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Blender PT
Conference 2013
Porto (Portugal)
Carlos Glez. Morcillo
Associate Professor
Escuela Superior de Informática
University of Castilla-La Mancha
Blender Foundation
Certified Trainer
April 7th
2013
or... “Using Blender as an Integrated
Rendering Engine in R&D projects”
[Slide 2]
□ What is Rendering?
□ Why Blender?
□ Blender as a
«Black Box»
□ R&D Projects
□ MultiAgent Rendering
□ Sign Language
□ Indoor Navigation
□ Showcase
Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Contents
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 3]
□ What is Rendering?
□ Why Blender?
□ Blender as a
«Black Box»
□ R&D Projects
□ MultiAgent Rendering
□ Sign Language
□ Indoor Navigation
□ Showcase
Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Contents
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 4]
□ What is Rendering?
□ Why Blender?
□ Blender as a
«Black Box»
□ R&D Projects
□ MultiAgent Rendering
□ Sign Language
□ Indoor Navigation
□ Showcase
Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Contents
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 5]
□ What is Rendering?
□ Why Blender?
□ Blender as a
«Black Box»
□ R&D Projects
□ MultiAgent Rendering
□ Sign Language
□ Indoor Navigation
□ Showcase
Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Contents
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 6]
□ What is Rendering?
□ Why Blender?
□ Blender as a
«Black Box»
□ R&D Projects
□ MultiAgent Rendering
□ Sign Language
□ Indoor Navigation
□ Showcase
Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Contents
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 7]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
Botticelli (XV)Botticelli (XV)
SearchforRealism...SearchforRealism...
[Slide 8]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SearchforRealism...SearchforRealism...
Intro Why Blender? Black Box R&D Projects Showcase
Botticelli (XV)Botticelli (XV)
[Slide 9]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SearchforRealism...SearchforRealism...
Intro Why Blender? Black Box R&D Projects Showcase
Botticelli (XV)Botticelli (XV)
[Slide 10]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SearchforRealism...SearchforRealism...
Intro Why Blender? Black Box R&D Projects Showcase
Albrecht Dürer (XVI)Albrecht Dürer (XVI)
Input Bin
[Slide 11]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
WhatisRendering?
 What? Compute color for each pixel.
 How? Different Methods.
Intro Why Blender? Black Box R&D Projects Showcase
Real Time Rendering
(GPU Based)
“Realistic” Ray-Traced Rendering
(Normally CPU Based)
RealisticRealistic
Rendering!!Rendering!!
RealisticRealistic
Rendering!!Rendering!!
RealisticRealistic
Rendering!!Rendering!!
LightLight
Simulation!!Simulation!!
Modeling
Animation
Game
Engine
VideoEditor
Nodes
Scripting
Rendering
Blender
Yaf(a)ray
C
ycles
etc...
Simulation
Input Bin
[Slide 15]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Why
Blender?
Intro Why Blender? Black Box R&D Projects Showcase
Blender:
Swiss Army
Knife of 3D
graphics
[Slide 16]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
WhyBlender?
Intro Why Blender? Black Box R&D Projects Showcase
Blender is
Free Software
F0: Run the program
F1: Study how it works,
and change it
F2: Redistribute copies.
F3: Distribute copies of
your modified versions.
Integration in
R&D Projects!
4 Essential Freedoms:
[Slide 17]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
WhyBlender?
Intro Why Blender? Black Box R&D Projects Showcase
Blender is
Free Software
F0: Run the program
F1: Study how it works,
and change it
F2: Redistribute copies.
F3: Distribute copies of
your modified versions.
Integration in
R&D Projects!
4 Essential Freedoms:
[Slide 18]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
WhyBlender?
Intro Why Blender? Black Box R&D Projects Showcase
Blender is
Free Software
F0: Run the program
F1: Study how it works,
and change it
F2: Redistribute copies.
F3: Distribute copies of
your modified versions.
Integration in
R&D Projects!
4 Essential Freedoms:
Geometry
Materials &
Textures
Light Sources
Particles
Others....
Input Bin
Input Bin
Blenderasa«BlackBox»
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 19]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Geometry
Materials &
Textures
Light Sources
Particles
Others....
