ Magnetometer
▶ GPS
▶ Gyroscope
▶ Optional
▶ Barometer
▶ Photometer
▶ Proximity Sensor
▶ Optional but discouraged
▶ Thermometer
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Unusual Android Devices: Nook E-Book Reader
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Unusual Android Devices: Portable Console
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Unusual Android Devices: Microwave Oven
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Unusual Android Devices: Treadmill
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When to choose Android
▶ All of the requirements listed above are only if you want to
be eligible to the Android Play Store
▶ If you don't want to get the store, you can obviously ignore
these
▶ However, Android really makes sense in a system that has
at least:
▶ A large screen
▶ A powerful SoC, with several CPUs, plenty of RAM and
storage space (around 2GB) and a decent GPU
▶ This is not an advisable choice when you want to build a
headless system, or a cheap system with limited resources
▶ In this case, a regular Linux system is definitely more
appropriate. It will save you engineering costs, reduce the
price of your hardware, and bring the same set of features
you could expect from a headless Android
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Practical lab - Android Source Code
▶ Install all the development
packages needed to fetch and
compile Android
▶ Download the repo utility
▶ Use repo to download the source
code for Android and for all its
components
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Android Source Code and Compilation
Android Source
Code and
Compilation
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Source Code and Compilation
How to get the source code
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Source Code Location
▶ The AOSP project is available at
http://source.android.com
▶ On this site, along with the code, you will find some
resources such as technical details, how to setup a
machine to build Android, etc.
▶ The source code is split into several Git repositories for
version control. But as there is a lot of source code, a
single Git repository would have been really slow
▶ Google split the source code into a one Git repository per
component
▶ You can easily browse these git repositories using
https://code.google.com/p/android-source-
browsing/source/browse/
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Source code licenses
▶ Mostly two kind of licenses:
▶ GPL/LGPL Code: Linux
▶ Apache/BSD: All the rest
▶ In the external folder, it depends on the component
▶ While you might expect Google's apps for Android, like the
Android Market (now called Google Play Store), to be in
the AOSP as well, these are actually proprietary and you
need to be approved by Google to get them.
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Repo
▶ This makes hundreds of Git repositories
▶ To avoid making it too painful, Google also created a tool:
repo
▶ Repo aggregates these Git repositories into a single folder
from a manifest file describing how to find these and how
to put them together
▶ Also aggregates some common Git commands such as
diff or status that are run across all the Git repositories
▶ You can also execute a shell command in each repository
managed by Repo using the repo forall command
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Repo's manifest
▶ repo relies on a git repository that will contain XML files
called manifests
▶ These manifests gives the information about where to
download some source code and where to store it. It can
also provide some additional and optional information such
as a revision to use, an alternative server to download
from, etc.
▶ The main manifests are stored in this git repo, and are
shared between all the users, but you can add some local
manifests.
▶ repo will also use any XML file that is under
.repo/local_manifests
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Manifests syntax
<?xml version="1.0" encoding="UTF-8"?>
<manifest>
<remote name="github"
fetch="https://github.com/" />
<default remote="github" />
<project name="foo/bar" path="device/foo/bar" revision="v14.42" />
<remove-project name="foo/bar" />
</manifest>
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Android Source Code and Compilation
Source code organization
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Source Code organization 1/3
▶ Once the source code is downloaded, you will find several
folders in it
bionic/ is where Android's standard C library is stored
bootable/ contains code samples regarding the boot of an
Android device. In this folder, you will find the
protocol used by all Android bootloaders and a
recovery image
build/ holds the core components of the build system
cts/ The Compatibility Test Suite
dalvik/ contains the source code of the Dalvik virtual
machine
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Source Code Organization 2/3
development/ holds the development tools, debug applications,
API samples, etc
device/ contains the device-specific components
docs/ contains HTML documentation hosted at
http://source.android.com
external/ is one of the largest folders in the source code, it
contains all the external projects used in the
Android code
frameworks/ holds the source code of the various parts of the
framework
hardware/ contains all the hardware abstraction layers
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Source Code Organization 3/3
libcore/ is the Java core library
libnativehelper/ contains a few JNI helpers for the Android
base classes
ndk/ is the place where you will find the Native
Development Kit, which allows to build native
applications for Android
packages/ contains the standard Android applications
prebuilt/ holds all the prebuilt binaries, most notably the
toolchains
sdk/ is where you will find the Software Development
Kit
system/ contains all the basic pieces of the Android
system: init, shell, the volume manager, etc.
▶ You can get a more precise description at
http://elinux.org/Master-android
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Android Source Code and Compilation
Compilation
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Android Compilation Process
▶ Android's build system relies on the well-tried GNU/Make
software
▶ Android is using a ``product'' notion which corresponds to
the specifications of a shipping product, i.e. crespo for the
Google Nexus S vs crespo4g for the Sprint's Nexus S with
LTE support
▶ To start using the build system, you need to include the file
build/envsetup.sh that defines some useful macros for
Android development or sets the PATH variable to include
the Android-specific commands
▶ source build/envsetup.sh
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Prepare the process
▶ Now, we can get a list of all the products available and
select them with the lunch command
▶ lunch will also ask for a build variant, to choose between
eng, user and userdebug, which corresponds to which kind
of build we want, and which packages it will add
▶ You can also select variants by passing directly the combo
product-variant as argument to lunch
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Compilation
▶ You can now start the compilation just by running make
▶ This will run a full build for the currently selected product
▶ There are many other build commands:
make <package> Builds only the package, instead of
going through the entire build
make clean Cleans all the files generated by previous
compilations
make clean-<package> Removes all the files generated
by the compilation of the given package
mm Builds all the modules in the current directory
mmm <directory> builds all the modules in the given
directory
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Android Source Code and Compilation
Contribute
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Gerrit
▶ For the Android development process, Google also
developed a tool to manage projects and ease code
reviews.
▶ It once again uses Git to do so and Repo is also built
around it so that you can easily contribute to Android
▶ To do so, start a new branch with
repo start <branchname>
▶ Do your usual commits with Git
▶ When you are done, upload to Gerrit using repo upload
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Practical lab - First Compilation
▶ Configure which system to build
Android for
▶ Compile your first Android root
filesystem
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Linux kernel introduction
Linux kernel
introduction
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Linux kernel introduction
Linux features
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History
▶ The Linux kernel is one component of a system, which also
requires libraries and applications to provide features to
end users.
▶ The Linux kernel was created as a hobby in 1991 by a
Finnish student, Linus Torvalds.
▶ Linux quickly started to be used as the kernel for free
software operating systems
▶ Linus Torvalds has been able to create a large and
dynamic developer and user community around Linux.
▶ Nowadays, more than one thousand people contribute to
each kernel release, individuals or companies big and
small.
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Linux kernel key features
▶ Portability and hardware
support. Runs on most
architectures.
▶ Scalability. Can run on
super computers as well
as on tiny devices (4 MB of
RAM is enough).
▶ Compliance to standards
and interoperability.
▶ Exhaustive networking
support.
▶ Security. It can't hide its
flaws. Its code is reviewed
by many experts.
▶ Stability and reliability.
▶ Modularity. Can include
only what a system needs
even at run time.
▶ Easy to program. You can
learn from existing code.
Many useful resources on
the net.
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Linux kernel in the system
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Linux kernel main roles
▶ Manage all the hardware resources: CPU, memory, I/O.
▶ Provide a set of portable, architecture and hardware
independent APIs to allow user space applications and
libraries to use the hardware resources.
▶ Handle concurrent accesses and usage of hardware
resources from different applications.
▶ Example: a single network interface is used by multiple
user space applications through various network
connections. The kernel is responsible to ``multiplex'' the
hardware resource.
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System calls
▶ The main interface between the kernel and user space is
the set of system calls
▶ About 300 system calls that provide the main kernel
services
▶ File and device operations, networking operations,
inter-process communication, process management,
memory mapping, timers, threads, synchronization
primitives, etc.
▶ This interface is stable over time: only new system calls
can be added by the kernel developers
▶ This system call interface is wrapped by the C library, and
user space applications usually never make a system call
directly but rather use the corresponding C library function
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Pseudo filesystems
▶ Linux makes system and kernel information available in
user space through pseudo filesystems, sometimes also
called virtual filesystems
▶ Pseudo filesystems allow applications to see directories
and files that do not exist on any real storage: they are
created and updated on the fly by the kernel
▶ The two most important pseudo filesystems are
▶ proc, usually mounted on /proc:
Operating system related information (processes, memory
management parameters...)
▶ sysfs, usually mounted on /sys:
Representation of the system as a set of devices and
buses. Information about these devices.
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Inside the Linux kernel
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Linux license
▶ The whole Linux sources are Free Software released
under the GNU General Public License version 2 (GPL v2).
▶ For the Linux kernel, this basically implies that:
▶ When you receive or buy a device with Linux on it, you
should receive the Linux sources, with the right to study,
modify and redistribute them.
▶ When you produce Linux based devices, you must release
the sources to the recipient, with the same rights, with no
restriction.
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Supported hardware architectures
▶ See the arch/ directory in the kernel sources
▶ Minimum: 32 bit processors, with or without MMU, and gcc
support
▶ 32 bit architectures (arch/ subdirectories)
Examples: arm, avr32, blackfin, c6x, m68k, microblaze,
mips, score, sparc, um
▶ 64 bit architectures:
Examples: alpha, arm64, ia64, tile
▶ 32/64 bit architectures
Examples: powerpc, x86, sh, sparc
▶ Find details in kernel sources: arch/<arch>/Kconfig,
arch/<arch>/README, or Documentation/<arch>/
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Linux kernel introduction
Linux versioning scheme and
development process
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Until 2.6 (1)
▶ One stable major branch every 2 or 3 years
▶ Identified by an even middle number
▶ Examples: 1.0.x, 2.0.x, 2.2.x, 2.4.x
▶ One development branch to integrate new functionalities
and major changes
▶ Identified by an odd middle number
▶ Examples: 2.1.x, 2.3.x, 2.5.x
▶ After some time, a development version becomes the new
base version for the stable branch
▶ Minor releases once in while: 2.2.23, 2.5.12, etc.
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Until 2.6 (2)
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Changes since Linux 2.6
▶ Since 2.6.0, kernel developers have been able to
introduce lots of new features one by one on a steady
pace, without having to make disruptive changes to
existing subsystems.
▶ Since then, there has been no need to create a new
development branch massively breaking compatibility with
the stable branch.
▶ Thanks to this, more features are released to users at a
faster pace.
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3.x stable branch
▶ From 2003 to 2011, the official kernel versions were
named 2.6.x.
▶ Linux 3.0 was released in July 2011
▶ This is only a change to the numbering scheme
▶ Official kernel versions are now named 3.x (3.0, 3.1, 3.2,
etc.)
▶ Stabilized versions are named 3.x.y (3.0.2, 3.4.3, etc.)
▶ It effectively only removes a digit compared to the previous
numbering scheme
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New development model
Using merge and bug fixing windows
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New development model - Details
▶ After the release of a 3.x version (for example), a
two-weeks merge window opens, during which major
additions are merged.
▶ The merge window is closed by the release of test version
3.(x+1)-rc1
▶ The bug fixing period opens, for 6 to 10 weeks.
▶ At regular intervals during the bug fixing period,
3.(x+1)-rcY test versions are released.
▶ When considered sufficiently stable, kernel 3.(x+1) is
released, and the process starts again.
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More stability for the kernel source tree
▶ Issue: bug and security fixes only released
for most recent stable kernel versions.
▶ Some people need to have a recent kernel,
but with long term support for security
updates.
▶ You could get long term support from a
commercial embedded Linux provider.
▶ You could reuse sources for the kernel
used in Ubuntu Long Term Support
releases (5 years of free security updates).
▶ The http://kernel.org front page shows
which versions will be supported for some
time (up to 2 or 3 years), and which ones
won't be supported any more ("EOL: End
Of Life")
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What's new in each Linux release?
▶ The official list of changes for each Linux release is just a
huge list of individual patches!
commit aa6e52a35d388e730f4df0ec2ec48294590cc459
Author: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Date: Wed Jul 13 11:29:17 2011 +0200
at91: at91-ohci: support overcurrent notification
Several USB power switches (AIC1526 or MIC2026) have a digital output
that is used to notify that an overcurrent situation is taking
place. This digital outputs are typically connected to GPIO inputs of
the processor and can be used to be notified of these overcurrent
situations.
Therefore, we add a new overcurrent_pin[] array in the at91_usbh_data
structure so that boards can tell the AT91 OHCI driver which pins are
used for the overcurrent notification, and an overcurrent_supported
boolean to tell the driver whether overcurrent is supported or not.
The code has been largely borrowed from ohci-da8xx.c and
ohci-s3c2410.c.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Nicolas Ferre <nicolas.ferre@atmel.com>
▶ Very difficult to find out the key changes and to get the
global picture out of individual changes.
▶ Fortunately, there are some useful resources available
▶ http://wiki.kernelnewbies.org/LinuxChanges
▶ http://lwn.net
▶ http://linuxfr.org, for French readers
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Linux kernel introduction
Kernel configuration
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Kernel configuration and build system
▶ The kernel configuration and build system is based on
multiple Makefiles
▶ One only interacts with the main Makefile, present at the
top directory of the kernel source tree
▶ Interaction takes place
▶ using the make tool, which parses the Makefile
▶ through various targets, defining which action should be
done (configuration, compilation, installation, etc.). Run
make help to see all available targets.
▶ Example
▶ cd linux-3.6.x/
▶ make <target>
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Kernel configuration (1)
▶ The kernel contains thousands of device drivers, filesystem
drivers, network protocols and other configurable items
▶ Thousands of options are available, that are used to
selectively compile parts of the kernel source code
▶ The kernel configuration is the process of defining the set
of options with which you want your kernel to be compiled
▶ The set of options depends
▶ On your hardware (for device drivers, etc.)
▶ On the capabilities you would like to give to your kernel
(network capabilities, filesystems, real-time, etc.)
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Kernel configuration (2)
▶ The configuration is stored in the .config file at the root of
kernel sources
▶ Simple text file, key=value style
▶ As options have dependencies, typically never edited by
hand, but through graphical or text interfaces:
▶ make xconfig, make gconfig (graphical)
▶ make menuconfig, make nconfig (text)
▶ You can switch from one to another, they all load/save the
same .config file, and show the same set of options
▶ To modify a kernel in a GNU/Linux distribution: the
configuration files are usually released in /boot/, together
with kernel images: /boot/config-3.2.0-31-generic
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Kernel or module?
▶ The kernel image is a single file, resulting from the
linking of all object files that correspond to features
enabled in the configuration
▶ This is the file that gets loaded in memory by the bootloader
▶ All included features are therefore available as soon as the
kernel starts, at a time where no filesystem exists
▶ Some features (device drivers, filesystems, etc.) can
however be compiled as modules
▶ These are plugins that can be loaded/unloaded dynamically
to add/remove features to the kernel
▶ Each module is stored as a separate file in the
filesystem, and therefore access to a filesystem is
mandatory to use modules
▶ This is not possible in the early boot procedure of the
kernel, because no filesystem is available
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Kernel option types
▶ There are different types of options
▶ bool options, they are either
▶ true (to include the feature in the kernel) or
▶ false (to exclude the feature from the kernel)
▶ tristate options, they are either
▶ true (to include the feature in the kernel image) or
▶ module (to include the feature as a kernel module) or
▶ false (to exclude the feature)
▶ int options, to specify integer values
▶ hex options, to specify hexadecimal values
▶ string options, to specify string values
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Kernel option dependencies
▶ There are dependencies between kernel options
▶ For example, enabling a network driver requires the
network stack to be enabled
▶ Two types of dependencies
▶ depends on dependencies. In this case, option A that
depends on option B is not visible until option B is enabled
▶ select dependencies. In this case, with option A depending
on option B, when option A is enabled, option B is
automatically enabled
▶ make xconfig allows to see all options, even the ones that
cannot be selected because of missing dependencies. In
this case, they are displayed in gray.
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make xconfig
make xconfig
▶ The most common graphical interface to configure the
kernel.
▶ Make sure you read
help -> introduction: useful options!
▶ File browser: easier to load configuration files
▶ Search interface to look for parameters
▶ Required Debian / Ubuntu packages: libqt4-dev g++
(libqt3-mt-dev for older kernel releases)
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make xconfig screenshot
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make xconfig search interface
Looks for a keyword in the parameter name. Allows to select or
unselect found parameters.
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Kernel configuration options
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Corresponding .config file excerpt
Options are grouped by sections and are prefixed with CONFIG_.
#
# CD-ROM/DVD Filesystems
#
CONFIG_ISO9660_FS=m
CONFIG_JOLIET=y
CONFIG_ZISOFS=y
CONFIG_UDF_FS=y
CONFIG_UDF_NLS=y
#
# DOS/FAT/NT Filesystems
#
# CONFIG_MSDOS_FS is not set
# CONFIG_VFAT_FS is not set
CONFIG_NTFS_FS=m
# CONFIG_NTFS_DEBUG is not set
CONFIG_NTFS_RW=y
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make gconfig
make gconfig
▶ GTK based graphical
configuration interface.
Functionality similar to that
of make xconfig.
▶ Just lacking a search
functionality.
▶ Required Debian
packages: libglade2-dev
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make menuconfig
make menuconfig
▶ Useful when no graphics
are available. Pretty
convenient too!
▶ Same interface found in
other tools: BusyBox,
Buildroot...
▶ Required Debian
packages: libncurses-dev
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make nconfig
make nconfig
▶ A newer, similar text
interface
▶ More user friendly (for
example, easier to access
help information).
▶ Required Debian
packages: libncurses-dev
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make oldconfig
make oldconfig
▶ Needed very often!
▶ Useful to upgrade a .config file from an earlier kernel
release
▶ Issues warnings for configuration parameters that no
longer exist in the new kernel.
▶ Asks for values for new parameters (while xconfig and
menuconfig silently set default values for new parameters).
If you edit a .config file by hand, it's strongly recommended to
run make oldconfig afterwards!
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Undoing configuration changes
A frequent problem:
▶ After changing several kernel configuration settings, your
kernel no longer works.
▶ If you don't remember all the changes you made, you can
get back to your previous configuration:
$ cp .config.old .config
▶ All the configuration interfaces of the kernel (xconfig,
menuconfig, oldconfig...) keep this .config.old backup
copy.
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Configuration per architecture
▶ The set of configuration options is architecture dependent
▶ Some configuration options are very architecture-specific
▶ Most of the configuration options (global kernel options,
network subsystem, filesystems, most of the device drivers)
are visible in all architectures.
▶ By default, the kernel build system assumes that the kernel
is being built for the host architecture, i.e. native
compilation
▶ The architecture is not defined inside the configuration, but
at a higher level
▶ We will see later how to override this behaviour, to allow
the configuration of kernels for a different architecture
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Linux kernel introduction
Compiling and installing the
kernel for the host system
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Kernel compilation
▶ make
▶ in the main kernel source directory
▶ Remember to run multiple jobs in parallel if you have
multiple CPU cores. Example: make -j 4
▶ No need to run as root!
▶ Generates
▶ vmlinux, the raw uncompressed kernel image, in the ELF
format, useful for debugging purposes, but cannot be
booted
▶ arch/<arch>/boot/*Image, the final, usually compressed,
kernel image that can be booted
▶ bzImage for x86, zImage for ARM, vmImage.gz for Blackfin,
etc.
▶ arch/<arch>/boot/dts/*.dtb, compiled Device Tree files
(on some architectures)
▶ All kernel modules, spread over the kernel source tree, as
.ko files.
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Kernel installation
▶ make install
▶ Does the installation for the host system by default, so
needs to be run as root. Generally not used when compiling
for an embedded system, as it installs files on the
development workstation.
▶ Installs
▶ /boot/vmlinuz-<version>
Compressed kernel image. Same as the one in
arch/<arch>/boot
▶ /boot/System.map-<version>
Stores kernel symbol addresses
▶ /boot/config-<version>
Kernel configuration for this version
▶ Typically re-runs the bootloader configuration utility to take
the new kernel into account.
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Module installation
▶ make modules_install
▶ Does the installation for the host system by default, so
needs to be run as root
▶ Installs all modules in /lib/modules/<version>/
▶ kernel/
Module .ko (Kernel Object) files, in the same directory
structure as in the sources.
▶ modules.alias
Module aliases for module loading utilities. Example line:
alias sound-service-?-0 snd_mixer_oss
▶ modules.dep
Module dependencies
▶ modules.symbols
Tells which module a given symbol belongs to.
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Kernel cleanup targets
▶ Clean-up generated files (to force
re-compilation):
make clean
▶ Remove all generated files. Needed when
switching from one architecture to another.
Caution: it also removes your .config file!
make mrproper
▶ Also remove editor backup and patch reject
files (mainly to generate patches):
make distclean
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Linux kernel introduction
Cross-compiling the kernel
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Cross-compiling the kernel
When you compile a Linux kernel for another CPU architecture
▶ Much faster than compiling natively, when the target
system is much slower than your GNU/Linux workstation.
▶ Much easier as development tools for your GNU/Linux
workstation are much easier to find.
▶ To make the difference with a native compiler,
cross-compiler executables are prefixed by the name of
the target system, architecture and sometimes library.
Examples:
mips-linux-gcc, the prefix is mips-linux-
arm-linux-gnueabi-gcc, the prefix is arm-linux-gnueabi-
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Specifying cross-compilation (1)
The CPU architecture and cross-compiler prefix are defined
through the ARCH and CROSS_COMPILE variables in the toplevel
Makefile.
▶ ARCH is the name of the architecture. It is defined by the
name of the subdirectory in arch/ in the kernel sources
▶ Example: arm if you want to compile a kernel for the arm
architecture.
▶ CROSS_COMPILE is the prefix of the cross compilation tools
▶ Example: arm-linux- if your compiler is arm-linux-gcc
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Specifying cross-compilation (2)
Two solutions to define ARCH and CROSS_COMPILE:
▶ Pass ARCH and CROSS_COMPILE on the make command line:
make ARCH=arm CROSS_COMPILE=arm-linux- ...
Drawback: it is easy to forget to pass these variables when
you run any make command, causing your build and
configuration to be screwed up.
▶ Define ARCH and CROSS_COMPILE as environment variables:
export ARCH=arm
export CROSS_COMPILE=arm-linux-
Drawback: it only works inside the current shell or terminal.
You could put these settings in a file that you source every
time you start working on the project. If you only work on a
single architecture with always the same toolchain, you
could even put these settings in your ~/.bashrc file to
make them permanent and visible from any terminal.
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Predefined configuration files
▶ Default configuration files available, per board or per-CPU
family
▶ They are stored in arch/<arch>/configs/, and are just
minimal .config files
▶ This is the most common way of configuring a kernel for
embedded platforms
▶ Run make help to find if one is available for your platform
▶ To load a default configuration file, just run
make acme_defconfig
▶ This will overwrite your existing .config file!
▶ To create your own default configuration file
▶ make savedefconfig, to create a minimal configuration file
▶ mv defconfig arch/<arch>/configs/myown_defconfig
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Configuring the kernel
▶ After loading a default configuration file, you can adjust the
configuration to your needs with the normal xconfig,
gconfig or menuconfig interfaces
▶ As the architecture is different from your host architecture
▶ Some options will be different from the native configuration
(processor and architecture specific options, specific
drivers, etc.)
▶ Many options will be identical (filesystems, network
protocols, architecture-independent drivers, etc.)
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Device Tree
▶ Many embedded architectures have a lot of
non-discoverable hardware.
▶ Depending on the architecture, such hardware is either
described using C code directly within the kernel, or using
a special hardware description language in a Device Tree.
▶ ARM, PowerPC, OpenRISC, ARC, Microblaze are
examples of architectures using the Device Tree.
▶ A Device Tree Source, written by kernel developers, is
compiled into a binary Device Tree Blob, passed at boot
time to the kernel.
▶ There is one different Device Tree for each board/platform
supported by the kernel, available in
arch/arm/boot/dts/<board>.dtb.
▶ The bootloader must load both the kernel image and the
Device Tree Blob in memory before starting the kernel.
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Building and installing the kernel
▶ Run make
▶ Copy the final kernel image to the target storage
▶ can be uImage, zImage, vmlinux, bzImage in
arch/<arch>/boot
▶ copying the Device Tree Blob might be necessary as well,
they are available in arch/<arch>/boot/dts
▶ make install is rarely used in embedded development, as
the kernel image is a single file, easy to handle
▶ It is however possible to customize the make install
behaviour in arch/<arch>/boot/install.sh
▶ make modules_install is used even in embedded
development, as it installs many modules and description
files
▶ make INSTALL_MOD_PATH=<dir>/ modules_install
▶ The INSTALL_MOD_PATH variable is needed to install the
modules in the target root filesystem instead of your host
root filesystem.
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Booting with U-Boot
▶ Recent versions of U-Boot can boot the zImage binary.
▶ Older versions require a special kernel image format:
uImage
▶ uImage is generated from zImage using the mkimage tool. It
is done automatically by the kernel make uImage target.
▶ On some ARM platforms, make uImage requires passing a
LOADADDR environment variable, which indicates at which
physical memory address the kernel will be executed.
▶ In addition to the kernel image, U-Boot can also pass a
Device Tree Blob to the kernel.
▶ The typical boot process is therefore:
1. Load zImage or uImage at address X in memory
2. Load <board>.dtb at address Y in memory
3. Start the kernel with bootz X - Y or bootm X - Y
The - in the middle indicates no initramfs
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Kernel command line
▶ In addition to the compile time configuration, the kernel
behaviour can be adjusted with no recompilation using the
kernel command line
▶ The kernel command line is a string that defines various
arguments to the kernel
▶ It is very important for system configuration
▶ root= for the root filesystem (covered later)
▶ console= for the destination of kernel messages
▶ Many more exist. The most important ones are
documented in Documentation/kernel-parameters.txt in
kernel sources.
▶ This kernel command line is either
▶ Passed by the bootloader. In U-Boot, the contents of the
bootargs environment variable is automatically passed to
the kernel
▶ Built into the kernel, using the CONFIG_CMDLINE option.
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Practical lab - Compile and Boot an Android Kernel
▶ Extract the kernel patchset from
Android Kernel
▶ Compile and boot a kernel for the
emulator
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The Android Kernel
Changes
introduced in the
Android Kernel
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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The Android Kernel
Wakelocks
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Power management basics
▶ Every CPU has a few states of power consumption, from
being almost completely off, to working at full capacity.
▶ These different states are used by the Linux kernel to save
power when the system is run
▶ For example, when the lid is closed on a laptop, it goes into
``suspend'', which is the most power conservative mode of
a device, where almost nothing but the RAM is kept awake
▶ While this is a good strategy for a laptop, it is not
necessarily good for mobile devices
▶ For example, you don't want your music to be turned off
when the screen is
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Wakelocks
▶ Android's answer to these power management constraints
is wakelocks
▶ One of the most famous Android changes, because of the
flame wars it spawned
▶ The main idea is instead of letting the user decide when
the devices need to go to sleep, the kernel is set to
suspend as soon and as often as possible.
▶ In the same time, Android allows applications and kernel
drivers to voluntarily prevent the system from going to
suspend, keeping it awake (thus the name wakelock)
▶ This implies to write the applications and drivers to use the
wakelock API.
▶ Applications do so through the abstraction provided by the
API
▶ Drivers must do it themselves, which prevents to directly
submit them to the vanilla kernel
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Wakelocks API
▶ Kernel Space API
#include <linux/wakelock.h>
void wake_lock_init(struct wakelock *lock,
int type,
const char *name);
void wake_lock(struct wake_lock *lock);
void wake_unlock(struct wake_lock *lock);
void wake_lock_timeout(struct wake_lock *lock, long timeout);
void wake_lock_destroy(struct wake_lock *lock);
▶ User-Space API
$ echo foobar > /sys/power/wake_lock
$ echo foobar > /sys/power/wake_unlock
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The Android Kernel
Binder
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Binder
▶ RPC/IPC mechanism
▶ Takes its roots from BeOS and the OpenBinder project,
which some of the current Android engineers worked on
▶ Adds remote object invocation capabilities to the Linux
Kernel
▶ One of the very basic functionalities of Android. Without it,
Android cannot work.
▶ Every call to the system servers go through Binder, just like
every communication between applications, and even
communication between the components of a single
application.
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Binder
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The Android Kernel
klogger
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Logging
▶ Logs are very important to debug a system, either live or
after a fault occurred
▶ In a regular Linux distribution, two components are
involved in the system's logging:
▶ Linux' internal mechanism, accessible with the dmesg
command and holding the output of all the calls to printk()
from various parts of the kernel.
▶ A syslog daemon, which handles the user space logs and
usually stores them in the /var/log directory
▶ From Android developers' point of view, this approach has
two flaws:
▶ As the calls to syslog() go through as socket, they
generate expensive task switches
▶ Every call writes to a file, which probably writes to a slow
storage device or to a storage device where writes are
expensive
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Logger
▶ Android addresses these issues with logger, which is a
kernel driver, that uses 4 circular buffers in the kernel
memory area.
▶ The buffers are exposed in the /dev/log directory and you
can access them through the liblog library, which is in turn,
used by the Android system and applications to write to
logger, and by the logcat command to access them.
▶ This allows to have an extensive level of logging across
the entire AOSP
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The Android Kernel
Anonymous Shared Memory
(ashmem)
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Shared memory mechanism in Linux
▶ Shared memory is one of the standard IPC mechanisms
present in most OSes
▶ Under Linux, they are usually provided by the POSIX SHM
mechanism, which is part of the System V IPCs
▶ ndk/docs/system/libc/SYSV-IPC.html illustrates all the
love Android developers have for these
▶ The bottom line is that they are flawed by design in Linux,
and lead to code leaking resources, be it maliciously or not
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Ashmem
▶ Ashmem is the response to these flaws
▶ Notable differences are:
▶ Reference counting so that the kernel can reclaim
resources which are no longer in use
▶ There is also a mechanism in place to allow the kernel to
shrink shared memory regions when the system is under
memory pressure.
▶ The standard use of Ashmem in Android is that a process
opens a shared memory region and share the obtained file
descriptor through Binder.
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The Android Kernel
Alarm Timers
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The alarm driver
▶ Once again, the timer mechanisms available in Linux were
not sufficient for the power management policy that
Android was trying to set up
▶ High Resolution Timers can wake up a process, but don't
fire when the system is suspended, while the Real Time
Clock can wake up the system if it is suspended, but
cannot wake up a particular process.
▶ Developed the alarm timers on top of the Real Time Clock
and High Resolution Timers already available in the kernel
▶ These timers will be fired even if the system is suspended,
waking up the device to do so
▶ Obviously, to let the application do its job, when the
application is woken up, a wakelock is grabbed
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The Android Kernel
Low Memory Killer
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Low Memory Killer
▶ When the system goes out of memory, Linux throws the
OOM Killer to cleanup memory greedy processes
▶ However, this behaviour is not predictable at all, and can
kill very important components of a phone (Telephony
stack, Graphic subsystem, etc) instead of low priority
processes (Angry Birds)
▶ The main idea is to have another process killer, that kicks
in before the OOM Killer and takes into account the time
since the application was last used and the priority of the
component for the system
▶ It uses various thresholds, so that it first notifies
applications so that they can save their state, then begins
to kill non-critical background processes, and then the
foreground applications
▶ As it is run to free memory before the OOM Killer, the latter
will never be run, as the system will never run out of
memory
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The Android Kernel
The ION Memory Allocator
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ION 1/2
▶ ION was introduced with Ice Cream Sandwich (4.0) version
of Android
▶ Its role is to allocate memory in the system, for most of the
possible cases, and to allow different devices to share
buffers, without any copy, possibly from an user space
application
▶ It's for example useful if you want to retrieve an image from
a camera, and push it to the JPEG hardware encoder from
an user space application
▶ The usual Linux memory allocators can only allocate a
buffer that is up to 512 pages wide, with a page usually
being 4kiB.
▶ There was previously for Android (and Linux in general)
some vendor specific mechanism to allocate larger
physically contiguous memory areas (nvmap for nVidia,
CMEM for TI, etc.)
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ION 2/2
▶ ION is here to unify the interface to allocate memory in the
system, no matter on which SoC you're running on.
▶ It uses a system of heaps, with Linux publishing the heaps
available on a given system.
▶ By default, you have three different heaps:
system Memory virtually contiguous memory, backed
by vmalloc
system contiguous Physically contiguous memory, backed
by kmalloc
carveout Large physically contiguous memory,
preallocated at boot
▶ It also has a user space interface so that processes can
allocate memory to work on.
▶ https://lwn.net/Articles/480055/
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Comparison with mainline equivalents
▶ ION has entered staging since 3.14. And:
▶ The contiguous allocation of the buffers is done through CMA
▶ The buffer sharing between devices is made through
dma-buf
▶ Its user space API also allows to allocate and share buffers
from the user space, which was not possible otherwise.
▶ This API is also used to set the allocation constraints
devices might have (for example, when one particular
device can only access a subset of the memory, or when it
needs to setup an IOMMU)
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The Android Kernel
Network Security
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Paranoid Network
▶ In the standard Linux kernel, every application can open
sockets and communicate over the Network
▶ However, Google was willing to apply a more strict policy
with regard to network access
▶ Access to the network is a permission, with a per
application granularity
▶ Filtered with the GID
▶ You need it to access IP, Bluetooth, raw sockets or
RFCOMM
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The Android Kernel
Various Drivers and Fixes
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Various additions
▶ Android also has a lot of minor features added to the Linux
kernel:
▶ RAM Console, a RAM-based console that survives a reboot
to hold kernel logs
▶ pmem, a physically contiguous memory allocator, written
specifically for the Qualcomm MSM SoCs. Obsolete Now.
▶ ADB
▶ YAFFS2
▶ Timed GPIOs
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The Android Kernel
Linux Mainline Patches Merge
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History
▶ The Android Kernel patches were kept for a long time out
of the official Linux release
▶ They were first integrated in 2.6.29, in
drivers/staging/android
▶ They were then removed from the kernel 2.6.35, because
Google was unwilling to help the mainlining process
▶ They were then added back in 3.3 (around 2 years later)
and are still there at the time
▶ While Google did a great job at keeping most of their
changes as isolated from the core as possible, making this
easy to merge in the staging area, it wasn't true for the
wakelocks, due to their invasive nature.
