The document discusses various methods and tools for teaching animation in the classroom. It recommends using free and accessible technologies like digital cameras, PCs, and free software rather than relying on expensive Apple products. Some recommended animation tools include GoAnimate for creating frame-by-frame animations, Scratch for coding animations and games, and making GIFs using free online tools or Photoshop. Specific tutorials and student examples are provided for using these tools to teach concepts like frames-per-minute and the history of animation.
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