Input Bin
Input Bin
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 20]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Blenderasa«BlackBox»
Input Bin
Input Bin
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 21]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Blenderasa«BlackBox»
Input Bin
Intro Why Blender? Black Box R&D Projects Showcase
After
some
Time
Working
Input Bin
[Slide 22]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Blenderasa«BlackBox»
Input Bin
Intro Why Blender? Black Box R&D Projects Showcase
Resulting
2D Image
After
some
Time
Input Bin
[Slide 23]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Blenderasa«BlackBox»
[Slide 24]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
BlenderinNumbers
Intro Why Blender? Black Box R&D Projects Showcase
● 84% C/C++, 13% Python, 3% Others
● 345 Years of effort!! (> 15.000.000 €)
● Large development team (>90)
[Slide 25]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
QualityoftheBlenderCode
Intro Why Blender? Black Box R&D Projects Showcase
"The only reliable measurement of Code Quality: WTFs/minute!"
[Slide 26]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SomeBlenderSnippets
Intro Why Blender? Black Box R&D Projects Showcase
Blender 2.26 (first public release)
intern/decimation/test/decimate_glut_test/intern/main.cpp
Lines 192-198
faces­>push_back(load_face.verts[0]);
faces­>push_back(load_face.verts[1]);
faces­>push_back(load_face.verts[2]);
// free up the memory this pile of shit used 
// to allocate the polygon's vertices
free (load_face.verts);
[Slide 27]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SomeBlenderSnippets
Intro Why Blender? Black Box R&D Projects Showcase
Blender 2.26 (first public release)
source/blender/render/intern/source/rendercore.c
Lines 230-240
void scanlinesky(char *rect, int y)
{
  /* have to type this! set to :  addalphaUnder:
     char*, char* addalphaUnderGamma: ditto called
     with char *, uint* !!! unmangle this shit... */
  void (*alphafunc)();
  float fac;
  int dx, x, ofs;
  unsigned int col=0, *rt;
  short *sp;
  char *cp, *cp1;
  float u, v;
[Slide 28]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SomeBlenderSnippets
Intro Why Blender? Black Box R&D Projects Showcase
Blender 2.50 (new trunk)
extern/bullet2/src/Bullet/ConstraintSolver/btConeConstraint.cpp
Lines 799-803
if (fabs(vSwingAxis.x()) > SIMD_EPSILON)
{
  // non­zero twist?! this should never happen.
  int wtf = 0; wtf = wtf;
}
source/blender/blenkernel/intern/library.c
Lines 801-802
/* this format specifier is fucked... */
sprintf(id­>name+2, "%s.%0.3d", left, nr);
[Slide 29]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SomeBlenderSnippets
Intro Why Blender? Black Box R&D Projects Showcase
Blender 2.66 (latest release)
extern/bullet2/src/LinearMath/btConvexHull.cpp
Lines 575-590
btAssert(v != ­1);
btAssert(!isextreme[v]); 
// wtf we've already done this vertex
isextreme[v]=1;
j=m_tris.size();
while(j­­) {
if(!m_tris[j]) continue; int3 t=*m_tris[j];
   if(above(verts,t,verts[v],btScalar(0.01)*eps)) {
  extrude(m_tris[j],v);
}
}
// now check for those degenerate cases where we 
// have a flipped triangle or a really skinny 
[Slide 30]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
UseBlenderinyourR&DProjects
Intro Why Blender? Black Box R&D Projects Showcase
1) External Realistic Rendering Engine.
2) Creation of Graphical Assets.
3) Blender Customization: Development
of Particularized Tools (Python Scripting).
4) Testing Suite (find Bugs!).
4 Good Uses:
[Slide 31]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Research&DevelopmentProjects
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 32]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Input Bin
Input Bin
Input Bin
[Slide 33]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Geometry
Materials &
Textures
Light Sources
Particles
Others....
Input Bin
[Slide 34]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Geometry
Materials &
Textures
Light Sources
Particles
Others....
Input Bin
[Slide 35]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Input Bin
[Slide 36]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Ray Depth Light Samples
# Photons Use Cache
….
Config.
Parameters
Input Bin
[Slide 37]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
After
some
Time
Working
Input Bin
[Slide 38]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Result
2D Image
After
some
Time
Input Bin
[Slide 39]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
MultiAgentRenderingOptimization
Intro Why Blender? Black Box R&D Projects Showcase
Result
2D Image
Input Bin
How
Much
Time?
