This document outlines the phases and workflows for a complex cross-platform educational project. It discusses discovery, scoping, building, testing, and live services phases. It emphasizes stacking dependent workflows can increase risks, and constraints are needed to allow efficient work while maintaining creative freedom. Diagrams map the story, media types, educational content, game logic, and more. Effective collaboration tools like Basecamp, Google Docs, and Codebase are recommended. The importance of generalists and bringing in specialists is also covered, along with sample budget and cost-saving considerations.
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