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Wakelocks Support
▶ The kernel developpers were not quite happy about the
in-kernel APIs used by the wakelocks
▶ Due to the changes in every places of the kernel to state
wether or not we were allowed to suspend, it was not
possible to merge the changes as is: either you were
getting all of it, or none
▶ Since version 3.5, two features were included in the kernel
to implement opportunistic suspend:
autosleep is a way to let the kernel trigger suspend or
hibernate whenever there are no active
wakeup sources.
wake locks are a way to create and manipulate wakeup
sources from user space. The interface is
compatible with the android one.
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Current State: Merged Patches
▶ As of 3.10, the following patches/features are now found in
the mainline kernel:
▶ Binder
▶ Alarm Timers (under the name POSIX Alarm Timers
introduced in 2.6.38)
▶ Ashmem
▶ Klogger
▶ Timed GPIOs
▶ Low Memory Killer
▶ RAM Console (superseded by pstore RAM backend
introduced in 3.5)
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Current State: Missing Patches
▶ As of 3.10, the following patches/features are missing from
the mainline kernel:
▶ Paranoid Networking
▶ ION Memory Allocator
▶ USB Gadget
▶ FIQ debugger
▶ pmem (removed in 3.3)
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Android Bootloaders
Android
Bootloaders
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Bootloaders
Boot Sequence
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Bootloaders
▶ The bootloader is a piece of code responsible for
▶ Basic hardware initialization
▶ Loading of an application binary, usually an operating
system kernel, from flash storage, from the network, or from
another type of non-volatile storage.
▶ Possibly decompression of the application binary
▶ Execution of the application
▶ Besides these basic functions, most bootloaders provide a
shell with various commands implementing different
operations.
▶ Loading of data from storage or network, memory
inspection, hardware diagnostics and testing, etc.
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Bootloaders on x86 (1)
▶ The x86 processors are typically bundled on a
board with a non-volatile memory containing a
program, the BIOS.
▶ This program gets executed by the CPU after
reset, and is responsible for basic hardware
initialization and loading of a small piece of
code from non-volatile storage.
▶ This piece of code is usually the first 512
bytes of a storage device
▶ This piece of code is usually a 1st stage
bootloader, which will load the full bootloader
itself.
▶ The bootloader can then offer all its features.
It typically understands filesystem formats so
that the kernel file can be loaded directly from
a normal filesystem.
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Bootloaders on x86 (2)
▶ GRUB, Grand Unified Bootloader, the most powerful one.
http://www.gnu.org/software/grub/
▶ Can read many filesystem formats to load the kernel image
and the configuration, provides a powerful shell with various
commands, can load kernel images over the network, etc.
▶ See our dedicated presentation for details:
http://free-electrons.com/docs/grub/
▶ Syslinux, for network and removable media booting (USB
key, CD-ROM)
http://www.kernel.org/pub/linux/utils/boot/syslinux/
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Booting on embedded CPUs: case 1
▶ When powered, the CPU starts executing
code at a fixed address
▶ There is no other booting mechanism
provided by the CPU
▶ The hardware design must ensure that a NOR
flash chip is wired so that it is accessible at
the address at which the CPU starts executing
instructions
▶ The first stage bootloader must be
programmed at this address in the NOR
▶ NOR is mandatory, because it allows random
access, which NAND doesn't allow
▶ Not very common anymore (unpractical,
and requires NOR flash)
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Booting on embedded CPUs: case 2
▶ The CPU has an integrated boot code in ROM
▶ BootROM on AT91 CPUs, “ROM code” on OMAP, etc.
▶ Exact details are CPU-dependent
▶ This boot code is able to load a first stage bootloader from
a storage device into an internal SRAM (DRAM not
initialized yet)
▶ Storage device can typically be: MMC, NAND, SPI flash,
UART (transmitting data over the serial line), etc.
▶ The first stage bootloader is
▶ Limited in size due to hardware constraints (SRAM size)
▶ Provided either by the CPU vendor or through community
projects
▶ This first stage bootloader must initialize DRAM and other
hardware devices and load a second stage bootloader into
RAM
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Booting on ARM Atmel AT91
▶ RomBoot: tries to find a valid bootstrap image
from various storage sources, and load it into
SRAM (DRAM not initialized yet). Size limited to
4 KB. No user interaction possible in standard
boot mode.
▶ AT91Bootstrap: runs from SRAM. Initializes the
DRAM, the NAND or SPI controller, and loads
the secondary bootloader into RAM and starts it.
No user interaction possible.
▶ U-Boot: runs from RAM. Initializes some other
hardware devices (network, USB, etc.). Loads
the kernel image from storage or network to
RAM and starts it. Shell with commands
provided.
▶ Linux Kernel: runs from RAM. Takes over the
system completely (bootloaders no longer
exists).
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Booting on ARM TI OMAP3
▶ ROM Code: tries to find a valid bootstrap image
from various storage sources, and load it into
SRAM or RAM (RAM can be initialized by ROM
code through a configuration header). Size
limited to <64 KB. No user interaction possible.
▶ X-Loader or U-Boot: runs from SRAM.
Initializes the DRAM, the NAND or MMC
controller, and loads the secondary bootloader
into RAM and starts it. No user interaction
possible. File called MLO.
▶ U-Boot: runs from RAM. Initializes some other
hardware devices (network, USB, etc.). Loads
the kernel image from storage or network to
RAM and starts it. Shell with commands
provided. File called u-boot.bin or u-boot.img.
▶ Linux Kernel: runs from RAM. Takes over the
system completely (bootloaders no longer
exists).
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Booting on Marvell SoC
▶ ROM Code: tries to find a valid bootstrap image
from various storage sources, and load it into
RAM. The RAM configuration is described in a
CPU-specific header, prepended to the
bootloader image.
▶ U-Boot: runs from RAM. Initializes some other
hardware devices (network, USB, etc.). Loads
the kernel image from storage or network to
RAM and starts it. Shell with commands
provided. File called u-boot.kwb.
▶ Linux Kernel: runs from RAM. Takes over the
system completely (bootloaders no longer
exists).
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Generic bootloaders for embedded CPUs
▶ We will focus on the generic part, the main bootloader,
offering the most important features.
▶ There are several open-source generic bootloaders.
Here are the most popular ones:
▶ U-Boot, the universal bootloader by Denx
The most used on ARM, also used on PPC, MIPS, x86,
m68k, NIOS, etc. The de-facto standard nowadays. We will
study it in detail.
http://www.denx.de/wiki/U-Boot
▶ Barebox, a new architecture-neutral bootloader, written as
a successor of U-Boot. Better design, better code, active
development, but doesn't yet have as much hardware
support as U-Boot.
http://www.barebox.org
▶ There are also a lot of other open-source or proprietary
bootloaders, often architecture-specific
▶ RedBoot, Yaboot, PMON, etc.
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Android Bootloaders
Fastboot
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Definition
▶ Fastboot is a protocol to communicate with bootloaders
over USB
▶ It is very simple to implement, making it easy to port on
both new devices and on host systems
▶ Accessible with the fastboot command
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The Fastboot protocol
▶ It is very restricted, only 10 commands are defined in the
protocol specifications
▶ It is synchronous and driven by the host
▶ Allows to:
▶ Transmit data
▶ Flash the various partitions of the device
▶ Get variables from the bootloader
▶ Control the boot sequence
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Session example
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Booting into Fastboot
▶ On most devices, it's disabled by default (the bootloader
won't even implement it)
▶ On devices that support it, such as Google Nexus', you
have several options:
▶ Use a combination of keys at boot to start the bootloader
right away into its fastboot mode
▶ Use the adb reboot bootloader command on your
workstation. The device will reboot in fastboot mode,
awaiting for inputs.
▶ You can then interact with the device through the fastboot
command on your workstation
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Major Fastboot Commands
▶ You can get all the commands through fastboot -h
▶ The most widely used commands are:
devices Lists the fastboot-capable devices
boot Downloads a kernel and boots on it
erase Erases a given flash partition name
flash Writes a given file to a given flash partition
getvar Retrieves a variable from the bootloader
continue Goes on with a regular boot
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getvar Variables
▶ Vendor-specific variables must also begin with a
upper-case letter. Variables beginning with a lower-case
letter are reserved for the Fastboot specifications and their
evolution.
version Version of the Fastboot protocol implemented
version-bootloader Version of the bootloader
version-baseband Version of the baseband firmware
product Name of the product
serialno Product serial number
secure Does the bootloader require signed images?
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Android Build System: Basics
Android Build
System: Basics
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Build System: Basics
Basics
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Build Systems
▶ Build systems are designed to meet several goals:
▶ Integrate all the software components, both third-party and
in-house into a working image
▶ Be able to easily reproduce a given build
▶ Usually, they build software using the existing building
system shipped with each component
▶ Several solutions: Yocto, Buildroot, ptxdist.
▶ Google came up with its own solution for Android, that
never relies on other build systems, except for GNU/Make
▶ It allows to rely on very few tools, and to control every
software component in a consistent way.
▶ But it also means that when you have to import a new
component, you have to rewrite the whole Makefile to build
it
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First compilation
$ source build/envsetup.sh
$ lunch
You're building on Linux
Lunch menu... pick a combo:
1. generic-eng
2. simulator
3. full_passion-userdebug
4. full_crespo-userdebug
Which would you like? [generic-eng]
$ make
$ make showcommands
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Android Build System: Basics
envsetup.sh
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Purpose
▶ Obviously modifies the current environment, that's why we
have to source it
▶ It adds many useful shell macros
▶ These macros will serve several purposes:
▶ Configure and set up the build system
▶ Ease the navigation in the source code
▶ Ease the development process
▶ Some macros will modify the environment variables, to be
used by the build system later on
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Environments variables exported 1/2
▶ ANDROID_EABI_TOOLCHAIN
▶ Path to the Android prebuilt toolchain
(.../prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin)
▶ ANDROID_TOOLCHAIN
▶ Equals to ANDROID_EABI_TOOLCHAIN
▶ ANDROID_QTOOLS
▶ Tracing tools for qemu
(.../development/emulator/qtools). This is weird
however, since this path doesn't exist at all
▶ ANDROID_BUILD_PATHS
▶ Path containing all the folders containing tools for the build
(.../out/host/linux-x86/bin:$ANDROID_TOOLCHAIN:
$ANDROID_QTOOLS:$ANDROID_TOOLCHAIN:
$ANDROID_EABI_TOOLCHAIN)
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Environments variables exported 2/2
▶ JAVA_HOME
▶ Path to the Java environment (/usr/lib/jvm/java-6-sun)
▶ ANDROID_JAVA_TOOLCHAIN
▶ Path to the Java toolchain ($JAVA_HOME/bin)
▶ ANDROID_PRE_BUILD_PATHS
▶ Alias to ANDROID_JAVA_TOOLCHAIN
▶ ANDROID_PRODUCT_OUT
▶ Path to where the generated files will be for this product
(.../out/target/product/<product_name>)
▶ OUT
▶ Alias to ANDROID_PRODUCT_OUT
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Defined Commands 1/2
lunch Used to configure the build system
croot Changes the directory to go back to the root of the
Android source tree
cproj Changes the directory to go back to the root of the
current package
tapas Configure the build system to build a given
application
m Makes the whole build from any directory in the
source tree
mm Builds the modules defined in the current directory
mmm Builds the modules defined in the given directory
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Defined Commands 2/2
cgrep Greps the given pattern on all the C/C++/header
files
jgrep Greps the given pattern on all the Java files
resgrep Greps the given pattern on all the resources files
mgrep Greps the given pattern on all the Makefiles
sgrep Greps the given pattern on all Android source file
godir Go to the directory containing the given file
pid Use ADB to get the PID of the given process
gdbclient Use ADB to set up a remote debugging session
key_back Sends a input event corresponding to the Back
key to the device
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Android Build System: Basics
Configuration of the Build System
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Configuration
▶ The Android build system is not much configurable
compared to other build systems, but it is possible to
modify to some extent
▶ Among the several configuration options you have, you can
add extra flags for the C compiler, have a given package
built with debug options, specify the output directory, and
first of all, choose what product you want to build.
▶ This is done either through the lunch command or through
a buildspec.mk file placed at the top of the source directory
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lunch
▶ lunch is a shell function defined in build/envsetup.sh
▶ It is the easiest way to configure a build. You can either
launch it without any argument and it will ask to choose
among a list of known ``combos'' or launch it with the
desired combos as argument.
▶ It sets the environment variables needed for the build and
allows to start compiling at last
▶ You can declare new combos through the add_lunch_combo
command
▶ These combos are the aggregation of the product to build
and the variant to use (basically, which set of modules to
install)
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Variables Exported by Lunch
▶ TARGET_PRODUCT
▶ Which product to build. To build for the emulator, you will
have aosp_<arch>
▶ TARGET_BUILD_VARIANT
▶ Select which set of modules to build, among
▶ user: Includes modules tagged user (Phone)
▶ userdebug: Includes modules tagged user or debug (strace)
▶ eng: Includes modules tagged user, debug or eng:
(e2fsprogs)
▶ TARGET_BUILD_TYPE
▶ Either release or debug. If debug is set, it will enable some
debug options across the whole system.
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buildspec.mk
▶ While lunch is convenient to quickly switch from one
configuration to another. If you have only one product or
you want to do more fine-grained configuration, this is not
really convenient
▶ The file buildspec.mk is here for that.
▶ If you place it at the top of the sources, it will be used by
the build system to get its configuration instead of relying
on the environment variables
▶ It offers more variables to modify, such as compiling a
given module with debugging symbols, additional C
compiler flags, change the output directory...
▶ A sample is available in build/buildspec.mk.default, with
lots of comments on the various variables.
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Android Build System: Basics
Results
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Output
▶ All the output is generated in the out/ directory, outside of
the source code directory
▶ This directory contains mostly two subdirectories: host/
and target/
▶ These directories contain all the objects files compiled
during the build process: .o files for C/C++ code, .jar files
for Java libraries, etc
▶ It is an interesting feature, since it keeps all the generated
stuff separate from the source code, and we can easily
clean without side effects
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Images
▶ It also generates the system images in the
out/target/product/<device_name>/ directory
▶ These images are:
boot.img A basic Android image, containing only the
needed components to boot: a kernel image
and a minimal system
system.img The remaining parts of Android. Much bigger,
it contains most of the framework,
applications and daemons
userdata.img A partition that will hold the user generated
content. Mostly empty at compilation.
recovery.img A recovery image that allows to be able to
debug or restore the system when something
nasty happened.
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Android Boot Images
▶ The boot images are actually an Android-specific format,
that holds most of what the bootloader expects
▶ They contains useful information, like the kernel command
line, where to load the kernel, but also the image of the
kernel, and an optional initramfs image
▶ A custom mkbootimg tool is used by Android to generate
these images at compilation time from the kernel and the
system it's generating
▶ We can tweak the behaviour of that tool from the build
system configuration, that allows a great flexibility
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Android boot and recovery images
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Boot sequence
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Cleaning
▶ Cleaning is almost as easy as rm -rf out/
▶ make clean or make clobber deletes all generated files.
▶ make installclean removes the installed files for the
current combo. It is useful when you work with several
products to avoid doing a full rebuild each time you change
from one to the other
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Practical lab - Supporting a New Board
▶ Boot Android on a real hardware
▶ Troubleshoot simple problems on
Android
▶ Generate a working build
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Android Debug Bridge
Developing and
Debugging with
ADB
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Debug Bridge
Introduction
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ADB
▶ Usually on embedded devices, debugging is done either
through a serial port on the device or JTAG for low-level
debugging
▶ This setup works well when developing a new product that
will have a static system. You develop and debug a system
on a product with serial and JTAG ports, and remove these
ports from the final product.
▶ For mobile devices, where you will have applications
developers that are not in-house, this is not enough.
▶ To address that issue, Google developed ADB, that runs
on top of USB, so that another developer can still have
debugging and low-level interaction with a production
device.
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Implementation
▶ The code is split in 3 components:
▶ ADBd, the part that runs on the device
▶ ADB server, which is run on the host, acts as a proxy and
manages the connection to ADBd
▶ ADB clients, which are also run on the host, and are what is
used to send commands to the device
▶ ADBd can work either on top of TCP or USB.
▶ For USB, Google has implemented a driver using the USB
gadget and the USB composite frameworks as it
implements either the ADB protocol and the USB Mass
Storage mechanism.
▶ For TCP, ADBd just opens a socket
▶ ADB can also be used as a transport layer between the
development platform and the device, disregarding
whether it uses USB or TCP as underneath layer
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ADB Architecture
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Android Debug Bridge
Use of ADB
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ADB commands: Basics
start-server Starts the ADB server on the host
kill-server Kills the ADB server on the host
devices Lists accessible devices
connect Connects to a remote ADBd using TCP port 5555
by default
disconnect Disconnects from a connected device
help Prints available commands with help information
version Prints the version number
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ADB commands: Files and applications
push Copies a local file to the device
pull Copies a remote file from the device
sync There are three cases here:
▶ If no argument is passed, copies the local
directories system and data if they differ from
/system and /data on the target.
▶ If either system or data is passed, syncs this
directory with the associated partition on the
device
▶ Else, syncs the given folder
install Installs the given Android package (apk) on the
device
uninstall Uninstalls the given package name from the
device
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ADB commands: Debugging
logcat Prints the device logs. You can filter either on the
source of the logs or their on their priority level
shell Runs a remote shell with a command line
interface. If an argument is given, runs it as a
command and prints out the result
bugreport Gets all the relevant information to generate a bug
report from the device: logs, internal state of the
device, etc.
jdwp Lists the processes that support the JDWP
protocol
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ADB commands: Scripting 1/2
wait-for-device Blocks until the device gets connected to ADB.
You can also add additional commands to be run
when the device becomes available.
get-state Prints the current state of the device, offline,
bootloader or device
get-serialno Prints the serial number of the device
remount Remounts the /system partition on the device in
read/write mode
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ADB commands: Scripting 2/2
reboot Reboots the device. bootloader and recovery
arguments are available to select the operation
mode you want to reboot to.
reboot-bootloader Reboots the device into the bootloader
root Restarts ADBd with root permissions on the
device
▶ Useful if the ro.secure property is set to 1 to
force ADB into user mode. But ro.debuggable
has to be set to 1 to allow to restart ADB as
root
usb Restarts ADBd listening on USB
tcpip Restarts ADBd listening on TCP on the given port
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ADB commands: Easter eggs
lolcat Alias to adb logcat
hell Equivalent to adb shell, with a different color
scheme
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Android Debug Bridge
Examples
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ADB forward and gdb
adb forward tcp:5555 tcp:1234
See also gdbclient
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ADB forward and jdb
adb forward tcp:5555 jdwp:4242
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Various commands
▶ Wait for a device and install an application
▶ adb wait-for-device install foobar.apk
▶ Test an application by sending random user input
▶ adb shell monkey -v -p com.free-electrons.foobar 500
▶ Filter system logs
▶ adb logcat ActivityManager:I FooBar:D *:S
▶ You can also set the ANDROID_LOG_TAGS environment
variable on your workstation
▶ Access other log buffers
▶ adb logcat -b radio
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Practical lab - Use ADB
▶ Debug your system and
applications
▶ Get a shell on a device
▶ Exchange files with a device
▶ Install new applications
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Android Filesystem
Android
Filesystem
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Filesystem
Principle and solutions
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Filesystems
▶ Filesystems are used to organize data in directories and
files on storage devices or on the network. The directories
and files are organized as a hierarchy
▶ In Unix systems, applications and users see a single
global hierarchy of files and directories, which can be
composed of several filesystems.
▶ Filesystems are mounted in a specific location in this
hierarchy of directories
▶ When a filesystem is mounted in a directory (called mount
point), the contents of this directory reflects the contents of
the storage device
▶ When the filesystem is unmounted, the mount point is
empty again.
▶ This allows applications to access files and directories
easily, regardless of their exact storage location
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Filesystems (2)
▶ Create a mount point, which is just a directory
$ mkdir /mnt/usbkey
▶ It is empty
$ ls /mnt/usbkey
$
▶ Mount a storage device in this mount point
$ mount -t vfat /dev/sda1 /mnt/usbkey
$
▶ You can access the contents of the USB key
$ ls /mnt/usbkey
docs prog.c picture.png movie.avi
$
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mount / umount
▶ mount allows to mount filesystems
▶ mount -t type device mountpoint
▶ type is the type of filesystem
▶ device is the storage device, or network location to mount
▶ mountpoint is the directory where files of the storage device
or network location will be accessible
▶ mount with no arguments shows the currently mounted
filesystems
▶ umount allows to unmount filesystems
▶ This is needed before rebooting, or before unplugging a
USB key, because the Linux kernel caches writes in
memory to increase performance. umount makes sure that
these writes are committed to the storage.
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Root filesystem
▶ A particular filesystem is mounted at the root of the
hierarchy, identified by /
▶ This filesystem is called the root filesystem
▶ As mount and umount are programs, they are files inside a
filesystem.
▶ They are not accessible before mounting at least one
filesystem.
▶ As the root filesystem is the first mounted filesystem, it
cannot be mounted with the normal mount command
▶ It is mounted directly by the kernel, according to the root=
kernel option
▶ When no root filesystem is available, the kernel panics
Please append a correct "root=" boot option
Kernel panic - not syncing: VFS: Unable to mount root fs on unknown block(0,0)
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Location of the root filesystem
▶ It can be mounted from different locations
▶ From the partition of a hard disk
▶ From the partition of a USB key
▶ From the partition of an SD card
▶ From the partition of a NAND flash chip or similar type of
storage device
▶ From the network, using the NFS protocol
▶ From memory, using a pre-loaded filesystem (by the
bootloader)
▶ etc.
▶ It is up to the system designer to choose the configuration
for the system, and configure the kernel behaviour with
root=
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Mounting rootfs from storage devices
▶ Partitions of a hard disk or USB key
▶ root=/dev/sdXY, where X is a letter indicating the device,
and Y a number indicating the partition
▶ /dev/sdb2 is the second partition of the second disk drive
(either USB key or ATA hard drive)
▶ Partitions of an SD card
▶ root=/dev/mmcblkXpY, where X is a number indicating the
device and Y a number indicating the partition
▶ /dev/mmcblk0p2 is the second partition of the first device
▶ Partitions of flash storage
▶ root=/dev/mtdblockX, where X is the partition number
▶ /dev/mtdblock3 is the fourth partition of a NAND flash chip
(if only one NAND flash chip is present)
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rootfs in memory: initramfs (1)
▶ It is also possible to have the root filesystem integrated into
the kernel image
▶ It is therefore loaded into memory together with the kernel
▶ This mechanism is called initramfs
▶ It integrates a compressed archive of the filesystem into the
kernel image
▶ Variant: the compressed archive can also be loaded
separately by the bootloader.
▶ It is useful for two cases
▶ Fast booting of very small root filesystems. As the
filesystem is completely loaded at boot time, application
startup is very fast.
▶ As an intermediate step before switching to a real root
filesystem, located on devices for which drivers not part of
the kernel image are needed (storage drivers, filesystem
drivers, network drivers). This is always used on the kernel
of desktop/server distributions to keep the kernel image
size reasonable.
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rootfs in memory: initramfs (2)
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rootfs in memory: initramfs (3)
▶ The contents of an initramfs are defined at the kernel
configuration level, with the CONFIG_INITRAMFS_SOURCE
option
▶ Can be the path to a directory containing the root filesystem
contents
▶ Can be the path to a cpio archive
▶ Can be a text file describing the contents of the initramfs
(see documentation for details)
▶ The kernel build process will automatically take the
contents of the CONFIG_INITRAMFS_SOURCE option and
integrate the root filesystem into the kernel image
▶ Details (in kernel sources):
Documentation/filesystems/ramfs-rootfs-initramfs.txt
Documentation/early-userspace/README
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Android Filesystem
Contents
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Filesystem organization on GNU/Linux
▶ On most Linux based distributions, the filesystem layout is
defined by the Filesystem Hierarchy Standard
▶ The FHS defines the main directories and their contents
/bin Essential command binaries
/boot Bootloader files, i.e. kernel images and
related stuff
/etc Host-specific system-wide configuration files.
▶ Android follows an orthogonal path, storing its files in
folders not present in the FHS, or following it when it uses
a defined folder
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Filesystem organization on Android
▶ Instead, the two main directories used by Android are
/system Immutable directory coming from the original
build. It contains native binaries and libraries,
framework jar files, configuration files,
standard apps, etc.
/data is where all the changing content of the
system are put: apps, data added by the user,
data generated by all the apps at runtime, etc.
▶ These two directories are usually mounted on separate
partitions, from the root filesystem originating from a kernel
RAM disk.
▶ Android also uses some usual suspects: /proc, /dev, /sys,
/etc, /sbin, /mnt where they serve the same function they
usually do
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/system
./app All the pre-installed apps
./bin Binaries installed on the system (toolbox, vold,
surfaceflinger)
./etc Configuration files
./fonts Fonts installed on the system
./framework Jar files for the framework
./lib Shared objects for the system libraries
./modules Kernel modules
./xbin External binaries
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Other directories
▶ Like we said earlier, Android most of the time either uses
directories not in the FHS, or directories with the exact
same purpose as in standard Linux distributions (/dev,
/proc, /sys), therefore avoiding collisions.
▶ There are some collisions though, for /etc and /sbin,
which are hopefully trimmed down
▶ This allows to have a full Linux distribution side by side
with Android with only minor tweaks
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android_filesystem_config.h
▶ Located in system/core/include/private/
▶ Contains the full filesystem setup, and is written as a C
header
▶ UID/GID
▶ Permissions for system directories
▶ Permissions for system files
▶ Processed at compilation time to enforce the permissions
throughout the filesystem
▶ Useful in other parts of the framework as well, such as ADB
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Android Filesystem
Device Files
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Devices
▶ One of the kernel important role is to allow applications
to access hardware devices
▶ In the Linux kernel, most devices are presented to user
space applications through two different abstractions
▶ Character device
▶ Block device
▶ Internally, the kernel identifies each device by a triplet of
information
▶ Type (character or block)
▶ Major (typically the category of device)
▶ Minor (typically the identifier of the device)
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Types of devices
▶ Block devices
▶ A device composed of fixed-sized blocks, that can be read
and written to store data
▶ Used for hard disks, USB keys, SD cards, etc.
▶ Character devices
▶ Originally, an infinite stream of bytes, with no beginning, no
end, no size. The pure example: a serial port.
▶ Used for serial ports, terminals, but also sound cards, video
acquisition devices, frame buffers
▶ Most of the devices that are not block devices are
represented as character devices by the Linux kernel
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Devices: everything is a file
▶ A very important Unix design decision was to represent
most of the ``system objects'' as files
▶ It allows applications to manipulate all “system objects”
with the normal file API (open, read, write, close, etc.)
▶ So, devices had to be represented as files to the
applications
▶ This is done through a special artifact called a device file
▶ It is a special type of file, that associates a file name visible
to user space applications to the triplet (type, major, minor)
that the kernel understands
▶ All device files are by convention stored in the /dev
directory
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Device files examples
Example of device files in a Linux system
$ ls -l /dev/ttyS0 /dev/tty1 /dev/sda1 /dev/sda2 /dev/zero
brw-rw---- 1 root disk 8, 1 2011-05-27 08:56 /dev/sda1
brw-rw---- 1 root disk 8, 2 2011-05-27 08:56 /dev/sda2
crw------- 1 root root 4, 1 2011-05-27 08:57 /dev/tty1
crw-rw---- 1 root dialout 4, 64 2011-05-27 08:56 /dev/ttyS0
crw-rw-rw- 1 root root 1, 5 2011-05-27 08:56 /dev/zero
Example C code that uses the usual file API to write data to a
serial port
int fd;
fd = open("/dev/ttyS0", O_RDWR);
write(fd, "Hello", 5);
close(fd);
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Creating device files
▶ On a basic Linux system, the device files have to be
created manually using the mknod command
▶ mknod /dev/<device> [c|b] major minor
▶ Needs root privileges
▶ Coherency between device files and devices handled by
the kernel is left to the system developer
▶ On more elaborate Linux systems, mechanisms can be
added to create/remove them automatically when devices
appear and disappear
▶ devtmpfs virtual filesystem, since kernel 2.6.32
▶ udev daemon, solution used by desktop and server Linux
systems
▶ mdev program, a lighter solution than udev
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Android Filesystem
Minimal filesystem
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Basic applications
▶ In order to work, a Linux system needs at least a few applications
▶ An init application, which is the first user space application
started by the kernel after mounting the root filesystem
▶ The kernel tries to run /sbin/init, /bin/init, /etc/init
and /bin/sh.
▶ In the case of an initramfs, it will only look for /init.
Another path can be supplied by the rdinit kernel
argument.
▶ If none of them are found, the kernel panics and the boot
process is stopped.
▶ The init application is responsible for starting all other
user space applications and services
▶ Usually a shell, to allow a user to interact with the system
▶ Basic Unix applications, to copy files, move files, list files
(commands like mv, cp, mkdir, cat, etc.)
▶ These basic components have to be integrated into the root
filesystem to make it usable
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Overall booting process
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Android Build System: Advanced
Android Build
System:
Advanced
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Build System: Advanced
Add a New Module
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Modules
▶ Every component in Android is called a module
▶ Modules are defined across the entire tree through the
Android.mk files
▶ The build system abstracts many details to make the
creation of a module's Makefile as trivial as possible
▶ Of course, building a module that will be an Android
application and building a static library will not require the
same instructions, but these builds don't differ that much
either.
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Hello World
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES = hello_world.c
LOCAL_MODULE = HelloWorld
LOCAL_MODULE_TAGS = optional
include $(BUILD_EXECUTABLE)
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Hello World
▶ Every module variable is prefixed by LOCAL_*
▶ LOCAL_PATH tells the build system where the current module
is
▶ include $(CLEAR_VARS) cleans the previously declared
LOCAL_* variables. This way, we make sure we won't have
anything weird coming from other modules. The list of the
variables cleared is in build/core/clear_vars.mk
▶ LOCAL_SRC_FILES contains a list of all source files to be
compiled
▶ LOCAL_MODULE sets the module name
▶ LOCAL_MODULE_TAGS defines the set of modules this module
should belong to
▶ include $(BUILD_EXECUTABLE) tells the build system to
build this module as a binary
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Tags
▶ Tags are used to define several sets of modules to be built
through the build variant selected by lunch
▶ We have 3 build variants:
▶ user
▶ Installs modules tagged with user
▶ Installs non-packaged modules that have no tags specified
▶ ro.secure = 1
▶ ro.debuggable = 0
▶ ADB is disabled by default
▶ userdebug is user plus
▶ Installs modules tagged with debug
▶ ro.debuggable = 1
▶ ADB is enabled by default
▶ eng is userdebug, plus
▶ Installs modules tagged as eng and development
▶ ro.secure = 0
▶ ro.kernel.android.checkjni = 1
▶ Finally, we have a fourth tag, optional, that will never be
directly integrated by a build variant, but deprecates user
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Build Targets 1/3
▶ BUILD_EXECUTABLE
▶ Builds a normal ELF binary to be run on the target
▶ BUILD_HOST_EXECUTABLE
▶ Builds an ELF binary to be run on the host
▶ BUILD_RAW_EXECUTABLE
▶ Builds a binary to be run on bare metal
▶ BUILD_JAVA_LIBRARY
▶ Builds a Java library (.jar) to be used on the target
▶ BUILD_STATIC_JAVA_LIBRARY
▶ Builds a static Java library to be used on the target
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Build Targets 2/3
▶ BUILD_HOST_JAVA_LIBRARY
▶ Builds a Java library to be used on the host
▶ BUILD_SHARED_LIBRARY
▶ Builds a shared library for the target
▶ BUILD_STATIC_LIBRARY
▶ Builds a static library for the target
▶ BUILD_HOST_SHARED_LIBRARY
▶ Builds a shared library for the host
▶ BUILD_HOST_STATIC_LIBRARY
▶ Builds a static library for the host
▶ BUILD_RAW_STATIC_LIBRARY
▶ Builds a static library to be used on bare metal
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Build Targets 3/3
▶ BUILD_PREBUILT
▶ Used to install prebuilt files on the target (configuration files,
kernel)
▶ BUILD_HOST_PREBUILT
▶ Used to install prebuilt files on the host
▶ BUILD_MULTI_PREBUILT
▶ Used to install prebuilt files of multiple modules of known
types
▶ BUILD_PACKAGE
▶ Builds a standard Android package (.apk)
▶ BUILD_KEY_CHAR_MAP
▶ Builds a device character map
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Other useful variables
▶ LOCAL_CFLAGS
▶ Extra C compiler flags to use to build the module
▶ LOCAL_SHARED_LIBRARIES
▶ List of shared libraries this module depends on at
compilation time
▶ LOCAL_PACKAGE_NAME
▶ Equivalent to LOCAL_MODULE for Android packages
▶ LOCAL_C_INCLUDES
▶ List of paths to extra headers used by this module
▶ LOCAL_REQUIRED_MODULES
▶ Express that a given module depends on another at
runtime, and therefore should be included in the image as
well
▶ Many other similar options depending on what you want to
do
▶ You can get a complete list by reading
build/core/clear_vars.mk
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Useful Make Macros
▶ In the build/core/definitions.mk file, you will find useful
macros to use in the Android.mk file, that mostly allows you
to:
▶ Find files
▶ all-makefiles-under, all-subdir-c-files, etc
▶ Transform them
▶ transform-c-to-o, ...
▶ Copy them
▶ copy-file-to-target, ...
▶ and some utilities
▶ my-dir, inherit-package, etc
▶ All these macros should be called through Make's call
command, possibly with arguments
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Prebuilt Package Example
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE_TAGS := optional
LOCAL_MODULE := configuration_files.txt
LOCAL_MODULE_CLASS := ETC
LOCAL_MODULE_PATH := $(TARGET_OUT_ETC)
LOCAL_SRC_FILES := $(LOCAL_MODULE)
include $(BUILD_PREBUILT)
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Making and cleaning a module (1/2)
▶ To build a module from the top directory, just do
make ModuleName
▶ The files generated will be put in
out/target/product/$TARGET_DEVICE/obj/<module_type>
/<module_name>_intermediates
▶ However, building a simple module won't regenerate a new
image. This is just useful to make sure that the module
builds. You will have to do a full make to have an image that
contains your module
▶ Actually, a full make will build your module at some point,
but you won't find it in your generated image if it is tagged
as optional
▶ If you want to enable it for all builds, add its name to the
PRODUCT_PACKAGES variables in the
build/target/product/core.mk file.