© Lightstorm Entertainment
[Slide 40]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
RenderRender
TimeTime 4040hh
[Slide 41]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
RenderRender
TimeTime 4040hh
216216KK FramesFrames
Stereoscopic (Stereoscopic (×2)×2)
1.972 Years1.972 Years
[Slide 42]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
RenderRender
TimeTime 4040hh
216216KK FramesFrames
Stereoscopic (Stereoscopic (×2)×2)
1.972 Years1.972 Years
a) 34.816 Coresa) 34.816 Cores
[Slide 43]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
RenderRender
TimeTime 4040hh
216216KK FramesFrames
Stereoscopic (Stereoscopic (×2)×2)
1.972 Years1.972 Years
a) 34.816 Coresa) 34.816 Cores
b) Optimizationb) Optimization
[Slide 44]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 45]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SpeedRenderingUp
Intro Why Blender? Black Box R&D Projects Showcase
Configuration
Parameters
Customization of
[Slide 46]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
SpeedRenderingUp
Intro Why Blender? Black Box R&D Projects Showcase
Configuration
Parameters
Customization of
Input Bin
Input Bin
Input BinInput Bin
Distributed Rendering
[Slide 47]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Objectives
Intro Why Blender? Black Box R&D Projects Showcase
Input Bin
Config. Param.
Combine the advantages of both approaches
Input Bin
Input Bin
Input Bin+
Customization of
Distributed Rendering
[Slide 48]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Objectives
Intro Why Blender? Black Box R&D Projects Showcase
Input Bin
Config. Param.
Combine the advantages of both approaches
Input Bin
Input Bin
Input Bin+
Customization of
Distributed Rendering
Modeling of
ExpertExpert
KnowledgeKnowledge
[Slide 49]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Objectives
Intro Why Blender? Black Box R&D Projects Showcase
Input Bin
Config. Param.
Combine the advantages of both approaches
Input Bin
Input Bin
Input Bin+
Customization of
Distributed Rendering
Modeling of
ExpertExpert
KnowledgeKnowledge
Inherent
ParallelParallel
ComputingComputing
[Slide 50]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ProposedSolution
Intro Why Blender? Black Box R&D Projects Showcase
Local
Rendering
(1 agent)
[Slide 51]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ProposedSolution
Intro Why Blender? Black Box R&D Projects Showcase
Local
Rendering
(1 agent)
MultiAgent
Rendering
Problem
Division 1
[Slide 52]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ProposedSolution
Intro Why Blender? Black Box R&D Projects Showcase
Local
Rendering
(1 agent)
MultiAgent
Rendering
Problem
Division 1
[Slide 53]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ProposedSolution
Intro Why Blender? Black Box R&D Projects Showcase
Local
Rendering
(1 agent)
MultiAgent
Rendering
Use Knowledge
(Local Optimization)
2
Problem
Division 1
[Slide 54]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ProposedSolution
Intro Why Blender? Black Box R&D Projects Showcase
Local
Rendering
(1 agent)
MultiAgent
Rendering
Use Knowledge
(Local Optimization)
2
Combine
Results
3
Problem
Division 1
[Slide 55]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ProposedSolution
Intro Why Blender? Black Box R&D Projects Showcase
MultiAgent
Rendering
Use Knowledge
(Local Optimization)
2
Combine
Results
3
MultiAgent
Architecture
Use of
Expert
Knowledge
Volunteer
Computing
Web Based!
[Slide 56]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
GeneralWorkflow
Intro Why Blender? Black Box R&D Projects Showcase
Scene Analysis
[Slide 57]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ImportanceMap
Intro Why Blender? Black Box R&D Projects Showcase
Importance Map
Fast.
Approximation of
the complexity.
[Slide 58]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ImportanceMap
Intro Why Blender? Black Box R&D Projects Showcase
Importance Map
Very complex
(Mirror + Reflact)
[Slide 59]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ImportanceMap
Intro Why Blender? Black Box R&D Projects Showcase
Importance Map
Very complex
(Mirror + Reflact)
Simple zone
[Slide 61]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
GeneralWorkflow
Intro Why Blender? Black Box R&D Projects Showcase
Distributed Rendering
[Slide 62]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Results
Intro Why Blender? Black Box R&D Projects Showcase
16 Minutes. 8 Agents. B Opt.Level.121 Minutes. 1 Agent. No Opt.
Very different rendering times
with no noticeable changes.
