The document describes the scoring rules for a bowling game. It consists of 10 frames where a player has two rolls per frame, except for the 10th frame which allows a third roll for a spare or strike. Scoring is the total pins knocked down plus bonuses for spares and strikes. A spare gives a bonus of the next roll, while a strike gives a bonus of the next two rolls. The document then discusses using test-driven development to design the game classes and methods to track scoring according to the rules.