Dashing Dragons
A BetterPointsTM Original Game
Gamification
1. Status
2. Milestones
3. Competition
4. Rankings
5. Social connectedness
6. Immersion reality
7. Personalization1
● Games provide conditional rewards (points or prizes) which make people
value things they do not physically have and want to gain more (the
endowment effect)2
○ This keeps people playing and saying “just one more level”
Augmented Reality Gaming
“... live, direct or indirect,
view of a physical, real-world
environment whose
elements are augmented by
computer-generated
sensory input such as
sound, video, graphics or
GPS data.”5
Pokémon GO Health Benefits
The Pokémon Go game
has been helping some
people with anxiety and
depression get out of their
homes, socialize and
explore the world3
Game Scenario
The story begins with all the Queen’s jewels being stolen from the palace.
After a brief story introduction the child will get to chose an orange or a blue
dragon.
Level 1: The Forbidden Forest.
● Must find 1 of 5 jewels. One week.
Level 2: Dragon Hollows
● Must find 2 of 6 Jewels. Two weeks.
Level 3: Mystic Meadows
● Must find 3 of 6 jewels. Two Weeks.
Game Outline
● Each time a treasure is found, the child will have to
complete a small task (ex. 10 jumping jacks) to
capture the jewel.
● The level will end with a story piece.
● Encouraged to find all treasures not just the
required.
● If they complete all the tasks in a level they will get a
bonus: ex. Healthy recipe, voucher for snack/drink.
How to play
● Play as Dashing Dragon & rescue the Queen’s stolen jewels
● Pick which dragon you want to be
● Use map on the app to locate treasures in parks around town (Paper maps will also be
available local library and there will be signs in the parks)
● Use camera on the app to see the treasure “in real life”
● Tap on treasure to reveal activity (15 jumping jacks, game of tag, swing for 10 minutes,
etc.)
● Do activity and tap “complete” to collect jewels
● Find all treasures on a level to receive new activity, healthy recipe or voucher for snack
and juice
● OR find minimum required treasures per level to move on to next level
● For school challenge: students will be awarded 100 points for completing each level.
School with most points at end of summer wins the prize.
Graphics
Brochure
(cover, back and
inside fold)
Brochure
(inside)
Leaflet
We left room
for sponsors
on the front.
Posters
Suggestions for BetterPointsTM app
● To make the game Dashing Dragons into gamification, continue to add more locations to a
general map for children and their families to play whenever. Get rid of prizes altogether for
the gamification version, and replace with interesting facts about the area or surrounding
nature, and more fun activities to do.
● Add a feature to the BetterPointsTM app that allows users to set minute goals to reach for the
week
● Add a feature that allows users to challenge friends, family and coworkers to reach a set
amount of minutes walked, ran or biked in a week

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BetterPoints - Dashing Dragons Pitch

  • 2. Gamification 1. Status 2. Milestones 3. Competition 4. Rankings 5. Social connectedness 6. Immersion reality 7. Personalization1 ● Games provide conditional rewards (points or prizes) which make people value things they do not physically have and want to gain more (the endowment effect)2 ○ This keeps people playing and saying “just one more level”
  • 3. Augmented Reality Gaming “... live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.”5
  • 4. Pokémon GO Health Benefits The Pokémon Go game has been helping some people with anxiety and depression get out of their homes, socialize and explore the world3
  • 5. Game Scenario The story begins with all the Queen’s jewels being stolen from the palace. After a brief story introduction the child will get to chose an orange or a blue dragon. Level 1: The Forbidden Forest. ● Must find 1 of 5 jewels. One week. Level 2: Dragon Hollows ● Must find 2 of 6 Jewels. Two weeks. Level 3: Mystic Meadows ● Must find 3 of 6 jewels. Two Weeks.
  • 6. Game Outline ● Each time a treasure is found, the child will have to complete a small task (ex. 10 jumping jacks) to capture the jewel. ● The level will end with a story piece. ● Encouraged to find all treasures not just the required. ● If they complete all the tasks in a level they will get a bonus: ex. Healthy recipe, voucher for snack/drink.
  • 7. How to play ● Play as Dashing Dragon & rescue the Queen’s stolen jewels ● Pick which dragon you want to be ● Use map on the app to locate treasures in parks around town (Paper maps will also be available local library and there will be signs in the parks) ● Use camera on the app to see the treasure “in real life” ● Tap on treasure to reveal activity (15 jumping jacks, game of tag, swing for 10 minutes, etc.) ● Do activity and tap “complete” to collect jewels ● Find all treasures on a level to receive new activity, healthy recipe or voucher for snack and juice ● OR find minimum required treasures per level to move on to next level ● For school challenge: students will be awarded 100 points for completing each level. School with most points at end of summer wins the prize.
  • 11. Leaflet We left room for sponsors on the front.
  • 13. Suggestions for BetterPointsTM app ● To make the game Dashing Dragons into gamification, continue to add more locations to a general map for children and their families to play whenever. Get rid of prizes altogether for the gamification version, and replace with interesting facts about the area or surrounding nature, and more fun activities to do. ● Add a feature to the BetterPointsTM app that allows users to set minute goals to reach for the week ● Add a feature that allows users to challenge friends, family and coworkers to reach a set amount of minutes walked, ran or biked in a week

Editor's Notes

  • #3: http://searchhealthit.techtarget.com/opinion/Gamification-in-healthcare-isnt-just-about-playing-games http://jrs.sagepub.com/content/106/3/76.full.pdf+html
  • #4: 5 .http://mashable.com/category/augmented-reality/
  • #5: 3. http://psychcentral.com/blog/archives/2016/07/11/pokemon-go-reportedly-helping-peoples-mental-health-depression/ 4. http://www.digitaltrends.com/gaming/pokmon-go-depression-anxiety/
  • #6: Link to Internal Explanation: https://docs.google.com/a/msu.edu/document/d/1cab8OCc3lJnfFwc2xnhHE_VqiLaNXMVurSosH3x11t4/edit?usp=sharing