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BRAND ANALYTICS
MANAGEMENT
How to unify and monetize player data across platforms,
devices and apps
ALL
QUESTIONS
VALID
WHY AM I TALKING TO YOU NOW?
OUR USE CASE
Mobile gaming back then:
a long time ago in a galaxy far, far away
OS STICKINESSDOWNLOADS
COUNTRY
AVG SESSION
TIME
MAU /DAU
Onboarding
Minnows
OS version
RMT
AVG Session time
KPI
eCPM
MAU
ACPU
ACPU
ACU
ARPPU
Crash rate per device
Segmentation
Conversion rate
CPA
D28 RK factor
LTV
PCU
Transparency
Key points for a data management system
Flexibility Security Scalability
TRANSPARENCY
You made three mistakes
• You don’t know how *exactly each
metrics are computed
• You don’t have access to raw data
for reprocessing / debugging
• You have no capacity to integrate
easily with other tools
FLEXIBILITY
Sample game data pipeline
Appannie DL
& REV
Appfigures DL
& REV
Awesome Ads
Ad Revenue
Fyber Ad
Revenue
Chart boost
Ad Revenue
Apptopia User
graph
AppAnnie Store
views
Ooyala Video
usage
Apptopia DL
Rev for
Competitors
Apptopia KPIs
for Competitors
Apptopia
Retentions for
Competitors
DOWNLOADS &
REVENUE
COMPETITORS ESTIMATES RAW EVENTS SOURCE
STORE & USAGE METRICS MANUAL IMPORTS
Swrve SDK TD Unity SDK Adjust SDK
P&L
Developer CSV
Customer
Report
Developer PDF
Report
Customer
Extraction
Scripts
SQL
Pre-processing
Treasure Data
Transform and
Export
SQL Queries
Tableau
Dashboards
Daily ETL Workflow
Hardware Usage
Processing
Export
Export
Export
Import eternal
Logs
KPI Calculation
Process
Screen Views
Processing
Pre Processing
Transform & Export SQL Queries Powerd By Workflow
Hourly ETL Workflow (Launch Analysis)
DL/REV Process
KPI Calculation
Process
Import external
Logs
Import external
Logs
Sources
Aggregations
Export
Hourly ETL Workflow (Launch Analysis)
DL/REV
Estimates
Processing
Retention
Estimates
Processing
Demographics
Estimates
Processing
App Usage
Estimates
Processing
Appannie DL
& REV
Appfigures DL
& REV
Awesome Ads
Ad Revenue
Fyber Ad
Revenue
Chart boost
Ad Revenue
Apptopia User
graph
AppAnnie Store
views
Apptopia DL
Rev for
Competitors
Apptopia KPIs
for Competitors
Apptopia
Retentions for
Competitors
DL & REV
SOURCES
COMPETITORS ESTIMATES RAW EVENTS SOURCE
STORE & USAGE METRICS
Swrve SDK TD Unity SDK Adjust SDK
Customer
Extraction Scripts
SQL
Pre-processing
Treasure Data
Transform and
Export
SQL Queries
Tableau
Dashboards
Ooyala Video
usage
AppAnnie Store
Raitings
Apptopia
Demography
MANUAL IMPORTS AND CUSTOM REPORTS
Gameloft KPI
Custom Report
Flurry KPIS
Hot Wheels
Custom Report
Budge Games
KPIS from
Tableau
Scrabble KPI
Custom Report
TD
Connectors
Preprocessing
Query
External
Source
RAW Event
Table
Log Table
KPI Table
Screen Table
Hardware
Table
KPI Calculation
Query
Screen View
Query
Hardware
Usage Query
Daily
Import
TD SDKGame Log TableStream
KPI Calculation
Query
Screen View
Query
Hardware
Usage Query
KPI Table
Screen Table
Hardware
Table
Individual Process for a Game tracked with TD SDK
Individual process for a Game not tracked into TD
