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Learning Objectives: Revise camera angles. Understand key camera movements. Put knowledge into practise by producing an analysis of camera angles and movement. Success Criteria:
As we watch the video, decide on definitions for the following: Framing Pan (panorama shot) Swish pan Tilt Tracking shot
Camera Movement Framing:  Consider the edges/borders of the image. How are shots framed and what vantage point does that framing provide for the spectator? Are things framed frontally or centrally? Are they cropped and fragmented?
Camera Movement Pan (panorama shot):  The camera rotates from a fixed position along a horizontal plane (pan right/left; 360 degree pan).
Camera Movement Swish pan:  The camera moves very rapidly along the horizontal plane so that the action appears blurred.
Camera Movement Tilt:  The camera tilts up or vertically (tilt up/tilt down).
Camera Movement Tracking shot:  The camera travels in any direction (track backward, forward, left or right). The camera can be mounted on a truck or dolly to permit high-speed movement.
Test: Camerawork
1. A director would use a CLOSE UP to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  read actors’ facial expressions. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008 focus on key props or gestures.
2. A director would use a MEDIUM SHOT  (MID SHOT) to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  see a character’s dress code and some of the setting. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
3. A director would use a LONG SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  see the setting of the scene, to put the sequence into context. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
4. A director would use a HIGH ANGLE SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  look down on something or someone and see it or them as vulnerable or inferior. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
5. A director would use a LOW ANGLE SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  look up to something or someone to see it or them as imposing or superior. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
6. A director would use a POINT OF VIEW (PoV) SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008 feel themselves to be in the shoes of a particular character, to connect with them, feel what they’re feeling.
7. A director would use a SPECTATOR SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008 have a privileged viewing position, to see the bigger picture and enjoy the spectacle.
8. A director would use a TRACKING SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  follow the action, especially if it was moving. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
9. A director would use a TWO SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  see two characters at the same time, usually in conversation. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
10. A director would use an ESTABLISHING SHOT to allow the audience to ….  Section 2 Chapter 2.2 Test: Camerawork  see where the drama is set, usually by way of a long shot. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
SCORES:  Section 2 Chapter 2.2 Test: Camerawork  A:  8 – 10 B:  7  C:  6  D:  5  E:  4  U:  0 –  3 OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
Hobo with a shotgun http://www.youtube.com/watch?v=ssHEAOrAdCU First viewing: Jot down each camera angle you notice. Second viewing: Write the effect of each camera angle. Third viewing: Make notes on camera movements and their effects.
Touch of Evil http://www.youtube.com/watch?v=Yg8MqjoFvy4
Touch of Evil analysis How are camera angles and movements used for effect in the opening sequence of ‘Touch of Evil’? Use detailed, specific examples. Aim to write about a page .

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Camera work[2]

  • 1. Learning Objectives: Revise camera angles. Understand key camera movements. Put knowledge into practise by producing an analysis of camera angles and movement. Success Criteria:
  • 2. As we watch the video, decide on definitions for the following: Framing Pan (panorama shot) Swish pan Tilt Tracking shot
  • 3. Camera Movement Framing: Consider the edges/borders of the image. How are shots framed and what vantage point does that framing provide for the spectator? Are things framed frontally or centrally? Are they cropped and fragmented?
  • 4. Camera Movement Pan (panorama shot): The camera rotates from a fixed position along a horizontal plane (pan right/left; 360 degree pan).
  • 5. Camera Movement Swish pan: The camera moves very rapidly along the horizontal plane so that the action appears blurred.
  • 6. Camera Movement Tilt: The camera tilts up or vertically (tilt up/tilt down).
  • 7. Camera Movement Tracking shot: The camera travels in any direction (track backward, forward, left or right). The camera can be mounted on a truck or dolly to permit high-speed movement.
  • 9. 1. A director would use a CLOSE UP to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork read actors’ facial expressions. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008 focus on key props or gestures.
  • 10. 2. A director would use a MEDIUM SHOT (MID SHOT) to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork see a character’s dress code and some of the setting. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 11. 3. A director would use a LONG SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork see the setting of the scene, to put the sequence into context. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 12. 4. A director would use a HIGH ANGLE SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork look down on something or someone and see it or them as vulnerable or inferior. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 13. 5. A director would use a LOW ANGLE SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork look up to something or someone to see it or them as imposing or superior. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 14. 6. A director would use a POINT OF VIEW (PoV) SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008 feel themselves to be in the shoes of a particular character, to connect with them, feel what they’re feeling.
  • 15. 7. A director would use a SPECTATOR SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008 have a privileged viewing position, to see the bigger picture and enjoy the spectacle.
  • 16. 8. A director would use a TRACKING SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork follow the action, especially if it was moving. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 17. 9. A director would use a TWO SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork see two characters at the same time, usually in conversation. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 18. 10. A director would use an ESTABLISHING SHOT to allow the audience to …. Section 2 Chapter 2.2 Test: Camerawork see where the drama is set, usually by way of a long shot. OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 19. SCORES: Section 2 Chapter 2.2 Test: Camerawork A: 8 – 10 B: 7 C: 6 D: 5 E: 4 U: 0 – 3 OCR Media Studies for AS Dynamic Learning Network Edition © Hodder Education 2008
  • 20. Hobo with a shotgun http://www.youtube.com/watch?v=ssHEAOrAdCU First viewing: Jot down each camera angle you notice. Second viewing: Write the effect of each camera angle. Third viewing: Make notes on camera movements and their effects.
  • 21. Touch of Evil http://www.youtube.com/watch?v=Yg8MqjoFvy4
  • 22. Touch of Evil analysis How are camera angles and movements used for effect in the opening sequence of ‘Touch of Evil’? Use detailed, specific examples. Aim to write about a page .