This document provides an overview of the Cinemania module. It discusses film festivals and curation, experiential activities like alternate reality games, and fan culture. Potential film festival clients are listed, along with a reminder about the importance of safeguarding training to work with young people. Students are asked to consider subjective and objective ways of categorizing films, as well as traditional and non-traditional approaches to curation. The document encourages collaboration within the class and with outside communities.