The document discusses various types of curves and surfaces, focusing on their mathematical representations and properties, such as explicit, implicit, and parametric forms, along with specific examples like Bézier and B-spline curves. It explains the significance of parametric interpolation techniques for curves and surfaces and their applications in computer graphics. Additionally, the document covers illumination models and shading techniques, highlighting methods like Gouraud and Phong shading for realistic image rendering.
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