[Slide 63]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Results
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 64]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
Ganas:TexttoSignLanguage
Automatic Synthesis of Sign
Language from written Spanish.
● Reusable Dictionary.
● Open Representation of Key
Poses.
● Facial and Corporal.
● Non Lineal Animation.
Dynamical blending by code.
[Slide 65]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
Ganas:TexttoSignLanguage
[Slide 66]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ConSignos:SpeechtoSignLanguage
Intro Why Blender? Black Box R&D Projects Showcase
Exporter
Automatic
Sing Editor
(Blender)
Skeletal
Animation
+
Sign Elements
DB
Manual
Sign
Creation
DB
Sign
Elements
Parametric Desc.
Configuration
List of Tokens
Sockets
Essential Description
Facial
Animation
[Slide 67]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
DesignoftheCharacters
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 68]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
ConSignos:SpeechtoSignLanguage
Intro Why Blender? Black Box R&D Projects Showcase
ElCano
Multimodal
Distributed
Architecture for
Indoor
Localization
University of Castilla-La Mancha
Indra Cátedras and Fundación Adecco
[Slide 69]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Intro Why Blender? Black Box R&D Projects Showcase
[Slide 70]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Showcase:WeatherinC-LeónShowcase:WeatherinC-León
Intro Why Blender? Black Box R&D Projects Showcase
￧
[Slide 71]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Showcase:VirtualMuseum
Intro Why Blender? Black Box R&D Projects Showcase
Over 70 models.
Linux + OpenGL.
http://www.esi.uclm.es/museo/
[Slide 72]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
Showcase:GameDevelopment
Intro Why Blender? Black Box R&D Projects Showcase
4 Free Books (over 1200
pages) on Game
Development with
Blender, C++, Ogre and
other free multiplatform
technologies.
Blender PT 2013
Porto (Portugal) · 6/7 April 2013
or... “Using Blender as an Integrated
Rendering Engine in R&D projects”

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Blender is Happiness in R&D Projects

  • 1. Blender PT Conference 2013 Porto (Portugal) Carlos Glez. Morcillo Associate Professor Escuela Superior de Informática University of Castilla-La Mancha Blender Foundation Certified Trainer April 7th 2013 or... “Using Blender as an Integrated Rendering Engine in R&D projects”
  • 2. [Slide 2] □ What is Rendering? □ Why Blender? □ Blender as a «Black Box» □ R&D Projects □ MultiAgent Rendering □ Sign Language □ Indoor Navigation □ Showcase Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Contents Intro Why Blender? Black Box R&D Projects Showcase
  • 3. [Slide 3] □ What is Rendering? □ Why Blender? □ Blender as a «Black Box» □ R&D Projects □ MultiAgent Rendering □ Sign Language □ Indoor Navigation □ Showcase Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Contents Intro Why Blender? Black Box R&D Projects Showcase
  • 4. [Slide 4] □ What is Rendering? □ Why Blender? □ Blender as a «Black Box» □ R&D Projects □ MultiAgent Rendering □ Sign Language □ Indoor Navigation □ Showcase Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Contents Intro Why Blender? Black Box R&D Projects Showcase
  • 5. [Slide 5] □ What is Rendering? □ Why Blender? □ Blender as a «Black Box» □ R&D Projects □ MultiAgent Rendering □ Sign Language □ Indoor Navigation □ Showcase Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Contents Intro Why Blender? Black Box R&D Projects Showcase
  • 6. [Slide 6] □ What is Rendering? □ Why Blender? □ Blender as a «Black Box» □ R&D Projects □ MultiAgent Rendering □ Sign Language □ Indoor Navigation □ Showcase Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Contents Intro Why Blender? Black Box R&D Projects Showcase
  • 7. [Slide 7]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase Botticelli (XV)Botticelli (XV) SearchforRealism...SearchforRealism...
