”An investor view of gaming startups”

                BerGame
         Bergamo - March, 5th 2013

               Niccolò Sanarico
               Associate, dPixel
          www.dpixel.it - nico@dpixel.it

                 twitter.com/il_nico




                                           1
First, some introductions

Me, bullet-pointed:

-   MSc in ICT Engineering,       PoliMi
-   MSc in Compure Science,       UIC@Chicago
-   MBA,                          Oxford University

-   Today: Associate & dealflow manager @dPixel
        - Board Member and #1 fan, Mangatar


-   Past: ICT Consulting & Corporate finance
    experience (Neptuny/Moviri, Strempel&Co)

-   Ever: Geek & Tech Passionate

                           Opinions are mine, unless otherwise stated
                                                                    2
                                   2013 - dPixel
Today’s menu




• Of VC, the environment and everything
• dPixel, Venture Capital Advisor
• What I look for in a gaming startup




                                          3
                        2013 - dPixel
What exactly is Venture Capital?

   cashflow                   corporate lifecycle

                                                                           ongoing growth     continuing growth




                                                                                                              ongoing maturity


                                                            early ending
                                                                                                                     turnaround
                                                             of growth




                                                                                                                    time

                             early insolvency


          early stage               expansion stage
          seed    start-up         first   second   third                  late stage           later stage
          stage   stage            stage   stage    stage



     -        Venture Capital
                                                                                            Turnaround Financing
                                           Growth Capital                                                                        types of
                                                                                                                                 Private Equity

                                                                             Buyouts
    +
      debt
  involvement




                                                                                                                                                  4
                                                                     2013 - dPixel
A selection of the Italian VC scene
                                                      Expansion
                          Early Stage                                          Later stages
                                                        stage
Reveunes




           “FF&F”




                                                                                                 Time

                    •   Small investment       • Average investment (€   • Significant investment (>
                    •   (< € 1mil)               1mil to €10mil)           €10mil)
                    •   Business start up      • Business development    • Business Discontinuity
                    •   Hands on approach      • Round A, B, C, D          (Acquisitions, turnaroun
                                                                           ds, vulture…)

                                                                                                        5
                                            2013 - dPixel
A value proposition for VC




                                                                                 Not Just cash!
                  - Leverage the VC partner’s experience
Active Investor   - Strong focus on product, customer and go-to-market
                  - Help in planning&recruiting (CxO, bizdev, etc..)



                  - Support & coaching to the management team
Collaboration     - High standards for performance, management & integrity
                  - Eccellenza nell’execution



                  - Access to strong network when required
Relationships     - Access to international markets
                  - Co-investments with other VC funds, support in fundraising



                  - Efficient use of cash
Efficiency        - Holistic approach to resources
                  - Create value for all stakeholders


                                                                                                  6
                                     2013 - dPixel
Today’s menu




• Of VC, the environment and everything
• dPixel, Venture Capital Advisor
• What I look for in a gaming startup




                                          7
                        2013 - dPixel
The Italian innovation factory

• Our Team is at the core of innovation in ICT and Internet in Italy
• Strong proprietary dealflow: 1600 business plans received
  between 2010 and 2011, >600 in 2012
• Since January 2011, we launched Digital Investments SCA
  SICAR, a Venture Capital fund, of which the Seed Compartment
  is currently active
• In 2012 we launched a new scouting initiative, the Barcamper –
  www.barcamper.it
• We are advisor for Telecom Italia’s Working Capital
  Accelerator project
• We have built and still growing strong international relationships
  (Kauffman Fellow Program, Silicon Valley, Startup Sauna)

        We help talented entrepreneurs in creating
                  successful enterprises
                                                                       8
                                 2013 - dPixel
Our Portfolio




                                 9
                2013 - dPixel
Where do we invest

  E-Commerce: Italian market                                          Mobile Apps: 25B app download
  worth 8B$ in 2011, +20% with                                        in2011, market will reach $25B by
  respect to 2010 (*)                                                 the end of 2015 (*)
                                           Internet
                                               &                             Cloud Computing: booming
                                         Digital Media                       market ($3.7B in 2010, €10.5B
                                                                             in 2015) (*)
  Bioinformatics:
  Expected market                                                                  Smart Grid: market size
  size in 2015: $5B                                                                will double from €5.6B in
  (*)                                                                              2010 to €9.6B in 2015 (*)
                                       INFORMATION &
                                       COMMUNICATION
                                        TECHNOLOGY
               Life Sciences                                              Clean
                      &                                                   &
               Medical Devices                                      Green Tech




               (*) Sources: gartner.com, techcrunch.com, scottmadden.com, ibtimes.com, repubblica.it
                                                                                                               10
                                               2013 - dPixel
What do we look for
Team                             Track Record                              Commitment

                       -   Be ready to expand internationally
Global entrepreneurs   -   Innovative, motivated, with track record
                       -   Ambitious and with the ability to execute
                       -   Aligned to shareholders interests and motivated to create value



                       -   Opportunity to dominate a market segment
Market Oriented        -   Ability to capture market more important than market size
                       -   Market segmentation and targeting are key to success
                       -   Fast mover / first mover advantage?




