This document discusses different dimensions of reality including physical, mixed, virtual, and mental realities. It presents a continuum between reality and fiction, and how virtual reality fits within this continuum. The document also discusses how visual perception of genres may differ between monitors and head-mounted displays, with gender and genre both playing a role. It further explores the concept of mapping virtual textures to physical materials to improve integration of virtual and real environments. A study is presented that evaluated matches between various textures and materials.
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