Single game database anatomy
Workflow
Daily ETL Workflow
Hardware Usage
Processing
Export
Export
Export
KPI Calculation
Process
Screen Views
Processing
Pre Processing
Transform & Export SQL Queries Powerd By Workflow
Hourly ETL Workflow (Launch Analysis)
DL/REV Process
KPI Calculation
Process
Import external
Logs
Import external
Logs
Export
Hourly ETL Workflow (Launch Analysis)
DL/REV
Estimates
Processing
Retention
Estimates
Processing
Demographics
Estimates
Processing
App Usage
Estimates
Processing
Sources
Aggregations
Import eternal
Logs
Schemaless-ness-ness
time v
1384160400 {“ip”:”135.52.211.23”, “code”:”0”}
1384162200
{“ip”:”45.25.38.156”, “code”:”-1”, “action”:”upload”}
1384164000
{“ip”:”97.12.76.55”, “code”:”99”, “status”:”ok”}
SELECT v[‘ip’] as ip, v [‘code’] as code …
Default (schema-less)
time ip : string code : int action : string
1384160400 135.52.211.23 0 NULL
1384162200
45.25.38.156 -1 upload
1384164000
97.12.76.55 99 NULL
Schema applied ~30% faster
SELECT ip, code …
• Stored “schema-less” as JSON
• Schema can be applied/updated AFTER storage
• Compressed & columnar format
• For higher query performance
• Optimized for time-based filtering
• Quickly scale-up processing power
• WITHOUT reloading/redistributing the idea
ARIMA time series prediction
0
11
21
32
42
53
1/1/17 2/1/17 3/1/17 4/1/17 5/1/17 6/1/17 7/1/17 8/1/17 9/1/17 10/1/17 11/1/17 12/1/17 1/1/18 2/1/18
ARIMA Prediction Exemple
Actual D1 version 1.0 Predicted D1 version 1.0 Actual D1 version 1.1
SECURITY
GDPR
General Data
Protection Regulation
SCALABILITY
UNIVERSAL LAW IS
FOR LACKEYS.
CONTEXT IS FOR KINGS.
Churn prediction
Churn Stays
>20<20>=0.7<0.7>=10<10>50<=50
<=0.5>0.5 <=100>100
<=10>10
Churn StaysChurn StaysChurn Stays
Number of
Sessions
Number of
Sessions
HC Earned Victory Rate HC Earned
SC earnedVictory Rate
Sentiment analysis
AppStore Reviews
Loadings (240)
Ads (120)
3 Stars
4 Stars
5 Star
Content (30)
Video (325)
1 Star
2 Stars
PART 2
THE BIG PICTURE
YOU GUYS ALL GOOD ?
Each game project is (frequently) a silo
Following your users
THE BIG PICTURE (Granular)
Sarah Connor
CPA: 2.14$USD
GAME 1 IAP
0$
GAME 2 IAP
1.99$
GAME 1 Ad Rev
0.25$
GAME 2 Ad Rev
0.10$
GAME 3 IAP
0$
GAME 3 Ad Rev
0.30$
GAME 1 LTV
0.25$
GAME 2 LTV
2.09$
GAME 3 LTV
0.30$
ALL GAMES LTV
2.64$
THE BIG PICTURE
Great user quality
AVG CPA: 2.14$USD
Campaign:A,B,C,.. AVG ALL GAMES IAP REV
2.10$
ALL GAMES IAP REV
0.99$
AVG ALL GAMES AD Rev
1.25$
LTV vs CPA
157%
OK user quality
AVG CPA: 1.45$USD
Campaign:D,E,F,..
Bad user quality
AVG CPA: 1.35$USD
Campaign:G,H,I,..
X 100k
X 100k
X 100k
ALL GAMES IAP REV
0.79$
AVG ALL GAMES AD Rev
0.55$
AVG ALL GAMES AD Rev
0.25$
LTV vs CPA
106%
LTV vs CPA
77%
Suppose each game is part of a Burger Meal
COST
3$
PRICE
3.99$
ROI
0.99$ (25%)
COST
0.05$
PRICE
1.29$
ROI
1.24$ (96%)
COST
0.10$
PRICE
1.79$
ROI
1.69$ (94%)
Let’s focus on the highest revenue drivers only?
COST
0.05$
PRICE
1.29$
ROI
1.24$ (96%)
COST
0.10$
PRICE
1.79$
ROI
1.69$ (94%)
Let’s focus on the highest revenue drivers only?