(R)Evolution           - Revolutionary and evolutionary technologies: disruptive or improving?
                       - New business models



Visionaries                        Execution                               Traction

                                                                                                 11
                                             2013 - dPixel
Today’s menu




• Of VC, the environment and everything
• dPixel, Venture Capital Advisor
• What I look for in a gaming startup




                                          12
                        2013 - dPixel
What I look for in a gaming startup

 1. Traction.

 2. Retention.

 3. Pipeline.               Let me elaborate a bit


 4. Awareness.

 5. Ok, well, Team.


                                                     13
                      2013 - dPixel
Traction

“Quantitative evidence of market demand”
                                                       - Naval Ravikant
• Show traction!
• Ideally, in order of relevance:
   1.   Profits
   2.   Revenues
   3.   Active Users (MAU/DAU)
   4.   Registered Users
                                           Remember: you build it bottom up!
   5.   Traffic
• Don’t have it? That’s ok, but know how to build it.
  Have a plan.

                                                                               14
                          2013 - dPixel
User Retention
“The percentage of a user segment who used your
service in period A who also use your service in
period B, where period B comes after period A.”
                                          - An answer on Quora
• In the gaming world, it means players have fun with
  your game, and are willing to return.
• So, I expect games to be fun.
  – IMHO, one of the key aspects of game design.
  – 1-day retention
  – 1-month retention
• Understand what makes players come back.
                                                                 15
                         2013 - dPixel
Pipeline

• The Gaming industry is not anymore only about the
  Hollywood-style “multi-million dollar hit”
• New distribution channels+gaming platforms
               -> web, mobile, social networks, OUYA
• Fast development cycles
               -> graphic libraries, gaming frameworks
• Fast game evolution cycles
               -> social, location-based
• Do not rely on a hit-or-miss single title, find a vertical
  market, aspire to become a hit-factory*.

               *but be ready, as hardly every title will be a hit
                                                                16
                           2013 - dPixel
Awareness

• As a team, you should know your strengths …
• … and your weaknesses

• Understand your player acquisition and retention
  drivers. Be able to explain them.

• Ask “why” things happen. Observe. Act.




                                                     17
                         2013 - dPixel
The team, a MUST have



•    2 / 3 founders
•    Complementary skills
•    Chemistry/ ability to
     execute
•    Statistically proven +
     nobody invests in one-
     man-bands                                  Would you
                                               bet on these
                                                  guys?

