The document discusses the Games and Virtual Worlds Training Center at the University of Illinois at Chicago, which uses games, simulations, and virtual worlds for public health emergency preparedness training. Some key points:
- Games are engaging, easily distributed, and allow practicing scenarios repeatedly in a safe environment.
- One game simulates setting up and operating a Point of Dispensing site for mass drug distribution during a health crisis.
- Virtual worlds allow rapid prototyping of training environments and scenarios without physical risks. Scenarios include surge capacity planning, vaccination drills, and violence prevention role-playing.