COST
0.05$
PRICE
1.29$
ROI
1.24$ (96%)
COST
0.10$
PRICE
1.79$
ROI
1.69$ (94%)
Burger driving acquisition
COST
3$
PRICE
3.99$
ROI
0.99$ (25%)
COMBO!
COST
3.15$
PRICE
5.99$
ROI
2.84$ (47%)
EXAMPLES
VISUALIZATION EXAMPLE 1
VISUALIZATION EXAMPLE 2
VISUALIZATION EXAMPLE 3
Brand Analytics Management: Measuring CLV Across Platforms, Devices and Apps

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Brand Analytics Management: Measuring CLV Across Platforms, Devices and Apps

  • 1. BRAND ANALYTICS MANAGEMENT How to unify and monetize player data across platforms, devices and apps
  • 3. WHY AM I TALKING TO YOU NOW?
  • 5. Mobile gaming back then: a long time ago in a galaxy far, far away OS STICKINESSDOWNLOADS COUNTRY AVG SESSION TIME MAU /DAU
  • 6. Onboarding Minnows OS version RMT AVG Session time KPI eCPM MAU ACPU ACPU ACU ARPPU Crash rate per device Segmentation Conversion rate CPA D28 RK factor LTV PCU
  • 7. Transparency Key points for a data management system Flexibility Security Scalability
  • 9. You made three mistakes • You don’t know how *exactly each metrics are computed • You don’t have access to raw data for reprocessing / debugging • You have no capacity to integrate easily with other tools
  • 11. Sample game data pipeline Appannie DL & REV Appfigures DL & REV Awesome Ads Ad Revenue Fyber Ad Revenue Chart boost Ad Revenue Apptopia User graph AppAnnie Store views Ooyala Video usage Apptopia DL Rev for Competitors Apptopia KPIs for Competitors Apptopia Retentions for Competitors DOWNLOADS & REVENUE COMPETITORS ESTIMATES RAW EVENTS SOURCE STORE & USAGE METRICS MANUAL IMPORTS Swrve SDK TD Unity SDK Adjust SDK P&L Developer CSV Customer Report Developer PDF Report Customer Extraction Scripts SQL Pre-processing Treasure Data Transform and Export SQL Queries Tableau Dashboards
  • 12. Daily ETL Workflow Hardware Usage Processing Export Export Export Import eternal Logs KPI Calculation Process Screen Views Processing Pre Processing Transform & Export SQL Queries Powerd By Workflow Hourly ETL Workflow (Launch Analysis) DL/REV Process KPI Calculation Process Import external Logs Import external Logs Sources Aggregations Export Hourly ETL Workflow (Launch Analysis) DL/REV Estimates Processing Retention Estimates Processing Demographics Estimates Processing App Usage Estimates Processing Appannie DL & REV Appfigures DL & REV Awesome Ads Ad Revenue Fyber Ad Revenue Chart boost Ad Revenue Apptopia User graph AppAnnie Store views Apptopia DL Rev for Competitors Apptopia KPIs for Competitors Apptopia Retentions for Competitors DL & REV SOURCES COMPETITORS ESTIMATES RAW EVENTS SOURCE STORE & USAGE METRICS Swrve SDK TD Unity SDK Adjust SDK Customer Extraction Scripts SQL Pre-processing Treasure Data Transform and Export SQL Queries Tableau Dashboards Ooyala Video usage AppAnnie Store Raitings Apptopia Demography MANUAL IMPORTS AND CUSTOM REPORTS Gameloft KPI Custom Report Flurry KPIS Hot Wheels Custom Report Budge Games KPIS from Tableau Scrabble KPI Custom Report TD Connectors Preprocessing Query External Source RAW Event Table Log Table KPI Table Screen Table Hardware Table KPI Calculation Query Screen View Query Hardware Usage Query Daily Import TD SDKGame Log TableStream KPI Calculation Query Screen View Query Hardware Usage Query KPI Table Screen Table Hardware Table Individual Process for a Game tracked with TD SDK Individual process for a Game not tracked into TD Single game database anatomy