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Making and cleaning a module (2/2)
▶ To clean a single module, do make clean-ModuleName
▶ You can also get the list of the modules available in the
build system with the make modules target
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Practical lab - Building a Library
▶ Add an external library to the
Android build system
▶ Compile it statically and
dynamically
▶ Add a component to a build
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Practical lab - Add a Native Application to the Build
▶ Add an external binary to a
system
▶ Express dependencies on other
components of the build system
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Android Build System: Advanced
Add a New Product
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Defining new products
▶ Devices are well supported by the Android build system. It
allows to build multiple devices with the same source tree,
to have a per-device configuration, etc.
▶ All the product definitions should be put in
device/<company>/<device>
▶ The entry point is the AndroidProducts.mk file, which
should define the PRODUCT_MAKEFILES variable
▶ This variable defines where the actual product definitions
are located.
▶ It follows such an architecture because you can have
several products using the same device
▶ If you want your product to appear in the lunch menu, you
need to create a vendorsetup.sh file in the device
directory, with the right calls to add_lunch_combo
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Product, devices and boards
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Minimal Product Declaration
$(call inherit-product, build/target/product/generic.mk)
PRODUCT_NAME := full_MyDevice
PRODUCT_DEVICE := MyDevice
PRODUCT_MODEL := Full flavor of My Brand New Device
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Copy files to the target
$(call inherit-product, build/target/product/generic.mk)
PRODUCT_COPY_FILES += 
device/mybrand/mydevice/vold.fstab:system/etc/vold.fstab
PRODUCT_NAME := full_MyDevice
PRODUCT_DEVICE := MyDevice
PRODUCT_MODEL := Full flavor of My Brand New Device
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Add a package to the build for this product
$(call inherit-product, build/target/product/generic.mk)
PRODUCT_PACKAGES += FooBar
PRODUCT_COPY_FILES += 
device/mybrand/mydevice/vold.fstab:system/etc/vold.fstab
PRODUCT_NAME := full_mydevice
PRODUCT_DEVICE := mydevice
PRODUCT_MODEL := Full flavor of My Brand New Device
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Overlays
▶ This is a mechanism used by products to override
resources already defined in the source tree, without
modifying the original code
▶ This is used for example to change the wallpaper for one
particular device
▶ Use the DEVICE_PACKAGE_OVERLAYS or
PRODUCT_PACKAGE_OVERLAYS variables that you set to a path
to a directory in your device folder
▶ This directory should contain a structure similar to the
source tree one, with only the files that you want to override
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Add a device overlay
$(call inherit-product, build/target/product/generic.mk)
PRODUCT_PACKAGES += FooBar
PRODUCT_COPY_FILES += 
device/mybrand/mydevice/vold.fstab:system/etc/vold.fstab
DEVICE_PACKAGE_OVERLAYS := device/mybrand/mydevice/overlay
PRODUCT_NAME := full_mydevice
PRODUCT_DEVICE := mydevice
PRODUCT_MODEL := Full flavor of My Brand New Device
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Board Definition
▶ You will also need a BoardConfig.mk file along with the
product definition
▶ While the product definition was mostly about the build
system in itself, the board definition is more about the
hardware
▶ However, this is poorly documented and sometimes
ambiguous so you will probably have to dig into the
build/core/Makefile at some point to see what a given
variable does
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Minimal Board Definition
TARGET_NO_BOOTLOADER := true
TARGET_NO_KERNEL := true
TARGET_CPU_ABI := armeabi
HAVE_HTC_AUDIO_DRIVER := true
BOARD_USES_GENERIC_AUDIO := true
USE_CAMERA_STUB := true
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Other Board Variables 1/2
▶ TARGET_ARCH_VARIANT
▶ Variant of the selected architecture (for example
armv7-a-neon for most Cortex-A8 and A9 CPUs)
▶ TARGET_EXTRA_CFLAGS
▶ Extra C compiler flags to use during the whole build
▶ TARGET_CPU_SMP
▶ Does the CPU have multiple cores?
▶ TARGET_USERIMAGES_USE_EXT4
▶ We want to use ext4 filesystems for our generated partitions
▶ BOARD_SYSTEMIMAGE_PARTITION_SIZE
▶ Size of the system partitions in bytes.
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Other Board Variables 2/2
▶ BOARD_NAND_PAGE_SIZE
▶ For NAND flash, size of the pages as given by the
datasheet
▶ TARGET_NO_RECOVERY
▶ We don't want to build the recovery image
▶ BOARD_KERNEL_CMDLINE
▶ Boot arguments of the kernel
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Kernel Integration into Android
▶ Android is just a user space software stack, the build
system isn't designed to build the kernel
▶ However, there is some facilities to integrate a precompiled
kernel into an Android image
▶ To do so, you need to:
▶ In BoardConfig.mk
▶ Remove TARGET_NO_KERNEL if set
▶ Set BOARD_KERNEL_BASE to the load address of your kernel
▶ In your device Makefile, have something like
ifeq ($(TARGET_PREBUILT_KERNEL),)
LOCAL_KERNEL := device/ti/panda/kernel
else
LOCAL_KERNEL := $(TARGET_PREBUILT_KERNEL)
endif
PRODUCT_COPY_FILES := 
$(LOCAL_KERNEL):kernel
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Practical lab - System Customization
▶ Use the product configuration
system
▶ Change the default wallpaper
▶ Add extra properties to the
system
▶ Use the product overlays
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Android Native Layer
Android Native
Layer
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Native Layer
Definition and Components
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Definition (1)
▶ The usual development tools available on a GNU/Linux
workstation is a native toolchain
▶ This toolchain runs on your workstation and generates
code for your workstation, usually x86
▶ For embedded system development, it is usually
impossible or not interesting to use a native toolchain
▶ The target is too restricted in terms of storage and/or
memory
▶ The target is very slow compared to your workstation
▶ You may not want to install all development tools on your
target.
▶ Therefore, cross-compiling toolchains are generally
used. They run on your workstation but generate code for
your target.
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Definition (2)
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Machines in build procedures
▶ Three machines must be distinguished when discussing
toolchain creation
▶ The build machine, where the toolchain is built.
▶ The host machine, where the toolchain will be executed.
▶ The target machine, where the binaries created by the
toolchain are executed.
▶ Four common build types are possible for toolchains
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Different toolchain build procedures
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Components
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Binutils
▶ Binutils is a set of tools to generate and manipulate
binaries for a given CPU architecture
▶ as, the assembler, that generates binary code from
assembler source code
▶ ld, the linker
▶ ar, ranlib, to generate .a archives, used for libraries
▶ objdump, readelf, size, nm, strings, to inspect binaries.
Very useful analysis tools!
▶ strip, to strip useless parts of binaries in order to reduce
their size
▶ http://www.gnu.org/software/binutils/
▶ GPL license
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Kernel headers (1)
▶ The C library and compiled
programs needs to interact with
the kernel
▶ Available system calls and their
numbers
▶ Constant definitions
▶ Data structures, etc.
▶ Therefore, compiling the C library
requires kernel headers, and
many applications also require
them.
▶ Available in <linux/...> and
<asm/...> and a few other
directories corresponding to the
ones visible in include/ in the
kernel sources
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Kernel headers (2)
▶ System call numbers, in <asm/unistd.h>
#define __NR_exit 1
#define __NR_fork 2
#define __NR_read 3
▶ Constant definitions, here in <asm-generic/fcntl.h>,
included from <asm/fcntl.h>, included from
<linux/fcntl.h>
#define O_RDWR 00000002
▶ Data structures, here in <asm/stat.h>
struct stat {
unsigned long st_dev;
unsigned long st_ino;
[...]
};
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Kernel headers (3)
▶ The kernel to user space ABI is backward compatible
▶ Binaries generated with a toolchain using kernel headers
older than the running kernel will work without problem, but
won't be able to use the new system calls, data structures,
etc.
▶ Binaries generated with a toolchain using kernel headers
newer than the running kernel might work on if they don't
use the recent features, otherwise they will break
▶ Using the latest kernel headers is not necessary, unless
access to the new kernel features is needed
▶ The kernel headers are extracted from the kernel sources
using the headers_install kernel Makefile target.
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GCC
▶ GNU Compiler Collection, the famous free
software compiler
▶ Can compile C, C++, Ada, Fortran, Java,
Objective-C, Objective-C++, and generate
code for a large number of CPU architectures,
including ARM, AVR, Blackfin, CRIS, FRV,
M32, MIPS, MN10300, PowerPC, SH, v850,
i386, x86_64, IA64, Xtensa, etc.
▶ http://gcc.gnu.org/
▶ Available under the GPL license, libraries
under the LGPL.
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C library
▶ The C library is an essential component
of a Linux system
▶ Interface between the applications and
the kernel
▶ Provides the well-known standard C
API to ease application development
▶ Several C libraries are available:
glibc, uClibc, eglibc, dietlibc, newlib,
etc.
▶ The choice of the C library must be
made at the time of the cross-compiling
toolchain generation, as the GCC
compiler is compiled against a specific
C library.
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Android Native Layer
Bionic
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Whole Android Stack
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Bionic 1/2
▶ Google developed another C library for Android: Bionic.
They didn't start from scratch however, they based their
work on the BSD standard C library.
▶ The most remarkable thing about Bionic is that it doesn't
have full support for the POSIX API, so it might be a hurdle
when porting an already developed program to Android.
▶ Among other things, are lacking:
▶ Full pthreads API
▶ No locales and wide chars support
▶ No openpty(), syslog(), crypt(), functions
▶ Removed dependency on the /etc/resolv.conf and
/etc/passwd files and using Android's own mechanisms
instead
▶ Some functions are still unimplemented (see
getprotobyname()
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Bionic 2/2
▶ However, Bionic has been created this way for a number of
reasons
▶ Keep the libc implementation as simple as possible, so that
it can be fast and lightweight (Bionic is a bit smaller than
uClibc)
▶ Keep the (L)GPL code out of the user space. Bionic is
under the BSD license
▶ And it implements some Android-specifics functions as
well:
▶ Access to system properties
▶ Logging events in the system logs
▶ In the prebuilt/ directory, Google provides a prebuilt
toolchain that uses Bionic
▶ See http://androidxref.com/4.0.4/xref/ndk/docs/
system/libc/OVERVIEW.html for details about Bionic.
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Android Native Layer
Toolbox
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Whole Android Stack
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Why Toolbox?
▶ A Linux system needs a basic set of programs to work
▶ An init program
▶ A shell
▶ Various basic utilities for file manipulation and system
configuration
▶ In normal Linux systems, these programs are provided by
different projects
▶ coreutils, bash, grep, sed, tar, wget, modutils, etc. are all
different projects
▶ Many different components to integrate
▶ Components not designed with embedded systems
constraints in mind: they are not very configurable and
have a wide range of features
▶ Busybox is an alternative solution, extremely common on
embedded systems
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General purpose toolbox: BusyBox
▶ Rewrite of many useful Unix command line utilities
▶ Integrated into a single project, which makes it easy to work
with
▶ Designed with embedded systems in mind: highly
configurable, no unnecessary features
▶ All the utilities are compiled into a single executable,
/bin/busybox
▶ Symbolic links to /bin/busybox are created for each
application integrated into Busybox
▶ For a fairly featureful configuration, less than 500 KB
(statically compiled with uClibc) or less than 1 MB
(statically compiled with glibc).
▶ http://www.busybox.net/
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BusyBox commands!
Commands available in BusyBox 1.13
[, [[, addgroup, adduser, adjtimex, ar, arp, arping, ash, awk, basename, bbconfig, bbsh, brctl,
bunzip2, busybox, bzcat, bzip2, cal, cat, catv, chat, chattr, chcon, chgrp, chmod, chown, chpasswd,
chpst, chroot, chrt, chvt, cksum, clear, cmp, comm, cp, cpio, crond, crontab, cryptpw, cttyhack, cut,
date, dc, dd, deallocvt, delgroup, deluser, depmod, devfsd, df, dhcprelay, diff, dirname, dmesg,
dnsd, dos2unix, dpkg, dpkg_deb, du, dumpkmap, dumpleases, e2fsck, echo, ed, egrep, eject, env,
envdir, envuidgid, ether_wake, expand, expr, fakeidentd, false, fbset, fbsplash, fdflush, fdformat,
fdisk, fetchmail, fgrep, find, findfs, fold, free, freeramdisk, fsck, fsck_minix, ftpget, ftpput,
fuser, getenforce, getopt, getsebool, getty, grep, gunzip, gzip, halt, hd, hdparm, head, hexdump,
hostid, hostname, httpd, hush, hwclock, id, ifconfig, ifdown, ifenslave, ifup, inetd, init, inotifyd,
insmod, install, ip, ipaddr, ipcalc, ipcrm, ipcs, iplink, iproute, iprule, iptunnel, kbd_mode, kill,
killall, killall5, klogd, lash, last, length, less, linux32, linux64, linuxrc, ln, load_policy,
loadfont, loadkmap, logger, login, logname, logread, losetup, lpd, lpq, lpr, ls, lsattr, lsmod,
lzmacat, makedevs, man, matchpathcon, md5sum, mdev, mesg, microcom, mkdir, mke2fs, mkfifo, mkfs_
minix, mknod, mkswap, mktemp, modprobe, more, mount, mountpoint, msh, mt, mv, nameif, nc, netstat,
nice, nmeter, nohup, nslookup, od, openvt, parse, passwd, patch, pgrep, pidof, ping, ping6, pipe_
progress, pivot_root, pkill, poweroff, printenv, printf, ps, pscan, pwd, raidautorun, rdate, rdev,
readahead, readlink, readprofile, realpath, reboot, renice, reset, resize, restorecon, rm, rmdir,
rmmod, route, rpm, rpm2cpio, rtcwake, run_parts, runcon, runlevel, runsv, runsvdir, rx, script, sed,
selinuxenabled, sendmail, seq, sestatus, setarch, setconsole, setenforce, setfiles, setfont,
setkeycodes, setlogcons, setsebool, setsid, setuidgid, sh, sha1sum, showkey, slattach, sleep,
softlimit, sort, split, start_stop_daemon, stat, strings, stty, su, sulogin, sum, sv, svlogd, swapoff,
swapon, switch_root, sync, sysctl, syslogd, tac, tail, tar, taskset, tcpsvd, tee, telnet, telnetd,
test, tftp, tftpd, time, top, touch, tr, traceroute, true, tty, ttysize, tune2fs, udhcpc, udhcpd,
udpsvd, umount, uname, uncompress, unexpand, uniq, unix2dos, unlzma, unzip, uptime, usleep, uudecode,
uuencode, vconfig, vi, vlock, watch, watchdog, wc, wget, which, who, whoami, xargs, yes, zcat, zcip
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Toolbox
▶ As Busybox is under the GPL, Google developed an
equivalent tool, under the BSD license
▶ Much fewer UNIX commands implemented than Busybox,
but other commands to use the Android-specifics
mechanism, such as alarm, getprop or a modified log
Commands available in Toolbox in Jelly Bean
alarm, cat, chcon, chmod, chown, cmp, cp, date, dd, df, dmesg, du, dynarray, exists, getenforce,
getevent, getprop, getsebool, grep, hd, id, ifconfig, iftop, insmod, ioctl, ionice, kill, ln, load_
policy, log, ls, lsmod, lsof, lsusb, md5, mkdir, mount, mv, nandread, netstat, newfs_msdos, notify,
printenv, ps, r, readtty, reboot, renice, restorecon, rm, rmdir, rmmod, rotatefb, route, runcon,
schedtop, sendevent, setconsole, setenforce, setkey, setprop, setsebool, sleep, smd, start, stop,
sync, syren, top, touch, umount, uptime, vmstat, watchprops, wipe
▶ The shell is provided by an external project, mksh, which is
a BSD-licenced implementation of ksh
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Android Native Layer
Init
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Whole Android Stack
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Init
▶ init is the name of the first user space program
▶ It is up to the kernel to start it, with PID 1, and the program
should never exit during system life
▶ The kernel will look for init at /sbin/init, /bin/init,
/etc/init and /bin/sh. You can tweak that with the init=
kernel parameter
▶ The role of init is usually to start other applications at boot
time, a shell, mount the various filesystems, etc.
▶ Init also manages the shutdown of the system by undoing
all it has done at boot time
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Android's init
▶ Once again, Google has developed his own instead of
relying on an existing one.
▶ However, it has some interesting features, as it can also be
seen as a daemon on the system
▶ it manages device hotplugging, with basic permissions
rules for device files, and actions at device plugging and
unplugging
▶ it monitors the services it started, so that if they crash, it can
restart them
▶ it monitors system properties so that you can take actions
when a particular one is modified
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Init part
▶ For the initialization part, init mounts the various
filesystems (/proc, /sys, data, etc.)
▶ This allows to have an already setup environment before
taking further actions
▶ Once this is done, it reads the init.rc file and executes it
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init.rc file interpretation
▶ Uses a unique syntax, based on events
▶ There usually are several init configuration files, the main
init.rc file itself, plus the extra file included from it
▶ By default, these included files hold either
subsystem-specific initialisation (USB, Kernel Tracing), or
hardware-specific instructions
▶ It relies on system properties, evaluated at runtime, that
allows to have on the same system, configuration for
several different platforms, that will be used only when they
are relevant.
▶ Most of the customizations should therefore go to the
platform-specific configuration file rather than to the
generic one
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Syntax
▶ Unlike most init script systems, the configuration relies on
system event and system property changes, allowed by
the daemon part of it
▶ This way, you can trigger actions not only at startup or at
run-level changes like with traditional init systems, but also
at a given time during system life
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Actions
on <trigger>
command
command
▶ Here are a few trigger types:
▶ boot
▶ Triggered when init is loaded
▶ <property>=<value>
▶ Triggered when the given property is set to the given value
▶ device-added-<path>
▶ Triggered when the given device node is added or removed
▶ service-exited-<name>
▶ Triggered when the given service exits
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Init triggers
▶ Commands are also specific to Android, with sometimes a
syntax very close to the shell one (just minor differences):
▶ The complete list of triggers, by execution order is:
▶ early-init
▶ init
▶ early-fs
▶ fs
▶ post-fs
▶ early-boot
▶ boot
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Example
import /init.${ro.hardware}.rc
on boot
export PATH /sbin:/system/sbin:/system/bin
export LD_LIBRARY_PATH /system/lib
mkdir /dev
mkdir /proc
mkdir /sys
mount tmpfs tmpfs /dev
mkdir /dev/pts
mkdir /dev/socket
mount devpts devpts /dev/pts
mount proc proc /proc
mount sysfs sysfs /sys
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Services
service <name> <pathname> [ <argument> ]*
<option>
<option>
▶ Services are like daemons
▶ They are started by init, managed by it, and can be
restarted when they exit
▶ Many options, ranging from which user to run the service
as, rebooting in recovery when the service crashes too
frequently, to launching a command at service reboot.
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Example
on device-added-/dev/compass
start akmd
on device-removed-/dev/compass
stop akmd
service akmd /sbin/akmd
disabled
user akmd
group akmd
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Uevent
▶ Init also manages the runtime events generated by the
kernel when hardware is plugged in or removed, like udev
does on a standard Linux distribution
▶ This way, it dynamically creates the devices nodes under
/dev
▶ You can also tweak its behavior to add specific
permissions to the files associated to a new event.
▶ The associated configuration files are /ueventd.rc and
/ueventd.<platform>.rc
▶ While ueventd.rc is always taken into account,
ueventd.<platform>.rc is only interpreted if the platform
currently running the system reports the same name
▶ This name is either obtained by reading the file
/proc/cpuinfo or from the androidboot.hardware kernel
parameter
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ueventd.rc syntax
<path> <permission> <user> <group>
▶ Example
/dev/bus/usb/* 0660 root usb
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Properties
▶ Init also manages the system properties
▶ Properties are a way used by Android to share values
across the system that are not changing quite often
▶ Quite similar to the Windows Registry
▶ These properties are splitted into several files:
▶ /system/build.prop which contains the properties
generated by the build system, such as the date of
compilation
▶ /default.prop which contains the default values for certain
key properties, mostly related to the security and
permissions for ADB.
▶ /data/local.prop which contains various properties
specific to the device
▶ /data/property is a folder which purpose is to be able to
edit properties at run-time and still have them at the next
reboot. This folder is storing every properties prefixed by
persist. in separate files containing the values.
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Modifying Properties
▶ You can add or modify properties in the build system by
using either the PRODUCT_PROPERTY_OVERRIDES makefile
variable, or by defining your own system.prop file in the
device directory. Their content will be appended to
/system/build.prop at compilation time
▶ Modify the init.rc file so that at boot time it exports these
properties using the setprop command
▶ Using the API functions such as the Java function
SystemProperties.set
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Permissions on the Properties
▶ Android, by default, only allows any given process to read the
properties.
▶ You can set write permissions on a particular property or a group
of them using the file system/core/init/property_service.c
/* White list of permissions for setting property services. */
struct {
const char *prefix;
unsigned int uid;
unsigned int gid;
} property_perms[] = {
{ "net.rmnet0.", AID_RADIO, 0 },
{ "net.dns", AID_RADIO, 0 },
{ "net.", AID_SYSTEM, 0 },
{ "dhcp.", AID_SYSTEM, 0 },
{ "log.", AID_SHELL, 0 },
{ "service.adb.root", AID_SHELL, 0 },
{ "persist.security.", AID_SYSTEM, 0 },
{ NULL, 0, 0 }
};
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Special Properties
▶ ro.* properties are read-only. They can be set only once in
the system life-time. You can only change their value by
modifying the property files and reboot.
▶ persist.* properties are stored on persistent storage each
time they are set.
▶ ctl.start and ctl.stop properties used instead of storing
properties to start or stop the service name passed as the
new value
▶ net.change property holds the name of the last net.*
property changed.
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Android Native Layer
Various daemons
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Whole Android Stack
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Vold
▶ The VOLume Daemon
▶ Just like init does, monitors new device events
▶ While init was only creating device files and taking some
configured options, vold actually only cares about storage
devices
▶ Its roles are to:
▶ Auto-mount the volumes
▶ Format the partitions on the device
▶ There is no /etc/fstab in Android, but
/system/etc/vold.fstab has a somewhat similar role
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rild
▶ rild is the Radio Interface Layer Daemon
▶ This daemon drives the telephony stack, both voice and
data communication
▶ When using the voice mode, talks directly to the baseband,
but when issuing data transfers, relies on the kernel
network stack
▶ It can handle two types of commands:
▶ Solicited commands: commands that originate from the
user: dial a number, send an SMS, etc.
▶ Unsolicited commands: commands that come from the
baseband: receiving an SMS, a call, signal strength
changed, etc.
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Others
▶ netd
▶ netd manages the various network connections: Bluetooth,
Wifi, USB
▶ Also takes any associated actions: detect new connections,
set up the tethering, etc.
▶ It really is an equivalent to NetworkManager
▶ On a security perspective, it also allows to isolate
network-related privileges in a single process
▶ installd
▶ Handles package installation and removal
▶ Also checks package integrity, installs the native libraries
on the system, etc.
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Android Native Layer
SurfaceFlinger
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Introduction to graphical stacks
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Compositing window managers
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SurfaceFlinger
▶ This difference in design adds some interesting features:
▶ Effects are easy to implement, as it's up to the window
manager to mangle the various surfaces at will to display
them on the screen. Thus, you can add transparency, 3d
effects, etc.
▶ Improved stability. With a regular window manager, a
message is sent to every window to redraw its part of the
screen, for example when a window has been moved. But
if an application fails to redraw, the windows will become
glitchy. This will not happen with a compositing WM, as it
will still display the untouched surface.
▶ SurfaceFlinger is the compositing window manager in
Android, providing surfaces to applications and rendering
all of them with hardware acceleration.
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SurfaceFlinger
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Android Native Layer
Stagefright
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Stagefright
▶ StageFright is the multimedia playback engine in Android
since Eclair
▶ In its goals, it is quite similar to GStreamer: Provide an
abstraction on top of codecs and libraries to easily play
multimedia files
▶ It uses a plugin system, to easily extend the number of
formats supported, either software or hardware decoded
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StageFright Architecture
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StageFright plugins
▶ To add support for a new format, you need to:
▶ Develop a new Extractor class, if the container is not
supported yet.
▶ Develop a new Decoder class, that implements the
interface needed by the StageFright core to read the data.
▶ Associate the mime-type of the files to read to your new
Decoder in the /etc/media_codecs.xml file provided by
your device, either in the Decoders list.
▶ → No runtime extension of the decoders, this is done at
compilation time.
<Decoders>
<MediaCodec name="OMX.google.vorbis.decoder" type="audio/vorbis" />
<MediaCodec name="OMX.qcom.video.decoder.avc" type="video/avc" />
</Decoders>
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Android Native Layer
Dalvik and Zygote
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Whole Android Stack
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Dalvik
▶ Dalvik is the virtual machine, executing Android
applications
▶ It is an interpreter written in C/C++, and is designed to be
portable, lightweight and run well on mobile devices
▶ It is also designed to allow several instances of it to be run
at the same time while consuming as little memory as
possible
▶ Two execution modes
▶ portable: the interpreter is written in C, quite slow, but
should work on all platforms
▶ fast: Uses the mterp mechanism, to define routines either
in assembly or in C optimized for a specific platform.
Instruction dispatching is also done by computing the
handler address from the opcode number
▶ It uses the Apache Harmony Java framework for its core
libraries
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Zygote
▶ Dalvik is started by Zygote
▶ frameworks/base/cmds/app_process
▶ At boot, Zygote is started by init, it then
▶ Initializes a virtual machine in its address space
▶ Loads all the basic Java classes in memory
▶ Starts the system server
▶ Waits for connections on a UNIX socket
▶ When a new application should be started:
▶ Android connects to Zygote through the socket to request
the start of a new application
▶ Zygote forks
▶ The child process loads the new application and start
executing it
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Android Native Layer
Hardware Abstraction Layer
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Whole Android Stack
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Hardware Abstraction Layers
▶ Usually, the kernel already provides a HAL for user space
▶ However, from Google's point of view, this HAL is not
sufficient and suffers some restrictions, mostly:
▶ Depending on the subsystem used in the kernel, the user
space interface differs
▶ All the code in the kernel must be GPL-licensed
▶ Google implemented its HAL with dynamically loaded user
space libraries
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Library naming
▶ It follows the same naming scheme as for init: the generic
implementation is called libfoo.so and the
hardware-specific one libfoo.hardware.so
▶ The name of the hardware is looked up with the following
properties:
▶ ro.hardware
▶ ro.product.board
▶ ro.board.platform
▶ ro.arch
▶ The libraries are then searched for in the directories:
▶ /vendor/lib/hw
▶ /system/lib/hw
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Various layers
▶ Audio (libaudio.so) configuration, mixing, noise
cancellation, etc.
▶ hardware/libhardware/include/audio.h
▶ Graphics (gralloc.so, hwcomposer.so, libhgl.so) handles
graphic memory buffer allocations, OpenGL
implementation, etc.
▶ libhgl.so should be provided by your vendor
▶ hardware/libhardware/include/gralloc.h
▶ hardware/libhardware/include/hwcomposer.h
▶ Camera (libcamera.so) handles the camera functions:
autofocus, take a picture, etc.
▶ hardware/libhardware/include/camera{2,3}.h
▶ GPS (libgps.so) configuration, data acquisition
▶ hardware/libhardware/include/hardware/gps.h
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Various layers
▶ Lights (liblights.so) Backlight and LEDs management
▶ hardware/libhardware/include/lights.h
▶ Sensors (libsensors.so) handles the various sensors on
the device: Accelerometer, Proximity Sensor, etc.
▶ hardware/libhardware/include/sensors.h
▶ Radio Interface (libril-vendor-version.so) manages all
communication between the baseband and rild
▶ You can set the name of the library with the rild.lib and
rild.libargs properties to find the library
▶ hardware/ril/include/telephony/ril.h
▶ Bluetooth (libbluetooth.so) Discovery and
communication with Bluetooth devices
▶ hardware/libhardware/include/bluetooth.h
▶ NFC (libnfc.so) Discover NFC devices, communicate
with it, etc.
▶ hardware/libhardware/include/nfc.h
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Example: rild
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Android Native Layer
JNI
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Whole Android Stack
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What is JNI?
▶ A Java framework to call and be called by native
applications written in other languages
▶ Mostly used for:
▶ Writing Java bindings to C/C++ libraries
▶ Accessing platform-specific features
▶ Writing high-performance sections
▶ It is used extensively across the Android user space to
interface between the Java Framework and the native
daemons
▶ Since Gingerbread, you can develop apps in a purely
native way, possibly calling Java methods through JNI
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C Code
#include "jni.h"
JNIEXPORT void JNICALL Java_com_example_Print_print(JNIEnv *env,
jobject obj,
jstring javaString)
{
const char *nativeString = (*env)->GetStringUTFChars(env,
javaString,
0);
printf("%s", nativeString);
(*env)->ReleaseStringUTFChars(env, javaString, nativeString);
}
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JNI arguments
▶ Function prototypes are following the template:
JNIEXPORT jstring JNICALL Java_ClassName_MethodName
(JNIEnv*, jobject)
▶ JNIEnv is a pointer to the JNI Environment that we will use
to interact with the virtual machine and manipulate Java
objects within the native methods
▶ jobject contains a pointer to the calling object. It is very
similar to this in C++
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Types
▶ There is no direct mapping between C Types and JNI types
▶ You must use the JNI primitives to convert one to his
equivalent
▶ However, there are a few types that are directly mapped,
and thus can be used directly without typecasting:
Native Type JNI Type
unsigned char jboolean
signed char jbyte
unsigned short jchar
short jshort
long jint
long long jlong
float jfloat
double jdouble
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Java Code
package com.example;
class Print
{
private static native void print(String str);
public static void main(String[] args)
{
Print.print("HelloWorld!");
}
static
{
System.loadLibrary("print");
}
}
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Calling a method of a Java object from C
JNIEXPORT void JNICALL Java_ClassName_Method(JNIEnv *env,
jobject obj)
{
jclass cls = (*env)->GetObjectClass(env, obj);
jmethodID hello = (*env)->GetMethodID(env,
cls,
"hello",
"(V)V");
if (!hello)
return;
(*env)->CallVoidMethod(env, obj, hello);
}
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Instantiating a Java object from C
JNIEXPORT jobject JNICALL Java_ClassName_Method(JNIEnv *env,
jobject obj)
{
jclass cls = env->FindClass("java/util/ArrayList");
jmethodID init = env->GetMethodID(cls,
"<init>",
"()V");
jobject array = env->NewObject(cls, init);
return array;
}
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Practical lab - Develop a JNI library
▶ Develop bindings from Java to C
▶ Integrate these bindings into the
build system
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Android Framework and Applications
Android
Framework and
Applications
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Framework and Applications
Service Manager and Various
Services
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Whole Android Stack
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System Server boot
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The first step: system_server.c
▶ Located in frameworks/base/cmds/system_server
▶ Started by Zygote through the SystemServer
▶ Starts all the various native services:
▶ SurfaceFlinger
▶ SensorService
▶ It then calls back the SystemServer object's init2 function
to go on with the initialization
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Java Services Initialization
▶ Located in frameworks/base/services/java/com/android/
server/SystemServer.java
▶ Starts all the different Java services in a different thread by
registering them into the Service Manager
▶ PowerManager, ActivityManager (also handles the
ContentProviders), PackageManager, BatteryService,
LightsService, VibratorService, AlarmManager,
WindowManager, BluetoothService, DevicePolicyManager,
StatusBarManager, InputMethodManager,
ConnectivityService, MountService,
NotificationManager, LocationManager, AudioService,
...
▶ If you wish to add a new system service, you will need to
add it to one of these two parts to register it at boot time
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Android Framework and Applications
Inter-Process Communication,
Binder and AIDLs
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Whole Android Stack
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IPCs
▶ On modern systems, each process has its own address space,
allowing to isolate data
▶ This allows for better stability and security: only a given process
can access its address space. If another process tries to access
it, the kernel will detect it and kill this process.
▶ However, interactions between processes are sometimes
needed, that's what IPCs are for.
▶ On classic Linux systems, several IPC mechanisms are used:
▶ Signals
▶ Semaphores
▶ Sockets
▶ Message queues
▶ Pipes
▶ Shared memory
▶ Android, however, uses mostly:
▶ Binder
▶ Ashmem and Sockets
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Binder 1/2
▶ Uses shared memory for high performance
▶ Uses reference counting to garbage collect objects no
longer in use
▶ Data are sent through parcels, which is some kind of
serialization
▶ Used across the whole system, e.g., clients connect to the
window manager through Binder, which in turn connects to
SurfaceFlinger using Binder
▶ Each object has an identity, which does not change, even
if you pass it to other processes.
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Binder 2/2
▶ This is useful if you want to separate components in
distinct processes, or to manage several components of a
single process (i.e. Activity's Windows).
▶ Object identity is also used for security. Some token
passed correspond to specific permissions. Another
security model to enforce permissions is for every
transaction to check on the calling UID.
▶ Binder also supports one-way and two-way messages
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Binder Mechanism
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Binder Implementation 1/2
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Binder Implementation 2/2
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Android Interface Definition Language (AIDL)
▶ Very similar to any other Interface Definition Language you
might have encountered
▶ Describes a programming interface for the client and the
server to communicate using IPCs
▶ Looks a lot like Java interfaces. Several types are already
defined, however, and you can't extend this like what you
can do in Java:
▶ All Java primitive types (int, long, boolean, etc.)
▶ String
▶ CharSequence
▶ Parcelable
▶ List of one of the previous types
▶ Map
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AIDLs HelloWorld
package com.example.android;
interface IRemoteService {
void HelloPrint(String aString);
}
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Parcelable Objects
▶ If you want to add extra objects to the AIDLs, you need to
make them implement the Parcelable interface
▶ Most of the relevant Android objects already implement
this interface.
▶ This is required to let Binder know how to serialize and
deserialize these objects
▶ However, this is not a general purpose serialization
mechanism. Underlying data structures may evolve, so
you should not store parcelled objects to persistent storage
▶ Has primitives to store basic types, arrays, etc.
▶ You can even serialize file descriptors!