  • 8. [Slide 8]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SearchforRealism...SearchforRealism... Intro Why Blender? Black Box R&D Projects Showcase Botticelli (XV)Botticelli (XV)
  • 9. [Slide 9]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SearchforRealism...SearchforRealism... Intro Why Blender? Black Box R&D Projects Showcase Botticelli (XV)Botticelli (XV)
  • 10. [Slide 10]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SearchforRealism...SearchforRealism... Intro Why Blender? Black Box R&D Projects Showcase Albrecht Dürer (XVI)Albrecht Dürer (XVI)
  • 11. Input Bin [Slide 11]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha WhatisRendering?  What? Compute color for each pixel.  How? Different Methods. Intro Why Blender? Black Box R&D Projects Showcase Real Time Rendering (GPU Based) “Realistic” Ray-Traced Rendering (Normally CPU Based)
  • 15. Modeling Animation Game Engine VideoEditor Nodes Scripting Rendering Blender Yaf(a)ray C ycles etc... Simulation Input Bin [Slide 15]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Why Blender? Intro Why Blender? Black Box R&D Projects Showcase Blender: Swiss Army Knife of 3D graphics
  • 16. [Slide 16]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha WhyBlender? Intro Why Blender? Black Box R&D Projects Showcase Blender is Free Software F0: Run the program F1: Study how it works, and change it F2: Redistribute copies. F3: Distribute copies of your modified versions. Integration in R&D Projects! 4 Essential Freedoms:
  • 17. [Slide 17]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha WhyBlender? Intro Why Blender? Black Box R&D Projects Showcase Blender is Free Software F0: Run the program F1: Study how it works, and change it F2: Redistribute copies. F3: Distribute copies of your modified versions. Integration in R&D Projects! 4 Essential Freedoms:
  • 18. [Slide 18]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha WhyBlender? Intro Why Blender? Black Box R&D Projects Showcase Blender is Free Software F0: Run the program F1: Study how it works, and change it F2: Redistribute copies. F3: Distribute copies of your modified versions. Integration in R&D Projects! 4 Essential Freedoms:
  • 19. Geometry Materials & Textures Light Sources Particles Others.... Input Bin Input Bin Blenderasa«BlackBox» Intro Why Blender? Black Box R&D Projects Showcase [Slide 19]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha
  • 20. Geometry Materials & Textures Light Sources Particles Others.... Input Bin Input Bin Intro Why Blender? Black Box R&D Projects Showcase [Slide 20]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Blenderasa«BlackBox»
  • 21. Input Bin Input Bin Intro Why Blender? Black Box R&D Projects Showcase [Slide 21]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Blenderasa«BlackBox»
  • 22. Input Bin Intro Why Blender? Black Box R&D Projects Showcase After some Time Working Input Bin [Slide 22]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Blenderasa«BlackBox»
  • 23. Input Bin Intro Why Blender? Black Box R&D Projects Showcase Resulting 2D Image After some Time Input Bin [Slide 23]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Blenderasa«BlackBox»
  • 24. [Slide 24]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha BlenderinNumbers Intro Why Blender? Black Box R&D Projects Showcase ● 84% C/C++, 13% Python, 3% Others ● 345 Years of effort!! (> 15.000.000 €) ● Large development team (>90)
  • 25. [Slide 25]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha QualityoftheBlenderCode Intro Why Blender? Black Box R&D Projects Showcase "The only reliable measurement of Code Quality: WTFs/minute!"
  • 26. [Slide 26]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SomeBlenderSnippets Intro Why Blender? Black Box R&D Projects Showcase Blender 2.26 (first public release) intern/decimation/test/decimate_glut_test/intern/main.cpp Lines 192-198 faces­>push_back(load_face.verts[0]); faces­>push_back(load_face.verts[1]); faces­>push_back(load_face.verts[2]); // free up the memory this pile of shit used  // to allocate the polygon's vertices free (load_face.verts);
  • 27. [Slide 27]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SomeBlenderSnippets Intro Why Blender? Black Box R&D Projects Showcase Blender 2.26 (first public release) source/blender/render/intern/source/rendercore.c Lines 230-240 void scanlinesky(char *rect, int y) {   /* have to type this! set to :  addalphaUnder:      char*, char* addalphaUnderGamma: ditto called      with char *, uint* !!! unmangle this shit... */   void (*alphafunc)();   float fac;   int dx, x, ofs;   unsigned int col=0, *rt;   short *sp;   char *cp, *cp1;   float u, v;
  • 28. [Slide 28]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SomeBlenderSnippets Intro Why Blender? Black Box R&D Projects Showcase Blender 2.50 (new trunk) extern/bullet2/src/Bullet/ConstraintSolver/btConeConstraint.cpp Lines 799-803 if (fabs(vSwingAxis.x()) > SIMD_EPSILON) {   // non­zero twist?! this should never happen.   int wtf = 0; wtf = wtf; } source/blender/blenkernel/intern/library.c Lines 801-802 /* this format specifier is fucked... */ sprintf(id­>name+2, "%s.%0.3d", left, nr);
