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BEYOND BASICS OF
UX
Presented by
Marlin Jayakody
Manager UI UX – ExcelSoft Global
Beyond basics of_ux
.
#ui-uxworkflow
Beyond basics of_ux
Even the Ninja Turtles
have them
Beyond basics of_ux
Beyond basics of_ux
8
Beyond basics of_ux
10
11
13
“We are in the age of experience”
Jared Spool (2007)
#ux-beyondbasics
“That’s all great but,
how do you
actually do it?”
IT’S EASY AS 123
#ux-beyondbasics
5 STEPS TO ACHIEVE
GOOD UX
#ux-beyondbasics
1.STRATEGY
2.SCOPE
3.STRUCTURE
4.SKELETON
5.SURFACE
#ui-uxworkflow
STRATEGY
 Find out the objectives of the application and what
will be the business needs of the target user.
 Discuss about the branding of the product and how
it will reach to our clients,
 Creating personas after basic interviews with the
users and identify user needs and how they are used
to work in their environment.
 Look at the industry standards and what are the
levels and the standard of your competitors.
#ux-beyondbasics
SCOPE
 Functional Specifications: Discussing the
Functionalities of the product.
 Technical requirements: The technology which
is used to achieve the proposed functionality,
Limitations and Possibilities.
 Content requirements: The content elements
of the system. What the user needs exactly and
how we are going to include the content which
will speak to the user.
#ux-beyondbasics
SCOPE
 Using the MUSCW method Prioritize
functionalities and features of the product.
 Must – Things must be done in the current
version.
 Should – do it if the time allows it.
 Could – what could we do to make it better.
 Won’t – won’t do it at the moment.
#ux-beyondbasics
STRUCTURE
 Creating user flow diagrams of the project.
 Scenarios of the use of the software: in
some cases we can speak about the
different scenarios which the software
might be used by explaining through story
boards.
 Literature - what language we are using in
the application.
#ux-beyondbasics
 UI Wireframe design.
 Information Architecture.
 Alterations of the design.
#ux-beyondbasics
VISUAL DESIGN Skeleton
VISUAL DESIGN Surface
 Selecting icons and colors .
 Style Guides.
 Front end Development.
#ux-beyondbasics
EVALUATE & IMPROVE
 User Testing
 Track real world usage
 Continuous improvement
#ux-beyondbasics
Beyond basics of_ux
#ux-beyondbasics
www. uxcolombo.org
meetup@uxcolombo.org
www.facebook.com/uxcolombo
@UXColombo
WE ARE HERE TO HELP
THANKS
FOR TOLERATING
For any questions tweet me on
@MarlinJayakody

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Beyond basics of_ux

  • 1. BEYOND BASICS OF UX Presented by Marlin Jayakody Manager UI UX – ExcelSoft Global
  • 5. Even the Ninja Turtles have them
  • 8. 8
  • 10. 10
  • 11. 11
  • 12. 13 “We are in the age of experience” Jared Spool (2007) #ux-beyondbasics
  • 13. “That’s all great but, how do you actually do it?”
  • 14. IT’S EASY AS 123 #ux-beyondbasics
  • 15. 5 STEPS TO ACHIEVE GOOD UX #ux-beyondbasics 1.STRATEGY 2.SCOPE 3.STRUCTURE 4.SKELETON 5.SURFACE
  • 17. STRATEGY  Find out the objectives of the application and what will be the business needs of the target user.  Discuss about the branding of the product and how it will reach to our clients,  Creating personas after basic interviews with the users and identify user needs and how they are used to work in their environment.  Look at the industry standards and what are the levels and the standard of your competitors. #ux-beyondbasics
  • 18. SCOPE  Functional Specifications: Discussing the Functionalities of the product.  Technical requirements: The technology which is used to achieve the proposed functionality, Limitations and Possibilities.  Content requirements: The content elements of the system. What the user needs exactly and how we are going to include the content which will speak to the user. #ux-beyondbasics
  • 19. SCOPE  Using the MUSCW method Prioritize functionalities and features of the product.  Must – Things must be done in the current version.  Should – do it if the time allows it.  Could – what could we do to make it better.  Won’t – won’t do it at the moment. #ux-beyondbasics
  • 20. STRUCTURE  Creating user flow diagrams of the project.  Scenarios of the use of the software: in some cases we can speak about the different scenarios which the software might be used by explaining through story boards.  Literature - what language we are using in the application. #ux-beyondbasics
  • 21.  UI Wireframe design.  Information Architecture.  Alterations of the design. #ux-beyondbasics VISUAL DESIGN Skeleton
  • 22. VISUAL DESIGN Surface  Selecting icons and colors .  Style Guides.  Front end Development. #ux-beyondbasics
  • 23. EVALUATE & IMPROVE  User Testing  Track real world usage  Continuous improvement #ux-beyondbasics
  • 26. THANKS FOR TOLERATING For any questions tweet me on @MarlinJayakody

Editor's Notes

  • #2: thanks for inviting Wont be interested to know more about me.
  • #3: Does Anyone recognize this device? SanDisk. came out in 2006.
  • #4: Do you know this device? Do you know any one who owns this? a Zune HD by Microsoft wi-fi, with many A/v formats and good audio quality 7 Years before this came up
  • #5: 2001 changed everything weren’t in the consumer electronics only CD Walkman’s and small flash drive music players was so popular that even these guys started using it
  • #6: white color headphones know that you have an iPod became a fashion statement
  • #7: ipods wasn’t that cool few audio formats audio quality wasn’t the best No control over library – No Delete Have to use this
  • #8: In windows it sucks why we Love ipod how ipod gain big market share the overall user experience.
  • #9: understood the importance of UX consistency in branding Job Title of Genius business of moving boxes of enriching lives & good UX
  • #10: this site to advertise or buy goods?
  • #11: heard of this site? constantly improved to suite the user’s needs common design language Good performance Both  June 2012.
  • #12: the hit add or the lahipita looking to buy a new car understood me better clear hierarchy of information Desscribe Smart market Both  June 2012. UX made ikman.lk the winner
  • #13: best ideas has already been taken Before Facebook Hi5 and Myspace Zuckerberg knew what his users needed. NO fancy UI but the UX well done.
  • #14: Jared Spool think about how true that is Virtual and Augmented realities no turning away
  • #15: So you guys want to know how it’s done? Let’s show Kanye West how it’s done.
  • #16: Like the Jackson 5 says. It’s easy as 123 and ABC.
  • #17: 2000 - Jesse James Garrett 5 easy steps to achieve better UX It’s up to you how you follow it.
  • #18: Always remember to stick everything on a wall
  • #19: the lightbulb stage All members, objectives business & user needs Speak with your users. Visit Users in work environment study your competitors
  • #20: Functional Tech specs with Architect or TechLead limitations and possibilities Content requirements content of the application
  • #21: Prioritize functionalities first iteration or the first release Cant do all in one implementation plan your UX features
  • #22: Navigation and the user flow diagrams Use Case Screens linked or interrelated technical informal language
  • #23: Stick to pen or pencil and paper first team members to participate ownership of the design best creative ideas ever
  • #24: Photoshop colors typography UI element styles Style guide quick HTML mockups.
  • #25: test your designs accept your mistakes improving your solutions constantly User Testing eye tracking, heat maps AB TESTING, Shadowing
  • #26: Birds eye view five easy steps of UX roughly 2 depends on the application
  • #27: this awesome community help the community to achieve better UX Conduct workshops and consultancy for better UX in SL