  • 13. Workflow Daily ETL Workflow Hardware Usage Processing Export Export Export KPI Calculation Process Screen Views Processing Pre Processing Transform & Export SQL Queries Powerd By Workflow Hourly ETL Workflow (Launch Analysis) DL/REV Process KPI Calculation Process Import external Logs Import external Logs Export Hourly ETL Workflow (Launch Analysis) DL/REV Estimates Processing Retention Estimates Processing Demographics Estimates Processing App Usage Estimates Processing Sources Aggregations Import eternal Logs
  • 14. Schemaless-ness-ness time v 1384160400 {“ip”:”135.52.211.23”, “code”:”0”} 1384162200 {“ip”:”45.25.38.156”, “code”:”-1”, “action”:”upload”} 1384164000 {“ip”:”97.12.76.55”, “code”:”99”, “status”:”ok”} SELECT v[‘ip’] as ip, v [‘code’] as code … Default (schema-less) time ip : string code : int action : string 1384160400 135.52.211.23 0 NULL 1384162200 45.25.38.156 -1 upload 1384164000 97.12.76.55 99 NULL Schema applied ~30% faster SELECT ip, code … • Stored “schema-less” as JSON • Schema can be applied/updated AFTER storage • Compressed & columnar format • For higher query performance • Optimized for time-based filtering • Quickly scale-up processing power • WITHOUT reloading/redistributing the idea
  • 15. ARIMA time series prediction 0 11 21 32 42 53 1/1/17 2/1/17 3/1/17 4/1/17 5/1/17 6/1/17 7/1/17 8/1/17 9/1/17 10/1/17 11/1/17 12/1/17 1/1/18 2/1/18 ARIMA Prediction Exemple Actual D1 version 1.0 Predicted D1 version 1.0 Actual D1 version 1.1
  • 19. UNIVERSAL LAW IS FOR LACKEYS. CONTEXT IS FOR KINGS.
  • 20. Churn prediction Churn Stays >20<20>=0.7<0.7>=10<10>50<=50 <=0.5>0.5 <=100>100 <=10>10 Churn StaysChurn StaysChurn Stays Number of Sessions Number of Sessions HC Earned Victory Rate HC Earned SC earnedVictory Rate
  • 21. Sentiment analysis AppStore Reviews Loadings (240) Ads (120) 3 Stars 4 Stars 5 Star Content (30) Video (325) 1 Star 2 Stars
  • 22. PART 2 THE BIG PICTURE
  • 23. YOU GUYS ALL GOOD ?
  • 24. Each game project is (frequently) a silo
  • 26. THE BIG PICTURE (Granular) Sarah Connor CPA: 2.14$USD GAME 1 IAP 0$ GAME 2 IAP 1.99$ GAME 1 Ad Rev 0.25$ GAME 2 Ad Rev 0.10$ GAME 3 IAP 0$ GAME 3 Ad Rev 0.30$ GAME 1 LTV 0.25$ GAME 2 LTV 2.09$ GAME 3 LTV 0.30$ ALL GAMES LTV 2.64$
  • 27. THE BIG PICTURE Great user quality AVG CPA: 2.14$USD Campaign:A,B,C,.. AVG ALL GAMES IAP REV 2.10$ ALL GAMES IAP REV 0.99$ AVG ALL GAMES AD Rev 1.25$ LTV vs CPA 157% OK user quality AVG CPA: 1.45$USD Campaign:D,E,F,.. Bad user quality AVG CPA: 1.35$USD Campaign:G,H,I,.. X 100k X 100k X 100k ALL GAMES IAP REV 0.79$ AVG ALL GAMES AD Rev 0.55$ AVG ALL GAMES AD Rev 0.25$ LTV vs CPA 106% LTV vs CPA 77%
  • 28. Suppose each game is part of a Burger Meal COST 3$ PRICE 3.99$ ROI 0.99$ (25%) COST 0.05$ PRICE 1.29$ ROI 1.24$ (96%) COST 0.10$ PRICE 1.79$ ROI 1.69$ (94%)
  • 29. Let’s focus on the highest revenue drivers only? COST 0.05$ PRICE 1.29$ ROI 1.24$ (96%) COST 0.10$ PRICE 1.79$ ROI 1.69$ (94%)
  • 30. Let’s focus on the highest revenue drivers only? COST 0.05$ PRICE 1.29$ ROI 1.24$ (96%) COST 0.10$ PRICE 1.79$ ROI 1.69$ (94%)