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Implement Parcelable Classes
▶ To make an object parcelable, you need to:
▶ Make the object implement the Parcelable interface
▶ Implement the writeToParcel function, which stores the
current state of the object to a Parcel object
▶ Add a static field called CREATOR, which implements the
Parcelable.Creator interface, and takes a Parcel,
deserializes the values and returns the object
▶ Create an AIDL file that declares your new parcelable class
▶ You should also consider Bundles, that are type-safe
key-value containers, and are optimized for reading and
writing values
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Intents
▶ Intents are a high-level use of Binder
▶ They describe the intention to do something
▶ They are used extensively across Android
▶ Activities, Services and BroadcastReceivers are started
using intents
▶ Two types of intents:
explicit The developer designates the target by its
name
implicit There is no explicit target for the Intent. The
system will find the best target for the Intent
by itself, possibly asking the user what to do if
there are several matches
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Android Framework and Applications
Various Java Services
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Whole Android Stack
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Android Java Services
▶ There are lots of services implemented in Java in Android
▶ They abstract most of the native features to make them
available in a consistent way
▶ You get access to the system services using the
Context.getSystemService() call
▶ You can find all the accessible services in the
documentation for this function
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ActivityManager
▶ Manages everything related to Android applications
▶ Starts Activities and Services through Zygote
▶ Manages their lifecycle
▶ Fetches content exposed through content providers
▶ Dispatches the implicit intents
▶ Adjusts the Low Memory Killer priorities
▶ Handles non responding applications
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PackageManager
▶ Exposes methods to query and manipulate already
installed packages, so you can:
▶ Get the list of packages
▶ Get/Set permissions for a given package
▶ Get various details about a given application (name, uids,
etc)
▶ Get various resources from the package
▶ You can even install/uninstall an apk
▶ installPackage/uninstallPackage functions are hidden in
the source code, yet public.
▶ You can't compile code that is calling directly these
functions and they are not documented anywhere except in
the code
▶ But you can call them through the Java Reflection API, if
you have the proper permissions of course
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PowerManager
▶ Abstracts the Wakelocks functionality
▶ Defines several states, but when a wakelock is grabbed,
the CPU will always be on
▶ PARTIAL_WAKE_LOCK
▶ Only the CPU is on, screen and keyboard backlight are off
▶ SCREEN_DIM_WAKE_LOCK
▶ Screen backlight is partly on, keyboard backlight is off
▶ SCREEN_BRIGHT_WAKE_LOCK
▶ Screen backlight is on, keyboard backlight is off
▶ FULL_WAKE_LOCK
▶ Screen and keyboard backlights are on
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AlarmManager
▶ Abstracts the Android timers
▶ Allows to set a one time timer or a repetitive one
▶ When a timer expires, the AlarmManager grabs a
wakelock, sends an Intent to the corresponding application
and releases the wakelock once the Intent has been
handled
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ConnectivityManager and WifiManager
▶ ConnectivityManager
▶ Manages the various network connections
▶ Falls back to other connections when one fails
▶ Notifies the system when one becomes available/unavailable
▶ Allows the applications to retrieve various information about
connectivity
▶ WifiManager
▶ Provides an API to manage all aspects of WiFi networks
▶ List, modify or delete already configured networks
▶ Get information about the current WiFi network if any
▶ List currently available WiFi networks
▶ Sends Intents for every change in WiFi state
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Example: Vibrator Service
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Android Framework and Applications
Extend the framework
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Why extend it?
▶ You might want to extend the existing Android framework
to add new features or allow other applications to use
specific devices available on your hardware
▶ As you have the code, you could just hack the source to
make the framework suit your needs
▶ This is quite problematic however:
▶ You might break the API, introduce bugs, etc
▶ Google requires you not to modify the Android public API
▶ It is painful to track changes across the tree, to port the
changes to new versions
▶ You don't always want to have such extensions for all your
products
▶ As usual with Android, there's a device-specific way of
extending the framework: PlatformLibraries
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PlatformLibraries
▶ The modifications are just plain Java libraries
▶ You can declare any namespace you want, do whatever
code you want.
▶ However, they are bundled as raw Java archives, so you
cannot embed resources in the modifications
▶ If you would still do this, you can add them to
frameworks/base/res, but you have to hide them
▶ When using the Google Play Store, all the libraries
including these ones are submitted to Google, so that it
can filter out apps relying on libraries not available on your
system
▶ To avoid any application to link to any jar file, you have to
declare both in your application and in your library that you
will use and add a custom library
▶ The library's xml permission file should go into the
/system/etc/permissions folder
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PlatformLibrary Makefile
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := 
$(call all-subdir-java-files)
LOCAL_MODULE_TAGS := optional
LOCAL_MODULE:= com.example.android.pl
include $(BUILD_JAVA_LIBRARY)
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PlatformLibrary permissions file
<?xml version="1.0" encoding="utf-8"?>
<permissions>
<library name="com.example.android.pl"
file="/system/framework/com.example.android.pl.jar"/>
</permissions>
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PlatformLibrary Client Makefile
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE_TAGS := optional
LOCAL_PACKAGE_NAME := PlatformLibraryClient
LOCAL_SRC_FILES := $(call all-java-files-under, src)
LOCAL_JAVA_LIBRARIES := com.example.android.pl
include $(BUILD_PACKAGE)
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Practical lab - Develop a Framework Component
▶ Modify the Android framework
▶ Use JNI bindings
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Android Application Development
Android
Application
Development
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
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Android Application Development
Basics
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Whole Android Stack
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Android applications
▶ Android applications are written mostly in Java using
Google's SDK
▶ Applications are bundled into an Android PacKage (.apk
files) which are archives containing the compiled code,
data and resources for the application, so applications are
completely self-contained
▶ You can install applications either through a market
(Google Play Store, Amazon Appstore, F-Droid, etc) or
manually (through ADB or a file manager)
▶ Of course, everything we have seen so far is mostly here
to provide a nice and unified environment to application
developers
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Applications Security
▶ Once installed, applications live in their own sandbox,
isolated from the rest of the system
▶ The system assigns a Linux user to every application, so
that every application has its own user/group
▶ It uses this UID and files permissions to allow the
application to access only its own files
▶ Each process has its own instance of Dalvik, so code is
running isolated from other applications
▶ By default, each application runs in its own process, which
will be started/killed during system life
▶ Android uses the principle of least privilege. Each
application by default has only access to what it requires to
work.
▶ However, you can request extra permissions, make
several applications run in the same process, or with the
same UID, etc.
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Applications Components
▶ Components are the basic blocks of each application
▶ You can see them as entry points for the system in the
application
▶ There is four types of components:
▶ Activities
▶ Broadcast Receivers
▶ Content Providers
▶ Services
▶ Every application can start any component, even located in
other applications. This allows to share components easily,
and have very little duplication. However, for security
reasons, you start it through an Intent and not directly
▶ When an application requests a component, the system
starts the process for this application, instantiates the
needed class and runs that component. We can see that
there is no single point of entry in an application like main()
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Application Manifest
▶ To declare the components present in your application, you
have to write a XML file, AndroidManifest.xml
▶ This file is used to:
▶ Declare available components
▶ Declare which permissions these components need
▶ Revision of the API needed
▶ Declare hardware features needed
▶ Libraries required by the components
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Manifest HelloWorld
<?xml version="1.0" encoding="utf-8"?>
<manifest package="com.example.android">
<application>
<activity android:name=".ExampleActivity"
android:label="@string/example_label">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<uses-library android:name="com.example.android.pl" />
</application>
</manifest>
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NDK
▶ Google also provides a NDK to allow developers to write
native code
▶ While the code is not run by Dalvik, the security
guarantees are still there
▶ Allows to write faster code or to port existing C code to
Android more easily
▶ Since Gingerbread, you can even code a whole application
without writing a single line of Java
▶ It is still packaged in an apk, with a manifest, etc.
▶ However, there are some drawbacks, the main one being
that you can't access the resources mechanism available
from Java
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Android Application Development
Activities
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Activities
▶ Activities are a single screen of the user interface of an
application
▶ They are assembled to provide a consistent interface. If
we take the example of an email application, we will have:
▶ An activity listing the received mails
▶ An activity to compose a new mail
▶ An activity to read a mail
▶ Other applications might need one of these activities. To
continue with this example, the Camera application might
want to start the composing activity to share the just-shot
picture
▶ It is up to the application developer to advertise available
activities to the system
▶ When an activity starts a new activity, the latter replaces
the former on the screen and is pushed on the back stack
which holds the last used activities, so when the user is
done with the newer activity, it can easily go back to the
previous one
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Back Stack
Credits: http://developer.android.com
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Back Stack
Credits: http://developer.android.com
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Activity Lifecycle 1/3
▶ As there is no single entry point and as the system
manages the activities, activities have to define callbacks
that the system can call at some point in time
▶ Activities can be in one of the three states on Android
Running The activity is on the foreground and has
focus
Paused The activity is still visible on the screen but no
longer has focus. It can be destroyed by the
system under very heavy memory pressure
Stopped The activity is no longer visible on the screen.
It can be killed at any time by the system
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Activity Lifecycle 2/3
▶ There are callbacks for every change from one of these
states to another
▶ The most important ones are onCreate and onPause
▶ All components of an application run in the same thread. If
you do long operations in the callbacks, you will block the
entire application (UI included). You should always use
threads for every long-running task.
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Activity Lifecycle 3/3
Credits: http://developer.android.com
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Saving Activity State 1/2
▶ As applications tend to be killed and restarted quite often,
we need a way to store our internal state when killed and
reload it when restarted
▶ Once again, this is done through callbacks
▶ Before killing the application, the system calls the
onSaveInstanceState callback and when restarting it, it
calls onRestoreInstanceState
▶ In both cases, it provides a Bundle as argument to allow
the activity to store what's needed and reload it later, with
little overhead
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Saving Activity State 2/2
▶ This make the creation/suppression of activities flawless
for the user, while allowing to save as much memory as we
need
▶ These callbacks are not always called though. If the
activity is killed because the user left it in a permanent way
(through the back button), it won't be called
▶ By default, these activities are also called when rotating
the device, because the activity will be killed and restarted
by the system to load new resources
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Activity Lifecycle
Credits: http://developer.android.com
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Activity Callbacks
Credits: http://developer.android.com
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Activity HelloWorld
public class ExampleActivity extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.example);
Log.i("ExampleActivity", "Activity created!");
}
protected void onStart() {
super.onStart();
}
protected void onResume() {
super.onResume();
}
protected void onPause() {
super.onPause();
}
protected void onStop() {
super.onStop();
}
protected void onDestroy() {
super.onDestroy();
}
}
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Android Application Development
Services
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Services
▶ Services are components running in the background
▶ They are used either to perform long running operations or
to work for remote processes
▶ A service has no user interface, as it is supposed to run
when the user does something else
▶ From another component, you can either work with a
service in a synchronous way, by binding to it, or
asynchronous, by starting it
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Service Manifest
<?xml version="1.0" encoding="utf-8"?>
<manifest package="com.example.android">
<application>
<service android:name=".ExampleService"/>
</application>
</manifest>
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Services Types
▶ We can see services as a set including:
▶ Started Services, that are created when other components
call startService. Such a service runs as long as needed,
whether the calling component is still alive or not, and can
stop itself or be stopped. When the service is stopped, it is
destroyed by the system
▶ You can also subclass IntentService to have a started
service. However, while much easier to implement, this
service will not handle multiple requests simultaneously.
▶ Bound Services, that are bound to by other components by
calling bindService. They offer a client/server like interface,
interacting with each other. Multiple components can bind
to it, and a service is destroyed only when no more
components are bound to it
▶ Services can be of both types, given that callbacks for
these two do not overlap completely
▶ Services are started by passing Intents either to the
startService or bindService commands
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Services Lifecycle
Credits: http://developer.android.com
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Bound Services
▶ There are three possible ways to implement a bound
service:
▶ By extending the Binder class. It works only when the
clients are local and run in the same process though.
▶ By using a Messenger, that will provide the interface for your
service to remote processes. However, it does not perform
multi-threading, all requests are queued up.
▶ By writing your own AIDL file. You will then be able to
implement your own interface and write thread-safe code,
as you are very likely to receive multiple requests at once
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Bound Services and Started Lifecycle
Credits: http://developer.android.com
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Android Application Development
Content Providers
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Content Providers
▶ They provide access to organized data in a manner quite
similar to relational databases
▶ They allow to share data with both internal and external
components and centralize them
▶ Security is also enforced by permissions like usual, but
they also do not allow remote components to issue
arbitrary requests like what we can do with relational
databases
▶ Instead, Content Providers rely on URIs to allow for a
restricted set of requests with optional parameters, only
permitting the user to filter by values and by columns
▶ You can use any storage back-end you want, while
exposing a quite neutral and consistent interface to other
applications
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Content URIs
▶ URIs are often built with the following pattern:
▶ content://<package>.provider/<path> to access
particular tables
▶ content://<package>.provider/<path>/<id> to access
single rows inside the given table
▶ Facilities are provided to deal with these
▶ On the application side:
▶ ContentUri to append and manage numerical IDs in URIs
▶ Uri.Builder and Uri classes to deal with URIs and strings
▶ On the provider side:
▶ UriMatcher associates a pattern to an ID, so that you can
easily match incoming URIs, and use switch over them.
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Implementing a Content Provider
public class ExampleProvider extends ContentProvider {
private static final UriMatcher sUriMatcher;
static {
sUriMatcher.addURI("com.example.android.provider", "table1", 1);
sUriMatcher.addURI("com.example.android.provider", "table1/#", 2);
}
public Cursor query(Uri uri, String[] projection, String selection,
String[] selectionArgs, String sortOrder) {
switch (sUriMatcher.match(uri)) {
default:
System.out.println("Hello World!");
break;
}
}
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Implementing a Content Provider
public Uri insert(Uri uri, ContentValues values) {
return null;
}
public int update(Uri uri, ContentValues values, String selection,
String[] selectionArgs) {
return 0;
}
public int delete(Uri uri, String selection, String[] selectionArgs) {
return 0;
}
public boolean onCreate() {
return true;
}
}
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Android Application Development
Managing the Intents
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Intents
▶ Intents are basically a bundle of several pieces of
information, mostly
▶ Component Name
▶ Contains both the full class name of the target component
plus the package name defined in the Manifest
▶ Action
▶ The action to perform or that has been performed
▶ Data
▶ The data to act upon, written as a URI, like
tel://0123456789
▶ Category
▶ Contains additional information about the nature of the
component that will handle the intent, for example the
launcher or a preference panel
▶ The component name is optional. If it is set, the intent will
be explicit. Otherwise, the intent will be implicit
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Intent Resolution
▶ When using explicit intents, dispatching is quite easy, as
the target component is explicitly named. However, it is
quite rare that a developer knows the component name of
external applications, so it is mostly used for internal
communication.
▶ Implicit intents are a bit more tricky to dispatch. The
system must find the best candidate for a given intent.
▶ To do so, components that want to receive intents have to
declare them in their manifests Intent filters, so that the
system knows what components it can respond to.
▶ Components without intent filters will never receive implicit
intents, only explicit ones
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Intent Filters 1/2
▶ They are only about notifying the system about handled
implicit intents
▶ Filters are based on matching by category, action and
data. Filtering by only one of these three (by category for
example) is fine.
▶ A filter can list several actions. If an intent action field
corresponds to one of the actions listed here, the intent will
match
▶ It can also list several categories. However, if none of the
categories of an incoming intent are listed in the filter, then
intent won't match.
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Intent Filters 2/2
▶ You can also use intent matching from your application by
using the query* methods from the PackageManager to
get a matching component from an Intent.
▶ For example, the launcher application does that to display
only activities with filters that specify the category
android.intent.category.LAUNCHER and the action
android.intent.action.MAIN
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Real Life Manifest Example: Notepad
<manifest package="com.example.android.notepad">
<application android:icon="@drawable/app_notes"
android:label="@string/app_name" >
<activity android:name="NotesList"
android:label="@string/title_notes_list">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<action android:name="android.intent.action.EDIT" />
<action android:name="android.intent.action.PICK" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="vnd.android.cursor.dir/vnd.google.note" />
</intent-filter>
</activity>
</application>
</manifest>
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Broadcasted intents
▶ Intents can also be broadcast thanks to two functions:
▶ sendBroadcast that broadcasts an intent that will be handled
by all its handlers at the same time, in an undefined order
▶ sendOrderedBroadcast broadcasts an intent that will be
handled by one handler at a time, possibly with propagation
of the result to the next handler, or the possibility for a
handler to cancel the broadcast
▶ Broadcasts are used for system wide notification of
important events: booting has completed, a package has
been removed, etc.
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Broadcast Receivers
▶ Broadcast receivers are the fourth type of components that
can be integrated into an application. They are specifically
designed to deal with broadcast intents.
▶ Their overall design is quite easy to understand: there is
only one callback to implement: onReceive
▶ The lifecycle is quite simple too: once the onReceive
callback has returned, the receiver is considered no longer
active and can be destroyed at any moment
▶ Thus you must not use asynchronous calls (Bind to a
service for example) from the onReceive callback, as there
is no way to be sure that the object calling the callback will
still be alive in the future.
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Android Application Development
Processes and Threads
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Process Management in Android
▶ By default in Android, every component of a single
application runs in the same process.
▶ When the system wants to run a new component:
▶ If the application has no running component yet, the system
will start a new process with a single thread of execution in it
▶ Otherwise, the component is started within that process
▶ If you happen to want a component of your application to
run in its own process, you can still do it through the
android:process XML attribute in the manifest.
▶ When the memory constraints are high, the system might
decide to kill a process to get some memory back. This is
done based on the importance of the process to the user.
When a process is killed, all the components running
inside are killed.
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Processes priority
▶ Foreground processes have the topmost priority. They
host either
▶ An activity the user is interacting with
▶ A service bound to such an activity
▶ A service running in the foreground (started with
startForeground)
▶ A service running one of its lifecycle callbacks
▶ A broadcast receiver running its onReceive method
▶ Visible processes host
▶ An activity that is no longer in the foreground but still is
visible on the screen
▶ A service that is bound to a visible activity
▶ Service Processes host a service that has been started by
startService
▶ Background Processes host activities that are no longer
visible to the user
▶ Empty Processes
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Threads
▶ As there is only one thread of execution, both the
application components and UI interactions are done in
sequential order
▶ So a long computation, I/O, background tasks cannot be
run directly into the main thread without blocking the UI
▶ If your application is blocked for more than 5 seconds, the
system will display an ``Application Not Responding''
dialog, which leads to poor user experience
▶ Moreover, UI functions are not thread-safe in Android, so
you can only manipulate the UI from the main thread.
▶ So, you should:
▶ Dispatch every long operation either to a service or a
worker thread
▶ Use messages between the main thread and the worker
threads to interact with the UI.
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Threads in Android
▶ There are two ways of implementing worker threads in
Android:
▶ Use the standard Java threads, with a class extending
Runnable
▶ This works, of course, but you will need to do messaging
between your worker thread and the main thread, either
through handlers or through the View.post function
▶ Use Android's AsyncTask
▶ A class that has four callbacks: doInBackground,
onPostExecute, onPreExecute, onProgressUpdate
▶ Useful, because only doInBackground is called from a worker
thread, others are called by the UI thread
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Android Application Development
Resources
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Applications Resources
▶ Applications contain more than just compiled source code:
images, videos, sound, etc.
▶ In Android, anything related to the visual appearance of the
application is kept separate from the source code:
activities layout, animations, menus, strings, etc.
▶ Resources should be kept in the res/ directory of your
application.
▶ At compilation, the build tool will create a class R,
containing references to all the available resources, and
associating an ID to it
▶ This mechanism allows you to provide several alternatives
to resources, depending on locales, screen size, pixel
density, etc. in the same application, resolved at runtime.
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Resources Directory
▶ All resources are located in the res/ subdirectory
▶ anim/ contains animation definitions
▶ color/ contains the color definitions
▶ drawable/ contains images, "9-patch" graphics, or
XML-files defining drawables (shapes, widgets, relying on a
image file)
▶ layout/ contains XML defining applications layout
▶ menu/ contains XML files for the menu layouts
▶ raw/ contains files that are left untouched
▶ values/ contains strings, integers, arrays, dimensions, etc
▶ xml/ contains arbitrary XML files
▶ All these files are accessed by applications through their
IDs. If you still want to use a file path, you need to use the
assets/ folders
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Resources
Credits: http://developer.android.com
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Alternative Resources
▶ Alternative resources are provided using extended
sub-folder names, that should be named using the pattern
<folder_name>-<qualifier>
▶ There is a number of qualifiers, depending on which case
you want to provide an alternative for. The most used ones
are probably:
▶ locales (en, fr, fr-rCA, ...)
▶ screen orientation (land, port)
▶ screen size (small, large,...)
▶ screen density (mdpi, ldpi, ...)
▶ and much others
▶ You can specify multiple qualifiers by chaining them,
separated by dashes. If you want layouts to be applied
only when on landscape on high density screens, you will
save them into the directory layout-land-hdpi
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Resources Selection
Credits: http://developer.android.com
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Android Application Development
Data Storage
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Data Storage on Android
▶ An application might need to write to arbitrary files and
read from them, for caching purposes, to make settings
persistent, etc.
▶ But the system can't just let you read and write to any
random file on the system, this would be a major security
flaw
▶ Android provides some mechanisms to address the two
following concerns: allow an application to write to files,
while integrating it into the Android security model
▶ There are four major mechanisms:
▶ Preferences
▶ Internal data
▶ External data
▶ Databases
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Shared Preferences
▶ Shared Preferences allows to store and retrieve data in a
persistent way
▶ They are stored using key-value pairs, but can only store
basic types: int, float, string, boolean
▶ They are persistent, so you don't have to worry about them
disappearing when the activity is killed
▶ You can get an instance of the class managing the
preferences through the function getPreferences
▶ You may also want several set of preferences for your
application and the function getSharedPreferences for that
▶ You can edit them by calling the method edit on this
instance. Don't forget to call commit when you're done!
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Internal Storage
▶ You can also save files directly to the internal storage
device
▶ These files are not accessible by default by other
applications
▶ Such files are deleted when the user removes the
application
▶ You can request a FileOutputStream class to such a new
file by calling the method openFileOutput
▶ You can pass extra flags to this method to either change
the way the file is opened or its permissions
▶ These files will be created at runtime. If you want to have
files at compile time, use resources instead
▶ You can also use internal storage for caching purposes. To
do so, call getCacheDir that will return a File object
allowing you to manage the cache folder the way you want
to. Cache files may be deleted by Android when the
system is low on internal storage.
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External Storage
▶ External storage is either the SD card or an internal
storage device
▶ Each file stored on it is world-readable, and the user has
direct access to it, since that is the device exported when
USB mass storage is used.
▶ Since this storage may be removable, your application
should check for its presence, and that it behaves correctly
▶ You can either request a sub-folder created only for your
application using the getExternalFilesDir method, with a
tag giving which type of files you want to store in this
directory. This folder will be removed at un-installation.
▶ Or you can request a public storage space, shared by all
applications, and never removed by the system, using
getExternalStoragePublicDirectory
▶ You can also use it for caching, with getExternalCacheDir
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SQLite Databases
▶ Databases are often abstracted by Content Providers, that
will abstract requests, but Android adds another layer of
abstraction
▶ Databases are managed through subclasses of
SQLiteOpenHelper that will abstract the structure of the
database
▶ It will hold the requests needed to build the tables, views,
triggers, etc. from scratch, as well as requests to migrate
to a newer version of the same database if its structure has
to evolve.
▶ You can then get an instance of SQLiteDatabase that
allows to query the database
▶ Databases created that way will be only readable from
your application, and will never be automatically removed
by the system
▶ You can also manipulate the database using the sqlite3
command in the shell
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Android Application Development
Android Packages (apk)
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Content of an APK
▶ META-INF a directory containing all the Java metadata
▶ MANIFEST.MF the Java Manifest file, containing various
metadata about the classes present in the archive
▶ CERT.RSA Certificate of the application
▶ CERT.SF List of resources present in the package and
associated SHA-1 hash
▶ AndroidManifest.xml
▶ res contains all the resources, compiled to binary xml for
the relevant resources
▶ classes.dex contains the compiled Java classes, to the
Dalvik EXecutable format, which is a uncompressed
format, containing Dalvik instructions
▶ resources.arsc is the resources table. It keeps track of the
package resources, associated IDs and packages
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 434/444
APK Building
Credits: http://developer.android.com
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 435/444
APK Building
Credits: http://developer.android.com
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 436/444
Practical lab - Write an Application with the SDK
▶ Write an Android application
▶ Integrate an application in the
Android build system
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 437/444
Advices and Resources
Advices and
Resources
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 438/444
Android Internals
Embedded Android: Porting, Extending, and
Customizing, April 2013
▶ By Karim Yaghmour, O'Reilly
▶ From what we know from the preview
version, good reference book and guide
on all hidden and undocumented
Android internals
▶ Our rating: 3 stars
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 439/444
Android Development
Learning Android, March 2011
▶ By Marko Gargenta, O'Reilly
▶ A good reference book and guide on
Android application development
▶ Our rating: 2 stars
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 440/444
Websites
▶ Android API reference:
http://developer.android.com/reference
▶ Android Documentation:
http://developer.android.com/guide/
▶ A good overview on how the various parts of the system
are put together to maintain a highly secure system
http://source.android.com/tech/security/
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 441/444
Conferences
Useful conferences featuring Android topics:
▶ Android Builders Summit:
https://events.linuxfoundation.org/events/android-
builders-summit
Organized by the Linux Foundation in California (in the
Silicon Valley) in early Spring. Many talks about the whole
Android stack. Presentation slides are freely available on
the Linux Foundation website.
▶ Embedded Linux Conference:
http://embeddedlinuxconference.com/
Organized by the Linux Foundation: California (Silicon
Valley, Spring), in Europe (Fall). Mostly about kernel and
user space Linux development in general, but always some
talks about Android. Presentation slides freely available
▶ Don't miss our free conference videos on http://free-
electrons.com/community/videos/conferences/!
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 442/444
Last slides
Last slides
free electrons
© Copyright 2004-2015, Free Electrons.
Creative Commons BY-SA 3.0 license.
Corrections, suggestions, contributions and translations are welcome!
Embedded Linux
Experts
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 443/444
Last slide
Thank you!