                                                              18
                              2013 - dPixel
Farewell



                  Niccolò Sanarico

                      dPixel srl
            Via Filippo Turati 38, Milano

           nico@dpixel.it - 334 585585 3
                 twitter: il_nico


                                            19
                       2013 - dPixel

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Bergaming

  • 1. ”An investor view of gaming startups” BerGame Bergamo - March, 5th 2013 Niccolò Sanarico Associate, dPixel www.dpixel.it - nico@dpixel.it twitter.com/il_nico 1
  • 2. First, some introductions Me, bullet-pointed: - MSc in ICT Engineering, PoliMi - MSc in Compure Science, UIC@Chicago - MBA, Oxford University - Today: Associate & dealflow manager @dPixel - Board Member and #1 fan, Mangatar - Past: ICT Consulting & Corporate finance experience (Neptuny/Moviri, Strempel&Co) - Ever: Geek & Tech Passionate Opinions are mine, unless otherwise stated 2 2013 - dPixel
  • 3. Today’s menu • Of VC, the environment and everything • dPixel, Venture Capital Advisor • What I look for in a gaming startup 3 2013 - dPixel
  • 4. What exactly is Venture Capital? cashflow corporate lifecycle ongoing growth continuing growth ongoing maturity early ending turnaround of growth time early insolvency early stage expansion stage seed start-up first second third late stage later stage stage stage stage stage stage - Venture Capital Turnaround Financing Growth Capital types of Private Equity Buyouts + debt involvement 4 2013 - dPixel
  • 5. A selection of the Italian VC scene Expansion Early Stage Later stages stage Reveunes “FF&F” Time • Small investment • Average investment (€ • Significant investment (> • (< € 1mil) 1mil to €10mil) €10mil) • Business start up • Business development • Business Discontinuity • Hands on approach • Round A, B, C, D (Acquisitions, turnaroun ds, vulture…) 5 2013 - dPixel
  • 6. A value proposition for VC Not Just cash! - Leverage the VC partner’s experience Active Investor - Strong focus on product, customer and go-to-market - Help in planning&recruiting (CxO, bizdev, etc..) - Support & coaching to the management team Collaboration - High standards for performance, management & integrity - Eccellenza nell’execution - Access to strong network when required Relationships - Access to international markets - Co-investments with other VC funds, support in fundraising - Efficient use of cash Efficiency - Holistic approach to resources - Create value for all stakeholders 6 2013 - dPixel
  • 7. Today’s menu • Of VC, the environment and everything • dPixel, Venture Capital Advisor • What I look for in a gaming startup 7 2013 - dPixel
  • 8. The Italian innovation factory • Our Team is at the core of innovation in ICT and Internet in Italy • Strong proprietary dealflow: 1600 business plans received between 2010 and 2011, >600 in 2012 • Since January 2011, we launched Digital Investments SCA SICAR, a Venture Capital fund, of which the Seed Compartment is currently active • In 2012 we launched a new scouting initiative, the Barcamper – www.barcamper.it • We are advisor for Telecom Italia’s Working Capital Accelerator project • We have built and still growing strong international relationships (Kauffman Fellow Program, Silicon Valley, Startup Sauna) We help talented entrepreneurs in creating successful enterprises 8 2013 - dPixel
  • 9. Our Portfolio 9 2013 - dPixel
  • 10. Where do we invest E-Commerce: Italian market Mobile Apps: 25B app download worth 8B$ in 2011, +20% with in2011, market will reach $25B by respect to 2010 (*) the end of 2015 (*) Internet & Cloud Computing: booming Digital Media market ($3.7B in 2010, €10.5B in 2015) (*) Bioinformatics: Expected market Smart Grid: market size size in 2015: $5B will double from €5.6B in (*) 2010 to €9.6B in 2015 (*) INFORMATION & COMMUNICATION TECHNOLOGY Life Sciences Clean & & Medical Devices Green Tech (*) Sources: gartner.com, techcrunch.com, scottmadden.com, ibtimes.com, repubblica.it 10 2013 - dPixel
  • 11. What do we look for Team Track Record Commitment - Be ready to expand internationally Global entrepreneurs - Innovative, motivated, with track record - Ambitious and with the ability to execute - Aligned to shareholders interests and motivated to create value - Opportunity to dominate a market segment Market Oriented - Ability to capture market more important than market size - Market segmentation and targeting are key to success - Fast mover / first mover advantage? (R)Evolution - Revolutionary and evolutionary technologies: disruptive or improving? - New business models Visionaries Execution Traction 11 2013 - dPixel
  • 12. Today’s menu • Of VC, the environment and everything • dPixel, Venture Capital Advisor • What I look for in a gaming startup 12 2013 - dPixel
  • 13. What I look for in a gaming startup 1. Traction. 2. Retention. 3. Pipeline. Let me elaborate a bit 4. Awareness. 5. Ok, well, Team. 13 2013 - dPixel
  • 14. Traction “Quantitative evidence of market demand” - Naval Ravikant • Show traction! • Ideally, in order of relevance: 1. Profits 2. Revenues 3. Active Users (MAU/DAU) 4. Registered Users Remember: you build it bottom up! 5. Traffic • Don’t have it? That’s ok, but know how to build it. Have a plan. 14 2013 - dPixel
  • 15. User Retention “The percentage of a user segment who used your service in period A who also use your service in period B, where period B comes after period A.” - An answer on Quora • In the gaming world, it means players have fun with your game, and are willing to return. • So, I expect games to be fun. – IMHO, one of the key aspects of game design. – 1-day retention – 1-month retention • Understand what makes players come back. 15 2013 - dPixel
  • 16. Pipeline • The Gaming industry is not anymore only about the Hollywood-style “multi-million dollar hit” • New distribution channels+gaming platforms -> web, mobile, social networks, OUYA • Fast development cycles -> graphic libraries, gaming frameworks • Fast game evolution cycles -> social, location-based • Do not rely on a hit-or-miss single title, find a vertical market, aspire to become a hit-factory*. *but be ready, as hardly every title will be a hit 16 2013 - dPixel
  • 17. Awareness • As a team, you should know your strengths … • … and your weaknesses • Understand your player acquisition and retention drivers. Be able to explain them. • Ask “why” things happen. Observe. Act. 17 2013 - dPixel
  • 18. The team, a MUST have • 2 / 3 founders • Complementary skills • Chemistry/ ability to execute • Statistically proven + nobody invests in one- man-bands Would you bet on these guys? 18 2013 - dPixel
  • 19. Farewell Niccolò Sanarico dPixel srl Via Filippo Turati 38, Milano nico@dpixel.it - 334 585585 3 twitter: il_nico 19 2013 - dPixel

Editor's Notes

  • #6: Crowdfunding: e.g. SiamoSoci (circa!), AngelList (circa!) o piattaforme di crowdfunding reward-based-Ancora non regolamentato, in attesadeidecretiattuatividellaConsob in Italia. Grande opportunita’ ma ancoragrandiinterrogativi.
  • #15: Idealmente, ilmodomigliore permostrare traction parte daiprofittifino al traffico, in ordinedecrescente di importanza.Il modo in cui costruisci traction, all’opposto, parte dal traffico per arrivareaiprofitti.
  • #16: Cisononumerositrattatisu game design, sulconcetto di divertimento. Nessunbisogno di essereaccademici, ma il game design puo’ e deveessereconsiderato come un’attivita’ progettuale e non puramentecreativa. Understand what makes players come back. Build, Test, Act.