Wim Godden presents an overview of building interactivity using WebSockets, detailing his background as a founder and open source developer. The document outlines various methods for real-time communication, including the history and implementation differences between traditional polling, long polling, and WebSockets, highlighting their benefits such as low latency and full-duplex messaging. It also provides practical examples of client and server-side code, security considerations, and tools for WebSocket management.
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