And may the Source be with you
free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 444/444

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Android slides

  • 1. Android System Development Android System Development free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Latest update: September 29, 2015. Document updates and sources: http://free-electrons.com/doc/training/android Corrections, suggestions, contributions and translations are welcome! Send them to feedback@free-electrons.com Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 1/444
  • 2. Rights to copy © Copyright 2004-2015, Free Electrons License: Creative Commons Attribution - Share Alike 3.0 http://creativecommons.org/licenses/by-sa/3.0/legalcode You are free: ▶ to copy, distribute, display, and perform the work ▶ to make derivative works ▶ to make commercial use of the work Under the following conditions: ▶ Attribution. You must give the original author credit. ▶ Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under a license identical to this one. ▶ For any reuse or distribution, you must make clear to others the license terms of this work. ▶ Any of these conditions can be waived if you get permission from the copyright holder. Your fair use and other rights are in no way affected by the above. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 2/444
  • 3. Hyperlinks in the document There are many hyperlinks in the document ▶ Regular hyperlinks: http://kernel.org/ ▶ Kernel documentation links: Documentation/kmemcheck.txt ▶ Links to kernel source files and directories: drivers/input include/linux/fb.h ▶ Links to the declarations, definitions and instances of kernel symbols (functions, types, data, structures): platform_get_irq() GFP_KERNEL struct file_operations free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 3/444
  • 4. Free Electrons at a glance ▶ Engineering company created in 2004 (not a training company!) ▶ Locations: Orange, Toulouse, Lyon (France) ▶ Serving customers all around the world See http://free-electrons.com/company/customers/ ▶ Head count: 9 Only Free Software enthusiasts! ▶ Focus: Embedded Linux, Linux kernel, Android Free Software / Open Source for embedded and real-time systems. ▶ Activities: development, training, consulting, technical support. ▶ Added value: get the best of the user and development community and the resources it offers. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 4/444
  • 5. Free Electrons on-line resources ▶ All our training materials: http://free-electrons.com/docs/ ▶ Technical blog: http://free-electrons.com/blog/ ▶ Quarterly newsletter: http://lists.free- electrons.com/mailman/listinfo/newsletter ▶ News and discussions (Google +): https://plus.google.com/+FreeElectronsDevelopers ▶ News and discussions (LinkedIn): http://linkedin.com/groups/Free-Electrons-4501089 ▶ Quick news (Twitter): http://twitter.com/free_electrons ▶ Linux Cross Reference - browse Linux kernel sources on-line: http://lxr.free-electrons.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 5/444
  • 6. Generic course information Generic course information free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 6/444
  • 7. Hardware used in this training session BeagleBone Black, from CircuitCo ▶ Texas Instruments AM335x (ARM Cortex-A8) ▶ Powerful CPU, with 3D acceleration, additional processors (PRUs) and lots of peripherals. ▶ 512 MB of RAM ▶ 2 GB of on-board eMMC storage (4 GB in Rev C) ▶ USB host and USB device ports ▶ microSD slot ▶ HDMI port ▶ 2 x 46 pins headers, with access to many expansion buses (I2C, SPI, UART and more) ▶ A huge number of expansion boards, called capes. See http://beagleboardtoys.com/. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 7/444
  • 8. Do not damage your BeagleBone Black! ▶ Do not remove power abruptly: ▶ Boards components have been damaged by removing the power or USB cable in an abrupt way, not leaving the PMIC the time to switch off the components in a clean way. See http://bit.ly/1FWHNZi ▶ Reboot (reboot) or shutdown (halt) the board in software when Linux is running. ▶ You can also press the RESET button to reset and reboot. ▶ When there is no software way, you can also switch off the board by pressing the POWER button for 8 seconds. ▶ Do not leave your board powered on a metallic surface (like a laptop with a metal finish). free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 8/444
  • 9. Course outline - Day 1 Building Android ▶ Introduction to Android ▶ Getting Android sources ▶ Building and booting Android ▶ Introduction to the Linux kernel ▶ Compiling and booting the Linux kernel Labs: download Android sources, compile them and boot them with the Android emulator. Recompile the Linux kernel. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 9/444
  • 10. Course outline - Day 2 Android kernel, boot and filesystem details ▶ Android changes to the Linux kernel ▶ Android bootloaders ▶ Booting Android ▶ Using ADB ▶ Android filesystem Labs: customize, compile and boot Android for the BeagleBone Black board. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 10/444
  • 11. Course outline - Day 3 Supporting a new product and customizing it ▶ Android build system. Add a new module and product. ▶ Android native layer - Bionic, Toolbox, init, various daemons, Dalvik, hardware abstraction, JNI... Labs: Use ADB, create a new product, customize the product for the BeagleBone Black board. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 11/444
  • 12. Course outline - Day 4 Android framework and applications ▶ Android framework for applications ▶ Introduction to application development ▶ Android packages ▶ Advise and resources Labs: compile an external library and a native application to control a USB missile launcher. Create a JNI library and develop an Android application to control the device. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 12/444
  • 13. Participate! During the lectures... ▶ Don't hesitate to ask questions. Other people in the audience may have similar questions too. ▶ This helps the trainer to detect any explanation that wasn't clear or detailed enough. ▶ Don't hesitate to share your experience, for example to compare Linux / Android with other operating systems used in your company. ▶ Your point of view is most valuable, because it can be similar to your colleagues' and different from the trainer's. ▶ Your participation can make our session more interactive and make the topics easier to learn. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 13/444
  • 14. Practical lab guidelines During practical labs... ▶ We cannot support more than 8 workstations at once (each with its board and equipment). Having more would make the whole class progress slower, compromising the coverage of the whole training agenda (exception for public sessions: up to 10 people). ▶ So, if you are more than 8 participants, please form up to 8 working groups. ▶ Open the electronic copy of your lecture materials, and use it throughout the practical labs to find the slides you need again. ▶ Don't copy and paste from the PDF slides. The slides contain UTF-8 characters that look the same as ASCII ones, but won't be understood by shells or compilers. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 14/444
  • 15. Cooperate! As in the Free Software and Open Source community, cooperation during practical labs is valuable in this training session: ▶ If you complete your labs before other people, don't hesitate to help other people and investigate the issues they face. The faster we progress as a group, the more time we have to explore extra topics. ▶ Explain what you understood to other participants when needed. It also helps to consolidate your knowledge. ▶ Don't hesitate to report potential bugs to your instructor. ▶ Don't hesitate to look for solutions on the Internet as well. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 15/444
  • 16. Command memento sheet ▶ This memento sheet gives command examples for the most typical needs (looking for files, extracting a tar archive...) ▶ It saves us 1 day of UNIX / Linux command line training. ▶ Our best tip: in the command line shell, always hit the Tab key to complete command names and file paths. This avoids 95% of typing mistakes. ▶ Get an electronic copy on http://free-electrons.com/ doc/training/embedded- linux/command_memento.pdf free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 16/444
  • 17. vi basic commands ▶ The vi editor is very useful to make quick changes to files in an embedded target. ▶ Though not very user friendly at first, vi is very powerful and its main 15 commands are easy to learn and are sufficient for 99% of everyone's needs! ▶ Get an electronic copy on http://free-electrons.com/ doc/training/embedded- linux/vi_memento.pdf ▶ You can also take the quick tutorial by running vimtutor. This is a worthy investment! free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 17/444
  • 18. Practical lab - Training Setup Prepare your lab environment ▶ Download the lab archive ▶ Enforce correct permissions free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 18/444
  • 19. Introduction to Android Introduction to Android free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 19/444
  • 20. Introduction to Android Features free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 20/444
  • 21. Features ▶ All you can expect from a modern mobile OS: ▶ Application ecosystem, allowing to easily add and remove applications and publish new features across the entire system ▶ Support for all the web technologies, with a browser built on top of the well-established Blink rendering engine ▶ Support for hardware accelerated graphics through OpenGL ES ▶ Support for all the common wireless mechanisms: GSM, CDMA, UMTS, LTE, Bluetooth, WiFi, NFC. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 21/444
  • 22. Introduction to Android History free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 22/444
  • 23. Early Years ▶ Began as a start-up in Palo Alto, CA, USA in 2003 ▶ Focused from the start on software for mobile devices ▶ Very secretive at the time, even though founders achieved a lot in the targeted area before founding it ▶ Finally bought by Google in 2005 ▶ Andy Rubin, founder of Android, Inc was also CEO of Danger, Inc, a company producing one of the early smartphones, the Sidekick free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 23/444
  • 24. Opening Up ▶ Google announced the Open Handset Alliance in 2007, a consortium of major actors in the mobile area built around Android ▶ Hardware vendors: Intel, Texas Instruments, Qualcomm, Nvidia, etc. ▶ Software companies: Google, eBay, etc. ▶ Hardware manufacturers: Motorola, HTC, Sony Ericsson, Samsung, etc. ▶ Mobile operators: T-Mobile, Telefonica, Vodafone, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 24/444
  • 25. Android Open Source Project (AOSP) ▶ At every new version, Google releases its source code through this project so that community and vendors can work with it. ▶ One major exception: Honeycomb has not been released because Google stated that its source code was not clean enough to release it. ▶ One can fetch the source code and contribute to it, even though the development process is very locked by Google ▶ Only a few devices are supported through AOSP though, only the two most recent Android development phones and tablets (part of the Nexus brand) and the pandaboard free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 25/444
  • 26. Android Releases ▶ Each new version is given a dessert name ▶ Released in alphabetical order ▶ Latest releases: ▶ Android 2.3 Gingerbread ▶ Android 3.X Honeycomb ▶ Android 4.0 Ice Cream Sandwich ▶ Android 4.1/4.2/4.3 Jelly Bean ▶ Android 4.4 KitKat free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 26/444
  • 27. Android Versions free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 27/444
  • 28. Introduction to Android Architecture free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 28/444
  • 29. Architecture free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 29/444
  • 30. The Linux Kernel ▶ Used as the foundation of the Android system ▶ Numerous additions from the stock Linux, including new IPC (Inter-Process Communication) mechanisms, alternative power management mechanism, new drivers and various additions across the kernel ▶ These changes are beginning to go into the staging/ area of the kernel, as of 3.3, after being a complete fork for a long time free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 30/444
  • 31. Android Libraries ▶ Gather a lot of Android-specific libraries to interact at a low-level with the system, but third-parties libraries as well ▶ Bionic is the C library, SurfaceManager is used for drawing surfaces on the screen, etc. ▶ But also Blink, SQLite, OpenSSL coming from the free software world free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 31/444
  • 32. Android Runtime Handles the execution of Android applications ▶ Almost entirely written from scratch by Google ▶ Contains Dalvik, the virtual machine that executes every application that you run on Android, and the core library for the Java runtime, coming from Apache Harmony project ▶ Also contains system daemons, init executable, basic binaries, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 32/444
  • 33. Android Framework ▶ Provides an API for developers to create applications ▶ Exposes all the needed subsystems by providing an abstraction ▶ Allows to easily use databases, create services, expose data to other applications, receive system events, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 33/444
  • 34. Android Applications ▶ AOSP also comes with a set of applications such as the phone application, a browser, a contact management application, an email client, etc. ▶ However, the Google apps and the Android Market app aren't free software, so they are not available in AOSP. To obtain them, you must contact Google and pass a compatibility test. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 34/444
  • 35. Introduction to Android Hardware Requirements for Android free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 35/444
  • 36. Android Hardware Requirements ▶ Google produces a document updated every new Android version called the Compatibility Definition Document (CDD). ▶ This document provides all the information you need on the expectations Google have about what should be an Android device ▶ It details both the hardware and the global behaviour of the system. ▶ While nothing forces you to follow that document if you don't care about the Google applications, it usually gives a good idea of the current hardware requirements. ▶ We'll be detailing the requirements for KitKat ▶ http://source.android.com/compatibility/android- cdd.pdf free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 36/444
  • 37. SoC requirements ▶ Since Android in itself is quite huge, the hardware required is quite powerful. ▶ Unlike Linux, Android officially supports only a few architectures ▶ ARM v7a (basically, all the SoCs based on the Cortex-A CPUs) ▶ x86 ▶ MIPS ▶ You also need to have a powerful enough GPU with OpenGL ES support. Latest versions of Android require the 3D hardware acceleration free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 37/444
  • 38. Storage and RAM needed ▶ The required RAM size is also quite huge, 340MB are required for the kernel and user space memory ▶ Required storage is quite huge as well. An image of the system is around 200-300MB, and you must have 350MB of data space for the user plus 1GB of shared storage for the applications. ▶ This is the minimum, and Google actually strongly suggest to have at least 2GB dedicated to the applications in order to be able to upgrade to a later version ▶ Google recommends to use block devices for storage and not flash devices. ▶ The shared space has to be accessible from a host computer by some way, like NFS, USB Mass Storage, MTP, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 38/444
  • 39. External Peripherals 1/2 ▶ No form of communication supported is mandatory, but you need at least one form of data networking with a throughput of at least 200 kbit per second. ▶ You will also need obviously a rather large screen with a pointer device, presumably a touchscreen. ▶ Screens supported must have a screen size of at least 2.5 inches, with a minimal resolution of 426x320, with a ratio between 4:3 and 16:9 and with a color depth of at least 16bits. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 39/444
  • 40. External Peripherals 2/2 ▶ Sensors are not mandatory, but depending of the class of sensors, they are: ▶ Recommended ▶ Accelerometer ▶ Magnetometer ▶ GPS ▶ Gyroscope ▶ Optional ▶ Barometer ▶ Photometer ▶ Proximity Sensor ▶ Optional but discouraged ▶ Thermometer free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 40/444
  • 41. Unusual Android Devices: Nook E-Book Reader free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 41/444
  • 42. Unusual Android Devices: Portable Console free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 42/444
  • 43. Unusual Android Devices: Microwave Oven free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 43/444
  • 44. Unusual Android Devices: Treadmill free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 44/444
  • 45. When to choose Android ▶ All of the requirements listed above are only if you want to be eligible to the Android Play Store ▶ If you don't want to get the store, you can obviously ignore these ▶ However, Android really makes sense in a system that has at least: ▶ A large screen ▶ A powerful SoC, with several CPUs, plenty of RAM and storage space (around 2GB) and a decent GPU ▶ This is not an advisable choice when you want to build a headless system, or a cheap system with limited resources ▶ In this case, a regular Linux system is definitely more appropriate. It will save you engineering costs, reduce the price of your hardware, and bring the same set of features you could expect from a headless Android free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 45/444
  • 46. Practical lab - Android Source Code ▶ Install all the development packages needed to fetch and compile Android ▶ Download the repo utility ▶ Use repo to download the source code for Android and for all its components free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 46/444
  • 47. Android Source Code and Compilation Android Source Code and Compilation free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 47/444
  • 48. Android Source Code and Compilation How to get the source code free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 48/444
  • 49. Source Code Location ▶ The AOSP project is available at http://source.android.com ▶ On this site, along with the code, you will find some resources such as technical details, how to setup a machine to build Android, etc. ▶ The source code is split into several Git repositories for version control. But as there is a lot of source code, a single Git repository would have been really slow ▶ Google split the source code into a one Git repository per component ▶ You can easily browse these git repositories using https://code.google.com/p/android-source- browsing/source/browse/ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 49/444
  • 50. Source code licenses ▶ Mostly two kind of licenses: ▶ GPL/LGPL Code: Linux ▶ Apache/BSD: All the rest ▶ In the external folder, it depends on the component ▶ While you might expect Google's apps for Android, like the Android Market (now called Google Play Store), to be in the AOSP as well, these are actually proprietary and you need to be approved by Google to get them. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 50/444
  • 51. Repo ▶ This makes hundreds of Git repositories ▶ To avoid making it too painful, Google also created a tool: repo ▶ Repo aggregates these Git repositories into a single folder from a manifest file describing how to find these and how to put them together ▶ Also aggregates some common Git commands such as diff or status that are run across all the Git repositories ▶ You can also execute a shell command in each repository managed by Repo using the repo forall command free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 51/444
  • 52. Repo's manifest ▶ repo relies on a git repository that will contain XML files called manifests ▶ These manifests gives the information about where to download some source code and where to store it. It can also provide some additional and optional information such as a revision to use, an alternative server to download from, etc. ▶ The main manifests are stored in this git repo, and are shared between all the users, but you can add some local manifests. ▶ repo will also use any XML file that is under .repo/local_manifests free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 52/444
  • 53. Manifests syntax <?xml version="1.0" encoding="UTF-8"?> <manifest> <remote name="github" fetch="https://github.com/" /> <default remote="github" /> <project name="foo/bar" path="device/foo/bar" revision="v14.42" /> <remove-project name="foo/bar" /> </manifest> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 53/444
  • 54. Android Source Code and Compilation Source code organization free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 54/444
  • 55. Source Code organization 1/3 ▶ Once the source code is downloaded, you will find several folders in it bionic/ is where Android's standard C library is stored bootable/ contains code samples regarding the boot of an Android device. In this folder, you will find the protocol used by all Android bootloaders and a recovery image build/ holds the core components of the build system cts/ The Compatibility Test Suite dalvik/ contains the source code of the Dalvik virtual machine free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 55/444
  • 56. Source Code Organization 2/3 development/ holds the development tools, debug applications, API samples, etc device/ contains the device-specific components docs/ contains HTML documentation hosted at http://source.android.com external/ is one of the largest folders in the source code, it contains all the external projects used in the Android code frameworks/ holds the source code of the various parts of the framework hardware/ contains all the hardware abstraction layers free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 56/444
  • 57. Source Code Organization 3/3 libcore/ is the Java core library libnativehelper/ contains a few JNI helpers for the Android base classes ndk/ is the place where you will find the Native Development Kit, which allows to build native applications for Android packages/ contains the standard Android applications prebuilt/ holds all the prebuilt binaries, most notably the toolchains sdk/ is where you will find the Software Development Kit system/ contains all the basic pieces of the Android system: init, shell, the volume manager, etc. ▶ You can get a more precise description at http://elinux.org/Master-android free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 57/444
  • 58. Android Source Code and Compilation Compilation free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 58/444
  • 59. Android Compilation Process ▶ Android's build system relies on the well-tried GNU/Make software ▶ Android is using a ``product'' notion which corresponds to the specifications of a shipping product, i.e. crespo for the Google Nexus S vs crespo4g for the Sprint's Nexus S with LTE support ▶ To start using the build system, you need to include the file build/envsetup.sh that defines some useful macros for Android development or sets the PATH variable to include the Android-specific commands ▶ source build/envsetup.sh free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 59/444
  • 60. Prepare the process ▶ Now, we can get a list of all the products available and select them with the lunch command ▶ lunch will also ask for a build variant, to choose between eng, user and userdebug, which corresponds to which kind of build we want, and which packages it will add ▶ You can also select variants by passing directly the combo product-variant as argument to lunch free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 60/444
  • 61. Compilation ▶ You can now start the compilation just by running make ▶ This will run a full build for the currently selected product ▶ There are many other build commands: make <package> Builds only the package, instead of going through the entire build make clean Cleans all the files generated by previous compilations make clean-<package> Removes all the files generated by the compilation of the given package mm Builds all the modules in the current directory mmm <directory> builds all the modules in the given directory free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 61/444
  • 62. Android Source Code and Compilation Contribute free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 62/444
  • 63. Gerrit ▶ For the Android development process, Google also developed a tool to manage projects and ease code reviews. ▶ It once again uses Git to do so and Repo is also built around it so that you can easily contribute to Android ▶ To do so, start a new branch with repo start <branchname> ▶ Do your usual commits with Git ▶ When you are done, upload to Gerrit using repo upload free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 63/444
  • 64. Practical lab - First Compilation ▶ Configure which system to build Android for ▶ Compile your first Android root filesystem free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 64/444
  • 65. Linux kernel introduction Linux kernel introduction free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 65/444
  • 66. Linux kernel introduction Linux features free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 66/444
  • 67. History ▶ The Linux kernel is one component of a system, which also requires libraries and applications to provide features to end users. ▶ The Linux kernel was created as a hobby in 1991 by a Finnish student, Linus Torvalds. ▶ Linux quickly started to be used as the kernel for free software operating systems ▶ Linus Torvalds has been able to create a large and dynamic developer and user community around Linux. ▶ Nowadays, more than one thousand people contribute to each kernel release, individuals or companies big and small. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 67/444
  • 68. Linux kernel key features ▶ Portability and hardware support. Runs on most architectures. ▶ Scalability. Can run on super computers as well as on tiny devices (4 MB of RAM is enough). ▶ Compliance to standards and interoperability. ▶ Exhaustive networking support. ▶ Security. It can't hide its flaws. Its code is reviewed by many experts. ▶ Stability and reliability. ▶ Modularity. Can include only what a system needs even at run time. ▶ Easy to program. You can learn from existing code. Many useful resources on the net. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 68/444
  • 69. Linux kernel in the system free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 69/444
  • 70. Linux kernel main roles ▶ Manage all the hardware resources: CPU, memory, I/O. ▶ Provide a set of portable, architecture and hardware independent APIs to allow user space applications and libraries to use the hardware resources. ▶ Handle concurrent accesses and usage of hardware resources from different applications. ▶ Example: a single network interface is used by multiple user space applications through various network connections. The kernel is responsible to ``multiplex'' the hardware resource. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 70/444
  • 71. System calls ▶ The main interface between the kernel and user space is the set of system calls ▶ About 300 system calls that provide the main kernel services ▶ File and device operations, networking operations, inter-process communication, process management, memory mapping, timers, threads, synchronization primitives, etc. ▶ This interface is stable over time: only new system calls can be added by the kernel developers ▶ This system call interface is wrapped by the C library, and user space applications usually never make a system call directly but rather use the corresponding C library function free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 71/444
  • 72. Pseudo filesystems ▶ Linux makes system and kernel information available in user space through pseudo filesystems, sometimes also called virtual filesystems ▶ Pseudo filesystems allow applications to see directories and files that do not exist on any real storage: they are created and updated on the fly by the kernel ▶ The two most important pseudo filesystems are ▶ proc, usually mounted on /proc: Operating system related information (processes, memory management parameters...) ▶ sysfs, usually mounted on /sys: Representation of the system as a set of devices and buses. Information about these devices. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 72/444
  • 73. Inside the Linux kernel free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 73/444
  • 74. Linux license ▶ The whole Linux sources are Free Software released under the GNU General Public License version 2 (GPL v2). ▶ For the Linux kernel, this basically implies that: ▶ When you receive or buy a device with Linux on it, you should receive the Linux sources, with the right to study, modify and redistribute them. ▶ When you produce Linux based devices, you must release the sources to the recipient, with the same rights, with no restriction. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 74/444
  • 75. Supported hardware architectures ▶ See the arch/ directory in the kernel sources ▶ Minimum: 32 bit processors, with or without MMU, and gcc support ▶ 32 bit architectures (arch/ subdirectories) Examples: arm, avr32, blackfin, c6x, m68k, microblaze, mips, score, sparc, um ▶ 64 bit architectures: Examples: alpha, arm64, ia64, tile ▶ 32/64 bit architectures Examples: powerpc, x86, sh, sparc ▶ Find details in kernel sources: arch/<arch>/Kconfig, arch/<arch>/README, or Documentation/<arch>/ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 75/444
  • 76. Linux kernel introduction Linux versioning scheme and development process free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 76/444
  • 77. Until 2.6 (1) ▶ One stable major branch every 2 or 3 years ▶ Identified by an even middle number ▶ Examples: 1.0.x, 2.0.x, 2.2.x, 2.4.x ▶ One development branch to integrate new functionalities and major changes ▶ Identified by an odd middle number ▶ Examples: 2.1.x, 2.3.x, 2.5.x ▶ After some time, a development version becomes the new base version for the stable branch ▶ Minor releases once in while: 2.2.23, 2.5.12, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 77/444
  • 78. Until 2.6 (2) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 78/444
  • 79. Changes since Linux 2.6 ▶ Since 2.6.0, kernel developers have been able to introduce lots of new features one by one on a steady pace, without having to make disruptive changes to existing subsystems. ▶ Since then, there has been no need to create a new development branch massively breaking compatibility with the stable branch. ▶ Thanks to this, more features are released to users at a faster pace. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 79/444
  • 80. 3.x stable branch ▶ From 2003 to 2011, the official kernel versions were named 2.6.x. ▶ Linux 3.0 was released in July 2011 ▶ This is only a change to the numbering scheme ▶ Official kernel versions are now named 3.x (3.0, 3.1, 3.2, etc.) ▶ Stabilized versions are named 3.x.y (3.0.2, 3.4.3, etc.) ▶ It effectively only removes a digit compared to the previous numbering scheme free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 80/444
  • 81. New development model Using merge and bug fixing windows free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 81/444
  • 82. New development model - Details ▶ After the release of a 3.x version (for example), a two-weeks merge window opens, during which major additions are merged. ▶ The merge window is closed by the release of test version 3.(x+1)-rc1 ▶ The bug fixing period opens, for 6 to 10 weeks. ▶ At regular intervals during the bug fixing period, 3.(x+1)-rcY test versions are released. ▶ When considered sufficiently stable, kernel 3.(x+1) is released, and the process starts again. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 82/444
  • 83. More stability for the kernel source tree ▶ Issue: bug and security fixes only released for most recent stable kernel versions. ▶ Some people need to have a recent kernel, but with long term support for security updates. ▶ You could get long term support from a commercial embedded Linux provider. ▶ You could reuse sources for the kernel used in Ubuntu Long Term Support releases (5 years of free security updates). ▶ The http://kernel.org front page shows which versions will be supported for some time (up to 2 or 3 years), and which ones won't be supported any more ("EOL: End Of Life") free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 83/444
  • 84. What's new in each Linux release? ▶ The official list of changes for each Linux release is just a huge list of individual patches! commit aa6e52a35d388e730f4df0ec2ec48294590cc459 Author: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Date: Wed Jul 13 11:29:17 2011 +0200 at91: at91-ohci: support overcurrent notification Several USB power switches (AIC1526 or MIC2026) have a digital output that is used to notify that an overcurrent situation is taking place. This digital outputs are typically connected to GPIO inputs of the processor and can be used to be notified of these overcurrent situations. Therefore, we add a new overcurrent_pin[] array in the at91_usbh_data structure so that boards can tell the AT91 OHCI driver which pins are used for the overcurrent notification, and an overcurrent_supported boolean to tell the driver whether overcurrent is supported or not. The code has been largely borrowed from ohci-da8xx.c and ohci-s3c2410.c. Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Nicolas Ferre <nicolas.ferre@atmel.com> ▶ Very difficult to find out the key changes and to get the global picture out of individual changes. ▶ Fortunately, there are some useful resources available ▶ http://wiki.kernelnewbies.org/LinuxChanges ▶ http://lwn.net ▶ http://linuxfr.org, for French readers free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 84/444
  • 85. Linux kernel introduction Kernel configuration free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 85/444
  • 86. Kernel configuration and build system ▶ The kernel configuration and build system is based on multiple Makefiles ▶ One only interacts with the main Makefile, present at the top directory of the kernel source tree ▶ Interaction takes place ▶ using the make tool, which parses the Makefile ▶ through various targets, defining which action should be done (configuration, compilation, installation, etc.). Run make help to see all available targets. ▶ Example ▶ cd linux-3.6.x/ ▶ make <target> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 86/444
  • 87. Kernel configuration (1) ▶ The kernel contains thousands of device drivers, filesystem drivers, network protocols and other configurable items ▶ Thousands of options are available, that are used to selectively compile parts of the kernel source code ▶ The kernel configuration is the process of defining the set of options with which you want your kernel to be compiled ▶ The set of options depends ▶ On your hardware (for device drivers, etc.) ▶ On the capabilities you would like to give to your kernel (network capabilities, filesystems, real-time, etc.) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 87/444
  • 88. Kernel configuration (2) ▶ The configuration is stored in the .config file at the root of kernel sources ▶ Simple text file, key=value style ▶ As options have dependencies, typically never edited by hand, but through graphical or text interfaces: ▶ make xconfig, make gconfig (graphical) ▶ make menuconfig, make nconfig (text) ▶ You can switch from one to another, they all load/save the same .config file, and show the same set of options ▶ To modify a kernel in a GNU/Linux distribution: the configuration files are usually released in /boot/, together with kernel images: /boot/config-3.2.0-31-generic free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 88/444
  • 89. Kernel or module? ▶ The kernel image is a single file, resulting from the linking of all object files that correspond to features enabled in the configuration ▶ This is the file that gets loaded in memory by the bootloader ▶ All included features are therefore available as soon as the kernel starts, at a time where no filesystem exists ▶ Some features (device drivers, filesystems, etc.) can however be compiled as modules ▶ These are plugins that can be loaded/unloaded dynamically to add/remove features to the kernel ▶ Each module is stored as a separate file in the filesystem, and therefore access to a filesystem is mandatory to use modules ▶ This is not possible in the early boot procedure of the kernel, because no filesystem is available free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 89/444
  • 90. Kernel option types ▶ There are different types of options ▶ bool options, they are either ▶ true (to include the feature in the kernel) or ▶ false (to exclude the feature from the kernel) ▶ tristate options, they are either ▶ true (to include the feature in the kernel image) or ▶ module (to include the feature as a kernel module) or ▶ false (to exclude the feature) ▶ int options, to specify integer values ▶ hex options, to specify hexadecimal values ▶ string options, to specify string values free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 90/444
  • 91. Kernel option dependencies ▶ There are dependencies between kernel options ▶ For example, enabling a network driver requires the network stack to be enabled ▶ Two types of dependencies ▶ depends on dependencies. In this case, option A that depends on option B is not visible until option B is enabled ▶ select dependencies. In this case, with option A depending on option B, when option A is enabled, option B is automatically enabled ▶ make xconfig allows to see all options, even the ones that cannot be selected because of missing dependencies. In this case, they are displayed in gray. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 91/444
  • 92. make xconfig make xconfig ▶ The most common graphical interface to configure the kernel. ▶ Make sure you read help -> introduction: useful options! ▶ File browser: easier to load configuration files ▶ Search interface to look for parameters ▶ Required Debian / Ubuntu packages: libqt4-dev g++ (libqt3-mt-dev for older kernel releases) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 92/444
  • 93. make xconfig screenshot free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 93/444
  • 94. make xconfig search interface Looks for a keyword in the parameter name. Allows to select or unselect found parameters. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 94/444
  • 95. Kernel configuration options free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 95/444
  • 96. Corresponding .config file excerpt Options are grouped by sections and are prefixed with CONFIG_. # # CD-ROM/DVD Filesystems # CONFIG_ISO9660_FS=m CONFIG_JOLIET=y CONFIG_ZISOFS=y CONFIG_UDF_FS=y CONFIG_UDF_NLS=y # # DOS/FAT/NT Filesystems # # CONFIG_MSDOS_FS is not set # CONFIG_VFAT_FS is not set CONFIG_NTFS_FS=m # CONFIG_NTFS_DEBUG is not set CONFIG_NTFS_RW=y free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 96/444
  • 97. make gconfig make gconfig ▶ GTK based graphical configuration interface. Functionality similar to that of make xconfig. ▶ Just lacking a search functionality. ▶ Required Debian packages: libglade2-dev free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 97/444
  • 98. make menuconfig make menuconfig ▶ Useful when no graphics are available. Pretty convenient too! ▶ Same interface found in other tools: BusyBox, Buildroot... ▶ Required Debian packages: libncurses-dev free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 98/444
  • 99. make nconfig make nconfig ▶ A newer, similar text interface ▶ More user friendly (for example, easier to access help information). ▶ Required Debian packages: libncurses-dev free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 99/444
  • 100. make oldconfig make oldconfig ▶ Needed very often! ▶ Useful to upgrade a .config file from an earlier kernel release ▶ Issues warnings for configuration parameters that no longer exist in the new kernel. ▶ Asks for values for new parameters (while xconfig and menuconfig silently set default values for new parameters). If you edit a .config file by hand, it's strongly recommended to run make oldconfig afterwards! free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 100/444
  • 101. Undoing configuration changes A frequent problem: ▶ After changing several kernel configuration settings, your kernel no longer works. ▶ If you don't remember all the changes you made, you can get back to your previous configuration: $ cp .config.old .config ▶ All the configuration interfaces of the kernel (xconfig, menuconfig, oldconfig...) keep this .config.old backup copy. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 101/444
  • 102. Configuration per architecture ▶ The set of configuration options is architecture dependent ▶ Some configuration options are very architecture-specific ▶ Most of the configuration options (global kernel options, network subsystem, filesystems, most of the device drivers) are visible in all architectures. ▶ By default, the kernel build system assumes that the kernel is being built for the host architecture, i.e. native compilation ▶ The architecture is not defined inside the configuration, but at a higher level ▶ We will see later how to override this behaviour, to allow the configuration of kernels for a different architecture free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 102/444
  • 103. Linux kernel introduction Compiling and installing the kernel for the host system free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 103/444
  • 104. Kernel compilation ▶ make ▶ in the main kernel source directory ▶ Remember to run multiple jobs in parallel if you have multiple CPU cores. Example: make -j 4 ▶ No need to run as root! ▶ Generates ▶ vmlinux, the raw uncompressed kernel image, in the ELF format, useful for debugging purposes, but cannot be booted ▶ arch/<arch>/boot/*Image, the final, usually compressed, kernel image that can be booted ▶ bzImage for x86, zImage for ARM, vmImage.gz for Blackfin, etc. ▶ arch/<arch>/boot/dts/*.dtb, compiled Device Tree files (on some architectures) ▶ All kernel modules, spread over the kernel source tree, as .ko files. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 104/444
  • 105. Kernel installation ▶ make install ▶ Does the installation for the host system by default, so needs to be run as root. Generally not used when compiling for an embedded system, as it installs files on the development workstation. ▶ Installs ▶ /boot/vmlinuz-<version> Compressed kernel image. Same as the one in arch/<arch>/boot ▶ /boot/System.map-<version> Stores kernel symbol addresses ▶ /boot/config-<version> Kernel configuration for this version ▶ Typically re-runs the bootloader configuration utility to take the new kernel into account. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 105/444
  • 106. Module installation ▶ make modules_install ▶ Does the installation for the host system by default, so needs to be run as root ▶ Installs all modules in /lib/modules/<version>/ ▶ kernel/ Module .ko (Kernel Object) files, in the same directory structure as in the sources. ▶ modules.alias Module aliases for module loading utilities. Example line: alias sound-service-?-0 snd_mixer_oss ▶ modules.dep Module dependencies ▶ modules.symbols Tells which module a given symbol belongs to. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 106/444
  • 107. Kernel cleanup targets ▶ Clean-up generated files (to force re-compilation): make clean ▶ Remove all generated files. Needed when switching from one architecture to another. Caution: it also removes your .config file! make mrproper ▶ Also remove editor backup and patch reject files (mainly to generate patches): make distclean free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 107/444
  • 108. Linux kernel introduction Cross-compiling the kernel free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 108/444
  • 109. Cross-compiling the kernel When you compile a Linux kernel for another CPU architecture ▶ Much faster than compiling natively, when the target system is much slower than your GNU/Linux workstation. ▶ Much easier as development tools for your GNU/Linux workstation are much easier to find. ▶ To make the difference with a native compiler, cross-compiler executables are prefixed by the name of the target system, architecture and sometimes library. Examples: mips-linux-gcc, the prefix is mips-linux- arm-linux-gnueabi-gcc, the prefix is arm-linux-gnueabi- free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 109/444
  • 110. Specifying cross-compilation (1) The CPU architecture and cross-compiler prefix are defined through the ARCH and CROSS_COMPILE variables in the toplevel Makefile. ▶ ARCH is the name of the architecture. It is defined by the name of the subdirectory in arch/ in the kernel sources ▶ Example: arm if you want to compile a kernel for the arm architecture. ▶ CROSS_COMPILE is the prefix of the cross compilation tools ▶ Example: arm-linux- if your compiler is arm-linux-gcc free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 110/444
  • 111. Specifying cross-compilation (2) Two solutions to define ARCH and CROSS_COMPILE: ▶ Pass ARCH and CROSS_COMPILE on the make command line: make ARCH=arm CROSS_COMPILE=arm-linux- ... Drawback: it is easy to forget to pass these variables when you run any make command, causing your build and configuration to be screwed up. ▶ Define ARCH and CROSS_COMPILE as environment variables: export ARCH=arm export CROSS_COMPILE=arm-linux- Drawback: it only works inside the current shell or terminal. You could put these settings in a file that you source every time you start working on the project. If you only work on a single architecture with always the same toolchain, you could even put these settings in your ~/.bashrc file to make them permanent and visible from any terminal. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 111/444