  • 29. [Slide 29]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SomeBlenderSnippets Intro Why Blender? Black Box R&D Projects Showcase Blender 2.66 (latest release) extern/bullet2/src/LinearMath/btConvexHull.cpp Lines 575-590 btAssert(v != ­1); btAssert(!isextreme[v]);  // wtf we've already done this vertex isextreme[v]=1; j=m_tris.size(); while(j­­) { if(!m_tris[j]) continue; int3 t=*m_tris[j];    if(above(verts,t,verts[v],btScalar(0.01)*eps)) {   extrude(m_tris[j],v); } } // now check for those degenerate cases where we  // have a flipped triangle or a really skinny 
  • 30. [Slide 30]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha UseBlenderinyourR&DProjects Intro Why Blender? Black Box R&D Projects Showcase 1) External Realistic Rendering Engine. 2) Creation of Graphical Assets. 3) Blender Customization: Development of Particularized Tools (Python Scripting). 4) Testing Suite (find Bugs!). 4 Good Uses:
  • 31. [Slide 31]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Research&DevelopmentProjects Intro Why Blender? Black Box R&D Projects Showcase
  • 32. [Slide 32]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Input Bin Input Bin Input Bin
  • 33. [Slide 33]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Geometry Materials & Textures Light Sources Particles Others.... Input Bin
  • 34. [Slide 34]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Geometry Materials & Textures Light Sources Particles Others.... Input Bin
  • 35. [Slide 35]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Input Bin
  • 36. [Slide 36]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Ray Depth Light Samples # Photons Use Cache …. Config. Parameters Input Bin
  • 37. [Slide 37]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase After some Time Working Input Bin
  • 38. [Slide 38]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Result 2D Image After some Time Input Bin
  • 39. [Slide 39]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha MultiAgentRenderingOptimization Intro Why Blender? Black Box R&D Projects Showcase Result 2D Image Input Bin How Much Time?
  • 40. © Lightstorm Entertainment [Slide 40]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase
  • 41. RenderRender TimeTime 4040hh [Slide 41]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase
  • 42. RenderRender TimeTime 4040hh 216216KK FramesFrames Stereoscopic (Stereoscopic (×2)×2) 1.972 Years1.972 Years [Slide 42]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase
  • 43. RenderRender TimeTime 4040hh 216216KK FramesFrames Stereoscopic (Stereoscopic (×2)×2) 1.972 Years1.972 Years a) 34.816 Coresa) 34.816 Cores [Slide 43]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase
  • 44. RenderRender TimeTime 4040hh 216216KK FramesFrames Stereoscopic (Stereoscopic (×2)×2) 1.972 Years1.972 Years a) 34.816 Coresa) 34.816 Cores b) Optimizationb) Optimization [Slide 44]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase
  • 45. [Slide 45]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SpeedRenderingUp Intro Why Blender? Black Box R&D Projects Showcase Configuration Parameters Customization of
  • 46. [Slide 46]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha SpeedRenderingUp Intro Why Blender? Black Box R&D Projects Showcase Configuration Parameters Customization of Input Bin Input Bin Input BinInput Bin Distributed Rendering
  • 47. [Slide 47]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Objectives Intro Why Blender? Black Box R&D Projects Showcase Input Bin Config. Param. Combine the advantages of both approaches Input Bin Input Bin Input Bin+ Customization of Distributed Rendering
  • 48. [Slide 48]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Objectives Intro Why Blender? Black Box R&D Projects Showcase Input Bin Config. Param. Combine the advantages of both approaches Input Bin Input Bin Input Bin+ Customization of Distributed Rendering Modeling of ExpertExpert KnowledgeKnowledge
  • 49. [Slide 49]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Objectives Intro Why Blender? Black Box R&D Projects Showcase Input Bin Config. Param. Combine the advantages of both approaches Input Bin Input Bin Input Bin+ Customization of Distributed Rendering Modeling of ExpertExpert KnowledgeKnowledge Inherent ParallelParallel ComputingComputing
  • 50. [Slide 50]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ProposedSolution Intro Why Blender? Black Box R&D Projects Showcase Local Rendering (1 agent)
  • 51. [Slide 51]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ProposedSolution Intro Why Blender? Black Box R&D Projects Showcase Local Rendering (1 agent) MultiAgent Rendering
  • 52. Problem Division 1 [Slide 52]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ProposedSolution Intro Why Blender? Black Box R&D Projects Showcase Local Rendering (1 agent) MultiAgent Rendering
  • 53. Problem Division 1 [Slide 53]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ProposedSolution Intro Why Blender? Black Box R&D Projects Showcase Local Rendering (1 agent) MultiAgent Rendering Use Knowledge (Local Optimization) 2
  • 54. Problem Division 1 [Slide 54]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ProposedSolution Intro Why Blender? Black Box R&D Projects Showcase Local Rendering (1 agent) MultiAgent Rendering Use Knowledge (Local Optimization) 2 Combine Results 3
  • 55. Problem Division 1 [Slide 55]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ProposedSolution Intro Why Blender? Black Box R&D Projects Showcase MultiAgent Rendering Use Knowledge (Local Optimization) 2 Combine Results 3 MultiAgent Architecture Use of Expert Knowledge Volunteer Computing Web Based!
