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CHANGING CLASSROOMS WITH ROBOTS
EDUCATION UNBOUND
Imagine as a kid you walk into a
classroom and you see robots all over
your desks and if that child is not
excited.
I'm guessing they will be excited either
people have compared the current
model of education.
Where students come in get knowledge
walk out with knowledge to a model
that was and that was developed for and
designed for and really suited for the
industrial age
Where the purpose of the educational
system was to make sure that people
were prepared for factory work and
what is fact you worked actually work
means working very much like
machine.
That is not what people's role is today
we have machines to do the machine
work and so educate people to the
machine work is both not interesting to
them and largely an unproductive use
of time.
Purpose of the robotics education is to
develop an education outreach which
develops a lot of sort of large-scale
technologies so what we do is we take
the same technologies may try and
make him in an apple crumble form.
Students and teachers to be able to sort
of teach the same ideas in their
classroom using different types of
sensors in robot to venture sleep turn
into teaching
The concept of STEAM which stands for science technology
engineering and mathematics it would be difficult to predict
what the fastest growing innovation will be five years from
now.
But we can with more confidence we can predict that it's
going to involve computer science embedded systems
applied mathematics and engineering design you can learn
all the same concepts that robots can teach on paper.
You know if you take a look at a wheel of you can figure out
that there's a circumference of that we'll be delivering it see
a physical application.
Being able to take those concepts are
usually very abstract and then be able
to show students that will play till this
bill to rotate goes this specific distance.
We can calculate and figure out why it
went the distance our materials are
designed to be student driven the
teacher monitored.
So one of our outreach things that we
do is we go to the Science Center  and
will do like an hour workshop with
middle school kids who will take a little
maze will take the robots me candy
bars.
And we always say alright first person
finished maze is able to do it but the
copy out is that you know there's usually
two of us they go and they have to run
the maze so that both of us see it will be
on the different sides of the room.
What happens is that the robot will
run perfectly fine for the first time and
it fails miserably. The second time
they get so angry because they like
we're so close it's a good way to teach
students that not everything is gonna
go correctly lots
of classrooms don't have.
Enough robots for students so what we
try to do with the robot virtual world
software is emulate exactly what the
student does with a real robot.
But in a simulated environment is two
and is the place where teachers and
educators can go and get activities for
their students.
And a lot of the stuff we offer free all
of the technology that we're
developing will phone home to CS two
and so the teachers can log in and
actually see the exact progress of all of
their students.
We have what's called badges or
achievements that's exciting because
when they get you know I got five
questions right they get excited about
that bill a lot of the critical thinking
and problem solving skills that you
develop working on a robot challenger
problem you're able to apply this in
real life provides.
It's an easy way to get them excited
and to get them into using the skills.
Click here for information about role of Robotics In
STEAM Education.

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Changing Classrooms With Robots

  • 1. CHANGING CLASSROOMS WITH ROBOTS EDUCATION UNBOUND
  • 2. Imagine as a kid you walk into a classroom and you see robots all over your desks and if that child is not excited.
  • 3. I'm guessing they will be excited either people have compared the current model of education.
  • 4. Where students come in get knowledge walk out with knowledge to a model that was and that was developed for and designed for and really suited for the industrial age
  • 5. Where the purpose of the educational system was to make sure that people were prepared for factory work and what is fact you worked actually work means working very much like machine.
  • 6. That is not what people's role is today we have machines to do the machine work and so educate people to the machine work is both not interesting to them and largely an unproductive use of time.
  • 7. Purpose of the robotics education is to develop an education outreach which develops a lot of sort of large-scale technologies so what we do is we take the same technologies may try and make him in an apple crumble form.
  • 8. Students and teachers to be able to sort of teach the same ideas in their classroom using different types of sensors in robot to venture sleep turn into teaching
  • 9. The concept of STEAM which stands for science technology engineering and mathematics it would be difficult to predict what the fastest growing innovation will be five years from now.
  • 10. But we can with more confidence we can predict that it's going to involve computer science embedded systems applied mathematics and engineering design you can learn all the same concepts that robots can teach on paper.
  • 11. You know if you take a look at a wheel of you can figure out that there's a circumference of that we'll be delivering it see a physical application.
  • 12. Being able to take those concepts are usually very abstract and then be able to show students that will play till this bill to rotate goes this specific distance.
  • 13. We can calculate and figure out why it went the distance our materials are designed to be student driven the teacher monitored.
  • 14. So one of our outreach things that we do is we go to the Science Center  and will do like an hour workshop with middle school kids who will take a little maze will take the robots me candy bars.
  • 15. And we always say alright first person finished maze is able to do it but the copy out is that you know there's usually two of us they go and they have to run the maze so that both of us see it will be on the different sides of the room.
  • 16. What happens is that the robot will run perfectly fine for the first time and it fails miserably. The second time they get so angry because they like we're so close it's a good way to teach students that not everything is gonna go correctly lots of classrooms don't have.
  • 17. Enough robots for students so what we try to do with the robot virtual world software is emulate exactly what the student does with a real robot.
  • 18. But in a simulated environment is two and is the place where teachers and educators can go and get activities for their students.
  • 19. And a lot of the stuff we offer free all of the technology that we're developing will phone home to CS two and so the teachers can log in and actually see the exact progress of all of their students.
  • 20. We have what's called badges or achievements that's exciting because when they get you know I got five questions right they get excited about that bill a lot of the critical thinking and problem solving skills that you develop working on a robot challenger problem you're able to apply this in real life provides.
  • 21. It's an easy way to get them excited and to get them into using the skills.
  • 22. Click here for information about role of Robotics In STEAM Education.