  • 112. Predefined configuration files ▶ Default configuration files available, per board or per-CPU family ▶ They are stored in arch/<arch>/configs/, and are just minimal .config files ▶ This is the most common way of configuring a kernel for embedded platforms ▶ Run make help to find if one is available for your platform ▶ To load a default configuration file, just run make acme_defconfig ▶ This will overwrite your existing .config file! ▶ To create your own default configuration file ▶ make savedefconfig, to create a minimal configuration file ▶ mv defconfig arch/<arch>/configs/myown_defconfig free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 112/444
  • 113. Configuring the kernel ▶ After loading a default configuration file, you can adjust the configuration to your needs with the normal xconfig, gconfig or menuconfig interfaces ▶ As the architecture is different from your host architecture ▶ Some options will be different from the native configuration (processor and architecture specific options, specific drivers, etc.) ▶ Many options will be identical (filesystems, network protocols, architecture-independent drivers, etc.) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 113/444
  • 114. Device Tree ▶ Many embedded architectures have a lot of non-discoverable hardware. ▶ Depending on the architecture, such hardware is either described using C code directly within the kernel, or using a special hardware description language in a Device Tree. ▶ ARM, PowerPC, OpenRISC, ARC, Microblaze are examples of architectures using the Device Tree. ▶ A Device Tree Source, written by kernel developers, is compiled into a binary Device Tree Blob, passed at boot time to the kernel. ▶ There is one different Device Tree for each board/platform supported by the kernel, available in arch/arm/boot/dts/<board>.dtb. ▶ The bootloader must load both the kernel image and the Device Tree Blob in memory before starting the kernel. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 114/444
  • 115. Building and installing the kernel ▶ Run make ▶ Copy the final kernel image to the target storage ▶ can be uImage, zImage, vmlinux, bzImage in arch/<arch>/boot ▶ copying the Device Tree Blob might be necessary as well, they are available in arch/<arch>/boot/dts ▶ make install is rarely used in embedded development, as the kernel image is a single file, easy to handle ▶ It is however possible to customize the make install behaviour in arch/<arch>/boot/install.sh ▶ make modules_install is used even in embedded development, as it installs many modules and description files ▶ make INSTALL_MOD_PATH=<dir>/ modules_install ▶ The INSTALL_MOD_PATH variable is needed to install the modules in the target root filesystem instead of your host root filesystem. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 115/444
  • 116. Booting with U-Boot ▶ Recent versions of U-Boot can boot the zImage binary. ▶ Older versions require a special kernel image format: uImage ▶ uImage is generated from zImage using the mkimage tool. It is done automatically by the kernel make uImage target. ▶ On some ARM platforms, make uImage requires passing a LOADADDR environment variable, which indicates at which physical memory address the kernel will be executed. ▶ In addition to the kernel image, U-Boot can also pass a Device Tree Blob to the kernel. ▶ The typical boot process is therefore: 1. Load zImage or uImage at address X in memory 2. Load <board>.dtb at address Y in memory 3. Start the kernel with bootz X - Y or bootm X - Y The - in the middle indicates no initramfs free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 116/444
  • 117. Kernel command line ▶ In addition to the compile time configuration, the kernel behaviour can be adjusted with no recompilation using the kernel command line ▶ The kernel command line is a string that defines various arguments to the kernel ▶ It is very important for system configuration ▶ root= for the root filesystem (covered later) ▶ console= for the destination of kernel messages ▶ Many more exist. The most important ones are documented in Documentation/kernel-parameters.txt in kernel sources. ▶ This kernel command line is either ▶ Passed by the bootloader. In U-Boot, the contents of the bootargs environment variable is automatically passed to the kernel ▶ Built into the kernel, using the CONFIG_CMDLINE option. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 117/444
  • 118. Practical lab - Compile and Boot an Android Kernel ▶ Extract the kernel patchset from Android Kernel ▶ Compile and boot a kernel for the emulator free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 118/444
  • 119. The Android Kernel Changes introduced in the Android Kernel free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 119/444
  • 120. The Android Kernel Wakelocks free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 120/444
  • 121. Power management basics ▶ Every CPU has a few states of power consumption, from being almost completely off, to working at full capacity. ▶ These different states are used by the Linux kernel to save power when the system is run ▶ For example, when the lid is closed on a laptop, it goes into ``suspend'', which is the most power conservative mode of a device, where almost nothing but the RAM is kept awake ▶ While this is a good strategy for a laptop, it is not necessarily good for mobile devices ▶ For example, you don't want your music to be turned off when the screen is free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 121/444
  • 122. Wakelocks ▶ Android's answer to these power management constraints is wakelocks ▶ One of the most famous Android changes, because of the flame wars it spawned ▶ The main idea is instead of letting the user decide when the devices need to go to sleep, the kernel is set to suspend as soon and as often as possible. ▶ In the same time, Android allows applications and kernel drivers to voluntarily prevent the system from going to suspend, keeping it awake (thus the name wakelock) ▶ This implies to write the applications and drivers to use the wakelock API. ▶ Applications do so through the abstraction provided by the API ▶ Drivers must do it themselves, which prevents to directly submit them to the vanilla kernel free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 122/444
  • 123. Wakelocks API ▶ Kernel Space API #include <linux/wakelock.h> void wake_lock_init(struct wakelock *lock, int type, const char *name); void wake_lock(struct wake_lock *lock); void wake_unlock(struct wake_lock *lock); void wake_lock_timeout(struct wake_lock *lock, long timeout); void wake_lock_destroy(struct wake_lock *lock); ▶ User-Space API $ echo foobar > /sys/power/wake_lock $ echo foobar > /sys/power/wake_unlock free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 123/444
  • 124. The Android Kernel Binder free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 124/444
  • 125. Binder ▶ RPC/IPC mechanism ▶ Takes its roots from BeOS and the OpenBinder project, which some of the current Android engineers worked on ▶ Adds remote object invocation capabilities to the Linux Kernel ▶ One of the very basic functionalities of Android. Without it, Android cannot work. ▶ Every call to the system servers go through Binder, just like every communication between applications, and even communication between the components of a single application. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 125/444
  • 126. Binder free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 126/444
  • 127. The Android Kernel klogger free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 127/444
  • 128. Logging ▶ Logs are very important to debug a system, either live or after a fault occurred ▶ In a regular Linux distribution, two components are involved in the system's logging: ▶ Linux' internal mechanism, accessible with the dmesg command and holding the output of all the calls to printk() from various parts of the kernel. ▶ A syslog daemon, which handles the user space logs and usually stores them in the /var/log directory ▶ From Android developers' point of view, this approach has two flaws: ▶ As the calls to syslog() go through as socket, they generate expensive task switches ▶ Every call writes to a file, which probably writes to a slow storage device or to a storage device where writes are expensive free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 128/444
  • 129. Logger ▶ Android addresses these issues with logger, which is a kernel driver, that uses 4 circular buffers in the kernel memory area. ▶ The buffers are exposed in the /dev/log directory and you can access them through the liblog library, which is in turn, used by the Android system and applications to write to logger, and by the logcat command to access them. ▶ This allows to have an extensive level of logging across the entire AOSP free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 129/444
  • 130. The Android Kernel Anonymous Shared Memory (ashmem) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 130/444
  • 131. Shared memory mechanism in Linux ▶ Shared memory is one of the standard IPC mechanisms present in most OSes ▶ Under Linux, they are usually provided by the POSIX SHM mechanism, which is part of the System V IPCs ▶ ndk/docs/system/libc/SYSV-IPC.html illustrates all the love Android developers have for these ▶ The bottom line is that they are flawed by design in Linux, and lead to code leaking resources, be it maliciously or not free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 131/444
  • 132. Ashmem ▶ Ashmem is the response to these flaws ▶ Notable differences are: ▶ Reference counting so that the kernel can reclaim resources which are no longer in use ▶ There is also a mechanism in place to allow the kernel to shrink shared memory regions when the system is under memory pressure. ▶ The standard use of Ashmem in Android is that a process opens a shared memory region and share the obtained file descriptor through Binder. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 132/444
  • 133. The Android Kernel Alarm Timers free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 133/444
  • 134. The alarm driver ▶ Once again, the timer mechanisms available in Linux were not sufficient for the power management policy that Android was trying to set up ▶ High Resolution Timers can wake up a process, but don't fire when the system is suspended, while the Real Time Clock can wake up the system if it is suspended, but cannot wake up a particular process. ▶ Developed the alarm timers on top of the Real Time Clock and High Resolution Timers already available in the kernel ▶ These timers will be fired even if the system is suspended, waking up the device to do so ▶ Obviously, to let the application do its job, when the application is woken up, a wakelock is grabbed free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 134/444
  • 135. The Android Kernel Low Memory Killer free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 135/444
  • 136. Low Memory Killer ▶ When the system goes out of memory, Linux throws the OOM Killer to cleanup memory greedy processes ▶ However, this behaviour is not predictable at all, and can kill very important components of a phone (Telephony stack, Graphic subsystem, etc) instead of low priority processes (Angry Birds) ▶ The main idea is to have another process killer, that kicks in before the OOM Killer and takes into account the time since the application was last used and the priority of the component for the system ▶ It uses various thresholds, so that it first notifies applications so that they can save their state, then begins to kill non-critical background processes, and then the foreground applications ▶ As it is run to free memory before the OOM Killer, the latter will never be run, as the system will never run out of memory free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 136/444
  • 137. The Android Kernel The ION Memory Allocator free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 137/444
  • 138. ION 1/2 ▶ ION was introduced with Ice Cream Sandwich (4.0) version of Android ▶ Its role is to allocate memory in the system, for most of the possible cases, and to allow different devices to share buffers, without any copy, possibly from an user space application ▶ It's for example useful if you want to retrieve an image from a camera, and push it to the JPEG hardware encoder from an user space application ▶ The usual Linux memory allocators can only allocate a buffer that is up to 512 pages wide, with a page usually being 4kiB. ▶ There was previously for Android (and Linux in general) some vendor specific mechanism to allocate larger physically contiguous memory areas (nvmap for nVidia, CMEM for TI, etc.) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 138/444
  • 139. ION 2/2 ▶ ION is here to unify the interface to allocate memory in the system, no matter on which SoC you're running on. ▶ It uses a system of heaps, with Linux publishing the heaps available on a given system. ▶ By default, you have three different heaps: system Memory virtually contiguous memory, backed by vmalloc system contiguous Physically contiguous memory, backed by kmalloc carveout Large physically contiguous memory, preallocated at boot ▶ It also has a user space interface so that processes can allocate memory to work on. ▶ https://lwn.net/Articles/480055/ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 139/444
  • 140. Comparison with mainline equivalents ▶ ION has entered staging since 3.14. And: ▶ The contiguous allocation of the buffers is done through CMA ▶ The buffer sharing between devices is made through dma-buf ▶ Its user space API also allows to allocate and share buffers from the user space, which was not possible otherwise. ▶ This API is also used to set the allocation constraints devices might have (for example, when one particular device can only access a subset of the memory, or when it needs to setup an IOMMU) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 140/444
  • 141. The Android Kernel Network Security free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 141/444
  • 142. Paranoid Network ▶ In the standard Linux kernel, every application can open sockets and communicate over the Network ▶ However, Google was willing to apply a more strict policy with regard to network access ▶ Access to the network is a permission, with a per application granularity ▶ Filtered with the GID ▶ You need it to access IP, Bluetooth, raw sockets or RFCOMM free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 142/444
  • 143. The Android Kernel Various Drivers and Fixes free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 143/444
  • 144. Various additions ▶ Android also has a lot of minor features added to the Linux kernel: ▶ RAM Console, a RAM-based console that survives a reboot to hold kernel logs ▶ pmem, a physically contiguous memory allocator, written specifically for the Qualcomm MSM SoCs. Obsolete Now. ▶ ADB ▶ YAFFS2 ▶ Timed GPIOs free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 144/444
  • 145. The Android Kernel Linux Mainline Patches Merge free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 145/444
  • 146. History ▶ The Android Kernel patches were kept for a long time out of the official Linux release ▶ They were first integrated in 2.6.29, in drivers/staging/android ▶ They were then removed from the kernel 2.6.35, because Google was unwilling to help the mainlining process ▶ They were then added back in 3.3 (around 2 years later) and are still there at the time ▶ While Google did a great job at keeping most of their changes as isolated from the core as possible, making this easy to merge in the staging area, it wasn't true for the wakelocks, due to their invasive nature. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 146/444
  • 147. Wakelocks Support ▶ The kernel developpers were not quite happy about the in-kernel APIs used by the wakelocks ▶ Due to the changes in every places of the kernel to state wether or not we were allowed to suspend, it was not possible to merge the changes as is: either you were getting all of it, or none ▶ Since version 3.5, two features were included in the kernel to implement opportunistic suspend: autosleep is a way to let the kernel trigger suspend or hibernate whenever there are no active wakeup sources. wake locks are a way to create and manipulate wakeup sources from user space. The interface is compatible with the android one. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 147/444
  • 148. Current State: Merged Patches ▶ As of 3.10, the following patches/features are now found in the mainline kernel: ▶ Binder ▶ Alarm Timers (under the name POSIX Alarm Timers introduced in 2.6.38) ▶ Ashmem ▶ Klogger ▶ Timed GPIOs ▶ Low Memory Killer ▶ RAM Console (superseded by pstore RAM backend introduced in 3.5) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 148/444
  • 149. Current State: Missing Patches ▶ As of 3.10, the following patches/features are missing from the mainline kernel: ▶ Paranoid Networking ▶ ION Memory Allocator ▶ USB Gadget ▶ FIQ debugger ▶ pmem (removed in 3.3) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 149/444
  • 150. Android Bootloaders Android Bootloaders free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 150/444
  • 151. Android Bootloaders Boot Sequence free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 151/444
  • 152. Bootloaders ▶ The bootloader is a piece of code responsible for ▶ Basic hardware initialization ▶ Loading of an application binary, usually an operating system kernel, from flash storage, from the network, or from another type of non-volatile storage. ▶ Possibly decompression of the application binary ▶ Execution of the application ▶ Besides these basic functions, most bootloaders provide a shell with various commands implementing different operations. ▶ Loading of data from storage or network, memory inspection, hardware diagnostics and testing, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 152/444
  • 153. Bootloaders on x86 (1) ▶ The x86 processors are typically bundled on a board with a non-volatile memory containing a program, the BIOS. ▶ This program gets executed by the CPU after reset, and is responsible for basic hardware initialization and loading of a small piece of code from non-volatile storage. ▶ This piece of code is usually the first 512 bytes of a storage device ▶ This piece of code is usually a 1st stage bootloader, which will load the full bootloader itself. ▶ The bootloader can then offer all its features. It typically understands filesystem formats so that the kernel file can be loaded directly from a normal filesystem. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 153/444
  • 154. Bootloaders on x86 (2) ▶ GRUB, Grand Unified Bootloader, the most powerful one. http://www.gnu.org/software/grub/ ▶ Can read many filesystem formats to load the kernel image and the configuration, provides a powerful shell with various commands, can load kernel images over the network, etc. ▶ See our dedicated presentation for details: http://free-electrons.com/docs/grub/ ▶ Syslinux, for network and removable media booting (USB key, CD-ROM) http://www.kernel.org/pub/linux/utils/boot/syslinux/ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 154/444
  • 155. Booting on embedded CPUs: case 1 ▶ When powered, the CPU starts executing code at a fixed address ▶ There is no other booting mechanism provided by the CPU ▶ The hardware design must ensure that a NOR flash chip is wired so that it is accessible at the address at which the CPU starts executing instructions ▶ The first stage bootloader must be programmed at this address in the NOR ▶ NOR is mandatory, because it allows random access, which NAND doesn't allow ▶ Not very common anymore (unpractical, and requires NOR flash) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 155/444
  • 156. Booting on embedded CPUs: case 2 ▶ The CPU has an integrated boot code in ROM ▶ BootROM on AT91 CPUs, “ROM code” on OMAP, etc. ▶ Exact details are CPU-dependent ▶ This boot code is able to load a first stage bootloader from a storage device into an internal SRAM (DRAM not initialized yet) ▶ Storage device can typically be: MMC, NAND, SPI flash, UART (transmitting data over the serial line), etc. ▶ The first stage bootloader is ▶ Limited in size due to hardware constraints (SRAM size) ▶ Provided either by the CPU vendor or through community projects ▶ This first stage bootloader must initialize DRAM and other hardware devices and load a second stage bootloader into RAM free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 156/444
  • 157. Booting on ARM Atmel AT91 ▶ RomBoot: tries to find a valid bootstrap image from various storage sources, and load it into SRAM (DRAM not initialized yet). Size limited to 4 KB. No user interaction possible in standard boot mode. ▶ AT91Bootstrap: runs from SRAM. Initializes the DRAM, the NAND or SPI controller, and loads the secondary bootloader into RAM and starts it. No user interaction possible. ▶ U-Boot: runs from RAM. Initializes some other hardware devices (network, USB, etc.). Loads the kernel image from storage or network to RAM and starts it. Shell with commands provided. ▶ Linux Kernel: runs from RAM. Takes over the system completely (bootloaders no longer exists). free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 157/444
  • 158. Booting on ARM TI OMAP3 ▶ ROM Code: tries to find a valid bootstrap image from various storage sources, and load it into SRAM or RAM (RAM can be initialized by ROM code through a configuration header). Size limited to <64 KB. No user interaction possible. ▶ X-Loader or U-Boot: runs from SRAM. Initializes the DRAM, the NAND or MMC controller, and loads the secondary bootloader into RAM and starts it. No user interaction possible. File called MLO. ▶ U-Boot: runs from RAM. Initializes some other hardware devices (network, USB, etc.). Loads the kernel image from storage or network to RAM and starts it. Shell with commands provided. File called u-boot.bin or u-boot.img. ▶ Linux Kernel: runs from RAM. Takes over the system completely (bootloaders no longer exists). free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 158/444
  • 159. Booting on Marvell SoC ▶ ROM Code: tries to find a valid bootstrap image from various storage sources, and load it into RAM. The RAM configuration is described in a CPU-specific header, prepended to the bootloader image. ▶ U-Boot: runs from RAM. Initializes some other hardware devices (network, USB, etc.). Loads the kernel image from storage or network to RAM and starts it. Shell with commands provided. File called u-boot.kwb. ▶ Linux Kernel: runs from RAM. Takes over the system completely (bootloaders no longer exists). free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 159/444
  • 160. Generic bootloaders for embedded CPUs ▶ We will focus on the generic part, the main bootloader, offering the most important features. ▶ There are several open-source generic bootloaders. Here are the most popular ones: ▶ U-Boot, the universal bootloader by Denx The most used on ARM, also used on PPC, MIPS, x86, m68k, NIOS, etc. The de-facto standard nowadays. We will study it in detail. http://www.denx.de/wiki/U-Boot ▶ Barebox, a new architecture-neutral bootloader, written as a successor of U-Boot. Better design, better code, active development, but doesn't yet have as much hardware support as U-Boot. http://www.barebox.org ▶ There are also a lot of other open-source or proprietary bootloaders, often architecture-specific ▶ RedBoot, Yaboot, PMON, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 160/444
  • 161. Android Bootloaders Fastboot free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 161/444
  • 162. Definition ▶ Fastboot is a protocol to communicate with bootloaders over USB ▶ It is very simple to implement, making it easy to port on both new devices and on host systems ▶ Accessible with the fastboot command free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 162/444
  • 163. The Fastboot protocol ▶ It is very restricted, only 10 commands are defined in the protocol specifications ▶ It is synchronous and driven by the host ▶ Allows to: ▶ Transmit data ▶ Flash the various partitions of the device ▶ Get variables from the bootloader ▶ Control the boot sequence free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 163/444
  • 164. Session example free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 164/444
  • 165. Booting into Fastboot ▶ On most devices, it's disabled by default (the bootloader won't even implement it) ▶ On devices that support it, such as Google Nexus', you have several options: ▶ Use a combination of keys at boot to start the bootloader right away into its fastboot mode ▶ Use the adb reboot bootloader command on your workstation. The device will reboot in fastboot mode, awaiting for inputs. ▶ You can then interact with the device through the fastboot command on your workstation free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 165/444
  • 166. Major Fastboot Commands ▶ You can get all the commands through fastboot -h ▶ The most widely used commands are: devices Lists the fastboot-capable devices boot Downloads a kernel and boots on it erase Erases a given flash partition name flash Writes a given file to a given flash partition getvar Retrieves a variable from the bootloader continue Goes on with a regular boot free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 166/444
  • 167. getvar Variables ▶ Vendor-specific variables must also begin with a upper-case letter. Variables beginning with a lower-case letter are reserved for the Fastboot specifications and their evolution. version Version of the Fastboot protocol implemented version-bootloader Version of the bootloader version-baseband Version of the baseband firmware product Name of the product serialno Product serial number secure Does the bootloader require signed images? free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 167/444
  • 168. Android Build System: Basics Android Build System: Basics free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 168/444
  • 169. Android Build System: Basics Basics free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 169/444
  • 170. Build Systems ▶ Build systems are designed to meet several goals: ▶ Integrate all the software components, both third-party and in-house into a working image ▶ Be able to easily reproduce a given build ▶ Usually, they build software using the existing building system shipped with each component ▶ Several solutions: Yocto, Buildroot, ptxdist. ▶ Google came up with its own solution for Android, that never relies on other build systems, except for GNU/Make ▶ It allows to rely on very few tools, and to control every software component in a consistent way. ▶ But it also means that when you have to import a new component, you have to rewrite the whole Makefile to build it free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 170/444
  • 171. First compilation $ source build/envsetup.sh $ lunch You're building on Linux Lunch menu... pick a combo: 1. generic-eng 2. simulator 3. full_passion-userdebug 4. full_crespo-userdebug Which would you like? [generic-eng] $ make $ make showcommands free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 171/444
  • 172. Android Build System: Basics envsetup.sh free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 172/444
  • 173. Purpose ▶ Obviously modifies the current environment, that's why we have to source it ▶ It adds many useful shell macros ▶ These macros will serve several purposes: ▶ Configure and set up the build system ▶ Ease the navigation in the source code ▶ Ease the development process ▶ Some macros will modify the environment variables, to be used by the build system later on free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 173/444
  • 174. Environments variables exported 1/2 ▶ ANDROID_EABI_TOOLCHAIN ▶ Path to the Android prebuilt toolchain (.../prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/bin) ▶ ANDROID_TOOLCHAIN ▶ Equals to ANDROID_EABI_TOOLCHAIN ▶ ANDROID_QTOOLS ▶ Tracing tools for qemu (.../development/emulator/qtools). This is weird however, since this path doesn't exist at all ▶ ANDROID_BUILD_PATHS ▶ Path containing all the folders containing tools for the build (.../out/host/linux-x86/bin:$ANDROID_TOOLCHAIN: $ANDROID_QTOOLS:$ANDROID_TOOLCHAIN: $ANDROID_EABI_TOOLCHAIN) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 174/444
  • 175. Environments variables exported 2/2 ▶ JAVA_HOME ▶ Path to the Java environment (/usr/lib/jvm/java-6-sun) ▶ ANDROID_JAVA_TOOLCHAIN ▶ Path to the Java toolchain ($JAVA_HOME/bin) ▶ ANDROID_PRE_BUILD_PATHS ▶ Alias to ANDROID_JAVA_TOOLCHAIN ▶ ANDROID_PRODUCT_OUT ▶ Path to where the generated files will be for this product (.../out/target/product/<product_name>) ▶ OUT ▶ Alias to ANDROID_PRODUCT_OUT free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 175/444
  • 176. Defined Commands 1/2 lunch Used to configure the build system croot Changes the directory to go back to the root of the Android source tree cproj Changes the directory to go back to the root of the current package tapas Configure the build system to build a given application m Makes the whole build from any directory in the source tree mm Builds the modules defined in the current directory mmm Builds the modules defined in the given directory free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 176/444
  • 177. Defined Commands 2/2 cgrep Greps the given pattern on all the C/C++/header files jgrep Greps the given pattern on all the Java files resgrep Greps the given pattern on all the resources files mgrep Greps the given pattern on all the Makefiles sgrep Greps the given pattern on all Android source file godir Go to the directory containing the given file pid Use ADB to get the PID of the given process gdbclient Use ADB to set up a remote debugging session key_back Sends a input event corresponding to the Back key to the device free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 177/444
  • 178. Android Build System: Basics Configuration of the Build System free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 178/444
  • 179. Configuration ▶ The Android build system is not much configurable compared to other build systems, but it is possible to modify to some extent ▶ Among the several configuration options you have, you can add extra flags for the C compiler, have a given package built with debug options, specify the output directory, and first of all, choose what product you want to build. ▶ This is done either through the lunch command or through a buildspec.mk file placed at the top of the source directory free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 179/444
  • 180. lunch ▶ lunch is a shell function defined in build/envsetup.sh ▶ It is the easiest way to configure a build. You can either launch it without any argument and it will ask to choose among a list of known ``combos'' or launch it with the desired combos as argument. ▶ It sets the environment variables needed for the build and allows to start compiling at last ▶ You can declare new combos through the add_lunch_combo command ▶ These combos are the aggregation of the product to build and the variant to use (basically, which set of modules to install) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 180/444
  • 181. Variables Exported by Lunch ▶ TARGET_PRODUCT ▶ Which product to build. To build for the emulator, you will have aosp_<arch> ▶ TARGET_BUILD_VARIANT ▶ Select which set of modules to build, among ▶ user: Includes modules tagged user (Phone) ▶ userdebug: Includes modules tagged user or debug (strace) ▶ eng: Includes modules tagged user, debug or eng: (e2fsprogs) ▶ TARGET_BUILD_TYPE ▶ Either release or debug. If debug is set, it will enable some debug options across the whole system. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 181/444
  • 182. buildspec.mk ▶ While lunch is convenient to quickly switch from one configuration to another. If you have only one product or you want to do more fine-grained configuration, this is not really convenient ▶ The file buildspec.mk is here for that. ▶ If you place it at the top of the sources, it will be used by the build system to get its configuration instead of relying on the environment variables ▶ It offers more variables to modify, such as compiling a given module with debugging symbols, additional C compiler flags, change the output directory... ▶ A sample is available in build/buildspec.mk.default, with lots of comments on the various variables. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 182/444
  • 183. Android Build System: Basics Results free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 183/444
  • 184. Output ▶ All the output is generated in the out/ directory, outside of the source code directory ▶ This directory contains mostly two subdirectories: host/ and target/ ▶ These directories contain all the objects files compiled during the build process: .o files for C/C++ code, .jar files for Java libraries, etc ▶ It is an interesting feature, since it keeps all the generated stuff separate from the source code, and we can easily clean without side effects free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 184/444
  • 185. Images ▶ It also generates the system images in the out/target/product/<device_name>/ directory ▶ These images are: boot.img A basic Android image, containing only the needed components to boot: a kernel image and a minimal system system.img The remaining parts of Android. Much bigger, it contains most of the framework, applications and daemons userdata.img A partition that will hold the user generated content. Mostly empty at compilation. recovery.img A recovery image that allows to be able to debug or restore the system when something nasty happened. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 185/444
  • 186. Android Boot Images ▶ The boot images are actually an Android-specific format, that holds most of what the bootloader expects ▶ They contains useful information, like the kernel command line, where to load the kernel, but also the image of the kernel, and an optional initramfs image ▶ A custom mkbootimg tool is used by Android to generate these images at compilation time from the kernel and the system it's generating ▶ We can tweak the behaviour of that tool from the build system configuration, that allows a great flexibility free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 186/444
  • 187. Android boot and recovery images free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 187/444
  • 188. Boot sequence free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 188/444
  • 189. Cleaning ▶ Cleaning is almost as easy as rm -rf out/ ▶ make clean or make clobber deletes all generated files. ▶ make installclean removes the installed files for the current combo. It is useful when you work with several products to avoid doing a full rebuild each time you change from one to the other free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 189/444
  • 190. Practical lab - Supporting a New Board ▶ Boot Android on a real hardware ▶ Troubleshoot simple problems on Android ▶ Generate a working build free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 190/444
  • 191. Android Debug Bridge Developing and Debugging with ADB free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 191/444
  • 192. Android Debug Bridge Introduction free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 192/444
  • 193. ADB ▶ Usually on embedded devices, debugging is done either through a serial port on the device or JTAG for low-level debugging ▶ This setup works well when developing a new product that will have a static system. You develop and debug a system on a product with serial and JTAG ports, and remove these ports from the final product. ▶ For mobile devices, where you will have applications developers that are not in-house, this is not enough. ▶ To address that issue, Google developed ADB, that runs on top of USB, so that another developer can still have debugging and low-level interaction with a production device. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 193/444
  • 194. Implementation ▶ The code is split in 3 components: ▶ ADBd, the part that runs on the device ▶ ADB server, which is run on the host, acts as a proxy and manages the connection to ADBd ▶ ADB clients, which are also run on the host, and are what is used to send commands to the device ▶ ADBd can work either on top of TCP or USB. ▶ For USB, Google has implemented a driver using the USB gadget and the USB composite frameworks as it implements either the ADB protocol and the USB Mass Storage mechanism. ▶ For TCP, ADBd just opens a socket ▶ ADB can also be used as a transport layer between the development platform and the device, disregarding whether it uses USB or TCP as underneath layer free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 194/444
  • 195. ADB Architecture free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 195/444
  • 196. Android Debug Bridge Use of ADB free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 196/444
  • 197. ADB commands: Basics start-server Starts the ADB server on the host kill-server Kills the ADB server on the host devices Lists accessible devices connect Connects to a remote ADBd using TCP port 5555 by default disconnect Disconnects from a connected device help Prints available commands with help information version Prints the version number free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 197/444
  • 198. ADB commands: Files and applications push Copies a local file to the device pull Copies a remote file from the device sync There are three cases here: ▶ If no argument is passed, copies the local directories system and data if they differ from /system and /data on the target. ▶ If either system or data is passed, syncs this directory with the associated partition on the device ▶ Else, syncs the given folder install Installs the given Android package (apk) on the device uninstall Uninstalls the given package name from the device free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 198/444
  • 199. ADB commands: Debugging logcat Prints the device logs. You can filter either on the source of the logs or their on their priority level shell Runs a remote shell with a command line interface. If an argument is given, runs it as a command and prints out the result bugreport Gets all the relevant information to generate a bug report from the device: logs, internal state of the device, etc. jdwp Lists the processes that support the JDWP protocol free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 199/444
  • 200. ADB commands: Scripting 1/2 wait-for-device Blocks until the device gets connected to ADB. You can also add additional commands to be run when the device becomes available. get-state Prints the current state of the device, offline, bootloader or device get-serialno Prints the serial number of the device remount Remounts the /system partition on the device in read/write mode free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 200/444
  • 201. ADB commands: Scripting 2/2 reboot Reboots the device. bootloader and recovery arguments are available to select the operation mode you want to reboot to. reboot-bootloader Reboots the device into the bootloader root Restarts ADBd with root permissions on the device ▶ Useful if the ro.secure property is set to 1 to force ADB into user mode. But ro.debuggable has to be set to 1 to allow to restart ADB as root usb Restarts ADBd listening on USB tcpip Restarts ADBd listening on TCP on the given port free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 201/444
  • 202. ADB commands: Easter eggs lolcat Alias to adb logcat hell Equivalent to adb shell, with a different color scheme free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 202/444
  • 203. Android Debug Bridge Examples free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 203/444
  • 204. ADB forward and gdb adb forward tcp:5555 tcp:1234 See also gdbclient free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 204/444
  • 205. ADB forward and jdb adb forward tcp:5555 jdwp:4242 free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 205/444
  • 206. Various commands ▶ Wait for a device and install an application ▶ adb wait-for-device install foobar.apk ▶ Test an application by sending random user input ▶ adb shell monkey -v -p com.free-electrons.foobar 500 ▶ Filter system logs ▶ adb logcat ActivityManager:I FooBar:D *:S ▶ You can also set the ANDROID_LOG_TAGS environment variable on your workstation ▶ Access other log buffers ▶ adb logcat -b radio free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 206/444
  • 207. Practical lab - Use ADB ▶ Debug your system and applications ▶ Get a shell on a device ▶ Exchange files with a device ▶ Install new applications free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 207/444
  • 208. Android Filesystem Android Filesystem free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 208/444
  • 209. Android Filesystem Principle and solutions free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 209/444
  • 210. Filesystems ▶ Filesystems are used to organize data in directories and files on storage devices or on the network. The directories and files are organized as a hierarchy ▶ In Unix systems, applications and users see a single global hierarchy of files and directories, which can be composed of several filesystems. ▶ Filesystems are mounted in a specific location in this hierarchy of directories ▶ When a filesystem is mounted in a directory (called mount point), the contents of this directory reflects the contents of the storage device ▶ When the filesystem is unmounted, the mount point is empty again. ▶ This allows applications to access files and directories easily, regardless of their exact storage location free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 210/444
  • 211. Filesystems (2) ▶ Create a mount point, which is just a directory $ mkdir /mnt/usbkey ▶ It is empty $ ls /mnt/usbkey $ ▶ Mount a storage device in this mount point $ mount -t vfat /dev/sda1 /mnt/usbkey $ ▶ You can access the contents of the USB key $ ls /mnt/usbkey docs prog.c picture.png movie.avi $ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 211/444
  • 212. mount / umount ▶ mount allows to mount filesystems ▶ mount -t type device mountpoint ▶ type is the type of filesystem ▶ device is the storage device, or network location to mount ▶ mountpoint is the directory where files of the storage device or network location will be accessible ▶ mount with no arguments shows the currently mounted filesystems ▶ umount allows to unmount filesystems ▶ This is needed before rebooting, or before unplugging a USB key, because the Linux kernel caches writes in memory to increase performance. umount makes sure that these writes are committed to the storage. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 212/444
  • 213. Root filesystem ▶ A particular filesystem is mounted at the root of the hierarchy, identified by / ▶ This filesystem is called the root filesystem ▶ As mount and umount are programs, they are files inside a filesystem. ▶ They are not accessible before mounting at least one filesystem. ▶ As the root filesystem is the first mounted filesystem, it cannot be mounted with the normal mount command ▶ It is mounted directly by the kernel, according to the root= kernel option ▶ When no root filesystem is available, the kernel panics Please append a correct "root=" boot option Kernel panic - not syncing: VFS: Unable to mount root fs on unknown block(0,0) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 213/444
  • 214. Location of the root filesystem ▶ It can be mounted from different locations ▶ From the partition of a hard disk ▶ From the partition of a USB key ▶ From the partition of an SD card ▶ From the partition of a NAND flash chip or similar type of storage device ▶ From the network, using the NFS protocol ▶ From memory, using a pre-loaded filesystem (by the bootloader) ▶ etc. ▶ It is up to the system designer to choose the configuration for the system, and configure the kernel behaviour with root= free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 214/444
  • 215. Mounting rootfs from storage devices ▶ Partitions of a hard disk or USB key ▶ root=/dev/sdXY, where X is a letter indicating the device, and Y a number indicating the partition ▶ /dev/sdb2 is the second partition of the second disk drive (either USB key or ATA hard drive) ▶ Partitions of an SD card ▶ root=/dev/mmcblkXpY, where X is a number indicating the device and Y a number indicating the partition ▶ /dev/mmcblk0p2 is the second partition of the first device ▶ Partitions of flash storage ▶ root=/dev/mtdblockX, where X is the partition number ▶ /dev/mtdblock3 is the fourth partition of a NAND flash chip (if only one NAND flash chip is present) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 215/444
  • 216. rootfs in memory: initramfs (1) ▶ It is also possible to have the root filesystem integrated into the kernel image ▶ It is therefore loaded into memory together with the kernel ▶ This mechanism is called initramfs ▶ It integrates a compressed archive of the filesystem into the kernel image ▶ Variant: the compressed archive can also be loaded separately by the bootloader. ▶ It is useful for two cases ▶ Fast booting of very small root filesystems. As the filesystem is completely loaded at boot time, application startup is very fast. ▶ As an intermediate step before switching to a real root filesystem, located on devices for which drivers not part of the kernel image are needed (storage drivers, filesystem drivers, network drivers). This is always used on the kernel of desktop/server distributions to keep the kernel image size reasonable. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 216/444
  • 217. rootfs in memory: initramfs (2) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 217/444