  • 56. [Slide 56]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha GeneralWorkflow Intro Why Blender? Black Box R&D Projects Showcase Scene Analysis
  • 57. [Slide 57]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ImportanceMap Intro Why Blender? Black Box R&D Projects Showcase Importance Map Fast. Approximation of the complexity.
  • 58. [Slide 58]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ImportanceMap Intro Why Blender? Black Box R&D Projects Showcase Importance Map Very complex (Mirror + Reflact)
  • 59. [Slide 59]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ImportanceMap Intro Why Blender? Black Box R&D Projects Showcase Importance Map Very complex (Mirror + Reflact) Simple zone
  • 60. [Slide 61]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha GeneralWorkflow Intro Why Blender? Black Box R&D Projects Showcase Distributed Rendering
  • 61. [Slide 62]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Results Intro Why Blender? Black Box R&D Projects Showcase 16 Minutes. 8 Agents. B Opt.Level.121 Minutes. 1 Agent. No Opt. Very different rendering times with no noticeable changes.
  • 62. [Slide 63]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Results Intro Why Blender? Black Box R&D Projects Showcase
  • 63. [Slide 64]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase Ganas:TexttoSignLanguage Automatic Synthesis of Sign Language from written Spanish. ● Reusable Dictionary. ● Open Representation of Key Poses. ● Facial and Corporal. ● Non Lineal Animation. Dynamical blending by code.
  • 64. [Slide 65]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase Ganas:TexttoSignLanguage
  • 65. [Slide 66]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ConSignos:SpeechtoSignLanguage Intro Why Blender? Black Box R&D Projects Showcase Exporter Automatic Sing Editor (Blender) Skeletal Animation + Sign Elements DB Manual Sign Creation DB Sign Elements Parametric Desc. Configuration List of Tokens Sockets Essential Description Facial Animation
  • 66. [Slide 67]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha DesignoftheCharacters Intro Why Blender? Black Box R&D Projects Showcase
  • 67. [Slide 68]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha ConSignos:SpeechtoSignLanguage Intro Why Blender? Black Box R&D Projects Showcase
  • 68. ElCano Multimodal Distributed Architecture for Indoor Localization University of Castilla-La Mancha Indra Cátedras and Fundación Adecco [Slide 69]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Intro Why Blender? Black Box R&D Projects Showcase
  • 69. [Slide 70]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Showcase:WeatherinC-LeónShowcase:WeatherinC-León Intro Why Blender? Black Box R&D Projects Showcase
  • 70. ￧ [Slide 71]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Showcase:VirtualMuseum Intro Why Blender? Black Box R&D Projects Showcase Over 70 models. Linux + OpenGL. http://www.esi.uclm.es/museo/
  • 71. [Slide 72]Carlos González Morcillo (Carlos.Gonzalez@uclm.es) – University of Castilla-La Mancha Showcase:GameDevelopment Intro Why Blender? Black Box R&D Projects Showcase 4 Free Books (over 1200 pages) on Game Development with Blender, C++, Ogre and other free multiplatform technologies.
  • 72. Blender PT 2013 Porto (Portugal) · 6/7 April 2013 or... “Using Blender as an Integrated Rendering Engine in R&D projects”