The document describes a design game created by students to help first year university students balance their social, academic, and health lifestyles. The game involves building a campus map with location cards, then answering question cards at each location that relate to social, academic, or health topics. Players earn points in each category and aim to have the smallest range between their highest and lowest scores, demonstrating the best balance. The document outlines the game materials like boards, cards, and scoresheets, as well as the game flow where players take turns answering questions at locations to complete tasks. The goal of the game is to understand students' priorities and help them achieve greater balance in their university experience.