  • 218. rootfs in memory: initramfs (3) ▶ The contents of an initramfs are defined at the kernel configuration level, with the CONFIG_INITRAMFS_SOURCE option ▶ Can be the path to a directory containing the root filesystem contents ▶ Can be the path to a cpio archive ▶ Can be a text file describing the contents of the initramfs (see documentation for details) ▶ The kernel build process will automatically take the contents of the CONFIG_INITRAMFS_SOURCE option and integrate the root filesystem into the kernel image ▶ Details (in kernel sources): Documentation/filesystems/ramfs-rootfs-initramfs.txt Documentation/early-userspace/README free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 218/444
  • 219. Android Filesystem Contents free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 219/444
  • 220. Filesystem organization on GNU/Linux ▶ On most Linux based distributions, the filesystem layout is defined by the Filesystem Hierarchy Standard ▶ The FHS defines the main directories and their contents /bin Essential command binaries /boot Bootloader files, i.e. kernel images and related stuff /etc Host-specific system-wide configuration files. ▶ Android follows an orthogonal path, storing its files in folders not present in the FHS, or following it when it uses a defined folder free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 220/444
  • 221. Filesystem organization on Android ▶ Instead, the two main directories used by Android are /system Immutable directory coming from the original build. It contains native binaries and libraries, framework jar files, configuration files, standard apps, etc. /data is where all the changing content of the system are put: apps, data added by the user, data generated by all the apps at runtime, etc. ▶ These two directories are usually mounted on separate partitions, from the root filesystem originating from a kernel RAM disk. ▶ Android also uses some usual suspects: /proc, /dev, /sys, /etc, /sbin, /mnt where they serve the same function they usually do free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 221/444
  • 222. /system ./app All the pre-installed apps ./bin Binaries installed on the system (toolbox, vold, surfaceflinger) ./etc Configuration files ./fonts Fonts installed on the system ./framework Jar files for the framework ./lib Shared objects for the system libraries ./modules Kernel modules ./xbin External binaries free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 222/444
  • 223. Other directories ▶ Like we said earlier, Android most of the time either uses directories not in the FHS, or directories with the exact same purpose as in standard Linux distributions (/dev, /proc, /sys), therefore avoiding collisions. ▶ There are some collisions though, for /etc and /sbin, which are hopefully trimmed down ▶ This allows to have a full Linux distribution side by side with Android with only minor tweaks free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 223/444
  • 224. android_filesystem_config.h ▶ Located in system/core/include/private/ ▶ Contains the full filesystem setup, and is written as a C header ▶ UID/GID ▶ Permissions for system directories ▶ Permissions for system files ▶ Processed at compilation time to enforce the permissions throughout the filesystem ▶ Useful in other parts of the framework as well, such as ADB free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 224/444
  • 225. Android Filesystem Device Files free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 225/444
  • 226. Devices ▶ One of the kernel important role is to allow applications to access hardware devices ▶ In the Linux kernel, most devices are presented to user space applications through two different abstractions ▶ Character device ▶ Block device ▶ Internally, the kernel identifies each device by a triplet of information ▶ Type (character or block) ▶ Major (typically the category of device) ▶ Minor (typically the identifier of the device) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 226/444
  • 227. Types of devices ▶ Block devices ▶ A device composed of fixed-sized blocks, that can be read and written to store data ▶ Used for hard disks, USB keys, SD cards, etc. ▶ Character devices ▶ Originally, an infinite stream of bytes, with no beginning, no end, no size. The pure example: a serial port. ▶ Used for serial ports, terminals, but also sound cards, video acquisition devices, frame buffers ▶ Most of the devices that are not block devices are represented as character devices by the Linux kernel free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 227/444
  • 228. Devices: everything is a file ▶ A very important Unix design decision was to represent most of the ``system objects'' as files ▶ It allows applications to manipulate all “system objects” with the normal file API (open, read, write, close, etc.) ▶ So, devices had to be represented as files to the applications ▶ This is done through a special artifact called a device file ▶ It is a special type of file, that associates a file name visible to user space applications to the triplet (type, major, minor) that the kernel understands ▶ All device files are by convention stored in the /dev directory free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 228/444
  • 229. Device files examples Example of device files in a Linux system $ ls -l /dev/ttyS0 /dev/tty1 /dev/sda1 /dev/sda2 /dev/zero brw-rw---- 1 root disk 8, 1 2011-05-27 08:56 /dev/sda1 brw-rw---- 1 root disk 8, 2 2011-05-27 08:56 /dev/sda2 crw------- 1 root root 4, 1 2011-05-27 08:57 /dev/tty1 crw-rw---- 1 root dialout 4, 64 2011-05-27 08:56 /dev/ttyS0 crw-rw-rw- 1 root root 1, 5 2011-05-27 08:56 /dev/zero Example C code that uses the usual file API to write data to a serial port int fd; fd = open("/dev/ttyS0", O_RDWR); write(fd, "Hello", 5); close(fd); free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 229/444
  • 230. Creating device files ▶ On a basic Linux system, the device files have to be created manually using the mknod command ▶ mknod /dev/<device> [c|b] major minor ▶ Needs root privileges ▶ Coherency between device files and devices handled by the kernel is left to the system developer ▶ On more elaborate Linux systems, mechanisms can be added to create/remove them automatically when devices appear and disappear ▶ devtmpfs virtual filesystem, since kernel 2.6.32 ▶ udev daemon, solution used by desktop and server Linux systems ▶ mdev program, a lighter solution than udev free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 230/444
  • 231. Android Filesystem Minimal filesystem free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 231/444
  • 232. Basic applications ▶ In order to work, a Linux system needs at least a few applications ▶ An init application, which is the first user space application started by the kernel after mounting the root filesystem ▶ The kernel tries to run /sbin/init, /bin/init, /etc/init and /bin/sh. ▶ In the case of an initramfs, it will only look for /init. Another path can be supplied by the rdinit kernel argument. ▶ If none of them are found, the kernel panics and the boot process is stopped. ▶ The init application is responsible for starting all other user space applications and services ▶ Usually a shell, to allow a user to interact with the system ▶ Basic Unix applications, to copy files, move files, list files (commands like mv, cp, mkdir, cat, etc.) ▶ These basic components have to be integrated into the root filesystem to make it usable free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 232/444
  • 233. Overall booting process free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 233/444
  • 234. Android Build System: Advanced Android Build System: Advanced free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 234/444
  • 235. Android Build System: Advanced Add a New Module free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 235/444
  • 236. Modules ▶ Every component in Android is called a module ▶ Modules are defined across the entire tree through the Android.mk files ▶ The build system abstracts many details to make the creation of a module's Makefile as trivial as possible ▶ Of course, building a module that will be an Android application and building a static library will not require the same instructions, but these builds don't differ that much either. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 236/444
  • 237. Hello World LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES = hello_world.c LOCAL_MODULE = HelloWorld LOCAL_MODULE_TAGS = optional include $(BUILD_EXECUTABLE) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 237/444
  • 238. Hello World ▶ Every module variable is prefixed by LOCAL_* ▶ LOCAL_PATH tells the build system where the current module is ▶ include $(CLEAR_VARS) cleans the previously declared LOCAL_* variables. This way, we make sure we won't have anything weird coming from other modules. The list of the variables cleared is in build/core/clear_vars.mk ▶ LOCAL_SRC_FILES contains a list of all source files to be compiled ▶ LOCAL_MODULE sets the module name ▶ LOCAL_MODULE_TAGS defines the set of modules this module should belong to ▶ include $(BUILD_EXECUTABLE) tells the build system to build this module as a binary free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 238/444
  • 239. Tags ▶ Tags are used to define several sets of modules to be built through the build variant selected by lunch ▶ We have 3 build variants: ▶ user ▶ Installs modules tagged with user ▶ Installs non-packaged modules that have no tags specified ▶ ro.secure = 1 ▶ ro.debuggable = 0 ▶ ADB is disabled by default ▶ userdebug is user plus ▶ Installs modules tagged with debug ▶ ro.debuggable = 1 ▶ ADB is enabled by default ▶ eng is userdebug, plus ▶ Installs modules tagged as eng and development ▶ ro.secure = 0 ▶ ro.kernel.android.checkjni = 1 ▶ Finally, we have a fourth tag, optional, that will never be directly integrated by a build variant, but deprecates user free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 239/444
  • 240. Build Targets 1/3 ▶ BUILD_EXECUTABLE ▶ Builds a normal ELF binary to be run on the target ▶ BUILD_HOST_EXECUTABLE ▶ Builds an ELF binary to be run on the host ▶ BUILD_RAW_EXECUTABLE ▶ Builds a binary to be run on bare metal ▶ BUILD_JAVA_LIBRARY ▶ Builds a Java library (.jar) to be used on the target ▶ BUILD_STATIC_JAVA_LIBRARY ▶ Builds a static Java library to be used on the target free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 240/444
  • 241. Build Targets 2/3 ▶ BUILD_HOST_JAVA_LIBRARY ▶ Builds a Java library to be used on the host ▶ BUILD_SHARED_LIBRARY ▶ Builds a shared library for the target ▶ BUILD_STATIC_LIBRARY ▶ Builds a static library for the target ▶ BUILD_HOST_SHARED_LIBRARY ▶ Builds a shared library for the host ▶ BUILD_HOST_STATIC_LIBRARY ▶ Builds a static library for the host ▶ BUILD_RAW_STATIC_LIBRARY ▶ Builds a static library to be used on bare metal free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 241/444
  • 242. Build Targets 3/3 ▶ BUILD_PREBUILT ▶ Used to install prebuilt files on the target (configuration files, kernel) ▶ BUILD_HOST_PREBUILT ▶ Used to install prebuilt files on the host ▶ BUILD_MULTI_PREBUILT ▶ Used to install prebuilt files of multiple modules of known types ▶ BUILD_PACKAGE ▶ Builds a standard Android package (.apk) ▶ BUILD_KEY_CHAR_MAP ▶ Builds a device character map free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 242/444
  • 243. Other useful variables ▶ LOCAL_CFLAGS ▶ Extra C compiler flags to use to build the module ▶ LOCAL_SHARED_LIBRARIES ▶ List of shared libraries this module depends on at compilation time ▶ LOCAL_PACKAGE_NAME ▶ Equivalent to LOCAL_MODULE for Android packages ▶ LOCAL_C_INCLUDES ▶ List of paths to extra headers used by this module ▶ LOCAL_REQUIRED_MODULES ▶ Express that a given module depends on another at runtime, and therefore should be included in the image as well ▶ Many other similar options depending on what you want to do ▶ You can get a complete list by reading build/core/clear_vars.mk free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 243/444
  • 244. Useful Make Macros ▶ In the build/core/definitions.mk file, you will find useful macros to use in the Android.mk file, that mostly allows you to: ▶ Find files ▶ all-makefiles-under, all-subdir-c-files, etc ▶ Transform them ▶ transform-c-to-o, ... ▶ Copy them ▶ copy-file-to-target, ... ▶ and some utilities ▶ my-dir, inherit-package, etc ▶ All these macros should be called through Make's call command, possibly with arguments free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 244/444
  • 245. Prebuilt Package Example LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE_TAGS := optional LOCAL_MODULE := configuration_files.txt LOCAL_MODULE_CLASS := ETC LOCAL_MODULE_PATH := $(TARGET_OUT_ETC) LOCAL_SRC_FILES := $(LOCAL_MODULE) include $(BUILD_PREBUILT) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 245/444
  • 246. Making and cleaning a module (1/2) ▶ To build a module from the top directory, just do make ModuleName ▶ The files generated will be put in out/target/product/$TARGET_DEVICE/obj/<module_type> /<module_name>_intermediates ▶ However, building a simple module won't regenerate a new image. This is just useful to make sure that the module builds. You will have to do a full make to have an image that contains your module ▶ Actually, a full make will build your module at some point, but you won't find it in your generated image if it is tagged as optional ▶ If you want to enable it for all builds, add its name to the PRODUCT_PACKAGES variables in the build/target/product/core.mk file. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 246/444
  • 247. Making and cleaning a module (2/2) ▶ To clean a single module, do make clean-ModuleName ▶ You can also get the list of the modules available in the build system with the make modules target free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 247/444
  • 248. Practical lab - Building a Library ▶ Add an external library to the Android build system ▶ Compile it statically and dynamically ▶ Add a component to a build free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 248/444
  • 249. Practical lab - Add a Native Application to the Build ▶ Add an external binary to a system ▶ Express dependencies on other components of the build system free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 249/444
  • 250. Android Build System: Advanced Add a New Product free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 250/444
  • 251. Defining new products ▶ Devices are well supported by the Android build system. It allows to build multiple devices with the same source tree, to have a per-device configuration, etc. ▶ All the product definitions should be put in device/<company>/<device> ▶ The entry point is the AndroidProducts.mk file, which should define the PRODUCT_MAKEFILES variable ▶ This variable defines where the actual product definitions are located. ▶ It follows such an architecture because you can have several products using the same device ▶ If you want your product to appear in the lunch menu, you need to create a vendorsetup.sh file in the device directory, with the right calls to add_lunch_combo free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 251/444
  • 252. Product, devices and boards free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 252/444
  • 253. Minimal Product Declaration $(call inherit-product, build/target/product/generic.mk) PRODUCT_NAME := full_MyDevice PRODUCT_DEVICE := MyDevice PRODUCT_MODEL := Full flavor of My Brand New Device free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 253/444
  • 254. Copy files to the target $(call inherit-product, build/target/product/generic.mk) PRODUCT_COPY_FILES += device/mybrand/mydevice/vold.fstab:system/etc/vold.fstab PRODUCT_NAME := full_MyDevice PRODUCT_DEVICE := MyDevice PRODUCT_MODEL := Full flavor of My Brand New Device free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 254/444
  • 255. Add a package to the build for this product $(call inherit-product, build/target/product/generic.mk) PRODUCT_PACKAGES += FooBar PRODUCT_COPY_FILES += device/mybrand/mydevice/vold.fstab:system/etc/vold.fstab PRODUCT_NAME := full_mydevice PRODUCT_DEVICE := mydevice PRODUCT_MODEL := Full flavor of My Brand New Device free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 255/444
  • 256. Overlays ▶ This is a mechanism used by products to override resources already defined in the source tree, without modifying the original code ▶ This is used for example to change the wallpaper for one particular device ▶ Use the DEVICE_PACKAGE_OVERLAYS or PRODUCT_PACKAGE_OVERLAYS variables that you set to a path to a directory in your device folder ▶ This directory should contain a structure similar to the source tree one, with only the files that you want to override free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 256/444
  • 257. Add a device overlay $(call inherit-product, build/target/product/generic.mk) PRODUCT_PACKAGES += FooBar PRODUCT_COPY_FILES += device/mybrand/mydevice/vold.fstab:system/etc/vold.fstab DEVICE_PACKAGE_OVERLAYS := device/mybrand/mydevice/overlay PRODUCT_NAME := full_mydevice PRODUCT_DEVICE := mydevice PRODUCT_MODEL := Full flavor of My Brand New Device free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 257/444
  • 258. Board Definition ▶ You will also need a BoardConfig.mk file along with the product definition ▶ While the product definition was mostly about the build system in itself, the board definition is more about the hardware ▶ However, this is poorly documented and sometimes ambiguous so you will probably have to dig into the build/core/Makefile at some point to see what a given variable does free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 258/444
  • 259. Minimal Board Definition TARGET_NO_BOOTLOADER := true TARGET_NO_KERNEL := true TARGET_CPU_ABI := armeabi HAVE_HTC_AUDIO_DRIVER := true BOARD_USES_GENERIC_AUDIO := true USE_CAMERA_STUB := true free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 259/444
  • 260. Other Board Variables 1/2 ▶ TARGET_ARCH_VARIANT ▶ Variant of the selected architecture (for example armv7-a-neon for most Cortex-A8 and A9 CPUs) ▶ TARGET_EXTRA_CFLAGS ▶ Extra C compiler flags to use during the whole build ▶ TARGET_CPU_SMP ▶ Does the CPU have multiple cores? ▶ TARGET_USERIMAGES_USE_EXT4 ▶ We want to use ext4 filesystems for our generated partitions ▶ BOARD_SYSTEMIMAGE_PARTITION_SIZE ▶ Size of the system partitions in bytes. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 260/444
  • 261. Other Board Variables 2/2 ▶ BOARD_NAND_PAGE_SIZE ▶ For NAND flash, size of the pages as given by the datasheet ▶ TARGET_NO_RECOVERY ▶ We don't want to build the recovery image ▶ BOARD_KERNEL_CMDLINE ▶ Boot arguments of the kernel free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 261/444
  • 262. Kernel Integration into Android ▶ Android is just a user space software stack, the build system isn't designed to build the kernel ▶ However, there is some facilities to integrate a precompiled kernel into an Android image ▶ To do so, you need to: ▶ In BoardConfig.mk ▶ Remove TARGET_NO_KERNEL if set ▶ Set BOARD_KERNEL_BASE to the load address of your kernel ▶ In your device Makefile, have something like ifeq ($(TARGET_PREBUILT_KERNEL),) LOCAL_KERNEL := device/ti/panda/kernel else LOCAL_KERNEL := $(TARGET_PREBUILT_KERNEL) endif PRODUCT_COPY_FILES := $(LOCAL_KERNEL):kernel free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 262/444
  • 263. Practical lab - System Customization ▶ Use the product configuration system ▶ Change the default wallpaper ▶ Add extra properties to the system ▶ Use the product overlays free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 263/444
  • 264. Android Native Layer Android Native Layer free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 264/444
  • 265. Android Native Layer Definition and Components free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 265/444
  • 266. Definition (1) ▶ The usual development tools available on a GNU/Linux workstation is a native toolchain ▶ This toolchain runs on your workstation and generates code for your workstation, usually x86 ▶ For embedded system development, it is usually impossible or not interesting to use a native toolchain ▶ The target is too restricted in terms of storage and/or memory ▶ The target is very slow compared to your workstation ▶ You may not want to install all development tools on your target. ▶ Therefore, cross-compiling toolchains are generally used. They run on your workstation but generate code for your target. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 266/444
  • 267. Definition (2) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 267/444
  • 268. Machines in build procedures ▶ Three machines must be distinguished when discussing toolchain creation ▶ The build machine, where the toolchain is built. ▶ The host machine, where the toolchain will be executed. ▶ The target machine, where the binaries created by the toolchain are executed. ▶ Four common build types are possible for toolchains free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 268/444
  • 269. Different toolchain build procedures free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 269/444
  • 270. Components free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 270/444
  • 271. Binutils ▶ Binutils is a set of tools to generate and manipulate binaries for a given CPU architecture ▶ as, the assembler, that generates binary code from assembler source code ▶ ld, the linker ▶ ar, ranlib, to generate .a archives, used for libraries ▶ objdump, readelf, size, nm, strings, to inspect binaries. Very useful analysis tools! ▶ strip, to strip useless parts of binaries in order to reduce their size ▶ http://www.gnu.org/software/binutils/ ▶ GPL license free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 271/444
  • 272. Kernel headers (1) ▶ The C library and compiled programs needs to interact with the kernel ▶ Available system calls and their numbers ▶ Constant definitions ▶ Data structures, etc. ▶ Therefore, compiling the C library requires kernel headers, and many applications also require them. ▶ Available in <linux/...> and <asm/...> and a few other directories corresponding to the ones visible in include/ in the kernel sources free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 272/444
  • 273. Kernel headers (2) ▶ System call numbers, in <asm/unistd.h> #define __NR_exit 1 #define __NR_fork 2 #define __NR_read 3 ▶ Constant definitions, here in <asm-generic/fcntl.h>, included from <asm/fcntl.h>, included from <linux/fcntl.h> #define O_RDWR 00000002 ▶ Data structures, here in <asm/stat.h> struct stat { unsigned long st_dev; unsigned long st_ino; [...] }; free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 273/444
  • 274. Kernel headers (3) ▶ The kernel to user space ABI is backward compatible ▶ Binaries generated with a toolchain using kernel headers older than the running kernel will work without problem, but won't be able to use the new system calls, data structures, etc. ▶ Binaries generated with a toolchain using kernel headers newer than the running kernel might work on if they don't use the recent features, otherwise they will break ▶ Using the latest kernel headers is not necessary, unless access to the new kernel features is needed ▶ The kernel headers are extracted from the kernel sources using the headers_install kernel Makefile target. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 274/444
  • 275. GCC ▶ GNU Compiler Collection, the famous free software compiler ▶ Can compile C, C++, Ada, Fortran, Java, Objective-C, Objective-C++, and generate code for a large number of CPU architectures, including ARM, AVR, Blackfin, CRIS, FRV, M32, MIPS, MN10300, PowerPC, SH, v850, i386, x86_64, IA64, Xtensa, etc. ▶ http://gcc.gnu.org/ ▶ Available under the GPL license, libraries under the LGPL. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 275/444
  • 276. C library ▶ The C library is an essential component of a Linux system ▶ Interface between the applications and the kernel ▶ Provides the well-known standard C API to ease application development ▶ Several C libraries are available: glibc, uClibc, eglibc, dietlibc, newlib, etc. ▶ The choice of the C library must be made at the time of the cross-compiling toolchain generation, as the GCC compiler is compiled against a specific C library. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 276/444
  • 277. Android Native Layer Bionic free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 277/444
  • 278. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 278/444
  • 279. Bionic 1/2 ▶ Google developed another C library for Android: Bionic. They didn't start from scratch however, they based their work on the BSD standard C library. ▶ The most remarkable thing about Bionic is that it doesn't have full support for the POSIX API, so it might be a hurdle when porting an already developed program to Android. ▶ Among other things, are lacking: ▶ Full pthreads API ▶ No locales and wide chars support ▶ No openpty(), syslog(), crypt(), functions ▶ Removed dependency on the /etc/resolv.conf and /etc/passwd files and using Android's own mechanisms instead ▶ Some functions are still unimplemented (see getprotobyname() free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 279/444
  • 280. Bionic 2/2 ▶ However, Bionic has been created this way for a number of reasons ▶ Keep the libc implementation as simple as possible, so that it can be fast and lightweight (Bionic is a bit smaller than uClibc) ▶ Keep the (L)GPL code out of the user space. Bionic is under the BSD license ▶ And it implements some Android-specifics functions as well: ▶ Access to system properties ▶ Logging events in the system logs ▶ In the prebuilt/ directory, Google provides a prebuilt toolchain that uses Bionic ▶ See http://androidxref.com/4.0.4/xref/ndk/docs/ system/libc/OVERVIEW.html for details about Bionic. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 280/444
  • 281. Android Native Layer Toolbox free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 281/444
  • 282. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 282/444
  • 283. Why Toolbox? ▶ A Linux system needs a basic set of programs to work ▶ An init program ▶ A shell ▶ Various basic utilities for file manipulation and system configuration ▶ In normal Linux systems, these programs are provided by different projects ▶ coreutils, bash, grep, sed, tar, wget, modutils, etc. are all different projects ▶ Many different components to integrate ▶ Components not designed with embedded systems constraints in mind: they are not very configurable and have a wide range of features ▶ Busybox is an alternative solution, extremely common on embedded systems free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 283/444
  • 284. General purpose toolbox: BusyBox ▶ Rewrite of many useful Unix command line utilities ▶ Integrated into a single project, which makes it easy to work with ▶ Designed with embedded systems in mind: highly configurable, no unnecessary features ▶ All the utilities are compiled into a single executable, /bin/busybox ▶ Symbolic links to /bin/busybox are created for each application integrated into Busybox ▶ For a fairly featureful configuration, less than 500 KB (statically compiled with uClibc) or less than 1 MB (statically compiled with glibc). ▶ http://www.busybox.net/ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 284/444
  • 285. BusyBox commands! Commands available in BusyBox 1.13 [, [[, addgroup, adduser, adjtimex, ar, arp, arping, ash, awk, basename, bbconfig, bbsh, brctl, bunzip2, busybox, bzcat, bzip2, cal, cat, catv, chat, chattr, chcon, chgrp, chmod, chown, chpasswd, chpst, chroot, chrt, chvt, cksum, clear, cmp, comm, cp, cpio, crond, crontab, cryptpw, cttyhack, cut, date, dc, dd, deallocvt, delgroup, deluser, depmod, devfsd, df, dhcprelay, diff, dirname, dmesg, dnsd, dos2unix, dpkg, dpkg_deb, du, dumpkmap, dumpleases, e2fsck, echo, ed, egrep, eject, env, envdir, envuidgid, ether_wake, expand, expr, fakeidentd, false, fbset, fbsplash, fdflush, fdformat, fdisk, fetchmail, fgrep, find, findfs, fold, free, freeramdisk, fsck, fsck_minix, ftpget, ftpput, fuser, getenforce, getopt, getsebool, getty, grep, gunzip, gzip, halt, hd, hdparm, head, hexdump, hostid, hostname, httpd, hush, hwclock, id, ifconfig, ifdown, ifenslave, ifup, inetd, init, inotifyd, insmod, install, ip, ipaddr, ipcalc, ipcrm, ipcs, iplink, iproute, iprule, iptunnel, kbd_mode, kill, killall, killall5, klogd, lash, last, length, less, linux32, linux64, linuxrc, ln, load_policy, loadfont, loadkmap, logger, login, logname, logread, losetup, lpd, lpq, lpr, ls, lsattr, lsmod, lzmacat, makedevs, man, matchpathcon, md5sum, mdev, mesg, microcom, mkdir, mke2fs, mkfifo, mkfs_ minix, mknod, mkswap, mktemp, modprobe, more, mount, mountpoint, msh, mt, mv, nameif, nc, netstat, nice, nmeter, nohup, nslookup, od, openvt, parse, passwd, patch, pgrep, pidof, ping, ping6, pipe_ progress, pivot_root, pkill, poweroff, printenv, printf, ps, pscan, pwd, raidautorun, rdate, rdev, readahead, readlink, readprofile, realpath, reboot, renice, reset, resize, restorecon, rm, rmdir, rmmod, route, rpm, rpm2cpio, rtcwake, run_parts, runcon, runlevel, runsv, runsvdir, rx, script, sed, selinuxenabled, sendmail, seq, sestatus, setarch, setconsole, setenforce, setfiles, setfont, setkeycodes, setlogcons, setsebool, setsid, setuidgid, sh, sha1sum, showkey, slattach, sleep, softlimit, sort, split, start_stop_daemon, stat, strings, stty, su, sulogin, sum, sv, svlogd, swapoff, swapon, switch_root, sync, sysctl, syslogd, tac, tail, tar, taskset, tcpsvd, tee, telnet, telnetd, test, tftp, tftpd, time, top, touch, tr, traceroute, true, tty, ttysize, tune2fs, udhcpc, udhcpd, udpsvd, umount, uname, uncompress, unexpand, uniq, unix2dos, unlzma, unzip, uptime, usleep, uudecode, uuencode, vconfig, vi, vlock, watch, watchdog, wc, wget, which, who, whoami, xargs, yes, zcat, zcip free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 285/444
  • 286. Toolbox ▶ As Busybox is under the GPL, Google developed an equivalent tool, under the BSD license ▶ Much fewer UNIX commands implemented than Busybox, but other commands to use the Android-specifics mechanism, such as alarm, getprop or a modified log Commands available in Toolbox in Jelly Bean alarm, cat, chcon, chmod, chown, cmp, cp, date, dd, df, dmesg, du, dynarray, exists, getenforce, getevent, getprop, getsebool, grep, hd, id, ifconfig, iftop, insmod, ioctl, ionice, kill, ln, load_ policy, log, ls, lsmod, lsof, lsusb, md5, mkdir, mount, mv, nandread, netstat, newfs_msdos, notify, printenv, ps, r, readtty, reboot, renice, restorecon, rm, rmdir, rmmod, rotatefb, route, runcon, schedtop, sendevent, setconsole, setenforce, setkey, setprop, setsebool, sleep, smd, start, stop, sync, syren, top, touch, umount, uptime, vmstat, watchprops, wipe ▶ The shell is provided by an external project, mksh, which is a BSD-licenced implementation of ksh free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 286/444
  • 287. Android Native Layer Init free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 287/444
  • 288. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 288/444
  • 289. Init ▶ init is the name of the first user space program ▶ It is up to the kernel to start it, with PID 1, and the program should never exit during system life ▶ The kernel will look for init at /sbin/init, /bin/init, /etc/init and /bin/sh. You can tweak that with the init= kernel parameter ▶ The role of init is usually to start other applications at boot time, a shell, mount the various filesystems, etc. ▶ Init also manages the shutdown of the system by undoing all it has done at boot time free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 289/444
  • 290. Android's init ▶ Once again, Google has developed his own instead of relying on an existing one. ▶ However, it has some interesting features, as it can also be seen as a daemon on the system ▶ it manages device hotplugging, with basic permissions rules for device files, and actions at device plugging and unplugging ▶ it monitors the services it started, so that if they crash, it can restart them ▶ it monitors system properties so that you can take actions when a particular one is modified free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 290/444
  • 291. Init part ▶ For the initialization part, init mounts the various filesystems (/proc, /sys, data, etc.) ▶ This allows to have an already setup environment before taking further actions ▶ Once this is done, it reads the init.rc file and executes it free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 291/444
  • 292. init.rc file interpretation ▶ Uses a unique syntax, based on events ▶ There usually are several init configuration files, the main init.rc file itself, plus the extra file included from it ▶ By default, these included files hold either subsystem-specific initialisation (USB, Kernel Tracing), or hardware-specific instructions ▶ It relies on system properties, evaluated at runtime, that allows to have on the same system, configuration for several different platforms, that will be used only when they are relevant. ▶ Most of the customizations should therefore go to the platform-specific configuration file rather than to the generic one free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 292/444
  • 293. Syntax ▶ Unlike most init script systems, the configuration relies on system event and system property changes, allowed by the daemon part of it ▶ This way, you can trigger actions not only at startup or at run-level changes like with traditional init systems, but also at a given time during system life free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 293/444
  • 294. Actions on <trigger> command command ▶ Here are a few trigger types: ▶ boot ▶ Triggered when init is loaded ▶ <property>=<value> ▶ Triggered when the given property is set to the given value ▶ device-added-<path> ▶ Triggered when the given device node is added or removed ▶ service-exited-<name> ▶ Triggered when the given service exits free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 294/444
  • 295. Init triggers ▶ Commands are also specific to Android, with sometimes a syntax very close to the shell one (just minor differences): ▶ The complete list of triggers, by execution order is: ▶ early-init ▶ init ▶ early-fs ▶ fs ▶ post-fs ▶ early-boot ▶ boot free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 295/444
  • 296. Example import /init.${ro.hardware}.rc on boot export PATH /sbin:/system/sbin:/system/bin export LD_LIBRARY_PATH /system/lib mkdir /dev mkdir /proc mkdir /sys mount tmpfs tmpfs /dev mkdir /dev/pts mkdir /dev/socket mount devpts devpts /dev/pts mount proc proc /proc mount sysfs sysfs /sys free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 296/444
  • 297. Services service <name> <pathname> [ <argument> ]* <option> <option> ▶ Services are like daemons ▶ They are started by init, managed by it, and can be restarted when they exit ▶ Many options, ranging from which user to run the service as, rebooting in recovery when the service crashes too frequently, to launching a command at service reboot. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 297/444
  • 298. Example on device-added-/dev/compass start akmd on device-removed-/dev/compass stop akmd service akmd /sbin/akmd disabled user akmd group akmd free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 298/444
  • 299. Uevent ▶ Init also manages the runtime events generated by the kernel when hardware is plugged in or removed, like udev does on a standard Linux distribution ▶ This way, it dynamically creates the devices nodes under /dev ▶ You can also tweak its behavior to add specific permissions to the files associated to a new event. ▶ The associated configuration files are /ueventd.rc and /ueventd.<platform>.rc ▶ While ueventd.rc is always taken into account, ueventd.<platform>.rc is only interpreted if the platform currently running the system reports the same name ▶ This name is either obtained by reading the file /proc/cpuinfo or from the androidboot.hardware kernel parameter free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 299/444
  • 300. ueventd.rc syntax <path> <permission> <user> <group> ▶ Example /dev/bus/usb/* 0660 root usb free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 300/444
  • 301. Properties ▶ Init also manages the system properties ▶ Properties are a way used by Android to share values across the system that are not changing quite often ▶ Quite similar to the Windows Registry ▶ These properties are splitted into several files: ▶ /system/build.prop which contains the properties generated by the build system, such as the date of compilation ▶ /default.prop which contains the default values for certain key properties, mostly related to the security and permissions for ADB. ▶ /data/local.prop which contains various properties specific to the device ▶ /data/property is a folder which purpose is to be able to edit properties at run-time and still have them at the next reboot. This folder is storing every properties prefixed by persist. in separate files containing the values. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 301/444
  • 302. Modifying Properties ▶ You can add or modify properties in the build system by using either the PRODUCT_PROPERTY_OVERRIDES makefile variable, or by defining your own system.prop file in the device directory. Their content will be appended to /system/build.prop at compilation time ▶ Modify the init.rc file so that at boot time it exports these properties using the setprop command ▶ Using the API functions such as the Java function SystemProperties.set free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 302/444
  • 303. Permissions on the Properties ▶ Android, by default, only allows any given process to read the properties. ▶ You can set write permissions on a particular property or a group of them using the file system/core/init/property_service.c /* White list of permissions for setting property services. */ struct { const char *prefix; unsigned int uid; unsigned int gid; } property_perms[] = { { "net.rmnet0.", AID_RADIO, 0 }, { "net.dns", AID_RADIO, 0 }, { "net.", AID_SYSTEM, 0 }, { "dhcp.", AID_SYSTEM, 0 }, { "log.", AID_SHELL, 0 }, { "service.adb.root", AID_SHELL, 0 }, { "persist.security.", AID_SYSTEM, 0 }, { NULL, 0, 0 } }; free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 303/444
  • 304. Special Properties ▶ ro.* properties are read-only. They can be set only once in the system life-time. You can only change their value by modifying the property files and reboot. ▶ persist.* properties are stored on persistent storage each time they are set. ▶ ctl.start and ctl.stop properties used instead of storing properties to start or stop the service name passed as the new value ▶ net.change property holds the name of the last net.* property changed. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 304/444
  • 305. Android Native Layer Various daemons free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 305/444
  • 306. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 306/444
  • 307. Vold ▶ The VOLume Daemon ▶ Just like init does, monitors new device events ▶ While init was only creating device files and taking some configured options, vold actually only cares about storage devices ▶ Its roles are to: ▶ Auto-mount the volumes ▶ Format the partitions on the device ▶ There is no /etc/fstab in Android, but /system/etc/vold.fstab has a somewhat similar role free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 307/444
  • 308. rild ▶ rild is the Radio Interface Layer Daemon ▶ This daemon drives the telephony stack, both voice and data communication ▶ When using the voice mode, talks directly to the baseband, but when issuing data transfers, relies on the kernel network stack ▶ It can handle two types of commands: ▶ Solicited commands: commands that originate from the user: dial a number, send an SMS, etc. ▶ Unsolicited commands: commands that come from the baseband: receiving an SMS, a call, signal strength changed, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 308/444
  • 309. Others ▶ netd ▶ netd manages the various network connections: Bluetooth, Wifi, USB ▶ Also takes any associated actions: detect new connections, set up the tethering, etc. ▶ It really is an equivalent to NetworkManager ▶ On a security perspective, it also allows to isolate network-related privileges in a single process ▶ installd ▶ Handles package installation and removal ▶ Also checks package integrity, installs the native libraries on the system, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 309/444
  • 310. Android Native Layer SurfaceFlinger free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 310/444
  • 311. Introduction to graphical stacks free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 311/444
  • 312. Compositing window managers free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 312/444
  • 313. SurfaceFlinger ▶ This difference in design adds some interesting features: ▶ Effects are easy to implement, as it's up to the window manager to mangle the various surfaces at will to display them on the screen. Thus, you can add transparency, 3d effects, etc. ▶ Improved stability. With a regular window manager, a message is sent to every window to redraw its part of the screen, for example when a window has been moved. But if an application fails to redraw, the windows will become glitchy. This will not happen with a compositing WM, as it will still display the untouched surface. ▶ SurfaceFlinger is the compositing window manager in Android, providing surfaces to applications and rendering all of them with hardware acceleration. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 313/444
  • 314. SurfaceFlinger free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 314/444
  • 315. Android Native Layer Stagefright free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 315/444
  • 316. Stagefright ▶ StageFright is the multimedia playback engine in Android since Eclair ▶ In its goals, it is quite similar to GStreamer: Provide an abstraction on top of codecs and libraries to easily play multimedia files ▶ It uses a plugin system, to easily extend the number of formats supported, either software or hardware decoded free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 316/444
  • 317. StageFright Architecture free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 317/444
  • 318. StageFright plugins ▶ To add support for a new format, you need to: ▶ Develop a new Extractor class, if the container is not supported yet. ▶ Develop a new Decoder class, that implements the interface needed by the StageFright core to read the data. ▶ Associate the mime-type of the files to read to your new Decoder in the /etc/media_codecs.xml file provided by your device, either in the Decoders list. ▶ → No runtime extension of the decoders, this is done at compilation time. <Decoders> <MediaCodec name="OMX.google.vorbis.decoder" type="audio/vorbis" /> <MediaCodec name="OMX.qcom.video.decoder.avc" type="video/avc" /> </Decoders> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 318/444
  • 319. Android Native Layer Dalvik and Zygote free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 319/444
  • 320. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 320/444
  • 321. Dalvik ▶ Dalvik is the virtual machine, executing Android applications ▶ It is an interpreter written in C/C++, and is designed to be portable, lightweight and run well on mobile devices ▶ It is also designed to allow several instances of it to be run at the same time while consuming as little memory as possible ▶ Two execution modes ▶ portable: the interpreter is written in C, quite slow, but should work on all platforms ▶ fast: Uses the mterp mechanism, to define routines either in assembly or in C optimized for a specific platform. Instruction dispatching is also done by computing the handler address from the opcode number ▶ It uses the Apache Harmony Java framework for its core libraries free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 321/444
  • 322. Zygote ▶ Dalvik is started by Zygote ▶ frameworks/base/cmds/app_process ▶ At boot, Zygote is started by init, it then ▶ Initializes a virtual machine in its address space ▶ Loads all the basic Java classes in memory ▶ Starts the system server ▶ Waits for connections on a UNIX socket ▶ When a new application should be started: ▶ Android connects to Zygote through the socket to request the start of a new application ▶ Zygote forks ▶ The child process loads the new application and start executing it free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 322/444
  • 323. Android Native Layer Hardware Abstraction Layer free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 323/444
  • 324. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 324/444
  • 325. Hardware Abstraction Layers ▶ Usually, the kernel already provides a HAL for user space ▶ However, from Google's point of view, this HAL is not sufficient and suffers some restrictions, mostly: ▶ Depending on the subsystem used in the kernel, the user space interface differs ▶ All the code in the kernel must be GPL-licensed ▶ Google implemented its HAL with dynamically loaded user space libraries free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 325/444
  • 326. Library naming ▶ It follows the same naming scheme as for init: the generic implementation is called libfoo.so and the hardware-specific one libfoo.hardware.so ▶ The name of the hardware is looked up with the following properties: ▶ ro.hardware ▶ ro.product.board ▶ ro.board.platform ▶ ro.arch ▶ The libraries are then searched for in the directories: ▶ /vendor/lib/hw ▶ /system/lib/hw free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 326/444
  • 327. Various layers ▶ Audio (libaudio.so) configuration, mixing, noise cancellation, etc. ▶ hardware/libhardware/include/audio.h ▶ Graphics (gralloc.so, hwcomposer.so, libhgl.so) handles graphic memory buffer allocations, OpenGL implementation, etc. ▶ libhgl.so should be provided by your vendor ▶ hardware/libhardware/include/gralloc.h ▶ hardware/libhardware/include/hwcomposer.h ▶ Camera (libcamera.so) handles the camera functions: autofocus, take a picture, etc. ▶ hardware/libhardware/include/camera{2,3}.h ▶ GPS (libgps.so) configuration, data acquisition ▶ hardware/libhardware/include/hardware/gps.h free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 327/444
