The document provides an overview of basic math concepts for computer graphics, including:
- Sets, mappings, and Cartesian coordinates are introduced to represent vectors and points in 2D and 3D space.
- Linear interpolation is described as a fundamental operation in graphics used to connect data points.
- Parametric and implicit equations are discussed for representing common 2D curves and lines.
- Concepts like the dot product, cross product, and gradient are covered, which are important for calculations involving vectors.