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Switching Networks
• Long distance transmission is typically done
over a network of switched nodes
• Nodes not concerned with content of data
• End devices are stations
—Computer, terminal, phone, etc.
• A collection of nodes and connections is a
communications network
• Data routed by being switched from node to
node
Nodes
• Nodes may connect to other nodes only, or to
stations and other nodes
• Node to node links usually multiplexed
• Network is usually partially connected
—Some redundant connections are desirable for
reliability
• Two different switching technologies
—Circuit switching
—Packet switching
Simple Switched Network
Circuit Switching
• Dedicated communication path between two
stations
• Three phases
—Establish
—Transfer
—Disconnect
• Must have switching capacity and channel
capacity to establish connection
• Must have intelligence to work out routing
Circuit Switching - Applications
• Inefficient
—Channel capacity dedicated for duration of connection
—If no data, capacity wasted
• Set up (connection) takes time
• Once connected, transfer is transparent
• Developed for voice traffic (phone)
Public Circuit Switched
Network
Telecomms Components
• Subscriber
— Devices attached to network
• Subscriber line
— Local Loop
— Subscriber loop
— Connection to network
— Few km up to few tens of km
• Exchange
— Switching centers
— End office - supports subscribers
• Trunks
— Branches between exchanges
— Multiplexed
Circuit Establishment
Circuit Switching Concepts
• Digital Switch
—Provide transparent signal path between devices
• Network Interface
• Control Unit
—Establish connections
• Generally on demand
• Handle and acknowledge requests
• Determine if destination is free
• construct path
—Maintain connection
—Disconnect
Traditional Circuit Switching
Packet Switching Principles
• Circuit switching designed for voice
—Resources dedicated to a particular call
—Much of the time a data connection is idle
—Data rate is fixed
• Both ends must operate at the same rate
Basic Operation
• Data transmitted in small packets
—Typically 1000 octets
—Longer messages split into series of packets
—Each packet contains a portion of user data plus
some control info
• Control info
—Routing (addressing) info
• Packets are received, stored briefly (buffered)
and past on to the next node
—Store and forward
Use of Packets
Advantages
• Line efficiency
— Single node to node link can be shared by many packets over
time
— Packets queued and transmitted as fast as possible
• Data rate conversion
— Each station connects to the local node at its own speed
— Nodes buffer data if required to equalize rates
• Packets are accepted even when network is busy
— Delivery may slow down
• Priorities can be used
Switching Technique
• Station breaks long message into packets
• Packets sent one at a time to the network
• Packets handled in two ways
—Datagram
—Virtual circuit
Datagram
• Each packet treated independently
• Packets can take any practical route
• Packets may arrive out of order
• Packets may go missing
• Up to receiver to re-order packets and recover
from missing packets
Datagram
Diagram
Virtual Circuit
• Preplanned route established before any
packets sent
• Call request and call accept packets establish
connection (handshake)
• Each packet contains a virtual circuit identifier
instead of destination address
• No routing decisions required for each packet
• Clear request to drop circuit
• Not a dedicated path
Virtual
Circuit
Diagram
Virtual Circuits v Datagram
• Virtual circuits
—Network can provide sequencing and error control
—Packets are forwarded more quickly
• No routing decisions to make
—Less reliable
• Loss of a node looses all circuits through that node
• Datagram
—No call setup phase
• Better if few packets
—More flexible
• Routing can be used to avoid congested parts of the
network
Packet Size
Circuit v Packet Switching
• Performance
—Propagation delay
—Transmission time
—Node delay
Event Timing
Virtual Circuits
Virtual Circuit Service
• Logical connection between two stations
—External virtual circuit
• Specific preplanned route through network
—Internal virtual circuit
• Typically one to one relationship between
external and internal virtual circuits
• Can employ X.25 with datagram style network
• External virtual circuits require logical channel
—All data considered part of stream

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Circuit and Packet Switching Methods Presentation

  • 1. Switching Networks • Long distance transmission is typically done over a network of switched nodes • Nodes not concerned with content of data • End devices are stations —Computer, terminal, phone, etc. • A collection of nodes and connections is a communications network • Data routed by being switched from node to node
  • 2. Nodes • Nodes may connect to other nodes only, or to stations and other nodes • Node to node links usually multiplexed • Network is usually partially connected —Some redundant connections are desirable for reliability • Two different switching technologies —Circuit switching —Packet switching
  • 4. Circuit Switching • Dedicated communication path between two stations • Three phases —Establish —Transfer —Disconnect • Must have switching capacity and channel capacity to establish connection • Must have intelligence to work out routing
  • 5. Circuit Switching - Applications • Inefficient —Channel capacity dedicated for duration of connection —If no data, capacity wasted • Set up (connection) takes time • Once connected, transfer is transparent • Developed for voice traffic (phone)
  • 7. Telecomms Components • Subscriber — Devices attached to network • Subscriber line — Local Loop — Subscriber loop — Connection to network — Few km up to few tens of km • Exchange — Switching centers — End office - supports subscribers • Trunks — Branches between exchanges — Multiplexed
  • 9. Circuit Switching Concepts • Digital Switch —Provide transparent signal path between devices • Network Interface • Control Unit —Establish connections • Generally on demand • Handle and acknowledge requests • Determine if destination is free • construct path —Maintain connection —Disconnect
  • 11. Packet Switching Principles • Circuit switching designed for voice —Resources dedicated to a particular call —Much of the time a data connection is idle —Data rate is fixed • Both ends must operate at the same rate
  • 12. Basic Operation • Data transmitted in small packets —Typically 1000 octets —Longer messages split into series of packets —Each packet contains a portion of user data plus some control info • Control info —Routing (addressing) info • Packets are received, stored briefly (buffered) and past on to the next node —Store and forward
  • 14. Advantages • Line efficiency — Single node to node link can be shared by many packets over time — Packets queued and transmitted as fast as possible • Data rate conversion — Each station connects to the local node at its own speed — Nodes buffer data if required to equalize rates • Packets are accepted even when network is busy — Delivery may slow down • Priorities can be used
  • 15. Switching Technique • Station breaks long message into packets • Packets sent one at a time to the network • Packets handled in two ways —Datagram —Virtual circuit
  • 16. Datagram • Each packet treated independently • Packets can take any practical route • Packets may arrive out of order • Packets may go missing • Up to receiver to re-order packets and recover from missing packets
  • 18. Virtual Circuit • Preplanned route established before any packets sent • Call request and call accept packets establish connection (handshake) • Each packet contains a virtual circuit identifier instead of destination address • No routing decisions required for each packet • Clear request to drop circuit • Not a dedicated path
  • 20. Virtual Circuits v Datagram • Virtual circuits —Network can provide sequencing and error control —Packets are forwarded more quickly • No routing decisions to make —Less reliable • Loss of a node looses all circuits through that node • Datagram —No call setup phase • Better if few packets —More flexible • Routing can be used to avoid congested parts of the network
  • 22. Circuit v Packet Switching • Performance —Propagation delay —Transmission time —Node delay
  • 25. Virtual Circuit Service • Logical connection between two stations —External virtual circuit • Specific preplanned route through network —Internal virtual circuit • Typically one to one relationship between external and internal virtual circuits • Can employ X.25 with datagram style network • External virtual circuits require logical channel —All data considered part of stream