  • 328. Various layers ▶ Lights (liblights.so) Backlight and LEDs management ▶ hardware/libhardware/include/lights.h ▶ Sensors (libsensors.so) handles the various sensors on the device: Accelerometer, Proximity Sensor, etc. ▶ hardware/libhardware/include/sensors.h ▶ Radio Interface (libril-vendor-version.so) manages all communication between the baseband and rild ▶ You can set the name of the library with the rild.lib and rild.libargs properties to find the library ▶ hardware/ril/include/telephony/ril.h ▶ Bluetooth (libbluetooth.so) Discovery and communication with Bluetooth devices ▶ hardware/libhardware/include/bluetooth.h ▶ NFC (libnfc.so) Discover NFC devices, communicate with it, etc. ▶ hardware/libhardware/include/nfc.h free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 328/444
  • 329. Example: rild free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 329/444
  • 330. Android Native Layer JNI free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 330/444
  • 331. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 331/444
  • 332. What is JNI? ▶ A Java framework to call and be called by native applications written in other languages ▶ Mostly used for: ▶ Writing Java bindings to C/C++ libraries ▶ Accessing platform-specific features ▶ Writing high-performance sections ▶ It is used extensively across the Android user space to interface between the Java Framework and the native daemons ▶ Since Gingerbread, you can develop apps in a purely native way, possibly calling Java methods through JNI free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 332/444
  • 333. C Code #include "jni.h" JNIEXPORT void JNICALL Java_com_example_Print_print(JNIEnv *env, jobject obj, jstring javaString) { const char *nativeString = (*env)->GetStringUTFChars(env, javaString, 0); printf("%s", nativeString); (*env)->ReleaseStringUTFChars(env, javaString, nativeString); } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 333/444
  • 334. JNI arguments ▶ Function prototypes are following the template: JNIEXPORT jstring JNICALL Java_ClassName_MethodName (JNIEnv*, jobject) ▶ JNIEnv is a pointer to the JNI Environment that we will use to interact with the virtual machine and manipulate Java objects within the native methods ▶ jobject contains a pointer to the calling object. It is very similar to this in C++ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 334/444
  • 335. Types ▶ There is no direct mapping between C Types and JNI types ▶ You must use the JNI primitives to convert one to his equivalent ▶ However, there are a few types that are directly mapped, and thus can be used directly without typecasting: Native Type JNI Type unsigned char jboolean signed char jbyte unsigned short jchar short jshort long jint long long jlong float jfloat double jdouble free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 335/444
  • 336. Java Code package com.example; class Print { private static native void print(String str); public static void main(String[] args) { Print.print("HelloWorld!"); } static { System.loadLibrary("print"); } } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 336/444
  • 337. Calling a method of a Java object from C JNIEXPORT void JNICALL Java_ClassName_Method(JNIEnv *env, jobject obj) { jclass cls = (*env)->GetObjectClass(env, obj); jmethodID hello = (*env)->GetMethodID(env, cls, "hello", "(V)V"); if (!hello) return; (*env)->CallVoidMethod(env, obj, hello); } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 337/444
  • 338. Instantiating a Java object from C JNIEXPORT jobject JNICALL Java_ClassName_Method(JNIEnv *env, jobject obj) { jclass cls = env->FindClass("java/util/ArrayList"); jmethodID init = env->GetMethodID(cls, "<init>", "()V"); jobject array = env->NewObject(cls, init); return array; } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 338/444
  • 339. Practical lab - Develop a JNI library ▶ Develop bindings from Java to C ▶ Integrate these bindings into the build system free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 339/444
  • 340. Android Framework and Applications Android Framework and Applications free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 340/444
  • 341. Android Framework and Applications Service Manager and Various Services free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 341/444
  • 342. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 342/444
  • 343. System Server boot free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 343/444
  • 344. The first step: system_server.c ▶ Located in frameworks/base/cmds/system_server ▶ Started by Zygote through the SystemServer ▶ Starts all the various native services: ▶ SurfaceFlinger ▶ SensorService ▶ It then calls back the SystemServer object's init2 function to go on with the initialization free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 344/444
  • 345. Java Services Initialization ▶ Located in frameworks/base/services/java/com/android/ server/SystemServer.java ▶ Starts all the different Java services in a different thread by registering them into the Service Manager ▶ PowerManager, ActivityManager (also handles the ContentProviders), PackageManager, BatteryService, LightsService, VibratorService, AlarmManager, WindowManager, BluetoothService, DevicePolicyManager, StatusBarManager, InputMethodManager, ConnectivityService, MountService, NotificationManager, LocationManager, AudioService, ... ▶ If you wish to add a new system service, you will need to add it to one of these two parts to register it at boot time free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 345/444
  • 346. Android Framework and Applications Inter-Process Communication, Binder and AIDLs free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 346/444
  • 347. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 347/444
  • 348. IPCs ▶ On modern systems, each process has its own address space, allowing to isolate data ▶ This allows for better stability and security: only a given process can access its address space. If another process tries to access it, the kernel will detect it and kill this process. ▶ However, interactions between processes are sometimes needed, that's what IPCs are for. ▶ On classic Linux systems, several IPC mechanisms are used: ▶ Signals ▶ Semaphores ▶ Sockets ▶ Message queues ▶ Pipes ▶ Shared memory ▶ Android, however, uses mostly: ▶ Binder ▶ Ashmem and Sockets free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 348/444
  • 349. Binder 1/2 ▶ Uses shared memory for high performance ▶ Uses reference counting to garbage collect objects no longer in use ▶ Data are sent through parcels, which is some kind of serialization ▶ Used across the whole system, e.g., clients connect to the window manager through Binder, which in turn connects to SurfaceFlinger using Binder ▶ Each object has an identity, which does not change, even if you pass it to other processes. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 349/444
  • 350. Binder 2/2 ▶ This is useful if you want to separate components in distinct processes, or to manage several components of a single process (i.e. Activity's Windows). ▶ Object identity is also used for security. Some token passed correspond to specific permissions. Another security model to enforce permissions is for every transaction to check on the calling UID. ▶ Binder also supports one-way and two-way messages free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 350/444
  • 351. Binder Mechanism free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 351/444
  • 352. Binder Implementation 1/2 free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 352/444
  • 353. Binder Implementation 2/2 free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 353/444
  • 354. Android Interface Definition Language (AIDL) ▶ Very similar to any other Interface Definition Language you might have encountered ▶ Describes a programming interface for the client and the server to communicate using IPCs ▶ Looks a lot like Java interfaces. Several types are already defined, however, and you can't extend this like what you can do in Java: ▶ All Java primitive types (int, long, boolean, etc.) ▶ String ▶ CharSequence ▶ Parcelable ▶ List of one of the previous types ▶ Map free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 354/444
  • 355. AIDLs HelloWorld package com.example.android; interface IRemoteService { void HelloPrint(String aString); } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 355/444
  • 356. Parcelable Objects ▶ If you want to add extra objects to the AIDLs, you need to make them implement the Parcelable interface ▶ Most of the relevant Android objects already implement this interface. ▶ This is required to let Binder know how to serialize and deserialize these objects ▶ However, this is not a general purpose serialization mechanism. Underlying data structures may evolve, so you should not store parcelled objects to persistent storage ▶ Has primitives to store basic types, arrays, etc. ▶ You can even serialize file descriptors! free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 356/444
  • 357. Implement Parcelable Classes ▶ To make an object parcelable, you need to: ▶ Make the object implement the Parcelable interface ▶ Implement the writeToParcel function, which stores the current state of the object to a Parcel object ▶ Add a static field called CREATOR, which implements the Parcelable.Creator interface, and takes a Parcel, deserializes the values and returns the object ▶ Create an AIDL file that declares your new parcelable class ▶ You should also consider Bundles, that are type-safe key-value containers, and are optimized for reading and writing values free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 357/444
  • 358. Intents ▶ Intents are a high-level use of Binder ▶ They describe the intention to do something ▶ They are used extensively across Android ▶ Activities, Services and BroadcastReceivers are started using intents ▶ Two types of intents: explicit The developer designates the target by its name implicit There is no explicit target for the Intent. The system will find the best target for the Intent by itself, possibly asking the user what to do if there are several matches free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 358/444
  • 359. Android Framework and Applications Various Java Services free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 359/444
  • 360. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 360/444
  • 361. Android Java Services ▶ There are lots of services implemented in Java in Android ▶ They abstract most of the native features to make them available in a consistent way ▶ You get access to the system services using the Context.getSystemService() call ▶ You can find all the accessible services in the documentation for this function free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 361/444
  • 362. ActivityManager ▶ Manages everything related to Android applications ▶ Starts Activities and Services through Zygote ▶ Manages their lifecycle ▶ Fetches content exposed through content providers ▶ Dispatches the implicit intents ▶ Adjusts the Low Memory Killer priorities ▶ Handles non responding applications free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 362/444
  • 363. PackageManager ▶ Exposes methods to query and manipulate already installed packages, so you can: ▶ Get the list of packages ▶ Get/Set permissions for a given package ▶ Get various details about a given application (name, uids, etc) ▶ Get various resources from the package ▶ You can even install/uninstall an apk ▶ installPackage/uninstallPackage functions are hidden in the source code, yet public. ▶ You can't compile code that is calling directly these functions and they are not documented anywhere except in the code ▶ But you can call them through the Java Reflection API, if you have the proper permissions of course free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 363/444
  • 364. PowerManager ▶ Abstracts the Wakelocks functionality ▶ Defines several states, but when a wakelock is grabbed, the CPU will always be on ▶ PARTIAL_WAKE_LOCK ▶ Only the CPU is on, screen and keyboard backlight are off ▶ SCREEN_DIM_WAKE_LOCK ▶ Screen backlight is partly on, keyboard backlight is off ▶ SCREEN_BRIGHT_WAKE_LOCK ▶ Screen backlight is on, keyboard backlight is off ▶ FULL_WAKE_LOCK ▶ Screen and keyboard backlights are on free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 364/444
  • 365. AlarmManager ▶ Abstracts the Android timers ▶ Allows to set a one time timer or a repetitive one ▶ When a timer expires, the AlarmManager grabs a wakelock, sends an Intent to the corresponding application and releases the wakelock once the Intent has been handled free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 365/444
  • 366. ConnectivityManager and WifiManager ▶ ConnectivityManager ▶ Manages the various network connections ▶ Falls back to other connections when one fails ▶ Notifies the system when one becomes available/unavailable ▶ Allows the applications to retrieve various information about connectivity ▶ WifiManager ▶ Provides an API to manage all aspects of WiFi networks ▶ List, modify or delete already configured networks ▶ Get information about the current WiFi network if any ▶ List currently available WiFi networks ▶ Sends Intents for every change in WiFi state free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 366/444
  • 367. Example: Vibrator Service free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 367/444
  • 368. Android Framework and Applications Extend the framework free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 368/444
  • 369. Why extend it? ▶ You might want to extend the existing Android framework to add new features or allow other applications to use specific devices available on your hardware ▶ As you have the code, you could just hack the source to make the framework suit your needs ▶ This is quite problematic however: ▶ You might break the API, introduce bugs, etc ▶ Google requires you not to modify the Android public API ▶ It is painful to track changes across the tree, to port the changes to new versions ▶ You don't always want to have such extensions for all your products ▶ As usual with Android, there's a device-specific way of extending the framework: PlatformLibraries free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 369/444
  • 370. PlatformLibraries ▶ The modifications are just plain Java libraries ▶ You can declare any namespace you want, do whatever code you want. ▶ However, they are bundled as raw Java archives, so you cannot embed resources in the modifications ▶ If you would still do this, you can add them to frameworks/base/res, but you have to hide them ▶ When using the Google Play Store, all the libraries including these ones are submitted to Google, so that it can filter out apps relying on libraries not available on your system ▶ To avoid any application to link to any jar file, you have to declare both in your application and in your library that you will use and add a custom library ▶ The library's xml permission file should go into the /system/etc/permissions folder free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 370/444
  • 371. PlatformLibrary Makefile LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES := $(call all-subdir-java-files) LOCAL_MODULE_TAGS := optional LOCAL_MODULE:= com.example.android.pl include $(BUILD_JAVA_LIBRARY) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 371/444
  • 372. PlatformLibrary permissions file <?xml version="1.0" encoding="utf-8"?> <permissions> <library name="com.example.android.pl" file="/system/framework/com.example.android.pl.jar"/> </permissions> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 372/444
  • 373. PlatformLibrary Client Makefile LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE_TAGS := optional LOCAL_PACKAGE_NAME := PlatformLibraryClient LOCAL_SRC_FILES := $(call all-java-files-under, src) LOCAL_JAVA_LIBRARIES := com.example.android.pl include $(BUILD_PACKAGE) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 373/444
  • 374. Practical lab - Develop a Framework Component ▶ Modify the Android framework ▶ Use JNI bindings free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 374/444
  • 375. Android Application Development Android Application Development free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 375/444
  • 376. Android Application Development Basics free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 376/444
  • 377. Whole Android Stack free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 377/444
  • 378. Android applications ▶ Android applications are written mostly in Java using Google's SDK ▶ Applications are bundled into an Android PacKage (.apk files) which are archives containing the compiled code, data and resources for the application, so applications are completely self-contained ▶ You can install applications either through a market (Google Play Store, Amazon Appstore, F-Droid, etc) or manually (through ADB or a file manager) ▶ Of course, everything we have seen so far is mostly here to provide a nice and unified environment to application developers free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 378/444
  • 379. Applications Security ▶ Once installed, applications live in their own sandbox, isolated from the rest of the system ▶ The system assigns a Linux user to every application, so that every application has its own user/group ▶ It uses this UID and files permissions to allow the application to access only its own files ▶ Each process has its own instance of Dalvik, so code is running isolated from other applications ▶ By default, each application runs in its own process, which will be started/killed during system life ▶ Android uses the principle of least privilege. Each application by default has only access to what it requires to work. ▶ However, you can request extra permissions, make several applications run in the same process, or with the same UID, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 379/444
  • 380. Applications Components ▶ Components are the basic blocks of each application ▶ You can see them as entry points for the system in the application ▶ There is four types of components: ▶ Activities ▶ Broadcast Receivers ▶ Content Providers ▶ Services ▶ Every application can start any component, even located in other applications. This allows to share components easily, and have very little duplication. However, for security reasons, you start it through an Intent and not directly ▶ When an application requests a component, the system starts the process for this application, instantiates the needed class and runs that component. We can see that there is no single point of entry in an application like main() free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 380/444
  • 381. Application Manifest ▶ To declare the components present in your application, you have to write a XML file, AndroidManifest.xml ▶ This file is used to: ▶ Declare available components ▶ Declare which permissions these components need ▶ Revision of the API needed ▶ Declare hardware features needed ▶ Libraries required by the components free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 381/444
  • 382. Manifest HelloWorld <?xml version="1.0" encoding="utf-8"?> <manifest package="com.example.android"> <application> <activity android:name=".ExampleActivity" android:label="@string/example_label"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <uses-library android:name="com.example.android.pl" /> </application> </manifest> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 382/444
  • 383. NDK ▶ Google also provides a NDK to allow developers to write native code ▶ While the code is not run by Dalvik, the security guarantees are still there ▶ Allows to write faster code or to port existing C code to Android more easily ▶ Since Gingerbread, you can even code a whole application without writing a single line of Java ▶ It is still packaged in an apk, with a manifest, etc. ▶ However, there are some drawbacks, the main one being that you can't access the resources mechanism available from Java free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 383/444
  • 384. Android Application Development Activities free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 384/444
  • 385. Activities ▶ Activities are a single screen of the user interface of an application ▶ They are assembled to provide a consistent interface. If we take the example of an email application, we will have: ▶ An activity listing the received mails ▶ An activity to compose a new mail ▶ An activity to read a mail ▶ Other applications might need one of these activities. To continue with this example, the Camera application might want to start the composing activity to share the just-shot picture ▶ It is up to the application developer to advertise available activities to the system ▶ When an activity starts a new activity, the latter replaces the former on the screen and is pushed on the back stack which holds the last used activities, so when the user is done with the newer activity, it can easily go back to the previous one free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 385/444
  • 386. Back Stack Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 386/444
  • 387. Back Stack Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 387/444
  • 388. Activity Lifecycle 1/3 ▶ As there is no single entry point and as the system manages the activities, activities have to define callbacks that the system can call at some point in time ▶ Activities can be in one of the three states on Android Running The activity is on the foreground and has focus Paused The activity is still visible on the screen but no longer has focus. It can be destroyed by the system under very heavy memory pressure Stopped The activity is no longer visible on the screen. It can be killed at any time by the system free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 388/444
  • 389. Activity Lifecycle 2/3 ▶ There are callbacks for every change from one of these states to another ▶ The most important ones are onCreate and onPause ▶ All components of an application run in the same thread. If you do long operations in the callbacks, you will block the entire application (UI included). You should always use threads for every long-running task. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 389/444
  • 390. Activity Lifecycle 3/3 Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 390/444
  • 391. Saving Activity State 1/2 ▶ As applications tend to be killed and restarted quite often, we need a way to store our internal state when killed and reload it when restarted ▶ Once again, this is done through callbacks ▶ Before killing the application, the system calls the onSaveInstanceState callback and when restarting it, it calls onRestoreInstanceState ▶ In both cases, it provides a Bundle as argument to allow the activity to store what's needed and reload it later, with little overhead free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 391/444
  • 392. Saving Activity State 2/2 ▶ This make the creation/suppression of activities flawless for the user, while allowing to save as much memory as we need ▶ These callbacks are not always called though. If the activity is killed because the user left it in a permanent way (through the back button), it won't be called ▶ By default, these activities are also called when rotating the device, because the activity will be killed and restarted by the system to load new resources free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 392/444
  • 393. Activity Lifecycle Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 393/444
  • 394. Activity Callbacks Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 394/444
  • 395. Activity HelloWorld public class ExampleActivity extends Activity { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.example); Log.i("ExampleActivity", "Activity created!"); } protected void onStart() { super.onStart(); } protected void onResume() { super.onResume(); } protected void onPause() { super.onPause(); } protected void onStop() { super.onStop(); } protected void onDestroy() { super.onDestroy(); } } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 395/444
  • 396. Android Application Development Services free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 396/444
  • 397. Services ▶ Services are components running in the background ▶ They are used either to perform long running operations or to work for remote processes ▶ A service has no user interface, as it is supposed to run when the user does something else ▶ From another component, you can either work with a service in a synchronous way, by binding to it, or asynchronous, by starting it free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 397/444
  • 398. Service Manifest <?xml version="1.0" encoding="utf-8"?> <manifest package="com.example.android"> <application> <service android:name=".ExampleService"/> </application> </manifest> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 398/444
  • 399. Services Types ▶ We can see services as a set including: ▶ Started Services, that are created when other components call startService. Such a service runs as long as needed, whether the calling component is still alive or not, and can stop itself or be stopped. When the service is stopped, it is destroyed by the system ▶ You can also subclass IntentService to have a started service. However, while much easier to implement, this service will not handle multiple requests simultaneously. ▶ Bound Services, that are bound to by other components by calling bindService. They offer a client/server like interface, interacting with each other. Multiple components can bind to it, and a service is destroyed only when no more components are bound to it ▶ Services can be of both types, given that callbacks for these two do not overlap completely ▶ Services are started by passing Intents either to the startService or bindService commands free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 399/444
  • 400. Services Lifecycle Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 400/444
  • 401. Bound Services ▶ There are three possible ways to implement a bound service: ▶ By extending the Binder class. It works only when the clients are local and run in the same process though. ▶ By using a Messenger, that will provide the interface for your service to remote processes. However, it does not perform multi-threading, all requests are queued up. ▶ By writing your own AIDL file. You will then be able to implement your own interface and write thread-safe code, as you are very likely to receive multiple requests at once free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 401/444
  • 402. Bound Services and Started Lifecycle Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 402/444
  • 403. Android Application Development Content Providers free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 403/444
  • 404. Content Providers ▶ They provide access to organized data in a manner quite similar to relational databases ▶ They allow to share data with both internal and external components and centralize them ▶ Security is also enforced by permissions like usual, but they also do not allow remote components to issue arbitrary requests like what we can do with relational databases ▶ Instead, Content Providers rely on URIs to allow for a restricted set of requests with optional parameters, only permitting the user to filter by values and by columns ▶ You can use any storage back-end you want, while exposing a quite neutral and consistent interface to other applications free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 404/444
  • 405. Content URIs ▶ URIs are often built with the following pattern: ▶ content://<package>.provider/<path> to access particular tables ▶ content://<package>.provider/<path>/<id> to access single rows inside the given table ▶ Facilities are provided to deal with these ▶ On the application side: ▶ ContentUri to append and manage numerical IDs in URIs ▶ Uri.Builder and Uri classes to deal with URIs and strings ▶ On the provider side: ▶ UriMatcher associates a pattern to an ID, so that you can easily match incoming URIs, and use switch over them. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 405/444
  • 406. Implementing a Content Provider public class ExampleProvider extends ContentProvider { private static final UriMatcher sUriMatcher; static { sUriMatcher.addURI("com.example.android.provider", "table1", 1); sUriMatcher.addURI("com.example.android.provider", "table1/#", 2); } public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sortOrder) { switch (sUriMatcher.match(uri)) { default: System.out.println("Hello World!"); break; } } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 406/444
  • 407. Implementing a Content Provider public Uri insert(Uri uri, ContentValues values) { return null; } public int update(Uri uri, ContentValues values, String selection, String[] selectionArgs) { return 0; } public int delete(Uri uri, String selection, String[] selectionArgs) { return 0; } public boolean onCreate() { return true; } } free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 407/444
  • 408. Android Application Development Managing the Intents free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 408/444
  • 409. Intents ▶ Intents are basically a bundle of several pieces of information, mostly ▶ Component Name ▶ Contains both the full class name of the target component plus the package name defined in the Manifest ▶ Action ▶ The action to perform or that has been performed ▶ Data ▶ The data to act upon, written as a URI, like tel://0123456789 ▶ Category ▶ Contains additional information about the nature of the component that will handle the intent, for example the launcher or a preference panel ▶ The component name is optional. If it is set, the intent will be explicit. Otherwise, the intent will be implicit free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 409/444
  • 410. Intent Resolution ▶ When using explicit intents, dispatching is quite easy, as the target component is explicitly named. However, it is quite rare that a developer knows the component name of external applications, so it is mostly used for internal communication. ▶ Implicit intents are a bit more tricky to dispatch. The system must find the best candidate for a given intent. ▶ To do so, components that want to receive intents have to declare them in their manifests Intent filters, so that the system knows what components it can respond to. ▶ Components without intent filters will never receive implicit intents, only explicit ones free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 410/444
  • 411. Intent Filters 1/2 ▶ They are only about notifying the system about handled implicit intents ▶ Filters are based on matching by category, action and data. Filtering by only one of these three (by category for example) is fine. ▶ A filter can list several actions. If an intent action field corresponds to one of the actions listed here, the intent will match ▶ It can also list several categories. However, if none of the categories of an incoming intent are listed in the filter, then intent won't match. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 411/444
  • 412. Intent Filters 2/2 ▶ You can also use intent matching from your application by using the query* methods from the PackageManager to get a matching component from an Intent. ▶ For example, the launcher application does that to display only activities with filters that specify the category android.intent.category.LAUNCHER and the action android.intent.action.MAIN free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 412/444
  • 413. Real Life Manifest Example: Notepad <manifest package="com.example.android.notepad"> <application android:icon="@drawable/app_notes" android:label="@string/app_name" > <activity android:name="NotesList" android:label="@string/title_notes_list"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.VIEW" /> <action android:name="android.intent.action.EDIT" /> <action android:name="android.intent.action.PICK" /> <category android:name="android.intent.category.DEFAULT" /> <data android:mimeType="vnd.android.cursor.dir/vnd.google.note" /> </intent-filter> </activity> </application> </manifest> free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 413/444
  • 414. Broadcasted intents ▶ Intents can also be broadcast thanks to two functions: ▶ sendBroadcast that broadcasts an intent that will be handled by all its handlers at the same time, in an undefined order ▶ sendOrderedBroadcast broadcasts an intent that will be handled by one handler at a time, possibly with propagation of the result to the next handler, or the possibility for a handler to cancel the broadcast ▶ Broadcasts are used for system wide notification of important events: booting has completed, a package has been removed, etc. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 414/444
  • 415. Broadcast Receivers ▶ Broadcast receivers are the fourth type of components that can be integrated into an application. They are specifically designed to deal with broadcast intents. ▶ Their overall design is quite easy to understand: there is only one callback to implement: onReceive ▶ The lifecycle is quite simple too: once the onReceive callback has returned, the receiver is considered no longer active and can be destroyed at any moment ▶ Thus you must not use asynchronous calls (Bind to a service for example) from the onReceive callback, as there is no way to be sure that the object calling the callback will still be alive in the future. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 415/444
  • 416. Android Application Development Processes and Threads free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 416/444
  • 417. Process Management in Android ▶ By default in Android, every component of a single application runs in the same process. ▶ When the system wants to run a new component: ▶ If the application has no running component yet, the system will start a new process with a single thread of execution in it ▶ Otherwise, the component is started within that process ▶ If you happen to want a component of your application to run in its own process, you can still do it through the android:process XML attribute in the manifest. ▶ When the memory constraints are high, the system might decide to kill a process to get some memory back. This is done based on the importance of the process to the user. When a process is killed, all the components running inside are killed. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 417/444
  • 418. Processes priority ▶ Foreground processes have the topmost priority. They host either ▶ An activity the user is interacting with ▶ A service bound to such an activity ▶ A service running in the foreground (started with startForeground) ▶ A service running one of its lifecycle callbacks ▶ A broadcast receiver running its onReceive method ▶ Visible processes host ▶ An activity that is no longer in the foreground but still is visible on the screen ▶ A service that is bound to a visible activity ▶ Service Processes host a service that has been started by startService ▶ Background Processes host activities that are no longer visible to the user ▶ Empty Processes free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 418/444
  • 419. Threads ▶ As there is only one thread of execution, both the application components and UI interactions are done in sequential order ▶ So a long computation, I/O, background tasks cannot be run directly into the main thread without blocking the UI ▶ If your application is blocked for more than 5 seconds, the system will display an ``Application Not Responding'' dialog, which leads to poor user experience ▶ Moreover, UI functions are not thread-safe in Android, so you can only manipulate the UI from the main thread. ▶ So, you should: ▶ Dispatch every long operation either to a service or a worker thread ▶ Use messages between the main thread and the worker threads to interact with the UI. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 419/444
  • 420. Threads in Android ▶ There are two ways of implementing worker threads in Android: ▶ Use the standard Java threads, with a class extending Runnable ▶ This works, of course, but you will need to do messaging between your worker thread and the main thread, either through handlers or through the View.post function ▶ Use Android's AsyncTask ▶ A class that has four callbacks: doInBackground, onPostExecute, onPreExecute, onProgressUpdate ▶ Useful, because only doInBackground is called from a worker thread, others are called by the UI thread free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 420/444
  • 421. Android Application Development Resources free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 421/444
  • 422. Applications Resources ▶ Applications contain more than just compiled source code: images, videos, sound, etc. ▶ In Android, anything related to the visual appearance of the application is kept separate from the source code: activities layout, animations, menus, strings, etc. ▶ Resources should be kept in the res/ directory of your application. ▶ At compilation, the build tool will create a class R, containing references to all the available resources, and associating an ID to it ▶ This mechanism allows you to provide several alternatives to resources, depending on locales, screen size, pixel density, etc. in the same application, resolved at runtime. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 422/444
  • 423. Resources Directory ▶ All resources are located in the res/ subdirectory ▶ anim/ contains animation definitions ▶ color/ contains the color definitions ▶ drawable/ contains images, "9-patch" graphics, or XML-files defining drawables (shapes, widgets, relying on a image file) ▶ layout/ contains XML defining applications layout ▶ menu/ contains XML files for the menu layouts ▶ raw/ contains files that are left untouched ▶ values/ contains strings, integers, arrays, dimensions, etc ▶ xml/ contains arbitrary XML files ▶ All these files are accessed by applications through their IDs. If you still want to use a file path, you need to use the assets/ folders free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 423/444
  • 424. Resources Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 424/444
  • 425. Alternative Resources ▶ Alternative resources are provided using extended sub-folder names, that should be named using the pattern <folder_name>-<qualifier> ▶ There is a number of qualifiers, depending on which case you want to provide an alternative for. The most used ones are probably: ▶ locales (en, fr, fr-rCA, ...) ▶ screen orientation (land, port) ▶ screen size (small, large,...) ▶ screen density (mdpi, ldpi, ...) ▶ and much others ▶ You can specify multiple qualifiers by chaining them, separated by dashes. If you want layouts to be applied only when on landscape on high density screens, you will save them into the directory layout-land-hdpi free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 425/444
  • 426. Resources Selection Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 426/444
  • 427. Android Application Development Data Storage free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 427/444
  • 428. Data Storage on Android ▶ An application might need to write to arbitrary files and read from them, for caching purposes, to make settings persistent, etc. ▶ But the system can't just let you read and write to any random file on the system, this would be a major security flaw ▶ Android provides some mechanisms to address the two following concerns: allow an application to write to files, while integrating it into the Android security model ▶ There are four major mechanisms: ▶ Preferences ▶ Internal data ▶ External data ▶ Databases free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 428/444
  • 429. Shared Preferences ▶ Shared Preferences allows to store and retrieve data in a persistent way ▶ They are stored using key-value pairs, but can only store basic types: int, float, string, boolean ▶ They are persistent, so you don't have to worry about them disappearing when the activity is killed ▶ You can get an instance of the class managing the preferences through the function getPreferences ▶ You may also want several set of preferences for your application and the function getSharedPreferences for that ▶ You can edit them by calling the method edit on this instance. Don't forget to call commit when you're done! free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 429/444
  • 430. Internal Storage ▶ You can also save files directly to the internal storage device ▶ These files are not accessible by default by other applications ▶ Such files are deleted when the user removes the application ▶ You can request a FileOutputStream class to such a new file by calling the method openFileOutput ▶ You can pass extra flags to this method to either change the way the file is opened or its permissions ▶ These files will be created at runtime. If you want to have files at compile time, use resources instead ▶ You can also use internal storage for caching purposes. To do so, call getCacheDir that will return a File object allowing you to manage the cache folder the way you want to. Cache files may be deleted by Android when the system is low on internal storage. free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 430/444
  • 431. External Storage ▶ External storage is either the SD card or an internal storage device ▶ Each file stored on it is world-readable, and the user has direct access to it, since that is the device exported when USB mass storage is used. ▶ Since this storage may be removable, your application should check for its presence, and that it behaves correctly ▶ You can either request a sub-folder created only for your application using the getExternalFilesDir method, with a tag giving which type of files you want to store in this directory. This folder will be removed at un-installation. ▶ Or you can request a public storage space, shared by all applications, and never removed by the system, using getExternalStoragePublicDirectory ▶ You can also use it for caching, with getExternalCacheDir free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 431/444
  • 432. SQLite Databases ▶ Databases are often abstracted by Content Providers, that will abstract requests, but Android adds another layer of abstraction ▶ Databases are managed through subclasses of SQLiteOpenHelper that will abstract the structure of the database ▶ It will hold the requests needed to build the tables, views, triggers, etc. from scratch, as well as requests to migrate to a newer version of the same database if its structure has to evolve. ▶ You can then get an instance of SQLiteDatabase that allows to query the database ▶ Databases created that way will be only readable from your application, and will never be automatically removed by the system ▶ You can also manipulate the database using the sqlite3 command in the shell free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 432/444
  • 433. Android Application Development Android Packages (apk) free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 433/444
  • 434. Content of an APK ▶ META-INF a directory containing all the Java metadata ▶ MANIFEST.MF the Java Manifest file, containing various metadata about the classes present in the archive ▶ CERT.RSA Certificate of the application ▶ CERT.SF List of resources present in the package and associated SHA-1 hash ▶ AndroidManifest.xml ▶ res contains all the resources, compiled to binary xml for the relevant resources ▶ classes.dex contains the compiled Java classes, to the Dalvik EXecutable format, which is a uncompressed format, containing Dalvik instructions ▶ resources.arsc is the resources table. It keeps track of the package resources, associated IDs and packages free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 434/444
  • 435. APK Building Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 435/444
  • 436. APK Building Credits: http://developer.android.com free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 436/444
  • 437. Practical lab - Write an Application with the SDK ▶ Write an Android application ▶ Integrate an application in the Android build system free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 437/444
  • 438. Advices and Resources Advices and Resources free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 438/444
  • 439. Android Internals Embedded Android: Porting, Extending, and Customizing, April 2013 ▶ By Karim Yaghmour, O'Reilly ▶ From what we know from the preview version, good reference book and guide on all hidden and undocumented Android internals ▶ Our rating: 3 stars free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 439/444
  • 440. Android Development Learning Android, March 2011 ▶ By Marko Gargenta, O'Reilly ▶ A good reference book and guide on Android application development ▶ Our rating: 2 stars free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 440/444
  • 441. Websites ▶ Android API reference: http://developer.android.com/reference ▶ Android Documentation: http://developer.android.com/guide/ ▶ A good overview on how the various parts of the system are put together to maintain a highly secure system http://source.android.com/tech/security/ free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 441/444
  • 442. Conferences Useful conferences featuring Android topics: ▶ Android Builders Summit: https://events.linuxfoundation.org/events/android- builders-summit Organized by the Linux Foundation in California (in the Silicon Valley) in early Spring. Many talks about the whole Android stack. Presentation slides are freely available on the Linux Foundation website. ▶ Embedded Linux Conference: http://embeddedlinuxconference.com/ Organized by the Linux Foundation: California (Silicon Valley, Spring), in Europe (Fall). Mostly about kernel and user space Linux development in general, but always some talks about Android. Presentation slides freely available ▶ Don't miss our free conference videos on http://free- electrons.com/community/videos/conferences/! free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 442/444
  • 443. Last slides Last slides free electrons © Copyright 2004-2015, Free Electrons. Creative Commons BY-SA 3.0 license. Corrections, suggestions, contributions and translations are welcome! Embedded Linux Experts free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 443/444
  • 444. Last slide Thank you! And may the Source be with you free electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 444/444