The document provides a summary of usability testing conducted on the game "Once Legendary". Key findings from testers include: players need hints for controls at the start; enemies do little damage; Chapter 3 cannonballs are too challenging; bosses need health bars; and sword controls are unfamiliar. Testers had various issues with controls, checkpoints being too far, confusing instructions, and frustrating challenges like cannonballs. The summary aims to help the development team improve the game based on tester feedback.